Update history:Bloons TD 6/Version 19.0: Difference between revisions
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updated to the new format |
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| Line 31: | Line 31: | ||
{{Incomplete|Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes}} | {{Incomplete|Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes}} | ||
=== [[Boomerang Monkey (BTD6)|Boomerang Monkey]] === | === [[Boomerang Monkey (BTD6)|Boomerang Monkey]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes/new | ||
| quote = | | quote = | ||
| tower = Boomerang Monkey | | tower = Boomerang Monkey | ||
| Line 42: | Line 42: | ||
**Radius: 50 (75 with 2-0-5) | **Radius: 50 (75 with 2-0-5) | ||
**Burn DoT: 50 damage per 1s for 4.05s (4 ticks) | **Burn DoT: 50 damage per 1s for 4.05s (4 ticks) | ||
| tiers | | changes 1 tiers = xx5 | ||
}} | }} | ||
=== [[Sniper Monkey (BTD6)|Sniper Monkey]] === | === [[Sniper Monkey (BTD6)|Sniper Monkey]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes/new | ||
| version = 19.0 | | version = 19.0 | ||
| tower = Sniper Monkey | | tower = Sniper Monkey | ||
| tiers | | changes 1 tiers = 220;230;240;250 | ||
| changes 1 = *{{buff|Shrapnel: damage increased|1|2}} | | changes 1 = *{{buff|Shrapnel: damage increased|1|2}} | ||
| tiers | | changes 2 tiers = 320 | ||
| changes 2 = *{{buff|Shrapnel: damage increased|2|4}} | | changes 2 = *{{buff|Shrapnel: damage increased|2|4}} | ||
| tiers | | changes 3 tiers = 420 | ||
| changes 3 = *{{buff|Shrapnel: damage increased|3|6}} | | changes 3 = *{{buff|Shrapnel: damage increased|3|6}} | ||
| tiers | | changes 4 tiers = 520 | ||
| changes 4 = *{{buff|Shrapnel: damage increased|5|12}} | | changes 4 = *{{buff|Shrapnel: damage increased|5|12}} | ||
}} | }} | ||
=== [[Monkey Sub (BTD6)|Monkey Sub]]=== | === [[Monkey Sub (BTD6)|Monkey Sub]]=== | ||
{{BTD6 tower changes | {{BTD6 tower changes/new | ||
| version = 19.0 | | version = 19.0 | ||
| tower = Monkey Sub | | tower = Monkey Sub | ||
| tiers | | changes 1 tiers = x3x+ | ||
| changes 1 = *{{nerf|Range reduced|60|50}} | | changes 1 = *{{nerf|Range reduced|60|50}} | ||
*{{nerf|Ballistic Missile splash: should no longer hit Camo without Camo Detection|fix=y}} | *{{nerf|Ballistic Missile splash: should no longer hit Camo without Camo Detection|fix=y}} | ||
| tiers | | changes 2 tiers = 031;041 | ||
| changes 2 = *{{nerf|Ballistic Missile: attack cooldown increased|1.275s|1.3125s}} | | changes 2 = *{{nerf|Ballistic Missile: attack cooldown increased|1.275s|1.3125s}} | ||
| tiers | | changes 3 tiers = 032;042 | ||
| changes 3 = *{{nerf|Ballistic Missile: attack cooldown increased|0.75s|0.984375s}} | | changes 3 = *{{nerf|Ballistic Missile: attack cooldown increased|0.75s|0.984375s}} | ||
| tiers | | changes 4 tiers = 051 | ||
| changes 4 = *{{nerf|Ballistic Missile: attack cooldown increased|0.425s|0.4375s|undoc=y}} | | changes 4 = *{{nerf|Ballistic Missile: attack cooldown increased|0.425s|0.4375s|undoc=y}} | ||
| tiers | | changes 5 tiers = 052 | ||
| changes 5 = *{{nerf|Ballistic Missile: attack cooldown increased|0.25s|0.328125s|undoc=y}} | | changes 5 = *{{nerf|Ballistic Missile: attack cooldown increased|0.25s|0.328125s|undoc=y}} | ||
}} | }} | ||
=== [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] === | === [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes/new | ||
| version = 19.0 | | version = 19.0 | ||
| tower = Monkey Buccaneer | | tower = Monkey Buccaneer | ||
| tiers | | changes 1 tiers = 420 | ||
| changes 1 = *{{nerf|No longer gains camo detection after loading a save|fix=y}} | | changes 1 = *{{nerf|No longer gains camo detection after loading a save|fix=y}} | ||
| tiers | | changes 2 tiers = x4x | ||
| changes 2 = *{{buff|MOAB Takedown: abilities from 2 seperate buccaneer should no longer sometimes target the same target when activated at the same time|fix=y}} | | changes 2 = *{{buff|MOAB Takedown: abilities from 2 seperate buccaneer should no longer sometimes target the same target when activated at the same time|fix=y}} | ||
}} | }} | ||
=== [[Heli Pilot (BTD6)|Heli Pilot]] === | === [[Heli Pilot (BTD6)|Heli Pilot]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes/new | ||
| quote = | | quote = | ||
| tower = Heli Pilot | | tower = Heli Pilot | ||
| Line 96: | Line 96: | ||
=== [[Wizard Monkey (BTD6)|Wizard Monkey]] === | === [[Wizard Monkey (BTD6)|Wizard Monkey]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes/new | ||
| version = 19.0 | | version = 19.0 | ||
| tower = Wizard Monkey | | tower = Wizard Monkey | ||
| Line 104: | Line 104: | ||
=== [[Spike Factory (BTD6)|Spike Factory]] === | === [[Spike Factory (BTD6)|Spike Factory]] === | ||
{{BTD6 tower changes | {{BTD6 tower changes/new | ||
| quote = | | quote = | ||
| tower = Spike Factory | | tower = Spike Factory | ||
| version = 19.0 | | version = 19.0 | ||
| changes 1 = *{{buff|Spike: Damage increased|1|2}} | | changes 1 = *{{buff|Spike: Damage increased|1|2}} | ||
| tiers | | changes 1 tiers = 3xx;4xx;5xx | ||
}} | }} | ||
Revision as of 04:55, 19 August 2025
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: Find release date. Update general changes, all towers, heroes, bug fixes and the gallery artworks for update 19.0 |
Version 19.0 is the fifth major update to Bloons TD 6 of 2020. This update introduced Odyssey, the Trophy Store, the Octojones skin for Striker Jones, and the Beginner map Lotus Island, plus separated damage and cash counters.
Additions
Cosmetics
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― All Bloon Skins | ||
| Bloons ― MOAB Skins | ||
| Bloons ― MOAB Skins | ||
| Bloons ― MOAB Skins | ||
| Bloons ― MOAB Skins | ||
| Bloons ― MOAB Skins | ||
| Bloons ― MOAB Skins | ||
| Bloons ― MOAB Skins | ||
| Bloons ― Pop FX | ||
| Co-op ― Fullscreen Emotes | ||
| Co-op ― Fullscreen Emotes | ||
| Co-op ― Fullscreen Emotes | ||
| Co-op ― Sound Emotes | ||
| Co-op ― Sound Emotes | ||
| Co-op ― Standard Emotes | ||
| Co-op ― Standard Emotes | ||
| Co-op ― Standard Emotes | ||
| Co-op ― Text Emotes | ||
| Co-op ― Text Emotes | ||
| Co-op ― Text Emotes | ||
| Co-op ― Text Emotes | ||
| Game & UI ― Misc | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Music Tracks | ||
| Heroes ― Pets | ||
| Heroes ― Pets | ||
| Heroes ― Place FX | ||
| Heroes ― Place FX | ||
| Heroes ― Place FX | ||
| Heroes ― Place FX |
General changes
Double cash now applies in coop
Lifetime Trophies stat now records in player stats
Hero booster IAP removed. Replaced with Hero Booster purchasable for Monkey Money
Towers now have separate damage and cash counters.
Towers
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes |
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Heroes
| Levels | Changes |
|---|---|
| 3-13 |
|
| 14+ |
|
| 3+ |
|
| Levels | Changes |
|---|---|
| 10+ |
|
Monkey Knowledge
Bank Deposits: Deposits do not gain income until 1 round after being deposited
Bug fixes and general changes
- Resolved an issue where users could create a bugged co-op lobby
- Resolved a co-op issue where interactable objects would cause a desync
- Various localization fixes including rules button on pause menu
- Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge
- Reworked starting and loading saves in apopalypse with some new UI
- Some general spell-checking of our descriptions...
- In player stats Co-op Pops & Cash Gifted should no longer have the same display value
- Resolved an issue where selling towers could cause their pops to be displayed on another tower
- Events time rounding will no longer cause them to sometimes display ‘ending 2 day’
- Achievements related to completing games with one monkey type are fixed
- Single player stats should no longer be reset between loading saves
- Local co-op lobbies will no longer disappear from your list while players are still in the lobby if the host leaves
- DDT Camo now applies correctly in all game modes
- Spillway track will no longer crash upon loading
Gallery
-
Update banner