Update history:Bloons TD 6/Version 29.0

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Version 29.0
Artwork representing version 29.0
Release dates
Steam8 December 2021[1]

Version 29.0 is the seventh and final major update to Bloons TD 6 of 2021. This update introduced the Navarch of the Seas Paragon for Monkey Buccaneer, the map Quiet Street, and the Galaxili Hero Skin for Ezili.

Additions

Template:BTD6 achievement list by introduced

Cosmetics

General changes

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Towers

Just a cool/fun factor and “because it should” reasoning here honestly, not necessarily necessary but we think it fits.
— Update notes
Tiers Changes
Paragon
  • Buff Paragon Press Attack: Explosion damage increased ― 100 → 2500
  • Buff Paragon Press Attack: Explosion now gains bonus damage to boss ― +0 → +5000
  • Buff Paragon Press Attack: Fire DoT increased ― 100 → 500
Tiers Changes
Since glue gunners can’t work together as we all want them to and we could not bite that off for this update, for now have decided to do more for the top and middle paths themselves.
— Update notes
Tiers Changes
The logic on a Lead crosspath not being required to give Lead popping to an attack based on something weak against Lead has never sat right, so we’re finally sorting that out and making sub a little angrier.
— Update notes
Tiers Changes
Tiers Changes
The MAD has come to stand out far too much in any Boss situation, often feeling like a crutch that must be used due to how perfectly it fits the Boss situation even though it wasn’t appreciated a great deal before that content was added. We’ve tried to pull it back in this situation with lowered damage per hit while making up for some of this lowered damage with increased pierce.
— Update notes
Tiers Changes
As Wall of Fire still stands out too much for a Tier 2 upgrade, it is seeing a nerf with some power being shifted further up to the T3 instead.
— Update notes
Tiers Changes
Tiers Changes
Paragon
  • Buff Sticky Bomb AoE: Should now correctly create an AoE when it destroys the target (bug fix)
While having fun with the new Druid of the Vine changes, we want this new power to scale further with the T5.
— Update notes
Tiers Changes
Tiers Changes
While we feel speed interactions for Spike Storm was a necessary evil for performance related concerns, we did not want to kill off self synergy contained local to the tower, so we are trying out an exception to this rule for the 042 crosspath.
— Update notes
Tiers Changes
Engineer’s bottom 2 paths have a heavier support focus, so to start them off a bit easier we have shifted some starting cost out and into the non-supportive path. For the sake of further improved crosspath potential
— Update notes
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $450 → $400
3-X-X Sprockets
  • Nerf Upgrade cost increased ― $525 → $575

Heroes

Similar to Wall of Fire, Gwendolin’s Cocktail gains too much strength in grouped situations too early on and so this power has been pushed to higher levels.
— Update notes
Levels Changes
3-6
  • Nerf Cocktail of Fire: Pierce refresh rate reduced ― 0.1s → 0.2s
    • Note: Pierce refresh rate at levels 7+ remains at 0.1s
3-15
  • Nerf Cocktail of Fire: Cocktail stops popping bloons when the Cocktail hits purples but this does not extinguish the Cocktail
As a ‘druid buffing’ hero, Obyn has in actuality been a bottom path druid buffing hero, so we’ve tweaked a couple extra levels to give more path specific bonuses to other druid paths that weren’t benefiting as much from his wizened presence, regardless of whether your Obyn says “Fries” or “Clive”. Also since we worked out how to do more advanced targeting for the engineer anyway, this has been applied to Wall of Trees too. We considered brambles as well but prefer the early game variety, didn’t want brambles and WoT to appear at the same spot, and didn’t want to overcomplicate with 2 targeted placements, and WoT is clearly the more important.
— Update notes
Levels Changes
5+
  • Buff Now grants Druid of the Jungle +20% range
9+
  • Buff Now grants Druid of the Storm Tornadoes +20% projectile radius
  • Buff Now grants Druid of the Storm Tornadoes +1 MOAB damage
10+
  • Buff Wall of Trees: Gains manual targeting option
12+
  • Buff Now reduces all Magic Monkey ability cooldowns by 5%
Levels Changes
7+
  • Buff Ezili Sacrificial Totem now functions independently and stacks with Village buffs (bug fix)
Levels Changes
13+
  • Buff Lv13 properly increases stun duration to non-blimps ― 0.3s → 0.5s (bug fix)
Psi’s Psionic Scream often didn’t feel as satisfying if a lot of the blown back targets rolled a minimum distance, so we have upped the minimum distance that it can blow back
— Update notes
Levels Changes
10+
  • Buff Psionic Scream: Minimum blowback increased ― 10 → 50

Monkey Knowledge

Gorgon Storm clearly released overtuned for a single knowledge point due to the way it works with large numbers of projectiles applying consecutive stuns. It will still be extremely powerful even after this, but should be harder to achieve an actual permastall on MOABs most of the time.
— Update notes
  • Nerf Gorgon Storm stun duration on MOAB class bloons reduced ― 0.5s → 0.1s

Video

References