Update history:Bloons TD 6/Version 52.2: Difference between revisions
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Pymonkibot (talk | contribs) m Pymonkibot moved page Bloons TD 6 v52.2 to Update history:Bloons TD 6/Version 52.2: Text replacement - "Bloons TD 6 v(.*)" to "Update history:Bloons TD 6/Version $1" |
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| version = 52.2 | | version = 52.2 | ||
| image = BTD6 52.0 promo.jpg | | image = BTD6 52.0 promo.jpg | ||
| steam date = {{timestamp|10 December 2025 21:09: | | steam windows date = {{timestamp|10 December 2025 21:09:06 UTC}}<ref>[https://steamdb.info/depot/960091/history/?changeid=M:5554343365174716895 SteamDB]</ref> | ||
| steam macos date = {{timestamp|10 December 2025 21:09:06 UTC}}<ref>[https://steamdb.info/depot/960093/history/?changeid=M:6590391397692639723 SteamDB]</ref> | |||
| epic games store date = {{date|10 dec 2025}} | | epic games store date = {{date|10 dec 2025}} | ||
| prev = 52.0 | | prev = 52.0 | ||
| Line 12: | Line 13: | ||
'''Version 52.2''' is the second minor update to {{BTD6 version|52.0}} of ''[[Bloons TD 6]]''. It contains bug fixes and changes for [[Frontier Legends|''Frontier Legends'']]. | '''Version 52.2''' is the second minor update to {{BTD6 version|52.0}} of ''[[Bloons TD 6]]''. It contains bug fixes and changes for [[Frontier Legends|''Frontier Legends'']]. | ||
== | ==Additions== | ||
{{BTD6 changes|version=52.2|names=Roaming Bloon|changes=*Blue, Green, BFB, ZOMG, and BAD can now appear as Roaming Bloons}} | |||
==== Ice Monkey | == Changes == | ||
=== [[Ice Monkey (BTD6)|Ice Monkey]] === | |||
{{BTD6 tower changes | {{BTD6 tower changes | ||
|version=52.2 | |version=52.2 | ||
|tower=Ice Monkey | |tower=Ice Monkey | ||
|changes 1=*{{buff|No longer | |changes 1=*{{buff|No longer fails to damage the round 40 MOAB in Easy mode|fix=y}} | ||
|changes 1 tiers=104;204;014;024 | |changes 1 tiers=104;204;014;024 | ||
}} | }} | ||
==== Frontier Legends ==== | ===[[Super Monkey (BTD6)|Super Monkey]]=== | ||
{{BTD6 changes | {{BTD6 tower changes | ||
| version = 52.2 | |version=52.2 | ||
| changes 1 names = | |tower=Super Monkey | ||
| changes 1 = *{{ | |changes 1=*{{buff|name=Passive ability|Now triggers when ''Frontier Legends''-exclusive Bloons leak|fix=y}} | ||
| changes | |changes 1 tiers=xx5 | ||
| changes 2 = *{{ | }} | ||
*{{ | |||
| changes | ===[[Corvus (BTD6)|Corvus]]=== | ||
| | {{BTD6 changes table|version=52.2|names=Corvus | ||
| changes | |changes 1 label=[[Nourishment]]|changes 1 names=Nourishment|changes 1=*{{nerf|Now disabled in ''Frontier Legends''|undoc=y|fix=y}}}} | ||
| changes | |||
| changes | === ''Frontier Legends'' === | ||
| changes | {{BTD6 changes|version=52.2 | ||
| changes | |changes 1 names=Frontier Legends | ||
| changes | |changes 1=*The Campfire Tracking button is now hidden from the start of the campaign until the player can interact with a Campfire | ||
| changes | *Banana Cookies no longer erroneously state that they are capped at 80% Stamina | ||
*{{ | *"Solved a number of UI issues" | ||
| | *"Resolved some crashes that could occur when losing games in certain locations" | ||
| changes | *"Deputy Stars should now immediately reflect their addition in the UI when obtained" | ||
*{{change| | *"Hero skins should now use their full body portrait in the side-bar in-game menu" | ||
*{{change| | *"Corrected cases where currency display in frontier was not applying commas" | ||
*{{ | *"Frontier Stats have been improved though there are still cases where they are broken which we are aware of" | ||
*{{ | }} | ||
*{{ | |||
====[[Sandytown]]==== | |||
{{BTD6 changes|version=52.2|names=Sandytown|changes= | |||
*{{change|Towers with large sizes now scale smaller to fit inside buildings}} | |||
*{{change|Saloon refresh timer no longer visually counts down faster than the actual time|fix=y}} | |||
*{{change|"Rosalia and her Tinkerfairy skin should no longer break visuals when appearing in Saloon"|fix=y}} | |||
*{{change|Firing Range now shows "Sandbox" as the title instead of "Side Mission"}} | |||
}} | |||
====[[Sheriff (BTD6)|Sheriff]]==== | |||
{{BTD6 changes|version=52.2|name=Sheriff|changes= | |||
*{{change|Pressing Sheriff's info button now displays their first time pop-up again}} | |||
*{{change|Morale bar is now also displayed on Sheriff's icon on the tower sidebar}} | |||
}} | |||
====[[Stamina]]==== | |||
{{BTD6 changes|version=52.2|names=Stamina|changes= | |||
*{{change|Now recovers even when the game is not open, as originally intended|fix=y}} | |||
*{{change|Maximum amount of stamina that can be recovered at a Campfire increased|80%|100%}} | |||
*{{change|Added a pop-up that appears the first time a tower reaches low Stamina}} | |||
}} | |||
====[[Trait]]s==== | |||
{{BTD6 changes table|version=52.2 | |||
|names=Trait | |||
|column 1 name=Trait | |||
|changes 1 label=Twister / Dust-devil | |||
|changes 1=*{{neutral|No longer appears on Spike Factories}} | |||
|changes 2 label=Cloudstride / Skywalker | |||
|changes 2=*{{change|No longer causes the game to crash on [[Underground]]|fix=y}} | |||
}} | |||
====[[Hero]] attributes==== | |||
{{BTD6 changes table|version=52.2 | |||
|column 1 name=Hero | |||
|changes 1 label=[[Admiral Brickell (BTD6)|Admiral Brickell]] | |||
|changes 1 names=Admiral Brickell (Frontier Legends) | |||
|changes 1=*{{neutral|Trait changed|Twister|Kickin'}} | |||
|changes 2 label=[[Jiangshi Sauda]] | |||
|changes 2 names=Jiangshi Sauda | |||
|changes 2= | |||
*{{nerf|Trait changed|Undertaker|Friendly}} | |||
*{{nerf|Trait changed|Longshot|Spotter}} | |||
}} | |||
====[[Roaming Bloon]]s==== | |||
{{research|section=y|Specific changes to rewards and penalties}} | |||
{{BTD6 changes|version=52.2|names=Roaming Bloon | |||
|changes= | |||
*{{change|Increased the overall number of Roaming Bloons}} | |||
*{{change|The number and stats of Roaming Bloons now change at nighttime}} | |||
*{{change|Revamped the animations of all Roaming Bloons}} | |||
*{{change|No longer causes the game to crash when chasing Sheriff into a Campfire|fix=y}} | |||
*{{change|name=Quick Draw|The timing for hitting the Bloon targets is now more strict}} | |||
*{{change|name=Quick Draw|Reduced stamina and cash penalites from failing the mini-game against the lower tier Bloons}} | |||
*{{change|name=Quick Draw|Adjusted rewards from lower tier Bloons}} | |||
}} | }} | ||
=== | ===Miscellaneous=== | ||
* | {{quote|Blastapopoulos should no longer be able to destroy the Windmill on the main menu|Ninja Kiwi}} | ||
* | *Boss Events with Blastapopoulos active will no longer cause the Windmill on the main menu to disappear | ||
*"Resolved a number of edge case crashes" | |||
*"Select Tower audio should no longer become progressively louder each game restart" | |||
== References == | == References == | ||
| Line 77: | Line 119: | ||
== External links == | == External links == | ||
* [https://www.reddit.com/r/btd6/ | * [https://www.reddit.com/r/btd6/comments/1pjjgpq/update_bloons_td_6_v522_patch_notes/ Official update notes on Reddit] | ||
== Navigation == | == Navigation == | ||
{{BTD6 update nav}} | {{BTD6 update nav}} | ||
[[Category:2025]] | |||
Latest revision as of 17:37, 21 April 2026
Version 52.2
| Build № | 10179 | ||
|---|---|---|---|
| Release dates | |||
| Steam | Windows | 10 December 2025[1] | |
| macOS | 10 December 2025[2] | ||
| Epic Games Store (Windows) | 10 December 2025 | ||
Version 52.2 is the second minor update to version 52.0 of Bloons TD 6. It contains bug fixes and changes for Frontier Legends.
Additions
[edit | edit source]- Blue, Green, BFB, ZOMG, and BAD can now appear as Roaming Bloons
Changes
[edit | edit source]| Tiers | Changes |
|---|---|
| 1-0-4 Icicles + Permafrost 2-0-4 Icicles + Cold Snap 0-1-4 Icicles + Enhanced Freeze 0-2-4 Icicles + Deep Freeze |
|
| Tiers | Changes |
|---|---|
| X-X-5 Legend of the Night |
|
| Subject | Changes |
|---|---|
| Nourishment |
|
Frontier Legends
[edit | edit source]- The Campfire Tracking button is now hidden from the start of the campaign until the player can interact with a Campfire
- Banana Cookies no longer erroneously state that they are capped at 80% Stamina
- "Solved a number of UI issues"
- "Resolved some crashes that could occur when losing games in certain locations"
- "Deputy Stars should now immediately reflect their addition in the UI when obtained"
- "Hero skins should now use their full body portrait in the side-bar in-game menu"
- "Corrected cases where currency display in frontier was not applying commas"
- "Frontier Stats have been improved though there are still cases where they are broken which we are aware of"
- Towers with large sizes now scale smaller to fit inside buildings
- Saloon refresh timer no longer visually counts down faster than the actual time (bug fix)
- "Rosalia and her Tinkerfairy skin should no longer break visuals when appearing in Saloon" (bug fix)
- Firing Range now shows "Sandbox" as the title instead of "Side Mission"
- Pressing Sheriff's info button now displays their first time pop-up again
- Morale bar is now also displayed on Sheriff's icon on the tower sidebar
- Now recovers even when the game is not open, as originally intended (bug fix)
- Maximum amount of stamina that can be recovered at a Campfire increased ― 80% → 100%
- Added a pop-up that appears the first time a tower reaches low Stamina
| Trait | Changes |
|---|---|
| Twister / Dust-devil |
|
| Cloudstride / Skywalker |
|
Hero attributes
[edit | edit source]| Hero | Changes |
|---|---|
| Admiral Brickell |
|
| Jiangshi Sauda |
|
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Specific changes to rewards and penalties |
- Increased the overall number of Roaming Bloons
- The number and stats of Roaming Bloons now change at nighttime
- Revamped the animations of all Roaming Bloons
- No longer causes the game to crash when chasing Sheriff into a Campfire (bug fix)
- Quick Draw: The timing for hitting the Bloon targets is now more strict
- Quick Draw: Reduced stamina and cash penalites from failing the mini-game against the lower tier Bloons
- Quick Draw: Adjusted rewards from lower tier Bloons
Miscellaneous
[edit | edit source]| “ | Blastapopoulos should no longer be able to destroy the Windmill on the main menu — Ninja Kiwi |
” |
- Boss Events with Blastapopoulos active will no longer cause the Windmill on the main menu to disappear
- "Resolved a number of edge case crashes"
- "Select Tower audio should no longer become progressively louder each game restart"