Update history:Bloons TD 6/Version 49.2
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Version 49.2 is the second minor update to version 49.0. It mostly contains bug fixes, particularly for the Desperado's crosspaths.
Changes
[edit | edit source]Towers
[edit | edit source]| Tiers | Changes |
|---|---|
| 0-0-0 base tower 1-0-X Quickdraw and further upgrades X-0-1 Wanderer and further upgrades |
|
| 4-X-X Twin Sixes 5-X-X The Blazing Sun |
|
| X-4-X Bounty Hunter |
|
| X-4-X Bounty Hunter X-5-X Golden Justice |
|
| X-X-2 Nomad and further upgrades |
|
| Tiers | Changes |
|---|---|
| X-X-5 The Final Harmonic |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
Adora
[edit | edit source]- Level 5 description now has a fullstop at the end (undocumented)
- Resolved an issue with Bloons moving too fast on Dark Dungeons in Reverse mode (bug fix)
| Quest | Changes |
|---|---|
| Raft Defense |
|
| Most non-Tutorial Quests |
|
Miscellaneous
[edit | edit source]- Tower Range Circle accessibility options should now be saved correctly
- Resolved a broken Zebra Bloon texture that was being uses as a tile topper
- Resolved issues with incorrect Boss Bloon shadow visuals on the main menu
- Resolved some text clipping issues that could occur with long challenge names
- Resolved an issue where enabling Rogue Stats for profile sharing would not save
- Resolved an issue with new accounts being unable to unlock all towers
- [iOS] Resolved a crash that was occurring on iOS builds
Notes
[edit | edit source]- The official update notes claims that the "x3x Desperado Take Aim ability" was fixed to no longer increase spread when crosspathed, but only Bounty Hunter and Golden Justice's Take Aim abilities were fixed, not Deadeye.
- An additional loading step was added on startup.