Update history:Bloons TD 6/Version 37.0: Difference between revisions

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== General changes ==
== General changes ==
{{Empty}}
 
* New Party Time game theme event!
{{BTD6 changes
| version = 37.0
| changes = *{{nerf|Bosses on spawn will now clear the map of all existing projectiles}}
| names = Boss Bloon Event, Bloonarius, Lych, Vortex, Dreadbloon
}}{{BTD6 changes
| version = 37.0
| changes = *Refactored how leaderboard scores are stored so that we could add Least Cash/Tiers ranking options for Boss Events
| names = Boss Bloon Event
}}
 
* Highest Round profile stat renamed to Highest Round (All Time) & added in the new profile stat Highest Round (Current Version).
* The 4 different Highest Round profile stats are now grouped together near the top of the profile stats page
{{BTD6 changes
| version = 37.0
| changes = *{{buff|Freeplay budget scaling reduced slightly (same speed/hp, but number of Bloons added per round will increase at a slower rate)}}
| names = Freeplay
}}
 
* Added a new Roundset with Income curve to be used by our events team; this customized income curve allows us more flexibility to make this roundset than would otherwise have been possible with existing roundset tools
* Translated game into Thai
 
* Changed Pop Count on summary screen to Damage Count and added actual Pop Count
{{BTD6 changes
| version = 37.0
| changes = *{{change|Paragon art state changes moved from 22/42/62/82 to 20/40/60/80}}
| names = Paragon
}}{{BTD6 changes
| version = 37.0
| changes = *{{nerf|Stairs in the top corners on Resort are now placement blockers}}
| names = Resort
}}
 
* Added a ‘Play Again’ button to the victory screen for quests
* Added a ‘Disable Dialogue’ checkmark for some quests after beating them
* Game hints are now hidden during Quests
* Story Quests now sort to the top of the quest list & completed Story Quests sort to the bottom


== Towers ==
== Towers ==
Line 87: Line 124:


=== [[Mortar Monkey (BTD6)|Mortar Monkey]] ===
=== [[Mortar Monkey (BTD6)|Mortar Monkey]] ===
{{BTD6 tower changes|quote=As the Rapid Reload crosspath has actually fallen behind in value compared to Burny Stuff for top path Mortars we want to try a slight stun duration increase as this buffs the base path with a larger benefit to Rapid Reload mortars as a stalling option. Mortar consistency is lacking at x3x making it tough to spend on even though x4x is fairly good, so some of the T4 rate is shifting down to help out with this. As the camo property has grown quite weak and currently Signal Flare is considered the best decamo tool, we want to push back slightly on its cost and by reducing the blast radius of the decamo area while emphasizing crosspathing for effectiveness there.|version=37.0|tower=Mortar Monkey|cost 1 tier=3|cost 1 path=3|cost 1 prev=700|cost 1 curr=800|cost 2 path=3|cost 2 tier=4|cost 2 prev=11000|cost 2 curr=10900|changes 1 tiers=4XX,5XX|changes 1=*{{buff|Stun duration non-MOABs increased|0.5s|0.75s}}|changes 2 tiers=5XX|changes 2=*{{buff|The Biggest One stun duration MOAB increased|0.3s|0.5s}}
{{BTD6 tower changes|quote=As the Rapid Reload crosspath has actually fallen behind in value compared to Burny Stuff for top path Mortars we want to try a slight stun duration increase as this buffs the base path with a larger benefit to Rapid Reload mortars as a stalling option. Mortar consistency is lacking at x3x making it tough to spend on even though x4x is fairly good, so some of the T4 rate is shifting down to help out with this. As the camo property has grown quite weak and currently Signal Flare is considered the best decamo tool, we want to push back slightly on its cost and by reducing the blast radius of the decamo area while emphasizing crosspathing for effectiveness there.|version=37.0|tower=Mortar Monkey|cost 1 tier=3|cost 1 path=3|cost 1 prev=700|cost 1 curr=800|cost 2 path=3|cost 2 tier=4|cost 2 prev=11000|cost 2 curr=10900|changes 1 tiers=4XX,5XX|changes 1=*{{buff|Stun duration non-MOABs increased|0.5s|0.75s}}|changes 2 tiers=5XX|changes 2=*{{buff|Stun duration MOAB increased|0.3s|0.5s}}
*{{buff|The Biggest One stun duration BFB increased|0.2s|0.3s}}
*{{buff|Stun duration BFB increased|0.2s|0.3s}}
*{{buff|The Biggest One stun duration DDT increased|0.2s|0.3s}}|changes 3 tiers=X3X|changes 3=*{{buff|Heavy Shells attack delay reduced|1.08|0.81|note=Artillery Battery buff reduced from 1/4 rate to 1/3 rate but attack speed remains at 0.27}}|changes 4 tiers=XX3,XX4,XX5|changes 4=*{{nerf|Signal Flare decamo radius reduced|50|43}}|changes 5 tiers=103,104,105|changes 5=*{{buff|Bigger Blasts crosspath decamo pierce bonus increased|5|10}}|changes 6 tiers=XX4|changes 6=*{{buff|Shattering Shells burn DoT deals moab bonus +5}}}}
*{{buff|Stun duration DDT increased|0.2s|0.3s}}|changes 3 tiers=X3X|changes 3=*{{buff|Attack cooldown reduced|1.08|0.81|note=Artillery Battery buff reduced from 1/4 rate to 1/3 rate but attack speed remains at 0.27}}|changes 4 tiers=XX3,XX4,XX5|changes 4=*{{nerf|Signal Flare decamo radius reduced|50|43}}|changes 5 tiers=103,104,105|changes 5=*{{buff|Bigger Blasts crosspath decamo pierce bonus increased|5|10}}|changes 6 tiers=XX4|changes 6=*{{buff|Shattering Shells burn DoT deals moab bonus +5}}}}


=== [[Super Monkey (BTD6)|Super Monkey]] ===
=== [[Super Monkey (BTD6)|Super Monkey]] ===
Line 107: Line 144:


=== [[Druid (BTD6)|Druid]] ===
=== [[Druid (BTD6)|Druid]] ===
{{BTD6 tower changes|quote=While the tornado doesn't do anything to MOABs, it still spends itself on them which wastes a relatively long cooldown, so addressing this flaw. Avatar of wrath doubles the base attack speed before any scaling is applied, but this hasn’t ever applied to the 205 Lightning, so taking care of that as well. Housekeeping - even deep in the forest, it does actually make life better.|version=37.0|tower=Druid|changes 1 tiers=3XX|changes 1=*{{buff|Druid of the Storm’s Tornado no longer targets MOAB-class Bloons|note=This is a buff as the tornado does not affect MOAB-class Bloons}}|changes 2 tiers=X3X|changes 2=*{{nerf|Druid of the Jungle no longer pops Lead Bloons without 130 crosspath}}
{{BTD6 tower changes|quote=While the tornado doesn't do anything to MOABs, it still spends itself on them which wastes a relatively long cooldown, so addressing this flaw. Avatar of wrath doubles the base attack speed before any scaling is applied, but this hasn’t ever applied to the 205 Lightning, so taking care of that as well. Housekeeping - even deep in the forest, it does actually make life better.|version=37.0|tower=Druid|changes 1 tiers=3XX|changes 1=*{{buff|Druid of the Storm’s Tornado no longer targets MOAB-class Bloons|note=This is a buff as the tornado does not affect MOAB-class Bloons}}|changes 2 tiers=X3X|changes 2=*{{buff|Jungle Vine follows target prio of tower instead of strong}}
*{{buff|Jungle Vine follows target prio of tower instead of strong}}
*{{change|Jungle Vine defaults tower to strong priority when purchased}}|changes 3 tiers=205|changes 3=*{{buff|Avatar of Wrath base Heart of Thunder attack rate increased|2.3s|1.15s}}|changes 4 tiers=X3X,X4X,X5X|changes 4=*{{nerf|Jungle Vine Brambles are now destroyed by Lead/Frozen bloons|note=Lead and Frozen Bloons are still targetable}}}}
*{{change|Jungle Vine defaults tower to strong priority when purchased}}|changes 3 tiers=205|changes 3=*{{buff|Avatar of Wrath base Heart of Thunder attack rate increased|2.3s|1.15s}}}}


=== [[Spike Factory (BTD6)|Spike Factory]] ===
=== [[Spike Factory (BTD6)|Spike Factory]] ===
Line 167: Line 203:


=== [[Psi (BTD6)|Psi]] ===
=== [[Psi (BTD6)|Psi]] ===
{{BTD6 hero changes|quote=Psi’s stalling out of the end of round is an odd mix of useful / annoying / out of control, so we are for now capping this to a 3 seconds of overtime stalling. Psi’s Psychic Blast ability also has weirdly low pierce for a long cooldown ability with no damage, we are increasing the base pierce greatly but it no longer increases in pierce at Lv7 since the extra pulse brings more pierce anyway.|version=37.0|changes 1=*{{change|If no Bloons are left unpopped on screen aside from ones Psi is currently holding & destroying, these Bloons will be destroyed after a maximum of 3 seconds|note=Big nerf for strategies that involve stalling}}|changes 1 levels=1+|changes 2=*{{buff|Lv3 Psychic Blast pierce increased|50|200}}|changes 2 levels=3-6|changes 3=*{{buff|Lv7 Psychic Blast pierce increased|100|200}}|changes 3 levels=7+}}
{{BTD6 hero changes
| hero = Psi
| quote = Psi’s stalling out of the end of round is an odd mix of useful / annoying / out of control, so we are for now capping this to a 3 seconds of overtime stalling. Psi’s Psychic Blast ability also has weirdly low pierce for a long cooldown ability with no damage, we are increasing the base pierce greatly but it no longer increases in pierce at Lv7 since the extra pulse brings more pierce anyway.
| version = 37.0
| changes 1 = *{{change|If no Bloons are left unpopped on screen aside from ones Psi is currently holding & destroying, these Bloons will be destroyed after a maximum of 3 seconds|note=Big nerf for strategies that involve stalling}}
| changes 1 levels = 1+
| changes 2 = *{{buff|Psychic Blast pierce increased|50|200}}
| changes 2 levels = 3-6
| changes 3 = *{{buff|Psychic Blast pierce increased|100|200}}
| changes 3 levels = 7+
}}


== Bosses ==
== Bosses ==

Revision as of 21:46, 24 December 2024

Version 37.0
Artwork representing version 37.0
Release dates
Steam7 June 2023

Version 37.0 is the third major update to Bloons TD 6 of 2023. This update introduced the Magus Perfectus Paragon for Wizard Monkey, the map Erosion, the Jiangshi Sauda skin for Sauda, Least Cash and Least Tier Boss Events, and the 5th anniversary event.

Additions

Quest Category
Icon of Bloons TD 6 Birthday Party Bloons TD 6 Birthday Party Challenges
Icon of Blade Sauda Nowhere Blade Sauda Nowhere Tutorials
Icon of Patch's Cheap CHIMPS Challenge Patch's Cheap CHIMPS Challenge Challenges
Icon of Striken BAD Striken BAD Tutorials

Cosmetics

Template:BTD6 team store item list by introduced

General changes

  • New Party Time game theme event!
  • Nerf Bosses on spawn will now clear the map of all existing projectiles
  • Refactored how leaderboard scores are stored so that we could add Least Cash/Tiers ranking options for Boss Events
  • Highest Round profile stat renamed to Highest Round (All Time) & added in the new profile stat Highest Round (Current Version).
  • The 4 different Highest Round profile stats are now grouped together near the top of the profile stats page
  • Buff Freeplay budget scaling reduced slightly (same speed/hp, but number of Bloons added per round will increase at a slower rate)
  • Added a new Roundset with Income curve to be used by our events team; this customized income curve allows us more flexibility to make this roundset than would otherwise have been possible with existing roundset tools
  • Translated game into Thai
  • Changed Pop Count on summary screen to Damage Count and added actual Pop Count
  • Paragon art state changes moved from 22/42/62/82 to 20/40/60/80
  • Nerf Stairs in the top corners on Resort are now placement blockers
  • Added a ‘Play Again’ button to the victory screen for quests
  • Added a ‘Disable Dialogue’ checkmark for some quests after beating them
  • Game hints are now hidden during Quests
  • Story Quests now sort to the top of the quest list & completed Story Quests sort to the bottom

Towers

Tiers Changes
Paragon
  • Nerf Glaive Dominus anti-MOAB glaives knockback amount reduced ― 3 → 1
Tiers Changes
X-4-X MOAB Assassin
  • Buff MOAB Assassin and MOAB Eliminator abilities now penetrates through MOAB layers
  • MOAB Assassin ability explosion centers around the impact target
Tiers Changes
X-3-X Blade Shooter
  • Buff Blade pierce increased ― 6 → 8

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Tiers Changes
4-X-X Bloon Liquefier
  • Buff Bloon Dissolver now creates puddles on track leading up to Bloon Solver, puddles deal 1 damage, all other stats and crosspath benefits are the same
Tiers Changes
5-X-X Cripple MOAB
  • Buff  Cripple MOAB damage increased ― 80 → 280
Tiers Changes
2-1-0 Double Shot + Grape Shot
  • Nerf 210 Grape Shot total projectiles reduced ― 10 → 6
3-1-0 Destroyer + Grape Shot
  • Buff 310 Destroyer now increases grape attack rate twice as much
4-X-X Aircraft Carrier
  • Buff Aircraft Carrier missiles now follow tower target priority
4-0-0 Aircraft Carrier
  • Buff Aircraft Carrier plane radials damage ― 1 → 2
4-1-0 Aircraft Carrier + Grape Shot
  • 410 Aircraft Carrier planes radial attack now fires an arc of grapes instead of darts
  • Buff 410 Aircraft Carrier planes radial Emission Angle ― 360 → 90
  • Nerf 410 Aircraft Carrier planes radial projectile count ― 8 → 6
  • Buff 410 Aircraft Carrier plane grape projectile speed ― 100 → 200
  • 420 Aircraft Carrier planes radial damage type ― Sharp → Fire
X-X-5 Trade Empire
  • Nerf Trade Empire should no longer buff too many merchants in co-op (bug fix)
Paragon
  • Buff Resolved an issue where Navarch’s attack rate buff would not apply to Doomship in some cases depending on build order (bug fix)
Tiers Changes
0-0-2 Centered Path
  • Buff Upgrading to Centered Path no longer refreshes the cooldown on the special toggle (bug fix)
X-X-4 Spectre
  • Buff Spectre Dart damage increased ― 3 → 4
  • Nerf Spectre Dart ceramic bonus reduced ― 2 → 1
  • Nerf Spectre Dart pierce reduced ― 15 → 10
  • Buff Spectre Bomb damage increased ― 2 → 3
  • Nerf Spectre Bomb ceramic bonus reduced ― 4 → 3
  • Nerf Spectre Bomb pierce reduced ― 30 → 20
Tiers Changes
3-X-X Razor Rotors
  • Buff Razor Rotors cooldown rate increased ― 0.75 → 0.5
3-0-2 Razor Rotors + Faster Firing
  • Buff Razor Rotors will now benefit from the faster firing crosspath
X-4-X Support Chinook
  • Nerf Support Chinook max uses per round reduced ― 3 → 2
X-4-X Support Chinook
  • Nerf Support Chinook max uses per round reduced ― 3 → 2
X-X-4 Comanche Defense
  • Buff Comanche mini's follow the target priority set on their main Heli
X-X-5 Comanche Commander
  • Buff Missile damage ― 7 → 15
  • Buff Missile MOAB bonus ― 5 → 8
  • Buff Comanche mini's missile damage ― 5 → 15
  • Buff Comanche mini's missile MOAB bonus ― 5 → 8
Tiers Changes
4-X-X The Big One
  • Buff Stun duration non-MOABs increased ― 0.5s → 0.75s
5-X-X The Biggest One
  • Buff Stun duration MOAB increased ― 0.3s → 0.5s
  • Buff Stun duration BFB increased ― 0.2s → 0.3s
  • Buff Stun duration DDT increased ― 0.2s → 0.3s
X-3-X Heavy Shells
  • Buff Attack cooldown reduced ― 1.08 → 0.81
    • Note: Artillery Battery buff reduced from 1/4 rate to 1/3 rate but attack speed remains at 0.27
X-X-3 Signal Flare
  • Nerf Signal Flare decamo radius reduced ― 50 → 43
1-0-3 Signal Flare + Bigger Blast
  • Buff Bigger Blasts crosspath decamo pierce bonus increased ― 5 → 10
X-X-4 Shattering Shells
  • Buff Shattering Shells burn DoT deals moab bonus +5
Tiers Changes
4-X-X Sun Temple
  • Buff Magic Sacrifice mini Sun Avatars when placed will spawn with the same target prio as their parent tower
Tiers Changes
Paragon
  • Buff Ascended Shadow now grants global camo detection instead of stripping camo from Bloons with every attack
    • Note: Buff since towers with bonus Camo damage can continue performing them
  • Buff Ascended Shadow main attack gains bonus to camo +6
  • Buff Ascended Shadow Flash Bomb Explosion gains bonus to camo +20
  • Buff Ascended Shadow Flash Bomb Shurikens gains bonus to camo +16
  • Buff Ascended Shadow Sticky Bomb Projectile gains bonus to camo +3200
  • Buff Ascended Shadow Sticky Bomb Explosion gains bonus to camo +700
  • Buff Ascended Shadow now deals 25% damage to all non-Boss MOABs that spawn
Tiers Changes
X-4-X Transforming Tonic
  • Buff Transformed alchemist can now ignore line of sight
X-5-X Total Transformation
  • Buff Towers transformed by Total Transformation will keep their Target Priority
Tiers Changes
3-X-X Druid of the Storm
  • Buff Druid of the Storm’s Tornado no longer targets MOAB-class Bloons
    • Note: This is a buff as the tornado does not affect MOAB-class Bloons
X-3-X Druid of the Jungle
  • Nerf Jungle Vine Brambles are now destroyed by Lead/Frozen bloons
    • Note: Lead and Frozen Bloons are still targetable
X-3-X Druid of the Jungle
  • Nerf Jungle Vine Brambles are now destroyed by Lead/Frozen bloons
    • Note: Lead and Frozen Bloons are still targetable
2-0-5 Avatar of Wrath + Heart of Thunder
  • Buff Avatar of Wrath base Heart of Thunder attack rate increased ― 2.3s → 1.15s
Tiers Changes
4-X-X Spiked Mines
  • Nerf Spiked Mines explosion pierce reduced ― 40 → 30
    • Note: 5xx Super Mines explosion pierce remains at 60
  • Buff Spiked Mines DoT damage increased ― 1 → 10
4-X-X Spiked Mines
  • Nerf Spiked Mines explosion pierce reduced ― 40 → 30
    • Note: 5xx Super Mines explosion pierce remains at 60
  • Buff Spiked Mines DoT damage increased ― 1 → 10
5-X-X Super Mines
  • Buff Super Mines DoT damage increased ― 1000 → 2500
Tiers Changes
X-X-5 Monkeyopolis
  • Buff Monkeyopolis income formula now includes a base +$2500 minimum
Tiers Changes
X-X-5 XXXL Trap
  • Buff XXXL Trap attack cooldown reduced ― 5.8s → 4.6
Paragon
  • Buff Resolved an issue where the Paragon’s permanent speed boost per round would not load until the end of the first round played after loading a save (bug fix)
  • Buff Engineer Paragon should no longer throw sentries into the middle of the map due to techbots (bug fix)
Tiers Changes
1-X-X Piranha
  • Buff Top and Middle path Beast handler paths are now overclockable
3-X-X Great White
  • Buff Thrash rate benefits from speed buffs
3-X-X Great White
  • Buff Thrash rate benefits from speed buffs
4-X-X Orca
  • Buff  Orca thrash damage increased ― 20 → 30
  • Buff  Orca thrash max extra damage from merge increased ― 40 → 60
  • Buff  Orca max attack rate buff from merge increased ― 0.37829 → 0.38
  • Buff Orca thrash radius increased ― 20 → 24
5-X-X Megalodon
  • Buff Megalodon thrash radius increased ― 30 → 36
X-1-X Microraptor
  • Buff Microraptor no longer fails to attack in some cases when being moved to different heights (bug fix)
X-4-X Tyrannosaurus Rex
  • Buff Tyrannosaurus Rex and Giganotosaurus Max Merge Bonus: Overkill damage on MOABs now distributes to the children of that target
  • Stomp ability now scales with Challenge Editor ability cooldown slider (bug fix)
X-X-1 Gyrfalcon
  • Buff Gyrfalcon path deals +1 damage to Regrows to stop accidental infinite regrow farms
X-X-3 Golden Eagle
  • Buff Golden Eagle pierce increased ― 12 → 15
  • Buff Golden Eagle pierce range increased ― 24 → 30
  • Buff Golden Eagle ceramic pierce penalty reduced ― +3 → +1
  • Buff Golden Eagle Max Merge Bonus: Now grabs MOABs with pierce penalty +14

Heroes

Removing the stacking aspect of Gwendolin’s burn damage over time, but increasing the damage as she levels up so that it actually scales up in power now.
— Update notes
Levels Changes
6+
  • Nerf Lv6+ Gwendolin's main attack DoT no longer stacks
6+
  • Buff  Gwendonlin main attack DoT damage increased ― 1 → 2
9
  • Buff  Gwendonlin main attack DoT damage increased ― 1 → 4
10+
  • Buff Gwendonlin main attack DoT damage now increases by 1 per additional level
Levels Changes
10+
  • Buff Resolved an issue where Obyn’s Wall of Trees when placed on an intersection looping back around on itself would not be able to hit the children of any targets that passed over it (bug fix)
While they are complicated individuals, Adora can now fully appreciate the sacrifice of the newest Monkeys in the struggle against the Bloons.
— Update notes
Levels Changes
7+
  • Buff Blood Sacrifice can now be used on Beast Handlers
Psi’s stalling out of the end of round is an odd mix of useful / annoying / out of control, so we are for now capping this to a 3 seconds of overtime stalling. Psi’s Psychic Blast ability also has weirdly low pierce for a long cooldown ability with no damage, we are increasing the base pierce greatly but it no longer increases in pierce at Lv7 since the extra pulse brings more pierce anyway.
— Update notes
Levels Changes
1+
  • If no Bloons are left unpopped on screen aside from ones Psi is currently holding & destroying, these Bloons will be destroyed after a maximum of 3 seconds
    • Note: Big nerf for strategies that involve stalling
3-6
  • Buff Psychic Blast pierce increased ― 50 → 200
7+
  • Buff Psychic Blast pierce increased ― 100 → 200

Bosses

  • Buff All Lych Soul variations can now be stunned/slowed by paragon tier upgrades

Release Descriptions

App Store / Google Play

Bloons TD 6 Anniversary Update!

• Wizard Monkey Paragon: Magus Perfectus

• New Sauda Skin: Jiangshi Sauda

• New Quests, including Birthday Party with special anniversary banner only available for a limited time

Video

Official patch notes on Reddit