Update history:Bloons TD 6/Version 48.1: Difference between revisions
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Pymonkibot (talk | contribs) m Pymonkibot moved page Bloons TD 6 v48.1 to Update history:Bloons TD 6/Version 48.1: Text replacement - "Bloons TD 6 v(.*)" to "Update history:Bloons TD 6/Version $1" |
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== Fixes == | == Fixes == | ||
==== Co-op ==== | ==== [[Co-op (BTD6)|Co-op]] ==== | ||
{{BTD6 changes | {{BTD6 changes | ||
| version = 48.1 | | version = 48.1 | ||
| Line 21: | Line 21: | ||
| version = 48.1 | | version = 48.1 | ||
| tower = Ice Monkey | | tower = Ice Monkey | ||
| tiers | | changes 1 tiers = X4X | ||
| changes 1 = *{{buff|Snowstorm ability: Should no longer pierce cap on a single Bloon|fix=y}} | | changes 1 = *{{buff|Snowstorm ability: Should no longer pierce cap on a single Bloon|fix=y}} | ||
}} | }} | ||
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}} | }} | ||
====[[Vortex (BTD6)|Vortex]]<!-- idk if this is a buff or a nerf as haven't put attention to Vortex, leaving it as a change for now --> | ====[[Vortex (BTD6)|Vortex]] ====<!-- idk if this is a buff or a nerf as haven't put attention to Vortex, leaving it as a change for now --> | ||
{{BTD6 changes | {{BTD6 changes | ||
| version = 48.1 | | version = 48.1 | ||
| changes = *{{ | | changes = *{{neutral|Slipstream should now wear off correctly for Bloons on the same path|fix=y}} | ||
| names = Vortex | | names = Vortex | ||
}} | }} | ||
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*{{neutral|Gameplay: Resolved a number of projectiles that were unaffected by speed modifiers|fix=y}} | *{{neutral|Gameplay: Resolved a number of projectiles that were unaffected by speed modifiers|fix=y}} | ||
| names = Rogue Legends | | names = Rogue Legends | ||
}}{{BTD6 changes | }} | ||
{|class="wikitable" | |||
!Artifact | |||
!Changes | |||
|- | |||
|[[Conscription]] | |||
|{{BTD6 changes | |||
| version = 48.1 | | version = 48.1 | ||
| changes | | changes = *{{nerf|Cost modifier is now applied correctly|fix=y|note=Affects all rarities. Specifically affects a game-breaking exploit}}<!--nk censorship, so not gonna include?--> | ||
| names = Conscription | | names = Conscription | ||
}}{{BTD6 changes | }} | ||
|- | |||
|[[Fish Nova]] | |||
|{{BTD6 changes | |||
| version = 48.1 | | version = 48.1 | ||
| changes | | changes = *{{nerf|Now is correctly applied to tier 3 or higher towers instead of any tier|fix=y|note=Affects all rarities}} | ||
| names = Fish Nova | | names = Fish Nova | ||
}} | }} | ||
{{BTD6 changes | |- | ||
|[[Quantum Leap]] | |||
|{{BTD6 changes | |||
| version = 48.1 | | version = 48.1 | ||
| changes = *{{ | | changes = *{{neutral|No longer affects Sauda or Pat Fusty|bug=y|note=Affects all rarities}} | ||
| names = Quantum Leap | | names = Quantum Leap | ||
}} | }} | ||
|} | |||
== Other minor fixes and changes == | == Other minor fixes and changes == | ||
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{{BTD6 changes | {{BTD6 changes | ||
| version = 48.1 | | version = 48.1 | ||
| changes = * {{nerf|Nah, I'd Win: No longer works on Easy | | changes = * {{nerf|Nah, I'd Win: No longer works on Easy or Medium difficulty, only Hard}}|changes store=* {{nerf|No longer works on Easy or Medium difficulty, only Hard}} | ||
|names = Nah, I'd Win | |names = Nah, I'd Win | ||
}} | }} | ||
| Line 103: | Line 112: | ||
== Navigation == | == Navigation == | ||
{{BTD6 update nav}} | {{BTD6 update nav}} | ||
[[Category:2025]] | |||
Latest revision as of 17:27, 21 April 2026
Version 48.1 is the first minor update to version 48.0. It mostly contains bug fixes.
Fixes
[edit | edit source]Co-op
[edit | edit source]Sword of Protection can now be used in Co-op when the game uses a map split (bug fix)
| Tiers | Changes |
|---|---|
| X-4-X Snowstorm |
|
| Levels | Changes |
|---|---|
| 2+ |
|
Slipstream should now wear off correctly for Bloons on the same path (bug fix)
- Map: If a tile has the Reverse modifier the Bloons floating over it will move over it in reverse of regular tiles
Gameplay: Resolved a number of projectiles that were unaffected by speed modifiers (bug fix)
| Artifact | Changes |
|---|---|
| Conscription |
|
| Fish Nova |
|
| Quantum Leap |
|
Other minor fixes and changes
[edit | edit source]- User interface: Resolved localization issues.
- User interface: Rosalia Level 7 portrait should be shown properly in the hero upgrades menu.
- User interface: Resolved a softlock that happened when the player unlocks the final new tower from the gift box.
- User interface: Tower unlock pack (In-app purchase) no longer shows "Purchased" after unlocking it via gameplay.
- Player profile: Resolved an issue with missing event badges on profiles.
- Spa Pits: Track Objects should no longer layer too high.
- Mega Massive Munitions Factory: Ability icon no longer stacks with Boomerang Monkeys.
- Mega Massive Munitions Factory: Should no longer crash when sold during Spikeageddon.
- Achievements: Resolved issues with some achievement unlock conditions.
Nah, I'd Win: No longer works on Easy or Medium difficulty, only Hard
- Projectile-go-round Quest: Resolved a number of crashes.
- Shop: The Login prompt should appear again when making purchases
- Ranked events: Resolved an issue causing the Free Continue to trigger.
- Boss Challenge: Resolved a crash that could happen after beating the Boss.
- Boss Challenge: Best Score should no longer be overwritten incorrectly.
- Apple Arcade (BTD6+): Should no longer see notification notices for unavailable skins.
- Rogue Legends: Resolved a number of overlapping UI & softlocks that could occur.
- Rogue Legends: Camera should no longer jump to 0.0 coordinates when attempting to enter a tile early.
- Rogue Legends: Resolved a crash that happened when the White Bloon slowdown in Sub-towers expires.
- Rogue Legends, Player profile: Mini Game and Mini Boss profile stats are no longer mixed up (fixed retroactively).
- Rogue Legends, Player profile: Resolved some accounts having more Rogue Feat medals than possible.
- Rogue Legends: Mighty Mulligan Artifact should now be discarded correctly.
- Rogue Legends: Resolved performance issues with the One Shot Artifact.
External links
[edit | edit source]Official patch notes on Reddit