Update history:Bloons TD 6/Version 50.0: Difference between revisions
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| tower = Wizard Monkey | | tower = Wizard Monkey | ||
| changes 1 = *{{nerf|Dragon's Breath: Pierce bonus is no longer increased compared to x-4-x|+3|+2|fix=y|note=Pierce reduced from 6 to 5}} | | changes 1 = *{{nerf|Dragon's Breath: Pierce bonus is no longer increased compared to x-4-x|+3|+2|fix=y|note=Pierce reduced from 6 to 5}} | ||
| changes 1 tiers = 031 | | changes 1 tiers = 031;032 | ||
}} | }} | ||
| Line 285: | Line 285: | ||
| tower = Druid | | tower = Druid | ||
| changes 1 = *{{change|Name changed|Superstorm|Monarch of Storms}} | | changes 1 = *{{change|Name changed|Superstorm|Monarch of Storms}} | ||
*{{buff|Superstorm:<!--the proj, not the monkey--> | *{{buff|Superstorm:<!--the proj, not the monkey--> Projectile now bounces off map borders}} | ||
*{{buff|Superstorm: | *{{buff|Superstorm: Projectile now hits BADs to deal damage only|note=Still can't hit Boss Bloons}} | ||
*{{buff|Superstorm: | *{{buff|Superstorm: Projectile lifespan increased|4.2857s|12.8571s}} | ||
*{{buff|Heart of Thunder's lightning: Damage increased|10|30}} | *{{buff|Heart of Thunder's lightning: Damage increased|10|30}} | ||
| changes 1 tiers = | | changes 1 tiers = 5XX | ||
| quote 1 = Superstorm gets a fresh coat of paint, including a new name! The Superstorm Tornadoes last far longer and rebound off of map borders, all while still spewing out additional Ball Lightning projectiles the entire time to fill the screen! | | quote 1 = Superstorm gets a fresh coat of paint, including a new name! The Superstorm Tornadoes last far longer and rebound off of map borders, all while still spewing out additional Ball Lightning projectiles the entire time to fill the screen! | ||
| quote 1 tiers = 5XX | |||
}} | }} | ||
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| changes 1 = *{{nerf|Tentacle: Now begins with 0.5s initial cooldown}} | | changes 1 = *{{nerf|Tentacle: Now begins with 0.5s initial cooldown}} | ||
| changes 1 tiers = 3xx+ | | changes 1 tiers = 3xx+ | ||
| changes 2 = *{{buff|Trident: | | changes 2 = *{{buff|Trident: Pierce increase|2|3|note=Does not affect splash (6)<br/>X-3-X Riptide Champion unchanged (18)}} | ||
| changes 2 tiers = | | changes 2 tiers = 01X+;020;110;210;310;410 | ||
| changes 3 = *{{buff|Trance: | | changes 3 = *{{buff|Trance: Pierce increased|4|8}} | ||
| changes | | changes 3 tiers = X04+ | ||
| changes 4 = *{{buff|Trance: Pierce increased|6|10}} | |||
| changes 4 tiers = X14+ | |||
| changes 5 = *{{buff|Trident: Pierce increase|9|10|note=Does not affect splash (6)}} | |||
| changes 5 tiers = 510 | |||
| quote 1 = Abyssal Warrior will now have a slight startup cooldown to limit certain exploity tactics. Middle crosspath trident gains extra projectile pierce to improve early game value. Recent changes to Symphonic Resonance caused its pierce usage to increase for far too much of a nerf, so we have increased the pierce to offset this. | | quote 1 = Abyssal Warrior will now have a slight startup cooldown to limit certain exploity tactics. Middle crosspath trident gains extra projectile pierce to improve early game value. Recent changes to Symphonic Resonance caused its pierce usage to increase for far too much of a nerf, so we have increased the pierce to offset this. | ||
| quote 2 = Abyssal Warrior will now have a slight startup cooldown to limit certain exploity tactics. Middle crosspath trident gains extra projectile pierce to improve early game value. | |||
| quote 2 tiers = 3XX+ | |||
| quote 3 = Middle crosspath trident gains extra projectile pierce to improve early game value. | |||
| quote 3 tiers = 010;020;01X+;X10+ | |||
| quote 4 = Recent changes to Symphonic Resonance caused its pierce usage to increase for far too much of a nerf, so we have increased the pierce to offset this. | |||
| quote 4 tiers = XX4+ | |||
}} | }} | ||
Revision as of 03:42, 28 August 2025
| This article is a stub. You can help out by expanding it. The editor who added this notice did not specify a reason. |
Version 50.0 is the fourth major update to Bloons TD 6 of 2025. It introduced the Hero Silas, the map Lost Crevasse, and the Powers Pro mechanic with the Banana Farmer Pro and Super Monkey Beacon.
Additions
| Quest | Category |
|---|---|
| Tutorials | |
| Experiments | |
| Experiments |
Template:BTD6 achievement list by introduced
Cosmetic items
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― MOAB Skins | ||
| Game & UI ― Profile Banners | ||
| Monkeys ― Pets |
Changes
General changes
- New UI for the Powers menu.
- Flashier UI for all rewards and in-game purchases.
- Mailbox system for event rewards, support gifts, update notes, and community messages.
- "To assist in confusion for co-op leaderboards the bottom of Leaderboards will now display the text ‘End of Leaderboard’ if there are more than 0 but less than 100 scores, or ‘Top 100 Players Listed’ if there are more than 100 submitted scores."
- Game Center achievements for Bloons TD 6+.
- The Cave Monkey is now a purchasable and placeable Power[2].
- Longer upgrade textboxes when viewing from the tower selection menu.
Towers
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Heroes
Template:BTD6 hero changes/new
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Video
In-game description
Notes
- The update notes claim that the Mega Massive Munitions Factory's damage "Main Spike bonus damage to MOABs" was increased, implying that it increased the damage it deals to all MOAB-Class Bloons, but it actually only changes the damage it deals to the MOAB. The change to its mini spike storm correctly affects the damage it deals to all MOAB-Class Bloons.
- The official update notes include a list of joke changes for Perma-Spike:
References
- ↑ SteamDB
- ↑ "Bloons TD 6 Update 50 Coming Soon | Ice Shaper Silas!". YouTube. Retrieved Thu, 21 Aug 2025.