Update history:Bloons TD 6/Version 36.1: Difference between revisions
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=== [[Beast Handler (BTD6)|Beast Handler]] === | === [[Beast Handler (BTD6)|Beast Handler]] === | ||
{{Clear}} | {{Clear}} | ||
{{BTD6 tower changes|version=36.1|tower=Beast Handler| | {{BTD6 tower changes/new|version=36.1|tower=Beast Handler|tiers 1=3XX,4XX,5XX|changes 1=*{{nerf|Resolved an issue where thrash rate was occurring too frequently if the beast was unable to consume the target & causing merges to not work correctly|fix=y}}}} | ||
== External links == | == External links == | ||
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== Navigation == | == Navigation == | ||
{{BTD6 update nav}} | {{BTD6 update nav}} | ||
[[Category: | [[Category:2023]] | ||
Revision as of 00:23, 16 January 2025
Version 36.1 is a minor update to version 36.0. It features bug fixes.
Fixes
- Resolved an issue where retry last round in the challenge editor was deducting monkey money
- We are working to identify all cases where players lost Monkey Money due to this bug and reimburse it. We will update this post with more info as it becomes available!
- Resolved an issue where playing the Biker Bones race quest would delete your daily challenge save
- Resolved an issue where Adora was dealing no damage at level 1
- Resolved an issue where co-op lobbies could be started with only 1 player
- Resolved a crash that could occur when the game host places a 040 beast handler then quits
- Resolved a crash that could occur purchasing tier 3 Beast Handler upgrades with a tower that has 2 contributors
- Resolved an issue where xx1 Beast Handler Beasts would continue attacking on 0 lives
- Resolved an issue where the Description for 3xx Great White was being used for the title in Danish
- Resolved a crash that could occur when moving through quest dialogue too quickly
- Resolved an issue with the rendering height of butterflies on The Cabin
- Quincy no longer shows a notification pip for his quest being 'available' before the player is actually high enough rank
- Resolved an issue where an Invalid ‘get all’ button was appearing in hero UI
- Resolved an issue where towers with upgrades on 2 paths were no longer showing ‘Path Locked’ text on the 3rd path
- Resolved an issue where selecting only 1 tower for an odyssey would center it in the UI incorrectly
- Resolved a case where Quest Patch on the Main Menu screen was showing a pulse when there was nothing to check
- Resolved an issue where Beast Handler was causing some monkeys in the monkeys menu to not show their current XP earned
- Resolved an issue where tower selection in custom Odysseys was cut off at the bottom and able to be dragged up
- Resolved an issue where the background panel was missing for boss leaderboards when accessed on the in game victory screen
- Resolved an issue with Beast Handler showing incorrect line of sight limitations when moving beasts
Balance-related changes
Template:BTD6 tower changes/new
External links
Official patch notes on Reddit