Update history:Bloons TD 6/Version 37.0

Version 37.0
Artwork representing version 37.0
Release dates
Steam7 June 2023

Version 37.0 is the third major update to Bloons TD 6 of 2023. This update introduced the Magus Perfectus Paragon for Wizard Monkey, the map Erosion, the Jiangshi Sauda skin for Sauda, Least Cash and Least Tier Boss Events, and the 5th anniversary event.

Additions

Quest Category
  Bloons TD 6 Birthday Party Challenges
  Blade Sauda Nowhere Tutorials
  Patch's Cheap CHIMPS Challenge Challenges
  Striken BAD Tutorials

Cosmetics

Template:BTD6 team store item list by introduced

General changes

  • New Party Time game theme event!
  •   Bosses on spawn will now clear the map of all existing projectiles
  • Refactored how leaderboard scores are stored so that we could add Least Cash/Tiers ranking options for Boss Events
  • Highest Round profile stat renamed to Highest Round (All Time) & added in the new profile stat Highest Round (Current Version).
  • The 4 different Highest Round profile stats are now grouped together near the top of the profile stats page
  •   Freeplay budget scaling reduced slightly (same speed/hp, but number of Bloons added per round will increase at a slower rate)
  • Added a new Roundset with Income curve to be used by our events team; this customized income curve allows us more flexibility to make this roundset than would otherwise have been possible with existing roundset tools
  • Translated game into Thai
  • Changed Pop Count on summary screen to Damage Count and added actual Pop Count
  • Paragon art state changes moved from 22/42/62/82 to 20/40/60/80
  •   Stairs in the top corners on Resort are now placement blockers
  • Added a ‘Play Again’ button to the victory screen for quests
  • Added a ‘Disable Dialogue’ checkmark for some quests after beating them
  • Game hints are now hidden during Quests
  • Story Quests now sort to the top of the quest list & completed Story Quests sort to the bottom

Towers

Tiers Changes
Paragon
  •   Glaive Dominus anti-MOAB glaives knockback amount reduced ― 3 → 1
Tiers Changes
X-4-X MOAB Assassin
  •   MOAB Assassin and MOAB Eliminator abilities now penetrates through MOAB layers
  • MOAB Assassin ability explosion centers around the impact target
Tiers Changes
X-3-X Blade Shooter
  •   Blade pierce increased ― 6 → 8

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Tiers Changes
4-X-X Bloon Liquefier
  •   Bloon Dissolver now creates puddles on track leading up to Bloon Solver, puddles deal 1 damage, last 7.7 seconds, and have 3 pierce
Tiers Changes
5-X-X Cripple MOAB
  •    Cripple MOAB damage increased ― 80 → 280
Tiers Changes
2-1-0 Double Shot + Grape Shot
  •   210 Grape Shot total projectiles reduced ― 10 → 6
3-1-0 Destroyer + Grape Shot
  •   310 Destroyer now increases grape attack rate twice as much
4-X-X Aircraft Carrier
  •   Aircraft Carrier missiles now follow tower target priority
4-0-0 Aircraft Carrier
  •   Aircraft Carrier plane radials damage ― 1 → 2
4-1-0 Aircraft Carrier + Grape Shot
  • 410 Aircraft Carrier planes radial attack now fires an arc of grapes instead of darts
  •   410 Aircraft Carrier planes radial Emission Angle ― 360 → 90
  •   410 Aircraft Carrier planes radial projectile count ― 8 → 6
  •   410 Aircraft Carrier plane grape projectile speed ― 100 → 200
  • 420 Aircraft Carrier planes radial damage type ― Sharp → Fire
X-X-5 Trade Empire
  •   Trade Empire should no longer buff too many merchants in co-op (bug fix)
Paragon
  •   Resolved an issue where Navarch’s attack rate buff would not apply to Doomship in some cases depending on build order (bug fix)
Tiers Changes
0-0-2 Centered Path
  •   Upgrading to Centered Path no longer refreshes the cooldown on the special toggle (bug fix)
X-X-4 Spectre
  •   Spectre Dart damage increased ― 3 → 4
  •   Spectre Dart ceramic bonus reduced ― 2 → 1
  •   Spectre Dart pierce reduced ― 15 → 10
  •   Spectre Bomb damage increased ― 2 → 3
  •   Spectre Bomb ceramic bonus reduced ― 4 → 3
  •   Spectre Bomb pierce reduced ― 30 → 20
Tiers Changes
3-X-X Razor Rotors
  •   Razor Rotors cooldown rate increased ― 0.75 → 0.5
3-0-2 Razor Rotors + Faster Firing
  •   Razor Rotors will now benefit from the faster firing crosspath
X-4-X Support Chinook
  •   Support Chinook max uses per round reduced ― 3 → 2
X-4-X Support Chinook
  •   Support Chinook max uses per round reduced ― 3 → 2
X-X-4 Comanche Defense
  •   Comanche mini's follow the target priority set on their main Heli
X-X-5 Comanche Commander
  •   Missile damage ― 7 → 15
  •   Missile MOAB bonus ― 5 → 8
  •   Comanche mini's missile damage ― 5 → 15
  •   Comanche mini's missile MOAB bonus ― 5 → 8
Tiers Changes
4-X-X The Big One
  •   Stun duration non-MOABs increased ― 0.5s → 0.75s
5-X-X The Biggest One
  •   Stun duration MOAB increased ― 0.3s → 0.5s
  •   Stun duration BFB increased ― 0.2s → 0.3s
  •   Stun duration DDT increased ― 0.2s → 0.3s
X-3-X Heavy Shells
  •   Attack cooldown reduced ― 1.08 → 0.81
    • Note: Artillery Battery buff reduced from 1/4 rate to 1/3 rate but attack speed remains at 0.27
X-X-3 Signal Flare
  •   Signal Flare decamo radius reduced ― 50 → 43
1-0-3 Signal Flare + Bigger Blast
  •   Bigger Blasts crosspath decamo pierce bonus increased ― 5 → 10
X-X-4 Shattering Shells
  •   Shattering Shells burn DoT deals moab bonus +5
Tiers Changes
4-X-X Sun Temple
  •   Magic Sacrifice mini Sun Avatars when placed will spawn with the same target prio as their parent tower
Tiers Changes
Paragon
  •   Ascended Shadow now grants global camo detection instead of stripping camo from Bloons with every attack
    • Note: Buff since towers with bonus Camo damage can continue performing them
  •   Ascended Shadow main attack gains bonus to camo +6
  •   Ascended Shadow Flash Bomb Explosion gains bonus to camo +20
  •   Ascended Shadow Flash Bomb Shurikens gains bonus to camo +16
  •   Ascended Shadow Sticky Bomb Projectile gains bonus to camo +3200
  •   Ascended Shadow Sticky Bomb Explosion gains bonus to camo +700
  •   Ascended Shadow now deals 25% damage to all non-Boss MOABs that spawn
Tiers Changes
X-4-X Transforming Tonic
  •   Transformed alchemist can now ignore line of sight
X-5-X Total Transformation
  •   Towers transformed by Total Transformation will keep their Target Priority
Tiers Changes
3-X-X Druid of the Storm
  •   Druid of the Storm’s Tornado no longer targets MOAB-class Bloons
    • Note: This is a buff as the tornado does not affect MOAB-class Bloons
X-3-X Druid of the Jungle
  •   Jungle Vine Brambles are now destroyed by Lead/Frozen bloons
    • Note: Lead and Frozen Bloons are still targetable
X-3-X Druid of the Jungle
  •   Jungle Vine Brambles are now destroyed by Lead/Frozen bloons
    • Note: Lead and Frozen Bloons are still targetable
2-0-5 Avatar of Wrath + Heart of Thunder
  •   Avatar of Wrath base Heart of Thunder attack rate increased ― 2.3s → 1.15s
Tiers Changes
4-X-X Spiked Mines
  •   Spiked Mines explosion pierce reduced ― 40 → 30
    • Note: 5xx Super Mines explosion pierce remains at 60
  •   Spiked Mines DoT damage increased ― 1 → 10
4-X-X Spiked Mines
  •   Spiked Mines explosion pierce reduced ― 40 → 30
    • Note: 5xx Super Mines explosion pierce remains at 60
  •   Spiked Mines DoT damage increased ― 1 → 10
5-X-X Super Mines
  •   Super Mines DoT damage increased ― 1000 → 2500
Tiers Changes
X-X-5 Monkeyopolis
  •   Monkeyopolis income formula now includes a base +$2500 minimum
Tiers Changes
X-X-5 XXXL Trap
  •   XXXL Trap attack cooldown reduced ― 5.8s → 4.6
Paragon
  •   Resolved an issue where the Paragon’s permanent speed boost per round would not load until the end of the first round played after loading a save (bug fix)
  •   Engineer Paragon should no longer throw sentries into the middle of the map due to techbots (bug fix)
Tiers Changes
1-X-X Piranha
  •   Top and Middle path Beast handler paths are now overclockable
3-X-X Great White
  •   Thrash rate benefits from speed buffs
3-X-X Great White
  •   Thrash rate benefits from speed buffs
4-X-X Orca
  •    Orca thrash damage increased ― 20 → 30
  •    Orca thrash max extra damage from merge increased ― 40 → 60
  •    Orca max attack rate buff from merge increased ― 0.37829 → 0.38
  •   Orca thrash radius increased ― 20 → 24
5-X-X Megalodon
  •   Megalodon thrash radius increased ― 30 → 36
X-1-X Microraptor
  •   Microraptor no longer fails to attack in some cases when being moved to different heights (bug fix)
X-4-X Tyrannosaurus Rex
  •   Tyrannosaurus Rex and Giganotosaurus Max Merge Bonus: Overkill damage on MOABs now distributes to the children of that target
  • Stomp ability now scales with Challenge Editor ability cooldown slider (bug fix)
X-X-1 Gyrfalcon
  •   Gyrfalcon path deals +1 damage to Regrows to stop accidental infinite regrow farms
X-X-3 Golden Eagle
  •   Golden Eagle pierce increased ― 12 → 15
  •   Golden Eagle pierce range increased ― 24 → 30
  •   Golden Eagle ceramic pierce penalty reduced ― +3 → +1
  •   Golden Eagle Max Merge Bonus: Now grabs MOABs with pierce penalty +14

Heroes

Removing the stacking aspect of Gwendolin’s burn damage over time, but increasing the damage as she levels up so that it actually scales up in power now.
— Update notes
Levels Changes
6+
  •   Lv6+ Gwendolin's main attack DoT no longer stacks
6+
  •    Gwendonlin main attack DoT damage increased ― 1 → 2
9
  •    Gwendonlin main attack DoT damage increased ― 1 → 4
10+
  •   Gwendonlin main attack DoT damage now increases by 1 per additional level
Levels Changes
10+
  •   Resolved an issue where Obyn’s Wall of Trees when placed on an intersection looping back around on itself would not be able to hit the children of any targets that passed over it (bug fix)
While they are complicated individuals, Adora can now fully appreciate the sacrifice of the newest Monkeys in the struggle against the Bloons.
— Update notes
Levels Changes
7+
  •   Blood Sacrifice can now be used on Beast Handlers
Psi’s stalling out of the end of round is an odd mix of useful / annoying / out of control, so we are for now capping this to a 3 seconds of overtime stalling. Psi’s Psychic Blast ability also has weirdly low pierce for a long cooldown ability with no damage, we are increasing the base pierce greatly but it no longer increases in pierce at Lv7 since the extra pulse brings more pierce anyway.
— Update notes
Levels Changes
1+
  • If no Bloons are left unpopped on screen aside from ones Psi is currently holding & destroying, these Bloons will be destroyed after a maximum of 3 seconds
    • Note: Big nerf for strategies that involve stalling
3-6
  •   Psychic Blast pierce increased ― 50 → 200
7+
  •   Psychic Blast pierce increased ― 100 → 200

Bosses

  •   All Lych Soul variations can now be stunned/slowed by paragon tier upgrades

Release Descriptions

App Store / Google Play

Bloons TD 6 Anniversary Update!

• Wizard Monkey Paragon: Magus Perfectus

• New Sauda Skin: Jiangshi Sauda

• New Quests, including Birthday Party with special anniversary banner only available for a limited time

Video

Official patch notes on Reddit