Update history:Bloons TD 6/Version 36.0
Version 36.0 is the second major update to Bloons TD 6 of 2023. This update introduced the new tower Beast Handler, the map Polyphemus, Quests, and new achievements.
Additions
| Quest | Category |
|---|---|
| Tutorials | |
| Challenges | |
| Tales |
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Cosmetics
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― MOAB Skins | ||
| Game & UI ― Profile Banners | ||
| Monkeys ― Pets | ||
| Monkeys ― Projectiles |
Template:BTD6 team store item list by introduced
General changes
UI
| “ | We apologize to the players who were comfortable with the “buttonized” target priorities, but many players were confused by that implementation, so we’re hoping this is a better, clearer UI for all. | ” |
- Reworked towers with secondary attack target options to use a smaller icon for this target that is no longer linked to the target priority display.
Bug Fixes
- Resolved an issue with damage bonuses to ‘stunned targets’ where the bonus was not always being applied correctly to targets that were stunned again before their previous stun expired
- Resolved a number of cases of UI not fitting correctly in some resolutions
- Resolved a softlock that could occur canceling request to join a team and reapplying to the same team
- Resolved sparkle effect not playing on Instamonkey Black borders when viewed through the in game Powers menu
- Resolved some issues with some textures loading with low resolutions
- Made a number of corrections to tower descriptions
- Resolved an issue where certain pets could move under raised terrain and become hidden
- Resolved a game crash that could occur when you select a tower and then quickly perform a tap-hold-drag action.
- Resolved an issue with UI breaking after attempting to create a team without enough monkey money
- Added some tap feedback to buttons which did not give feedback
- A number of localization fixes
- Resolved an issue that could prevent claiming prime gaming rewards
- Resolved an issue with Odyssey extreme overlay being cropped on wide devices
- Added an audio prompt when players join co-op lobbies
Resolved an issue that could prevent paragons from sacrificing their T5 towers (bug fix)
Resolved an issue with placement behind the water tower on Middle of the Road (bug fix)
Event bug fixes
- Resolved an issue with Boss Checkpoints not being offered if taking 20 rounds to lose to a boss (bug fix)
- Resolved an issue with Boss co-op lobbies not respecting main boss menu ranked checkbox option (bug fix)
- Resolved an issue that could allow guest accounts to load into co-op event lobbies (bug fix)
Resolved an issue with Bosses scaling their health both from Boss & MOAB multipliers (bug fix)
Added Retry Last Round functionality to co-op Boss events
- Resolved a number of Boss HP scaling inconsistencies (bug fix)
- Resolved an issue where T5 bosses would defeat the player earlier than intended (bug fix)
- Corrected the format of CT Time Attack score display (bug fix)
Resolved an issue where CT Team tickets may not refresh as often as they should (bug fix)
Flagged accounts will now restore their captured CT tiles to the previous owner
- Resolved an issue that could prevent some Teams from appearing when searched (bug fix)
- Resolved an issue that could prevent players from accepting an invite to a team (bug fix)
Towers
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Heroes
| “ | Adora skyrocketed in value with her fortification changes and this has been great, but the initial fort bonus she gains doesn't feel like it needs to immediately start at +2 given her base damage of only 1 — Update notes |
” |
| Levels | Changes |
|---|---|
| 9–12 |
|
| 13–18 |
|
| 19+ |
|
| “ | Geraldo has a lot of items that are still undervalued compared to others while Pickles appears to stand far above the rest as the downside for the power increase isn’t quite enough. We’re pulling more of these lower & higher items closer in to the middle — Update notes |
” |
| Item | Changes |
|---|---|
| Stack of Old Nails |
|
| Jar of Pickles |
|
| Tube of Amaz-o-Glue |
|
| Fertilizer |
|
| Pet Rabbit |
|
| “ | The Spike Traps on Dark Dungeons weren’t intended to have a stun element and having this has scaled them through the game more effectively than intended, this has caused some balance implications so we are reducing the duration of the stun significantly. We also wanted to try out a few tweaks to the secret statue, allowing v2 to 1shot super ceramics, and v3 to 1shot fortified super ceramics along with a slight projectile speed increase on each upgrade. — Update notes |
” |
Spike Traps stun lifespan reduced ― 6s → 1s
Dungeon Statue ball v2 projectile speed ― 24 → 30
Dungeon Statue ball v2 damage ― 50 → 100
Dungeon Statue ball v2 moab bonus ― 200 → 150
Dungeon Statue ball v2 cost ― $150,000 → $100,000
Dungeon Statue ball v3 projectile speed ― 24 → 36
Dungeon Statue ball v2 damage ― 100 → 150
Dungeon Statue ball v3 moab bonus ― 400 → 350
Dungeon Statue ball v3 cost ― $300,000 → $200,000
Release descriptions
App Store / Google Play
| “ | Awesome New Tower Update!
• The Beast Handler commands powerful land, water and air beasts to help you fight against the Bloons. • Quests. Go on fun and challenging quests and learn about some Monkey personalities! • New Intermediate map, Polyphemus. • Trophy store items, quality of life improvements, balance changes and much more! |
” |