| quote 1 = Crossbow’s pierce is being increased to more effectively match the number of Child Bloons that spawn when targets are popped open, the pierce crosspath is being improved even further as this change does effectively nerf the crosspath.
| quote 1 = Crossbow’s pierce is being increased to more effectively match the number of Child Bloons that spawn when targets are popped open, the pierce crosspath is being improved even further as this change does effectively nerf the crosspath.
*{{nerf|Attack speed bonus drop per Monkey in range increased|−10%|−15%|note=Overall, the attack speed bonus is increased 50% and drops with the same amount of Monkeys}}
*{{buff|Attack speed bonus per Bloon in range increased|+1%|+2%|note=Overall, the attack speed bonus is doubled and increases to the maximum with the same amount of Bloons}}
*{{buff|Pistol attack:Bonus damage to Ceramic Bloons increased|+20|+50}}
| changes 11 tiers = XX5
| path 1 tier 1 cost before = 250
| path 1 tier 1 cost after = 200
| path 1 tier 4 cost before = 5800
| path 1 tier 4 cost after = 4800
| path 2 tier 2 cost before = 500
| path 2 tier 2 cost after = 350
| path 2 tier 4 cost before = 8000
| path 2 tier 4 cost after = 6500
| quote 1 = You knew it was coming, so settle in pardner. Many touchups are being made for our newest tower, so we will break this down path by path.<br/><br/>'''Top Path:''' Standoff’s bonus with fewer targets in radius will now improve at T3, carrying all the way up to T5. Twin Sixes damage is increasing along with the cost reducing to make it start easier and stay effective longer. The Blazing Sun’s DoT area of effect is being improved in radius, pierce & damage to cover more targets easier and deal more damage to them.<br/><br/>'''Middle Path:''' Crosspath price is lowering for early value, while the rest of the higher tiers in this path see a number of stat improvements to balance out their unique use cases. The T5’s Bounty Mark application is improving with faster passive Marks and the pistol now also applying a Mark to the first Bloon hit by each attack.<br/><br/>'''Bottom Path:''' After some help & advice from their ride-or-die partner, Enforcer is moving down some attack speed from the Shotgun attack into T1 & T2 crosspath bonuses to improve the crosspath value while keeping T3 roughly similar. At higher tiers Pistol damage has increased for better long-range Single Target performance.
| quote 2 = Standoff’s bonus with fewer targets in radius will now improve at T3, carrying all the way up to T5.
| quote 2 tiers = 3XX+
| quote 3 = Twin Sixes damage is increasing along with the cost reducing to make it start easier and stay effective longer.
| quote 3 tiers = 4XX
| quote 4 = The Blazing Sun’s DoT area of effect is being improved in radius, pierce & damage to cover more targets easier and deal more damage to them.
| quote 4 tiers = 5XX
| quote 5 = Crosspath price is lowering for early value
| quote 5 tiers = X2X
| quote 6 = [...] the rest of the higher tiers in this path see a number of stat improvements to balance out their unique use cases.
| quote 6 tiers = X3X;X4X
| quote 7 = X5X
| quote 7 tiers = [...] the rest of the higher tiers in this path see a number of stat improvements to balance out their unique use cases. The T5’s Bounty Mark application is improving with faster passive Marks and the pistol now also applying a Mark to the first Bloon hit by each attack.
| quote 8 = After some help & advice from their ride-or-die partner, Enforcer is moving down some attack speed from the Shotgun attack into T1 & T2 crosspath bonuses to improve the crosspath value while keeping T3 roughly similar.
| quote 8 tiers = XX1;XX2;XX3
| quote 9 = At higher tiers Pistol damage has increased for better long-range Single Target performance.
| quote 9 tiers = XX4;XX5
| changes 1 = *{{buff|Standoff maximum attack speed bonus increased|+60%|+120%}}
*{{nerf|Standoff attack speed bonus drop per Bloon in range increased|−15%|−30%|note=Overall, the attack speed bonus is doubled and drops with the same amount of Bloons}}
}}
}}
Revision as of 06:07, 27 August 2025
This article is a stub. You can help out by expanding it. The editor who added this notice did not specify a reason.
First Steps (Complete the First Time Tutorial quest)
An unrevealed secret achievement
Cosmetic items
Wizard Sheepie pet
Ancient ZOMG skin
Super Duper Monkey avatar
Dream Sheep banner
Changes
General changes
New UI for the Powers menu.
Flashier UI for all rewards and in-game purchases.
Mailbox system for event rewards, support gifts, update notes, and community messages.
"To assist in confusion for co-op leaderboards the bottom of Leaderboards will now display the text ‘End of Leaderboard’ if there are more than 0 but less than 100 scores, or ‘Top 100 Players Listed’ if there are more than 100 submitted scores."