Update history:Boomerang Monkey (BTD6)
This is a list of changes to the Boomerang Monkey in Bloons TD 6 post-release.
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| Tiers | Changes |
|---|---|
| X-5-X Perma Charge |
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| X-X-5 MOAB Domination |
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| “ | Boomerang Monkey 5/#/# Glaive Lord now deals +5 damage and will be more viable past round 80 — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Glaive Lord |
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| Tiers | Changes |
|---|---|
| X-1-X Faster Throwing X-2-X Faster Rangs |
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| X-2-X Faster Rangs |
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| X-X-2 Red Hot Rangs |
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| X-X-3 Kylie Boomerang |
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| X-X-5 MOAB Domination |
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| Tiers | Changes |
|---|---|
| X-3-X Bionic Boomerang and further upgrades |
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| Tiers | Changes |
|---|---|
| X-1-X Faster Throwing |
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| X-2-X Faster Rangs |
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| X-X-2 Red Hot Rangs |
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| Tiers | Changes |
|---|---|
| X-5-X Perma Charge |
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| Tiers | Changes |
|---|---|
| X-4-X Turbo Charge |
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| X-5-X Perma Charge |
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| 0-5-2 Perma Charge + Red Hot Rangs |
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| 1-0-4 MOAB Press + Improved Rangs 1-0-5 MOAB Domination + Improved Rangs |
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| 2-0-4 MOAB Press + Glaives 2-0-5 MOAB Domination + Glaives |
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| 0-1-4 MOAB Press + Faster Throwing 0-1-5 MOAB Domination + Faster Throwing |
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| 0-2-4 MOAB Press + Faster Rangs 0-2-5 MOAB Domination + Faster Rangs |
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| Tiers | Changes |
|---|---|
| 2-5-0 Perma Charge + Glaives |
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| 0-5-2 Perma Charge + Red Hot Rangs |
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| Tiers | Changes |
|---|---|
| 3-X-X Glaive Ricochet and further upgrades |
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| 5-X-X Glaive Lord |
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| X-X-5 MOAB Domination |
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| Tiers | Changes |
|---|---|
| 2-0-4 MOAB Press + Glaives 2-0-5 MOAB Domination + Glaives |
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| Tiers | Changes |
|---|---|
| X-X-4 MOAB Press |
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| X-X-5 MOAB Domination |
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| “ | Glaive Lord’s 502 gives no use over 520 with how the main attack currently works, so now 502 will additionally apply damage to the secondary revolving attack to target a different niche. MOAB Press spam is overperforming with a high 024 preference, so we are moving pierce from the base 004 into a 204 buff to give this choice some more high density round value. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-0-2 Glaive Lord + Red Hot Rangs |
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| 0-X-4 MOAB Press |
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| 1-0-4 MOAB Press + Improved Rangs |
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| 2-0-4 MOAB Press + Glaives |
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| 1-0-5 MOAB Domination + Improved Rangs |
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| 2-0-5 MOAB Domination + Glaives |
|
| “ | MOAB Press still feels dominant but not wildly outpacing other options so a small price increase has been made — Update notes |
” |
| Tiers | Changes |
|---|---|
| All tiers |
|
| X-X-4 MOAB Press |
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| “ | Small price adjustment to push when you get this tower a little closer to when it’s useful. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Glaive Lord |
|
| “ | Rotating Glaives aren’t quite enough for higher tier rounds, and especially struggle against Fortified Super Ceramics so we have added a small bonus to combat these. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Glaive Lord |
|
| “ | To reduce some top crosspath dominance, have middle path stay the true speed crosspath and also provide a small buff to the base Boomerang, Glaive’s attack speed bonus has been moved down into the base Boomerang Tower. Glaive Lord’s innate lead popping has been removed to allow that meaning to remain in the crosspath along with price being reduced to compensate. MOAB Domination’s explosion has had pierce increased to improve consistency on children Bloons. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 0-0-0 base tower 1-X-X Improved Rangs X-X-1 Long Range Rangs and further upgrades |
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| 2-X-X Glaives |
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| 2-X-X Glaives 3-X-X Glaive Ricochet |
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| 2-1-0 Glaives + Faster Throwing 3-1-0 Glaive Ricochet + Faster Throwing |
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| 2-2-0 Glaives + Faster Rangs 3-2-0 Glaive Ricochet + Faster Rangs |
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| 4-X-X M.O.A.R Glaives 5-X-X Glaive Lord |
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| 5-X-X Glaive Lord |
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| 0-1-0 Faster Throwing 1-1-0 Improved Rangs + Faster Throwing 0-1-1 Faster Throwing + Long Range Rangs 0-1-2 Red Hot Rangs + Faster Throwing 0-1-3 Kylie Boomerang + Faster Throwing 0-1-4 MOAB Press + Faster Throwing |
|
| 0-2-0 Faster Rangs 1-2-0 Faster Rangs + Improved Rangs 0-2-1 Faster Rangs + Long Range Rangs 0-2-2 Faster Rangs + Red Hot Rangs 0-2-3 Kylie Boomerang + Faster Rangs 0-2-4 MOAB Press + Faster Rangs |
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| X-X-5 MOAB Domination |
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| 2-0-5 MOAB Domination + Glaives |
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| “ | Due to large memory leak issues with Glaive Lord’s stacking DoT which could not be resolved this upgrade has seen a rework to the DoT. Bionic Boomerang’s base attack rate has been improved to compensate for recent reworking of the 2xx Glaives Crosspath — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Glaive Lord |
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| X-3-X Bionic Boomerang X-4-X Turbo Charge |
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| X-5-X Perma Charge |
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| X-X-5 MOAB Domination |
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| “ | While the higher tiers are quite good, Bionic Boomerang does not feel like a strong stepping ston,[sic] and 052 is still mostly considered an inferior crosspath due to base tower damage already being high, so Bionic’s ability increase to damage has been increased further. MOAB Domination’s MOAB damage has been increased to give it a little more power than just stalling & finally we’re[sic] tweaked up some of the numbers on Boomerang Paragon’s damage to even out some parts of it that were not contributing effectively — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-0-2 Glaive Lord + Red Hot Rangs |
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| X-3-X Bionic Boomerang and further upgrades |
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| 0-5-2 Perma Charge + Red Hot Rangs |
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| X-X-5 MOAB Domination |
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| Paragon |
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| “ | Just a cool/fun factor and “because it should” reasoning here honestly, not necessarily necessary but we think it fits. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-0-1 Glaive Lord + Long Range Rangs 5-0-2 Glaive Lord + Red Hot Rangs |
|
| “ | Separately, we noticed the Glaive Dominus press knockback’s actual explosion was only dealing a fraction of the damage of any other part on this upgrade, this combined with it pushing targets out of the tower’s radius made it somewhat stally so we juiced up the power of this explosion significantly. — Update notes |
” |
| Tiers | Changes |
|---|---|
| Paragon |
|
| “ | To buff Glaive Lords middle crosspath as a choice & utilize more of an attack that is mostly rendered useless by this tier, the base damage of the thrown ricochet attack has been increased. Bionic Boomerang’s price has been lowered to make this upgrade slightly more approachable, but Turbo Charge’s price increased as we’re ok with the higher tiers on this path. Finally MOAB Dom’s price has been reduced a little, while this upgrade mostly fits as an early freeplay support/carry this price buff will make it more affordable before then and slightly benefit saveup for the paragon. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Glaive Lord |
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| X-3-X Bionic Boomerang |
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| X-4-X Turbo Charge |
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| X-X-5 MOAB Domination |
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| Tiers | Changes |
|---|---|
| 5-0-2 Glaive Lord + Red Hot Rangs |
|
| “ | A small price increase to MOAB Press as combinations of this tower with others slows or spam with more of itself is very strong. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-X-4 MOAB Press |
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| Tiers | Changes |
|---|---|
| 2-0-5 MOAB Domination + Glaives |
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| “ | In many situations, especially moving into the deeper lategame, T4 MOAR Glaives didn’t quite feel like enough of a step up over the T3; leading on into the high ceramic cleanup of the T5 we have decided to introduce that ceramic bonus earlier at T4 along with allowing Glaives to overcome their long-standing weakness of being consumed by nearby blockers at T4 with MOAR Glaives ignoring all blocking objects completely. In efforts to cut down on unnecessarily high pierce for more reliable base stats Glaive Lord is having its excessive orbit pierce converted into high base ceramic damage bonus on the orbit & an added bonus to the main attack as well. When the Dart & Boomerang paragons were first introduced the more expensive T5 upgrades were not taken into account for balance as much as the raw paragon upgrade cost, in addition to this we have for a long time taken a no-MK approach to general game balance, however paragons have proven that they should follow the opposite of this ideal and be balanced around a max MK assumed approach, due to MK balance the Dart Paragon gains an incredible degree bonus, so we would like to counterbalance some of that advantage in the base Boomerang design by reducing the price greatly. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 4-X-X M.O.A.R Glaives |
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| 4-X-X M.O.A.R Glaives 5-X-X Glaive Lord |
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| 5-X-X Glaive Lord |
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| Paragon |
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| “ | Boomerang’s Ricochet buildup into T4 feels rough compared to many other options that exist nowadays, ignoring obstacles worked out as a strong fix for the T4 so we want to bring that down to the T3 as well along with some other general tweaks to bridge this gap. Glaive lord is too expensive for so low a single target tower so this is going down. We wanted to include a take on the Boomerang paragon’s range buff improving so much to apply to other primaries along with the buff synergy in the last update, but time didn’t quite allow for it. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 3-X-X Glaive Ricochet |
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| 4-X-X M.O.A.R Glaives 5-X-X Glaive Lord |
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| 5-X-X Glaive Lord |
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| Paragon |
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| “ | This part has to be included along with the Lych Soul rework with Paragons which is finally making it in this update after necessary delays. As Boomerang Paragon’s knockback hits so many times so quickly, we need to make it more reasonable when applied to targets that aren’t immediately destroyed. — Update notes |
” |
| Tiers | Changes |
|---|---|
| Paragon |
|
| “ | Long Range Rangs is increasing its benefit to be more meaningful of a crosspath choice for the range rather than purely the Red Hot Rangs. Permacharge as a very good T5 doesn’t feel like it needs to have a cooldown buff over the T3 given how small this benefit is. As mentioned above on the Dart Monkey, these Paragons are having their prices swapped around and Boomerang Paragon’s Orbit attack is having the fortification bonus damage removed as this number was so small it added no value to the tower anyway. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-0-1 Glaive Lord + Long Range Rangs 5-0-2 Glaive Lord + Red Hot Rangs |
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| X-5-X Perma Charge |
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| X-X-1 Long Range Rangs and further upgrades |
|
| Paragon |
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| “ | A few buffs for the Boomerang Paragon ended up being split up and spread out over a few updates, which resulted in repeated buffs which didn’t seem so necessary after the first, given the fairly high power level it had in v38, as well as suffering less from the bug fix than the Dart Monkey, it felt like it needed more general nerfs to justify any price reduction. — Update notes |
” |
| Tiers | Changes |
|---|---|
| Paragon |
|
| “ | Glaives are heavily focused grouped cleanup with low damage but high target count, however this scales poorly into MOABs & lategame so we’re reworking Ricochet to a much cheaper but weaker starting cleanup with MOAR staying a significant upgrade over this. As Glaive Lord is a more heavily concentrated version of the previous tiers we are increasing its bounce distance to a map wide ricochet and increasing the orbital attack consistency. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 3-X-X Glaive Ricochet |
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| 4-X-X M.O.A.R Glaives 5-X-X Glaive Lord |
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| 5-X-X Glaive Lord |
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| “ | Boomerang base price is being slightly reduced, already a decent start in many cases though this seemed enough to make slight game start changes and price it differently to other towers. The main attack for MOAB Domination has been scaled up as overall it is a good upgrade but the pierce on this main attack was previously unchanged from the T3. Glaive Lord’s main thrown attacks will now be able to bounce back again and hit the same target multiple times, this can be a very powerful effect so there is a cooldown on how frequently any single Bloon can be re-targeted. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
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| 5-X-X Glaive Lord |
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| X-X-5 MOAB Domination |
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| 2-0-5 MOAB Domination + Glaives |
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| “ | The MOAB Press top crosspath is the ‘better’ crosspath for most cases due to having more than double the pierce as well as a stronger knockback amount on a tower that most effectively uses high pierce, as this is one of the better support towers in the game we are reducing that superior crosspath without nerfing the lesser one to even this more. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 1-0-4 MOAB Press + Improved Rangs 1-0-5 MOAB Domination + Improved Rangs |
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| 2-0-4 MOAB Press + Glaives 2-0-5 MOAB Domination + Glaives |
|
| “ | With Glaive Lord being the big winner of recent balance, there is a price gap among towers that fill a similar gameplay role so instead of taking away too much power we’re pushing its price up slightly to fit into that gap. We were unhappy with the recent MOAB Press nerf, so this is being undone for further review. Boomerang paragon use has dropped in use recently so we are taking the opportunity to lower its price. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Glaive Lord |
|
| 1-0-4 MOAB Press + Improved Rangs 1-0-5 MOAB Domination + Improved Rangs |
|
| 2-0-4 MOAB Press + Glaives 2-0-5 MOAB Domination + Glaives |
|
| Paragon |
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| “ | While the higher tier upgrades work well, Bionic Boomerang is often not as effective as expected for this price range. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-3-X Bionic Boomerang |
|
| “ | MOAR Glaives is shifting into a lower price point, and Glaive Lord is seeing a general shift around increasing rate and pierce but lowering bonuses as a simplification. Faster Rangs has had some inconsistency resolved for an overall crosspathing improvement — Update notes |
” |
| Tiers | Changes |
|---|---|
| 4-X-X M.O.A.R Glaives |
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| 4-X-X M.O.A.R Glaives 5-X-X Glaive Lord |
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| 4-2-0 M.O.A.R Glaives + Faster Rangs 5-2-0 Glaive Lord + Faster Rangs |
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| 5-X-X Glaive Lord |
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| 5-X-X Glaive Lord |
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| 5-0-2 Glaive Lord + Red Hot Rangs |
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| 0-2-0 Faster Rangs 1-2-0 Faster Rangs + Improved Rangs 2-2-0 Glaives + Faster Rangs 3-2-0 Glaive Ricochet + Faster Rangs 0-2-1 Faster Rangs + Long Range Rangs 0-2-2 Faster Rangs + Red Hot Rangs 0-2-3 Kylie Boomerang + Faster Rangs 0-2-4 MOAB Press + Faster Rangs |
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| 0-1-4 MOAB Press + Faster Throwing |
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| 0-2-4 MOAB Press + Faster Rangs |
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| 0-0-5 MOAB Domination 1-0-5 MOAB Domination + Improved Rangs |
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| 2-0-5 MOAB Domination + Glaives |
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| 0-1-5 MOAB Domination + Faster Throwing |
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| 0-2-5 MOAB Domination + Faster Rangs |
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| Paragon |
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| “ | Bionic Boomerang is getting a rebalance improving baseline power outside of ability activation while maintaining roughly the same power when ability is activated. MOAB Press continues to act as a very powerful scaling MOAB Stall option, slightly increased cost will add up more when building these in groups. [...] Boomerang Paragon is being rebalanced around a higher price point, and as a part of this change is gaining its own ability Overcharge. Upon activation this immediately grants itself multiple stacks of Overcharge buff which each increase the tower’s attack speed but these stacks rapidly deplete over time one by one until expired. |
” |
| Tiers | Changes |
|---|---|
| X-3-X Bionic Boomerang X-4-X Turbo Charge |
|
| X-3-X Bionic Boomerang and further upgrades |
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| X-4-X Turbo Charge |
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| X-5-X Perma Charge |
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| X-X-4 MOAB Press |
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| Paragon |
|
| “ | Ricochet struggles to find targets to bounce to due to its low range and projectile speed, this was a balancing factor for the upgrade’s low cost however we’ve decided to shift toward higher reliability in exchange for lower pierce. Since Boomerang Paragon’s new ability was ‘capping’ well before degree 100 we have adjusted the ability to be refreshable. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 3-X-0 Glaive Ricochet |
|
| 4-0-0 M.O.A.R Glaives |
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| Paragon |
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| Tiers | Changes |
|---|---|
| 3-0-1 Glaive Ricochet + Long Range Rangs 3-0-2 Glaive Ricochet + Red Hot Rangs |
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| 4-1-0 M.O.A.R Glaives + Faster Throwing 4-2-0 M.O.A.R Glaives + Faster Rangs 4-0-1 M.O.A.R Glaives + Long Range Rangs 4-0-2 M.O.A.R Glaives + Red Hot Rangs 5-X-X Glaive Lord Paragon |
|
| “ | With 052 Permacharge much preferred due to the ease of obtaining pierce externally, we have moved the ability’s extra damage bonus from crosspath into the base upgrade so that 250 can be more competitive — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-5-0 Perma Charge 0-5-1 Perma Charge + Long Range Rangs |
|
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