Update history:Bloons TD 6/Version 37.0: Difference between revisions

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| quote 1 = Reworking Grape Shot crosspathing as it gains far too much crosspath value by T2 but then is lacking in purpose at higher tiers, double shot will only work as one extra grape however Destroyer will now apply its full attack rate buff to the grapes and Flagship will equip aspects of Grape Shot on the mini planes.
| quote 1 = Reworking Grape Shot crosspathing as it gains far too much crosspath value by T2 but then is lacking in purpose at higher tiers, double shot will only work as one extra grape however Destroyer will now apply its full attack rate buff to the grapes and Flagship will equip aspects of Grape Shot on the mini planes.
| tiers 2 = 310,410,510
| tiers 2 = 310,410,510
| changes 2 = *{{buff|Destroyer: Grape attack rate increased|0.39s|0.195s}}
| changes 2 = *{{buff|Grape Shot: attack cooldown decreased|0.39s|0.195s}}
| tiers 3 = 410,510
| tiers 3 = 410,510
| changes 3 = *{{neutral|Aircraft Carrier planes radial attack now fires an arc of grapes instead of darts}}
| changes 3 = *{{neutral|Aircraft Carrier planes radial attack now fires an arc of grapes instead of darts}}
Line 167: Line 167:


=== [[Monkey Ace (BTD6)|Monkey Ace]] ===
=== [[Monkey Ace (BTD6)|Monkey Ace]] ===
{{BTD6 tower changes|quote=Spectre is shifting a little of the ceramic bonus around into basic all damage at the cost of reduced pierce, which should make up for lack of single target damage while also making the pierce crosspath more necessary when being used for cleanup focus.|version=37.0|tower=Monkey Ace|tiers 1=XX4|changes 1=*{{buff|Spectre Dart damage increased|3|4}}
{{BTD6 tower changes
*{{nerf|Spectre Dart ceramic bonus reduced|2|1}}
| quote = Spectre is shifting a little of the ceramic bonus around into basic all damage at the cost of reduced pierce, which should make up for lack of single target damage while also making the pierce crosspath more necessary when being used for cleanup focus.
*{{nerf|Spectre Dart pierce reduced|15|10}}
| version = 37.0
*{{buff|Spectre Bomb damage increased|2|3}}
| tower = Monkey Ace
*{{nerf|Spectre Bomb ceramic bonus reduced|4|3}}
| tiers 1 = XX4
*{{nerf|Spectre Bomb pierce reduced|30|20}}|tiers 2=002|changes 2=*{{buff|Upgrading to Centered Path no longer refreshes the cooldown on the special toggle|fix=y}}}}
| changes 1 = *{{buff|Dart: damage increased|3|4}}
*{{nerf|Dart: ceramic bonus reduced|+2|+1}}
*{{nerf|Dart: pierce reduced|15|10}}
*{{buff|Bomb: damage increased|2|3}}
*{{nerf|Bomb: ceramic bonus reduced|+4|+3}}
*{{nerf|Bomb: pierce reduced|30|20}}
| quote 1 = Spectre is shifting a little of the ceramic bonus around into basic all damage at the cost of reduced pierce, which should make up for lack of single target damage while also making the pierce crosspath more necessary when being used for cleanup focus.
| tiers 2 = xx2
| changes 2 = *{{buff|Upgrading to Centered Path no longer refreshes the cooldown on the special toggle|fix=y}}
| quote 1 tiers = xx4
}}


=== [[Heli Pilot (BTD6)|Heli Pilot]] ===
=== [[Heli Pilot (BTD6)|Heli Pilot]] ===
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| tower = Heli Pilot
| tower = Heli Pilot
| tiers 1 = 302,402,502
| tiers 1 = 302,402,502
| changes 1 = *{{buff|Razor Rotors will now benefit from the faster firing crosspath}}
| changes 1 = *{{buff|Razor Rotors: now benefits from the faster firing crosspath|0.75s|0.4s}}
| quote 1 = Even with the map-range advantage, rotors are weak compared to any other constant AoE circle like this.
| tiers 2 = 3XX,4XX,5XX
| tiers 2 = 3XX,4XX,5XX
| changes 2 = *{{buff|Razor Rotors cooldown rate increased|0.75|0.5}}
| changes 2 = *{{buff|Razor Rotors: attack cooldown reduced|0.75s|0.5s}}
| quote 2 = Chinook feels like it’s near a place we are happy with now, however we want another tiny nudge on cost while keeping cash generation value the same.
| tiers 3 = X4X
| tiers 3 = X4X
| changes 3 = *{{nerf|Support Chinook supply crate cash generated reduced|$1650|$1550}}
| changes 3 = *{{nerf|Supply Crate: cash generated reduced|$1650|$1550}}
| quote 3 = Pushing some higher values on the last Comanche Commander changes as the missile attack is effectively such a small portion of the tower’s total damage late game.
| tiers 4 = X4X,X5X
| tiers 4 = X4X,X5X
| changes 4 = *{{nerf|Supply Crate: Max uses per round reduced|3|2}}
| changes 4 = *{{nerf|Supply Crate: Max uses per round reduced|3|2}}
Line 192: Line 205:
| changes 5 = *{{buff|Comanche mini's follow the target priority set on their main Heli}}
| changes 5 = *{{buff|Comanche mini's follow the target priority set on their main Heli}}
| tiers 6 = XX5
| tiers 6 = XX5
| changes 6 = *{{buff|Missile damage|7|15}}
| changes 6 = *{{buff|Missile: damage increased|7|15}}
*{{buff|Missile MOAB bonus|5|8}}
*{{buff|Missile: MOAB bonus increased|+5|+8}}
*{{buff|Comanche mini's missile damage|5|15}}
*{{buff|Comanche mini's missile: damage increased|5|15}}
*{{buff|Comanche mini's missile MOAB bonus|5|8}}
*{{buff|Comanche mini's missile: MOAB bonus increased|+5|+8}}
| quote 1 tiers = 3xx,4xx,5xx,302,402,502
| quote 2 tiers = x4x
| quote 3 tiers = xx5
}}
}}



Revision as of 03:31, 9 May 2025

Version 37.0
Artwork representing version 37.0
Release dates
Steam7 June 2023

Version 37.0 is the third major update to Bloons TD 6 of 2023. This update introduced the Magus Perfectus Paragon for Wizard Monkey, the map Erosion, the Jiangshi Sauda skin for Sauda, Least Cash and Least Tier Boss Events, and the 5th anniversary event.

Additions

Quest Category
Icon of Bloons TD 6 Birthday Party Bloons TD 6 Birthday Party Challenges
Icon of Blade Sauda Nowhere Blade Sauda Nowhere Tutorials
Icon of Patch's Cheap CHIMPS Challenge Patch's Cheap CHIMPS Challenge Challenges
Icon of Striken BAD Striken BAD Tutorials

Cosmetics

Template:BTD6 team store item list by introduced

General changes

  • New Party Time game theme event!
  • Nerf Bosses on spawn will now clear the map of all existing projectiles
  • Refactored how leaderboard scores are stored so that we could add Least Cash/Tiers ranking options for Boss Events
  • Highest Round profile stat renamed to Highest Round (All Time) & added in the new profile stat Highest Round (Current Version).
  • The 4 different Highest Round profile stats are now grouped together near the top of the profile stats page
  • Buff Freeplay budget scaling reduced slightly (same speed/hp, but number of Bloons added per round will increase at a slower rate)
  • Added a new Roundset with Income curve to be used by our events team; this customized income curve allows us more flexibility to make this roundset than would otherwise have been possible with existing roundset tools
  • Translated game into Thai
  • Changed Pop Count on summary screen to Damage Count and added actual Pop Count
  • Paragon art state changes moved from 22/42/62/82 to 20/40/60/80
  • Nerf Stairs in the top corners on Resort are now placement blockers
  • Added a ‘Play Again’ button to the victory screen for quests
  • Added a ‘Disable Dialogue’ checkmark for some quests after beating them
  • Game hints are now hidden during Quests
  • Story Quests now sort to the top of the quest list & completed Story Quests sort to the bottom

Towers

Tiers Changes
Paragon
  • Nerf Glaive Dominus anti-MOAB glaives knockback amount reduced ― 3 → 1
MOAB Assassin fills a useful role of a pure long cooldown ‘single target assassination’ in the game, but when compared to something like First Strike it feels a little lacking that it is unable to carry damage through MOAB Layers
— Update notes
Tiers Changes
Blade Shooter has always struggled to find much value without MK or as a step to Maelstrom, so to give it build value on its own we feel like this should be a part of the base value on the upgrade.
— Update notes
Tiers Changes
Lowest tiers of ice monkey are far too effective for their cost against ceramics, with this scaling well all the way to round 100, we feel like ice duration against ceramics needs to be reduced to counter this but for now this reduction will only apply until T3.
— Update notes
Tiers Changes
The Bloon Solver’s rework has been very popular, however, we’d like to have a better lead up into the new mechanics by introducing this earlier at the tier 4 now.
— Update notes
Tiers Changes
This will allow Cripple MOAB to take out regular MOAB layers in one shot until round 100; for such a slow attacking single target tower we feel this will help top path flex, even if mostly for show.
— Update notes
Tiers Changes
Reworking Grape Shot crosspathing as it gains far too much crosspath value by T2 but then is lacking in purpose at higher tiers, double shot will only work as one extra grape however Destroyer will now apply its full attack rate buff to the grapes and Flagship will equip aspects of Grape Shot on the mini planes.
— Update notes
Tiers Changes
Paragon
  • Buff Resolved an issue where Navarch’s attack rate buff would not apply to Doomship in some cases depending on build order (bug fix)
Spectre is shifting a little of the ceramic bonus around into basic all damage at the cost of reduced pierce, which should make up for lack of single target damage while also making the pierce crosspath more necessary when being used for cleanup focus.
— Update notes
Tiers Changes
Even with the map-range advantage, rotors are weak compared to any other constant AoE circle like this.
— Update notes
Tiers Changes
X-4-X Support Chinook
  • Buff Upgrade cost reduced ― $10,500 → $9,500
Tiers Changes
X-X-3 Signal Flare
  • Nerf Upgrade cost increased ― $700 → $800
X-X-4 Shattering Shells
  • Buff Upgrade cost reduced ― $11,000 → $10,900
Tiers Changes
Tiers Changes
Paragon
  • Buff Ascended Shadow now grants global camo detection instead of stripping camo from Bloons with every attack
    • Note: Buff since towers with bonus Camo damage can continue performing them
  • Buff Ascended Shadow main attack gains bonus to camo +6
  • Buff Ascended Shadow Flash Bomb Explosion gains bonus to camo +20
  • Buff Ascended Shadow Flash Bomb Shurikens gains bonus to camo +16
  • Buff Ascended Shadow Sticky Bomb Projectile gains bonus to camo +3200
  • Buff Ascended Shadow Sticky Bomb Explosion gains bonus to camo +700
  • Buff Ascended Shadow now deals 25% damage to all non-Boss MOABs that spawn
Tiers Changes
Tiers Changes
Tiers Changes
Tiers Changes
Tiers Changes
Tiers Changes
Paragon
  • Buff Resolved an issue where the Paragon’s permanent speed boost per round would not load until the end of the first round played after loading a save (bug fix)
  • Buff Engineer Paragon should no longer throw sentries into the middle of the map due to techbots (bug fix)
Tiers Changes
5-X-X Megalodon
  • Buff Upgrade cost reduced ― $55,000 → $45,000

Heroes

Removing the stacking aspect of Gwendolin’s burn damage over time, but increasing the damage as she levels up so that it actually scales up in power now.
— Update notes
Levels Changes
6+
  • Nerf Lv6+ Gwendolin's main attack DoT no longer stacks
6+
  • Buff  Gwendonlin main attack DoT damage increased ― 1 → 2
9
  • Buff  Gwendonlin main attack DoT damage increased ― 1 → 4
10+
  • Buff Gwendonlin main attack DoT damage now increases by 1 per additional level
Levels Changes
10+
  • Buff Resolved an issue where Obyn’s Wall of Trees when placed on an intersection looping back around on itself would not be able to hit the children of any targets that passed over it (bug fix)
While they are complicated individuals, Adora can now fully appreciate the sacrifice of the newest Monkeys in the struggle against the Bloons.
— Update notes
Levels Changes
7+
  • Buff Blood Sacrifice can now be used on Beast Handlers
Psi’s stalling out of the end of round is an odd mix of useful / annoying / out of control, so we are for now capping this to a 3 seconds of overtime stalling. Psi’s Psychic Blast ability also has weirdly low pierce for a long cooldown ability with no damage, we are increasing the base pierce greatly but it no longer increases in pierce at Lv7 since the extra pulse brings more pierce anyway.
— Update notes
Levels Changes
1+
  • Neutral If no Bloons are left unpopped on screen aside from ones Psi is currently holding & destroying, these Bloons will be destroyed after a maximum of 3 seconds
    • Note: Big nerf for strategies that involve stalling
3-6
  • Buff Psychic Blast pierce increased ― 50 → 200
7+
  • Buff Psychic Blast pierce increased ― 100 → 200

Bosses

  • Buff All Lych Soul variations can now be stunned/slowed by paragon tier upgrades

Release Descriptions

App Store / Google Play

Bloons TD 6 Anniversary Update!

• Wizard Monkey Paragon: Magus Perfectus

• New Sauda Skin: Jiangshi Sauda

• New Quests, including Birthday Party with special anniversary banner only available for a limited time

Video

Official patch notes on Reddit