Update history:Bloons TD 6/Version 32.0: Difference between revisions
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Qwertyxp2000 (talk | contribs) →Wizard Monkey: theres a dumb thing pre32 or so that made dbreath target thru walls but get blocked by them, target thru is not same as ignoring walls, because targeting was thru wall |
Overclockbtd (talk | contribs) Hero changes |
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== Additions == | == Additions == | ||
{{TOC}} | |||
=== [[Achievements (BTD6)|Achievements]] === | === [[Achievements (BTD6)|Achievements]] === | ||
| Line 78: | Line 79: | ||
== Heroes == | == Heroes == | ||
=== [[Adora (BTD6)|Adora]] === | |||
{{BTD6 hero changes | |||
| version = 32.0 | |||
| hero = Adora | |||
| changes 1 = *{{buff|True Adora buff increases Ball of Light Ability damage by +80|20|100}} | |||
*{{buff|True Adora buff increases Ball of Light pierce increased|43|48|note=Pierce bonus increased from +30 to +35}} | |||
| changes 1 levels = 20 | |||
}} | |||
=== [[Geraldo (BTD6)|Geraldo]] === | |||
{{BTD6 hero changes | |||
| version = 32.0 | |||
| hero = Geraldo | |||
| quote = Many of Geraldo's items are too strong for the required maintenance, Geraldo SHOULD be a top level hero, he is literally designed to be so as the most rewarding for your player knowledge and reaction to moment to moment gameplay, but too many items reward spammable gameplay over these knowledge & reactions so we are targeting a lot of durations/stock amounts with minimal price increases where it feels necessary. These are clearly a lot of small steps, as we did not want to do too many big changes from multiple angles all at once. | |||
| changes 1 = *{{nerf|Jar of Pickles: Price increased|$50|$100}} | |||
*{{nerf|Jar of Pickles: Duration reduced|8r|5}} | |||
| changes 1 levels = 1+ | |||
| changes 1 names = Jar of Pickles | |||
| changes 2 = *{{nerf|See Invisibility Potion: Can no longer target a number of towers that have no attacks}} | |||
| changes 2 levels = 3+ | |||
| changes 2 names = See Invisibility Potion | |||
| changes 3 = *{{nerf|Glue Trap: Now expires from the track after 4 rounds}} | |||
*{{nerf|Glue trap: Pierce reduced|300|100}} | |||
| changes 3 levels = 4+ | |||
| changes 3 names = Glue Trap | |||
| changes 4 = *Sharpening Stone: Now expires after 15 rounds (not implemented yet) | |||
| changes 4 levels = 5+ | |||
| changes 4 names = Sharpening Stone | |||
| changes 5 = *{{nerf|Blade Trap: Max stock reduced|5|3}} | |||
*{{nerf|Blade Trap: Price increased|$500|$650}} | |||
| changes 5 levels = 7+ | |||
| changes 5 names = Blade Trap | |||
| changes 6 = *{{nerf|Genie Bottle: Duration reduced|3r|2}} | |||
| changes 6 levels = 12+ | |||
| changes 6 names = Genie Bottle | |||
| changes 7 = *{{nerf|Rejuv Potion: Price increased|$1000|$2000}} | |||
| changes 7 levels = 11+ | |||
| changes 7 names = Rejuv Potion | |||
| changes 8 = *{{nerf|Blade Trap v2: No longer increases duration|9s|3s}} | |||
| changes 8 levels = 15+ | |||
| changes 8 names = Blade Trap | |||
}} | |||
== Bosses == | |||
=== [[Vortex (BTD6)|Vortex]] === | |||
{{BTD6 changes | |||
| version = 32.0 | |||
| quote = Vortex’s Stun radius has proved to be a little too small allowing for some cheesier strategies than intended, but instead of a flat increase at all tiers we have decide to trial a slight increase up throughout each tier. | |||
| changes = *{{nerf|Vortex Tier 2: Stun radius increased|60|65}} | |||
*{{nerf|Vortex Tier 3: Stun radius increased|60|70}} | |||
*{{nerf|Vortex Tier 4: Stun radius increased|60|75}} | |||
*{{nerf|Vortex Tier 5: Stun radius increased|60|80}} | |||
| names = Vortex | |||
}} | |||
== Video == | == Video == | ||
Revision as of 00:24, 2 January 2025
Version 32.0 is the third major update to Bloons TD 6 of 2022. This update introduced Contested Territory, the Master Builder Paragon for the Engineer Monkey, the map Quarry, and Voidora hero skin for Adora.
Additions
Template:BTD6 achievement list by introduced
Cosmetics
| Item | Category | Trophy Store? |
|---|---|---|
| Co-op ― Fullscreen Emotes | ||
| Co-op ― Text Emotes | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Profile Banners | ||
| Game & UI ― Profile Banners | ||
| Heroes ― Pets | ||
| Monkeys ― Flags |
Template:BTD6 team store item list by introduced
General changes
| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: fill this out later |
Towers
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| X-3-X MOAB Mauler |
|
| Tiers | Changes |
|---|---|
| X-1-X Enhanced Freeze |
|
| X-X-3 Cryo Cannon |
|
| Tiers | Changes |
|---|---|
| 4-2-0 Maim MOAB + Shrapnel Shot |
|
| 5-2-0 Cripple MOAB + Shrapnel Shot |
|
| X-3-X Bouncing Bullet |
|
| X-4-X Supply Drop |
|
| Tiers | Changes |
|---|---|
| 3-0-X Submerge and Support |
|
| 3-1-0 Submerge and Support + Barbed Darts |
|
| 3-2-0 Submerge and Support + Heat-tipped Darts |
|
| 5-0-X Energizer |
|
| 5-1-0 Energizer + Barbed Darts |
|
| 5-2-0 Energizer + Heat-tipped Darts |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| X-3-X Downdraft |
|
| Tiers | Changes |
|---|---|
| 0-1-1 Fireball + Intense Magic |
|
| 1-3-0 Dragon's Breath + Guided Magic |
|
| Tiers | Changes |
|---|---|
| X-X-5 Legend of the Night |
|
| Tiers | Changes |
|---|---|
| 0-3-X Druid of the Jungle |
|
| 1-3-0 Druid of the Jungle + Hard Thorns |
|
| 0-5-0 Spirit of the Forest |
|
| Tiers | Changes |
|---|---|
| 5-X-X Super Mines |
|
| Tiers | Changes |
|---|---|
| X-X-5 Monkeyopolis |
|
Heroes
| Levels | Changes |
|---|---|
| 20 |
|
| “ | Many of Geraldo's items are too strong for the required maintenance, Geraldo SHOULD be a top level hero, he is literally designed to be so as the most rewarding for your player knowledge and reaction to moment to moment gameplay, but too many items reward spammable gameplay over these knowledge & reactions so we are targeting a lot of durations/stock amounts with minimal price increases where it feels necessary. These are clearly a lot of small steps, as we did not want to do too many big changes from multiple angles all at once. — Update notes |
” |
| Levels | Changes |
|---|---|
| 1+ |
|
| 3+ |
|
| 4+ |
|
| 5+ |
|
| 7+ |
|
| 12+ |
|
| 11+ |
|
| 15+ |
|
Bosses
| “ | Vortex’s Stun radius has proved to be a little too small allowing for some cheesier strategies than intended, but instead of a flat increase at all tiers we have decide to trial a slight increase up throughout each tier. — Update notes |
” |
Vortex Tier 2: Stun radius increased ― 60 → 65
Vortex Tier 3: Stun radius increased ― 60 → 70
Vortex Tier 4: Stun radius increased ― 60 → 75
Vortex Tier 5: Stun radius increased ― 60 → 80
Video
External links
Official patch notes on Reddit