Update history:Bloons TD 6/Version 41.2: Difference between revisions
Jump to navigation
Jump to search
Qwertyxp2000 (talk | contribs) →Nautic Siege Core: french mao zedong says "oui oui je suis best leader" |
Pymonkibot (talk | contribs) m Text replacement - "[[Bloons TD 6 v" to "[[Update history:Bloons TD 6/Version " |
||
| (3 intermediate revisions by 3 users not shown) | |||
| Line 5: | Line 5: | ||
| next = 42.0 | | next = 42.0 | ||
| prev minor = 41.1 | | prev minor = 41.1 | ||
| steam date = {{timestamp|14 February 2024 22:52:12 UTC}} | | steam date = {{timestamp|14 February 2024 22:52:12 UTC}}<ref>[https://steamdb.info/patchnotes/13449311/ SteamDB]</ref> | ||
}} | }} | ||
'''Version 41.2''' is a minor update to [[Bloons TD 6 | '''Version 41.2''' is a minor update to [[Update history:Bloons TD 6/Version 41.0|version 41.0]]. It is primarily made up of bug fixes but also includes balance changes to the [[Nautic Siege Core]]. | ||
== Fixes == | == Fixes == | ||
| Line 30: | Line 30: | ||
== Nautic Siege Core == | == Nautic Siege Core == | ||
{{BTD6 | {{BTD6 changes|quote=As the majority of Nautic Siege Core’s damage comes from the Fallout left behind, and these static track objects struggle to keep up with freeplay speed scaling, we’ve decided it feels better to not delay a simple quick change shifting most damage here from the standard ‘Boss Bonuses’ into a baseline of raw high damage for regular freeplay.|version=41.2|names=Monkey Sub;Monkey Sub Paragon|changes=*{{buff|Final Strike initial impact damage per missile increased|30,000|50,000}} | ||
*{{nerf|Final Strike: initial impact bonus Boss damage per missile reduced|+30,000|+10,000}} | *{{nerf|Final Strike: initial impact bonus Boss damage per missile reduced|+30,000|+10,000}} | ||
*{{buff|Final Strike: bonus MOAB-class damage per Fallout Puddle increased|40|60}} | *{{buff|Final Strike: bonus MOAB-class damage per Fallout Puddle increased|40|60}} | ||
*{{nerf|Final Strike: bonus Boss damage per Fallout Puddle reduced|+50|+30}}}} | *{{nerf|Final Strike: bonus Boss damage per Fallout Puddle reduced|+50|+30}}}} | ||
== References == | |||
<references /> | |||
== External links == | == External links == | ||
Latest revision as of 00:59, 24 April 2026
Version 41.2 is a minor update to version 41.0. It is primarily made up of bug fixes but also includes balance changes to the Nautic Siege Core.
Fixes
[edit | edit source]Modified Corvus tutorial quest to be a little easier
- Note: Exact details unknown
- Resolved an issue on Epic version with internet connection requirement for purchases
- Resolved a crash that could occur upon creation of Paragon towers
- Resolved a number of other minor crashes
For Custom Maps the maximum number of ‘Areas’ has been increased ― 10 → 20
Retry Last Round should now work correctly when loading saved custom maps (bug fix)
Resolved an issue where custom maps validated in CHIMPS would not be shareable (bug fix)
Nautic Siege Core
[edit | edit source]| “ | As the majority of Nautic Siege Core’s damage comes from the Fallout left behind, and these static track objects struggle to keep up with freeplay speed scaling, we’ve decided it feels better to not delay a simple quick change shifting most damage here from the standard ‘Boss Bonuses’ into a baseline of raw high damage for regular freeplay. — Update notes |
” |
Final Strike initial impact damage per missile increased ― 30,000 → 50,000
Final Strike: initial impact bonus Boss damage per missile reduced ― +30,000 → +10,000
Final Strike: bonus MOAB-class damage per Fallout Puddle increased ― 40 → 60
Final Strike: bonus Boss damage per Fallout Puddle reduced ― +50 → +30
References
[edit | edit source]External links
[edit | edit source]Official patch notes on Reddit