Update history:Bloons TD 6/Version 50.0: Difference between revisions

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
No edit summary
Qwertyxp2000 (talk | contribs)
Desperado: other bugfixes idk for desperado but added nomad passive rate influence thing
Line 86: Line 86:
| tower = Desperado
| tower = Desperado
| version = 50.0
| version = 50.0
| changes 1 = *{{buff|Standoff maximum attack speed bonus increased|+60%|+120%}}
*{{nerf|Standoff attack speed bonus drop per Bloon in range increased|−15%|−30%|note=Overall, the attack speed bonus is doubled and drops with the same amount of Bloons}}
| changes 1 tiers = 3XX+
| changes 1 tiers = 3XX+
| changes 2 = *{{buff|Damage increased|5|6|note=5-X-X The Blazing Sun unchanged (20)}}
| changes 2 = *{{buff|Damage increased|5|6|note=5-X-X The Blazing Sun unchanged (20)}}
Line 109: Line 111:
| changes 8 = *{{buff|Maximum attack speed bonus increased|+25%|+50%}}
| changes 8 = *{{buff|Maximum attack speed bonus increased|+25%|+50%}}
*{{buff|Attack speed bonus per Bloon in range increased|+1%|+2%|note=Overall, the attack speed bonus is doubled and increases to the maximum with the same amount of Bloons}}
*{{buff|Attack speed bonus per Bloon in range increased|+1%|+2%|note=Overall, the attack speed bonus is doubled and increases to the maximum with the same amount of Bloons}}
*{{neutral|Nomad: Passive ability cooldown can now be affected by external sources|note=Only a nerf vs Blastapopoulos|fix=y}}
| changes 8 tiers = XX2
| changes 8 tiers = XX2
| changes 9 = *{{nerf|Shotgun attack: Cooldown increased|1.56s|1.97s}}
| changes 9 = *{{nerf|Shotgun attack: Cooldown increased|1.56s|1.97s}}
Line 118: Line 121:
*{{buff|Pistol attack:Bonus damage to Ceramic Bloons increased|+20|+50}}
*{{buff|Pistol attack:Bonus damage to Ceramic Bloons increased|+20|+50}}
| changes 11 tiers = XX5
| changes 11 tiers = XX5
<!--
| changes 12 = *{{nerf|Rifle: no longer ignores Boss immunity windows|fix=y}}
*{{buff|Rifle: No longer fails to hit targets next to a wall|fix=y}}
| changes 12 tiers = X3X+
-->
| path 1 tier 1 cost before = 250
| path 1 tier 1 cost before = 250
| path 1 tier 1 cost after = 200
| path 1 tier 1 cost after = 200
Line 143: Line 151:
| quote 9 = At higher tiers Pistol damage has increased for better long-range Single Target performance.
| quote 9 = At higher tiers Pistol damage has increased for better long-range Single Target performance.
| quote 9 tiers = XX4;XX5
| quote 9 tiers = XX4;XX5
| changes 1 = *{{buff|Standoff maximum attack speed bonus increased|+60%|+120%}}
*{{nerf|Standoff attack speed bonus drop per Bloon in range increased|−15%|−30%|note=Overall, the attack speed bonus is doubled and drops with the same amount of Bloons}}
}}
}}



Revision as of 03:08, 28 August 2025

This article is a stub. You can help out by expanding it.
The editor who added this notice did not specify a reason.
Version 50.0
Artwork representing version 50.0
Release dates
Steam27 August 2025[1]

Version 50.0 is the fourth major update to Bloons TD 6 of 2025. It introduced the Hero Silas, the map Lost Crevasse, and the Powers Pro mechanic with the Banana Farmer Pro and Super Monkey Beacon.

Additions

Quest Category
Icon of First Time Tutorial! First Time Tutorial! Tutorials
Icon of Regular Income Regular Income Experiments
Icon of Bloon Hackers Bloon Hackers Experiments

Template:BTD6 achievement list by introduced

Cosmetic items

Item Category Trophy Store?
Bloons ― MOAB Skins Yes
Game & UI ― Profile Banners Yes
Monkeys ― Pets Yes

Changes

General changes

  • New UI for the Powers menu.
  • Flashier UI for all rewards and in-game purchases.
  • Mailbox system for event rewards, support gifts, update notes, and community messages.
  • "To assist in confusion for co-op leaderboards the bottom of Leaderboards will now display the text ‘End of Leaderboard’ if there are more than 0 but less than 100 scores, or ‘Top 100 Players Listed’ if there are more than 100 submitted scores."
  • Game Center achievements for Bloons TD 6+.
  • The Cave Monkey is now a purchasable and placeable Power[2].
  • Longer upgrade textboxes when viewing from the tower selection menu.

Towers

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Heroes

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

Video

In-game description

Cool Ice Hero!
• Introducing Silas, a new Hero commanding the power of Ice. Freeze Bloons and buff ice attacks.
• New Intermediate map, Lost Crevasse.
• Powers Pro! Super Monkey Beacon and Banana Farmer Pro. Placeable powers with 3 upgrade paths.
• Plus balance changes, quality of life improvements, Trophy Store Cosmetics and more!

Notes

  • The update notes claim that the Mega Massive Munitions Factory's damage "Main Spike bonus damage to MOABs" was increased, implying that it increased the damage it deals to all MOAB-Class Bloons, but it actually only changes the damage it deals to the MOAB. The change to its mini spike storm correctly affects the damage it deals to all MOAB-Class Bloons.
  • The official update notes include a list of joke changes for Perma-Spike:

Regarding Permaspike, this update we decided to take an in depth dive into its inner workings and we decided the following changes would be good to make

  • xx5 Permaspike range set to 42
  • xx5 Permaspike attack cooldown set to 6.0625s
  • xx5 Permaspike pierce set to 50
  • xx5 Permaspike damage set to 10
  • xx5 Permaspike damage type set to Sharp
  • xx5 Permaspike projectile radius set to 6
  • xx5 Permaspike projectile age set to 300s
  • Lastly we decided to look at spike duration. As it happened, buffing the duration of permaspike has created a rift in space time, and according to a time scientist who exited from this rift, what we had done was so unfathomably stupid that the fabric of the universe was unfolding. In order to save the multiverse as well as tonight's dinner we had to send a team of highly specialised space ninjas into the rift in order to defeat the evil demon king who was the true culprit behind this rift, and sadly in the process of defeating the demon king we were interrupted by time cops who forced us to revert the change in order to restore the space time continuum. Needless to say, this reset in the space time continuum also reverted recent balance changes and so xx5 Permaspike remains unchanged.

References