Update history:Bloons TD 6/Version 32.1: Difference between revisions
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Overclockbtd (talk | contribs) done |
updated to the new format and fixed broken cargo stores |
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==== [[Ice Monkey (BTD6)|Ice Monkey]] ==== | ==== [[Ice Monkey (BTD6)|Ice Monkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes/new | ||
| version = 32.1 | | version = 32.1 | ||
| tower = Ice Monkey | | tower = Ice Monkey | ||
| tiers | | changes 1 tiers = 150 | ||
| changes 1 = *{{nerf|Absolute Zero ability no longer applies an excessively strong permafrost effect|75%|25%|note=250 unaffected and retain 75% slowdown|fix=y}} | | changes 1 = *{{nerf|Absolute Zero ability no longer applies an excessively strong permafrost effect|75%|25%|note=250 unaffected and retain 75% slowdown|fix=y}} | ||
}} | }} | ||
==== [[Engineer Monkey (BTD6)|Engineer Monkey]] ==== | ==== [[Engineer Monkey (BTD6)|Engineer Monkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes/new | ||
| version = 32.1 | | version = 32.1 | ||
| tower = Monkey | | tower = Engineer Monkey | ||
| tiers | | changes 1 tiers = 032;042;052 | ||
| changes 1 = *{{nerf| | | changes 1 = *{{nerf|Foam slow effect no longer stacks on a single target|fix=y}} | ||
| tiers | | changes 2 tiers = x5x | ||
| changes 2 = *{{nerf| | | changes 2 = *{{nerf|Ability: now limited to 3 uses per round}} | ||
| paragon changes = *{{change|Resolved an issue where the Master Builder’s Sentry ability would not snap placement to your next tap on mobile|fix=y}} | | paragon changes = *{{change|Resolved an issue where the Master Builder’s Sentry ability would not snap placement to your next tap on mobile|fix=y}} | ||
}} | }} | ||
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=== [[Boss Bloon Event]] === | === [[Boss Bloon Event]] === | ||
{{Research|What damage type changes?}} | |||
{{BTD6 changes | {{BTD6 changes | ||
| version = 32.1 | | version = 32.1 | ||
| changes = *{{fix|Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free}} | | changes = *{{fix|Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free}} | ||
| names = Boss Bloon Event | | names = Boss Bloon Event | ||
}} | |||
* Resolved a number of incorrect damage type issues | * Resolved a number of incorrect damage type issues | ||
Revision as of 04:45, 24 August 2025
Version 32.1 is the first minor update to version 32.0. It features bug fixes and crash fixes.
Fixes
- Resolved a number of issues with Contested Territory ticket assignment and generation
- Resolved an issue where Teams Roster page was not showing player point earnings
- Resolved an error when attempting to re-capture a tile with no surrounding tiles in CT
- Updated UI around member removal / promotions on team pages
- Resolved a rare crash on rejecting a team invite
- Resolved UI alignment issues on certain screen resolutions around CT
- A number of optimizations & fixes made to team messages
- Prevented some team browser errors from popping up multiple times in a row
- My Teams button should now read "Teams" if not in a team
- Resolved an issue where CT Teammate's score was not loaded correctly when restarting/checkpoint loading a point before their score was set
- "Tile Degraded" should no longer show when a teammate sets a better score on a tile in CT
- Resolved an issue where "Team mate set better score" would show in the background behind victory screen in CT
- Resolved an issue with selecting more than 4 relics in CT
- Resolved an issue preventing Quick Join teams from working correctly
- Resolved a game crash that could occur when exiting from CT
- Resolved an issue where full teams would still display at the top of the team browser list
- Closed Teams are now called “invite only teams”
- Resolved some pixel line errors that could occur on team emblems on certain resolutions
- Resolved a number of leaderboard load issues
- Resolved a number of issues with Team Browser filter search results
Misc.
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Resolved an issue where Ice towers buffed by the Camo Flogged Relic would not freeze camo bloons (bug fix)
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: What damage type changes? |
- Resolved an issue with Boss checkpoint costs being pulled down causing T5 boss checkpoint to be free (bug fix)
- Resolved a number of incorrect damage type issues
- Resolved art issues with the x3x Druid vine attack
- Fixed a number of locs issues
- Resolved a number of edge cases crashes related to UI / HUD updates
- Resolved a number of ‘missing background’ scenarios
External links
Official patch notes on Reddit