Update history:Bloons TD 6/Version 54.2: Difference between revisions
Jump to navigation
Jump to search
Qwertyxp2000 (talk | contribs) |
No edit summary |
||
| Line 34: | Line 34: | ||
====[[Sniper Monkey (BTD6)|Sniper Monkey]]==== | ====[[Sniper Monkey (BTD6)|Sniper Monkey]]==== | ||
{{BTD6 tower changes|version=54.2|tower=Sniper Monkey | {{BTD6 tower changes|version=54.2|tower=Sniper Monkey | ||
|changes 1 tiers= | |changes 1 tiers=025 | ||
|changes 1= | |changes 1=*{{buff|name=Shrapnel|Deals +1 damage to Ceramic Bloons again|fix=y}} | ||
*{{buff|name=Shrapnel|Deals +1 damage to Ceramic Bloons again|fix=y}} | |||
}} | }} | ||
Revision as of 14:35, 23 April 2026
Version 54.2 is the second minor update to version 54.0 of Bloons TD 6. It consists mostly of bug fixes and minor balance changes for Frontier Legends.
Changes
Towers
| Tiers | Changes |
|---|---|
| X-4-X Glue Strike and further upgrades |
|
| Tiers | Changes |
|---|---|
| 0-4-1 Bounty Hunter + Wanderer 0-4-2 Bounty Hunter + Nomad |
|
| X-5-X Golden Justice |
|
| Tiers | Changes |
|---|---|
| 0-2-5 Elite Defender + Shrapnel Shot |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|---|
| 4-X-X Ball Lightning |
|
| Tiers | Changes |
|---|---|
| 3-X-X Abyss Dweller |
|
| Tiers | Changes |
|---|---|
| 2-1-0 Barracuda + Microraptor 2-2-0 Barracuda + Adasaurus 2-3-0 Velociraptor + Barracuda 2-4-0 Tyrannosaurus Rex + Barracuda 2-5-0 Giganotosaurus + Barracuda 2-0-3 Golden Eagle + Barracuda 2-0-4 Giant Condor + Barracuda 2-0-5 Pouākai + Barracuda |
|
- Storm of Arrows: No longer causes the game to crash when targeting a Glass Bloon (bug fix)
- No longer requires targeting a tower to unlink
Rattle Tail: Can no longer be destroyed instantly under certain circumstances (bug fix)
- "Resolved a visual error where you could see 2 Diamondbacks"
- No longer allows the player to spawn every Diamond Bloon variant (bug fix)
- Raft Defense: Silas cannot longer be used on this Quest (undocumented)
Lych and Diamondback now uses their Normal mode spawns in Elite mode
- Cutscenes can no longer interrupt a Quick Draw and cause a defeat (bug fix)
- Beating rounds 66–70 before round 65 no longer prevents the game from counting as a victory (bug fix)
- The unused "RohanTest_Level" Bloon Encounter no longer counts towards completion progress (bug fix)
- Resolved an issue where the path highlight could fail to display correctly (bug fix)
| Subject | Changes |
|---|---|
| Red Bloon |
|
| Blue Bloon |
|
| Green Bloon |
|
| Pink Bloon |
|
| Fortified Red Bloon |
|
| Zombie Bloon |
|
| MOAB |
|
| BFB |
|
| ZOMG |
|
| BAD |
|
- Temporary Traits: Remaining rounds countdown now displays in-game
Temporary Traits: Now only counts down while the tower is placed (bug fix)
Miscellaneous
- Hotkeys no longer stop working after loading a save in some cases (bug fix)
- "Using Retry Last Round on the round that you enter freeplay no longer restarts instead"
- "Resolved an error message error when entering the wrong user/password combination"
- "Challenge Editor tower lists should now automatically expand to fit new towers"
- "Team Mayors should be able to correctly change their team stance"
- "Resolved a number of UI issues"
- "Resolved a number of issues that didn’t really matter at all as they only happened to us"