Shortcut: UH:Wizard Monkey (BTD6)

Update history:Wizard Monkey (BTD6)

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This is a list of changes to the Wizard Monkey in Bloons TD 6 post-release.

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Tiers Changes
3-X-X Arcane Mastery
4-X-X Arcane Spike
  • Buff Pierce increased ― 2 → 6
    • Stacks with Intense Magic: 7 → 11
5-X-X Archmage
  • Buff Pierce increased ― 2 → 10
    • Stacks with Intense Magic: 7 → 15
X-2-X Wall of Fire and further upgrades
  • Neutral Wall of Fire: Can no longer deploy outside its range (bug fix)
  • Nerf Wall of Fire: Pierce reduced ― ∞ → 20
X-5-X Wizard Lord Phoenix
  • Buff Lava Phoenix fireball: Projectile count increased ― 4 → 8
  • Buff Lava Phoenix fireball: Projectile radius increased ― 5 units → 15 units
  • Buff Lava Phoenix fireball: Pierce increased ― 300 → 500 (undocumented)
  • Buff Lava Phoenix breath: Projectile speed increased ― 400 → 450
Tiers Changes
X-2-X Wall of Fire
  • Nerf Upgrade cost increased ― $1,100 → $1,300
1-2-0 Wall of Fire + Guided Magic
2-2-0 Arcane Blast + Wall of Fire
3-2-0 Arcane Mastery + Wall of Fire
4-2-0 Arcane Spike + Wall of Fire
5-2-0 Archmage + Wall of Fire
  • Buff Wall of Fire: Now ignores walls
X-5-X Wizard Lord Phoenix
  • Buff WLP flame: Damage increased by 4x ― 5 → 20
  • Buff WLP meteor: Damage increased by 10x ― 5 → 50
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  • Buff Undead Bloon generation: Count range per spawn increased ― 1-2 → 1-4
X-X-5 Prince of Darkness
  • Buff Undead MOAB: Damage increased ― 20 → 40
  • Buff Undead BFB: Damage increased ― 20 → 100
Tiers Changes
X-5-X Wizard Lord Phoenix
  • Buff Dragon's breath: pierce increased by 38
  • Buff Lava Phoenix dragon's breath: pierce increased by 38
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $550 → $450
X-2-X Wall of Fire and further upgrades
  • Buff Wall of Fire: can now pop Purple Bloons while buffed by an MIB (bug fix)
X-3-X Dragon's Breath
  • Buff Upgrade cost reduced ― $3,600 → $3,000
X-4-X Summon Phoenix
  • Buff Upgrade cost reduced ― $5,000 → $4,000
X-5-X Wizard Lord Phoenix
  • Buff Upgrade cost reduced ― $80,000 → $60,000
Tiers Changes
X-2-X Wall of Fire
  • Buff Upgrade cost reduced ― $1,300 → $900
X-2-X Wall of Fire and further upgrades
  • Nerf Wall of Fire: No longer deals damage faster than normal (bug fix)
X-3-X Dragon's Breath and further upgrades
  • Buff Wall of Fire: Deploy cooldown reduced ― 5.5s → 4.5s
X-4-X Summon Phoenix
  • Buff Phoenix: Damage increased ― 1 → 2
Tiers Changes
5-X-X Archmage
X-3-X Dragon's Breath and further upgrades
  • Buff Dragon's Breath: now applies damage over time that deals 1 fire-type damage per 1.5 seconds for 3 seconds
Tiers Changes
X-4-X Summon Phoenix
  • "Wizard’s Phoenix should no longer stop attacking when villages are placed within its radius" (bug fix)
X-5-X Wizard Lord Phoenix
  • Buff Now has a permanent regular Phoenix while the ability is not active
X-X-4 Necromancer: Unpopped Army
  • Buff Upgrade cost reduced ― $3,500 → $2,800
  • "Necromancer has had some performance improvements"
X-X-5 Prince of Darkness
  • Buff Range increased ― 40 → 80
  • Buff Now applies a buff to all Wizard Monkeys upgraded to Necromancer or Prince of Darkness (including itself) that increases Undead Bloon damage by 1 and lifespan by 50%
Tiers Changes
X-1-X Fireball and further upgrades
  • Nerf Fireball: explosion can no longer hit Camo Bloons without Camo detection (bug fix)
X-4-X Summon Phoenix
X-5-X Wizard Lord Phoenix
  • Buff Phoenix damage increased by 1
    • Note: Does not apply to Lava Phoenix
  • Buff Phoenix projectile speed increased by 100 units/s
X-5-X Wizard Lord Phoenix
  • Buff Lava Phoenix breath projectile speed increased by 100 units/s
Tiers Changes
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  • Buff Undead Bloon: damage increased ― 1 → 2
Tiers Changes
4-X-X Arcane Spike
  • Change Description changed ― "Magic does extra damage to MOAB-Class Bloons." → "Magic does huge damage to most bloon types."
Tiers Changes
X-X-5 Prince of Darkness
  • "Prince of Darkness should now only show buff icons to other Necromancers"
  • Change Description changed ― "Reanimate even more powerful Bloon servants to obliterate the enemy." → "Reanimates more powerful Bloon servants to obliterate the enemy, plus enhances the undead Bloons of all other Necromancers."
Tiers Changes
X-2-X Wall of Fire and further upgrades
  • Change Changed the visual effects of Wall of Fire
X-3-X Dragon's Breath and further upgrades
5-X-X Archmage
  • Change Changed the visual effects of Dragon's Breath
X-4-X Summon Phoenix and further upgrades
  • Change Changed the visual effects of the Phoenix's fire breath
X-5-X Wizard Lord Phoenix
  • Nerf Lava Phoenix: Activating the ability now permanently disables the regular Phoenix (bug)
  • Buff No longer counts as two towers (bug fix)
X-X-5 Prince of Darkness
  • Change No longer rotates when attacking (bug fix)
Tiers Changes
X-5-X Wizard Lord Phoenix
  • Buff Lava Phoenix: No longer removes the regular Phoenix when active
    • Note: This indirectly resolves a bug from 17.0 where the regular Phoenix would permanently disappear after using the ability
  • "Resolved a rare crash upgrading Wizard to x5x"
Tiers Changes
X-2-0 Wall of Fire and further upgrades
  • Nerf Wall of Fire: pierce reduced ― 20 → 15
1-2-0 Wall of Fire + Guided Magic and further upgrades
  • Buff Now uses tower targeting priority to guide the Wall of Fire
0-2-1 Wall of Fire + Intense Magic
0-3-1 Dragon's Breath + Intense Magic
0-4-1 Summon Phoenix + Intense Magic
0-5-1 Wizard Lord Phoenix + Intense Magic
  • Neutral Intense Magic now grants +5 pierce to Wall of Fire
    • Note: Wall of Fire remains at 20 pierce
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  • Buff Necromancer Wizards now each have their own personal ‘graveyard’ of 500 capacity rather than 1 shared pool of 2000
  • Buff Necromancer Wizards will now be able to retain any Bloons in their graveyard for 1 extra round before expiring
  • Buff Necromancer Wizard’s Zombie lifespan increased ― 8s → 10s
  • Buff Necromancer Wizard’s Zombie spawn rate is increased by a flat 10% for every 100 Bloons in the grave reaching a maximum of double attack speed at 500 capacity
  • Buff Necromancer Wizards will display their current graveyard size above their portrait next to their pop count
    • Note: Any Bloons popped within the Shimmer radius of a Necromancer can be absorbed into that graveyard, but 1 pop will not fill more than 1 graveyard
X-X-5 Prince of Darkness
  • Buff Prince of Darkness Graveyard Capacity increased to 2000
  • Nerf Prince of Darkness no longer increases zombie count via pops on Sandbox Mode and then returning to a certain game (bug fix)
Tiers Changes
4-X-X Arcane Spike
  • Nerf Upgrade cost increased ― $10,000 → $10,900
Second and third path upgrades get some fine tuning for more internal consistency. We want to make slow tweaks here to bring them into better balance
— Update notes
Tiers Changes
0-3-1 Dragon's Breath + Intense Magic
0-4-1 Summon Phoenix + Intense Magic
5-0-1 Archmage + Intense Magic
  • Buff Intense Magic now grants +2 pierce to Dragon's Breath ― 4 → 6
X-4-X Summon Phoenix
X-5-X Wizard Lord Phoenix
  • Buff Phoenix: summon states now save between games
0-5-1 Wizard Lord Phoenix + Intense Magic
  • Buff Dragon's Breath: pierce increased ― 50 → 52
X-X-3 Shimmer
  • Buff Upgrade cost reduced ― $1,800 → $1,700
Though it was never a goal for the base tower to be great, given the additional purple weakness since BTD5 and how poorly it currently performs we feel it deserves to take rank as the cheapest magic tower along with a small buff. Dragon’s Breath crosspathing has also been finished up along with a considerable boost to scale Dragon’s Breath up against Ceramics. Finally, Unpopped Army changes are also here! We wanted to cover all of the usability issues with this upgrade while also powering it up and expanding more on the mechanic that makes it so unique. We hope this will be enough to make Wizard very useful in a number of ways, but will be keeping a watchful eye on how it plays out.
— Update notes
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $450 → $400
  • Buff Pierce increased ― 2 → 3
0-3-0 Dragon's Breath
  • Buff Dragon's Breath: attack gains bonus damage to ceramic +1
1-3-0 Dragon's Breath + Guided Magic
  • Buff Dragon's Breath: lifespan increased ― 0.4s → 0.8s
0-4-0 Summon Phoenix
  • Buff Summon Phoenix projectile radius increased ― 5 → 6
  • Buff Summon Phoenix damage increased ― 3 → 4
  • Buff Summon Phoenix pierce increased ― 5 → 6
  • Buff Summon Phoenix projectile speed increased ― 300 → 350
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  • Buff Unpopped Army now gains a bonus to graveyard after round 81 (about +10 per pop)
    • Note: To make up for the total decrease in child Bloons that are created from Super Ceramics
  • Buff Unpopped Army targeting has been reworked to function in a smarter way, summoning Zombie Bloons further back to avoid them spawning behind Bloons, and also on multi-lane tracks targeting the lanes that are likely to leak sooner
  • Buff Unpopped Army now enhances the power of all of it’s attacks by 1 for every 200 souls in it’s Graveyard. This can stack up to 10 times for Prince of Darkness
X-X-5 Prince of Darkness
  • Buff Prince of Darkness max Graveyard capacity increased ― 2000 → 3000
Some changes have been made to wall of fire to improve race balance in particular
— Update notes
Tiers Changes
X-2-X Wall of Fire
  • Nerf Wall of Fire: Attack begins on cooldown when the upgrade is purchased
X-2-X Wall of Fire and further upgrades
  • Nerf Wall of Fire: Now saves the time remaining on its attack cooldown
  • Nerf Wall of Fire: Now removed when the tower is sold
Despite ranking low overall, Wizard Lord Phoenix has dodged balance changes because of its extremely popular place as a challenge tower. With the rise of other towers in challenges, we’ve decided to start off buffing it based on its own merits in general gameplay. We’ve also added some previously intended minor changes to Prince of Darkness which were held back due to bugs that have now been resolved.
— Update notes
Tiers Changes
X-3-X Dragon's Breath
X-4-X Summon Phoenix
  • Buff Fireball: damage increased ― 1 → 3
X-3-X Dragon's Breath and further upgrades
  • Buff Fireball: radius increased ― 10 → 14
X-5-X Wizard Lord Phoenix
  • Buff Upgrade cost reduced ― $60,000 → $54,000
  • Buff Fireball: damage increased ― 1 → 9
  • Buff Dragon's Breath: damage increased ― 1 → 2
X-X-5 Prince of Darkness
  • Buff Pops retained in graveyard increased ― 2 rounds → 3 rounds
  • Nerf Grave required for damage stacks increased ― 200 → 300
Wall of Fire has been reworked in order to cut down on cases of frustrating randomness as well as the initial cooldown on the attack being reduced. Additionally at the highest tier all fire attacks will be further enhanced in damage
— Update notes
Tiers Changes
X-2-X Wall of Fire and further upgrades
  • Buff Wall of Fire: initial cooldown reduced ― 5.5s → 1s
  • Neutral Wall of Fire: now targets closest point on the track by default instead of randomly within range
X-5-X Wizard Lord Phoenix
  • Buff Fireball: damage increased ― 9 → 27
  • Buff Wall of Fire: damage increased ― 1 → 3
  • Buff Dragon's Breath: damage increased ― 2 → 6
In order to allow for more strategic use of the birdy, Summoned Phoenix[sic] will now follow the set target priority.
— Update notes
Tiers Changes
X-4-X Summon Phoenix
X-5-X Wizard Lord Phoenix
  • Buff Phoenix breath attack: Now uses the Wizard Monkey's current targeting option (instead of always targeting Close)
X-5-X Wizard Lord Phoenix
  • Buff Lava Phoenix breath attack: Now uses the Wizard Monkey's current targeting option (instead of always targeting Close)
Some general buffs have been made to Wizard’s abilities to give it a small boost. Prince of Darkness has been performing extremely well after all its buffs and this is nice after it underperformed for so long, but the round 81 change to counter reduced Bloon Children with bonus Graveyard per pop has made it sustain high levels of graveyard too easily, this bonus has been lowered a little.
— Update notes
Tiers Changes
X-4-X Summon Phoenix
  • Buff Summon Phoenix: Ability cooldown reduced ― 60s → 45s
X-4-X Summon Phoenix
X-5-X Wizard Lord Phoenix
  • Buff Phoenix: Damage increased ― 4 → 5
    • Note: Does not apply to Lava Phoenix
  • Buff Phoenix: Pierce increased ― 6 → 10
    • Note: Does not apply to Lava Phoenix
X-5-X Wizard Lord Phoenix
  • Buff Summon Phoenix: Ability cooldown reduced ― 50s → 45s
  • Buff Flaming Ball: Travel range increased ― 180 → 250
X-X-2 Monkey Sense and all crosspaths
X-X-3 Shimmer and further upgrades
  • Buff Camo Prioritization filter added
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  • Nerf Graveyard: Bonus grave after r80 reduced ― 7-13 → 7-10
As Wall of Fire still stands out too much for a Tier 2 upgrade, it is seeing a nerf with some power being shifted further up to the T3 instead. In contrast, Fireball continues to underwhelm, so is seeing an initial buff plus a larger buff at T3.
— Update notes
Tiers Changes
X-1-X Fireball and all crosspaths
X-2-X Wall of Fire and all crosspaths
X-3-X Dragon's Breath and further upgrades
  • Buff Fireball: Attack cooldown reduced ― 3s → 2.2s
X-2-X Wall of Fire and all crosspaths
  • Nerf Wall of Fire pierce refresh rate reduced ― 0.1s → 0.15s
    • Note: Dragon's Breath and above unchanged
0-2-1 Wall of Fire + Intense Magic and further upgrades
  • Nerf WoF: Pierce bonus reduced ― +5 → +4
X-3-X Dragon's Breath
X-4-X Summon Phoenix
  • Buff Fireball: Damage increased ― 3 → 9
X-5-X Wizard Lord Phoenix
  • Buff Permanent Phoenix: Should no longer sometimes not take external buffs depending on build order (bug fix)
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $400 → $375
4-X-X Arcane Spike
  • Buff Upgrade cost reduced ― $10,900 → $10,000
X-2-X Wall of Fire
  • Nerf Upgrade cost increased ― $900 → $950
X-X-3 Shimmer
X-X-4 Necromancer: Unpopped Army
  • Buff Range increased ― 40 → 60
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  • Nerf Zombie Bloon: Travel distance reduced ― 250 → 175
1-0-4 Necromancer: Unpopped Army + Guided Magic and further upgrades
  • Neutral Guided Magic now increases Zombie Bloon travel distance ― 175 → 250
    • Note: Matches travel distance without this crosspath in previous versions
X-X-5 Prince of Darkness
  • Nerf Range reduced ― 80 → 60
  • Nerf Zombie MOAB: Travel distance reduced ― 300 → 225
  • Nerf Zombie BFB: Travel distance reduced ― 200 → 150
1-0-5 Prince of Darkness + Guided Magic
2-0-5 Prince of Darkness + Arcane Blast
  • Neutral Guided Magic now increases Zombie MOAB travel distance ― 225 → 300
    • Note: Matches travel distance without this crosspath in previous versions
  • Buff Guided Magic now increases Zombie BFB travel distance ― 200 → 225
Arcane Blast's benefit to the base tower is quite small for the price and also doesn't carry on well as a crosspath to the other T3s since they add new attacks instead of buffing the base attack, the price has been reduced to add a little more value here along with more MOAB damage at the T5 to give it a little more value over Arcane Spikes. As we somewhat expected the last Prince of Darkness rework didn’t end up really nerfing it so much, so we are now following up with a small price nerf.
— Update notes
Tiers Changes
2-X-X Arcane Blast
  • Buff Upgrade cost reduced ― $600 → $450
5-X-X Archmage
  • Buff Bonus damage to MOAB-class increased ― +17 → +19
0-4-2 Summon Phoenix + Monkey Sense
0-5-2 Wizard Lord Phoenix + Monkey Sense
  • Buff Phoenix should now correctly interact with camo prio with Monkey Sense crosspath (bug fix)
X-X-5 Prince of Darkness
  • Nerf Upgrade cost increased ― $24,000 → $26,500
Tiers Changes
X-1-X Fireball and further upgrades
  • Buff Fireball: no longer has single-layer damage (undocumented)
X-2-X Wall of Fire and further upgrades
  • Buff Wall of Fire: no longer has single-layer damage (undocumented)
X-3-X Dragon's Breath and further upgrades
5-X-X Archmage
  • Buff Dragon's Breath: no longer has single-layer damage (undocumented)
Polishing some crosspaths, 130 Dragons Breath is the only crosspath for Guided Magic that doesn't yet attack through walls, and 011 Fireball also does not benefit from having the pierce crosspath
— Update notes
Tiers Changes
0-1-1 Fireball + Intense Magic and further upgrades
  • Buff Fireball: pierce increased ― 15 → 20
1-3-0 Dragon's Breath + Guided Magic and further upgrades
5-X-X Archmage
  • Buff Dragon's Breath: projectile now ignores walls
Wall of Fire’s exceptional T2 power needs to be moved around for improved crosspathing, along with a slight nerf to Phoenix as it is currently performing too well, and both of these upgrades are shifting some of their power into Dragon’s Breath so it can stand out as more than just a buff to WoF & a stepping stone to Phoenix. Shimmer is prone to missing a lot of camo Bloons due to the low attack rate, we do want it to be slower than other decamos to account for the larger radius and better T5 so we are making the radius benefit more noticable and lowering price
— Update notes
Tiers Changes
X-2-X Wall of Fire
  • Nerf Wall of Fire pierce per tic reduced ― 15 → 10
  • Nerf Wall of Fire damage tick rate reduced ― 0.1s → 0.15s
    • Note: Dragon's Breath unchanged
  • Nerf Wall of Fire wall spawn rate reduced ― 5.5s → 6.5s
1-2-0 Wall of Fire + Guided Magic and further upgrades
  • Buff Wall of Fire duration increased ― 4.5s → 5.5s
  • Neutral Wall of Fire no longer auto-targets but gains a target marker (like Cleansing Foam Engineer)
0-2-1 Wall of Fire + Intense Magic and further upgrades
  • Nerf Wall of Fire pierce per tic reduced ― 19 → 15
X-3-X Dragon's Breath
X-4-X Summon Phoenix
5-X-X Archmage
  • Buff Dragon's Breath base damage increased ― 1 → 2
X-3-X Dragon's Breath and further upgrades
  • Buff Dragon's Breath WoF pierce per tic increased ― 15 → 20
0-3-1 Dragon's Breath + Intense Magic and further upgrades
  • Buff Dragon's Breath WoF pierce per tick increased ― 19 → 25 (undocumented)
X-4-X Summon Phoenix
  • Nerf Upgrade cost increased ― $4,000 → $4,500
X-4-X Summon Phoenix
X-5-X Wizard Lord Phoenix
  • Nerf Phoenix pierce reduced ― 10 → 8
    • Note: Does not apply to Lava Phoenix
X-X-3 Shimmer
  • Buff Upgrade cost reduced ― $1,700 → $1,500
X-X-3 Shimmer and further upgrades
  • Buff Shimmer radius increased ― 70 → 80
Wizard Archmage currently doubles the attack speed of the main attack along with adding a sizable MOAB damage bonus, but these benefits are not applied to the extra attacks that it gains as a 533 tower, which specifically makes the 520 crosspath benefits feel disappointing and the base dragon's breath it gains quite insignificant to the main tower. Phoeniis [sic] still far too strong for an extremely cheap T4, so cost is being shifted from the T5 down.
— Update notes
Tiers Changes
5-X-X Archmage
  • Buff Dragon's Breath: rate doubled ― 0.1s → 0.05s
  • Buff Shimmer: rate doubled ― 2.5s → 1.25s
  • Buff Dragon's Breath: MOAB-class bonus added ― +0 → +2
5-1-0 Archmage + Fireball
5-2-0 Archmage + Wall of Fire
  • Buff Fireball: damage increased to match Dragon's Breath bonus fireball damage ― 1 → 9
  • Buff Fireball: rate doubled ― 2.2s → 1.1s
  • Buff Fireball: MOAB-class bonus added ― +0 → +9
5-2-0 Archmage + Wall of Fire
  • Buff Wall of Fire rate ― 6.5s → 3.25s
  • Buff Wall of Fire MOAB-class bonus added ― +0 → +1
X-4-X Summon Phoenix
  • Nerf Upgrade cost increased ― $4,500 → $6,000
X-5-X Wizard Lord Phoenix
  • Buff Upgrade cost reduced ― $54,000 → $52,500
Arcane Spike is seeing 1 damage shifted from MOAB bonus to regular damage to improve layer skipping issues.
— Update notes
Tiers Changes
3-0-2 Arcane Mastery + Monkey Sense
4-0-2 Arcane Spike + Monkey Sense
5-0-2 Archmage + Monkey Sense
  • Buff Range increased ― 60 → 70
4-X-X Arcane Spike
  • Buff Arcane Spike damage increased ― 5 → 6
  • Nerf Arcane Spike MOAB bonus reduced ― 11 → 10
5-X-X Archmage
  • Nerf Flame (Dragon's Breath) attack range reduced ― 60 → 40 (undocumented)
X-3-X Dragon's Breath and further upgrades
  • Nerf Flame (Dragon's Breath) attack now matches tower range properly ― 50 → 40
    • Note: xx2 crosspath unchanged
X-X-2 Monkey Sense
  • Buff Increases wizard range by +10 ― 40 → 50
    • Note: Shimmer range unchanged at 60
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  • Buff Gains a spawn point target for zombies that the player can set
Dragon’s Breath will still be great, just a little less excessively so
— Update notes
Tiers Changes
5-X-X Archmage
  • Nerf Dragon's Breath: attack cooldown increased ― 0.05s → 0.0625s
  • Nerf Dragon's Breath: no longer deals +1 damage to Ceramic
X-3-X Dragon's Breath and further upgrades
  • Nerf Dragon's Breath: attack cooldown increased ― 0.1s → 0.125s
  • Nerf Dragon's Breath: no longer deals +1 damage to Ceramic
Middle path T4 Phoenix continues carrying rounds quite well for a long period of the game, as a light nerf here we’re taking away the free camo detection that Phoenix used to get, given the tower has a camo crosspath it could go for to properly inherit this onto the phoenix anyway. When the Wizard Paragon released it unintentionally drained mana from every target the main attack came into contact with, which caused the passive mana drain to scale much faster with degrees than intended. At a base level it was balanced around this factor though so the passive mana drain values have been properly reworked to trigger from attacks being performed with amounts keeping it roughly similar but not scaling up to such crazy fast drains with the high degrees.
— Update notes
Tiers Changes
X-3-X Dragon's Breath
  • Nerf Upgrade cost increased ― $3,000 → $3,300
X-4-X Summon Phoenix
X-5-X Wizard Lord Phoenix
  • Nerf Phoenix: No longer sees Camo innately without the Monkey Sense crosspath
X-5-X Wizard Lord Phoenix
  • Nerf Lava Phoenix: No longer sees Camo innately without the Monkey Sense crosspath
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  • Buff Necromancer targeted spawn point can now be reset back to default by activating the target option, then canceling without selecting a point
Paragon
  • Buff No longer drains 100 mana for every single Bloon hit by the main attack
  • Neutral Each main attack fired drains 50 mana
  • Neutral Each Phoenix firebomb attack fired drains 50 mana
  • Nerf Zombie Bloon: Mana cost to spawn increased ― 100 → 250
  • Buff Zombie Bloon: Maximum travel range increased ― 175 → 400
  • Nerf Resolved an issue creating a permanent magus flamethrower attack (bug fix)
We set up for this Wall of Fire change quite a while ago, however finally it feels that Wall of Fire has cooled off enough to smooth out the curve a little more, granting it seamless uptime with crosspathing and a lower price tag. Summon Phoenix price is increasing more along with a larger reduction in cost to the Wizard Lord Phoenix, however Phoenix will now also be able to gain seeking frontal breath attacks with Guided Magic crosspathing. Shimmer’s range/radius values are being adjusted to match the attack trigger area to the tower’s range but with a far larger radius on the actual effect once it is triggered, this reduces inconsistency where Shimmer would often hit only first camo target to enter radius then be stuck on long cooldown. As targeting improvements for Necromancer zombie spawns feel well ironed out now and deal with the old problem that increasing range used to have at T5 we’re bringing back the much larger range on Prince of Darkness which will now also benefit from these Shimmer changes.
— Update notes
Tiers Changes
X-2-X Wall of Fire
  • Buff Upgrade cost reduced ― $950 → $800
1-2-0 Wall of Fire + Guided Magic and further upgrades
  • Buff Wall of Fire: Duration increased ― 5.5s → 6.5s
X-4-X Summon Phoenix
  • Nerf Upgrade cost increased ― $6,000 → $7,500
1-4-0 Summon Phoenix + Guided Magic and further upgrades
  • Buff Phoenix – Flame: Guided Magic crosspath now grants light seeking to the Phoenix flames
X-5-X Wizard Lord Phoenix
  • Buff Upgrade cost reduced ― $52,500 → $50,000
  • Nerf Lava Phoenix – Meteor: pierce reduced ― 500 → 300
X-X-3 Shimmer and further upgrades
  • Nerf Shimmer: Targeting range now matches tower range ― 80 → 60
  • Buff Shimmer: Effect radius set to 25% more than tower range ― 70 → 75
X-X-5 Prince of Darkness
  • Buff Range increased ― 60 → 80
Wizard was one of the more heavily impacted Paragons losing power from the bug fix, and had a few planned buffs aside from this anyway. We’re happy keeping it more on the expensive side with a higher skill requirement, so to keep justifying this higher price tag much more significant buffs were necessary to keep it in line.
— Update notes
Tiers Changes
Paragon
  • Nerf Cost per power increased ― $25 → $31.875/$37.5/$40.5/$45
  • Buff Small Zombie: Pierce increased ― 20 → 50
  • Buff Draining Beam: Base damage increased ― 50 → 200
  • Buff Arcane Spike: Damage to MOAB-Class increased ― +200 → +250
  • Buff Arcane Spike: Damage to Boss Bloons increased ― +100 → +150
  • Buff Dark Phoenix Firebomb: Now deals +50 damage to Boss Bloons
  • Buff Metamorphosis Flamethrower: Pierce increased ― 30 → 100
  • Buff Metamorphosis Flamethrower: Damage to Boss Bloons increased ― +500 → +1000
  • Nerf Phoenix should no longer be immune to Vortex stun (bug fix)
  • Nerf Has less boss damage, especially on Elite and at higher Degrees
Dragon’s Breath is too much of an early powerhouse right now, as the DoT doesn’t care for high rate we’re reducing that rate, but slightly reducing the cost of Phoenix as well. Magus currently has higher single target on the drain beam than the main spike attack at degree 1, the intended mechanical functionality of this tower prevents drain beam being left active at all times, and we also don’t want players to stay on drain mode all the time so we are shifting power levels around a little to give these attacks the same overall degree 1 single target power.
— Update notes
Tiers Changes
5-X-X Archmage
  • Nerf Dragon's Breath attack cooldown increased ― 0.0625s → 0.0675s
X-3-X Dragon's Breath and further upgrades
  • Nerf Dragon’s Breath attack cooldown increased ― 0.125s → 0.135s
X-4-X Summon Phoenix
  • Buff Upgrade cost reduced ― $7,500 → $7,000
  • Nerf Fixed that phoenix entanglement thing (bug fix)
    • Note: Bug that allowed you to get permanent phoenixes with Etienne
X-5-X Wizard Lord Phoenix
  • Nerf Lava Phoenix: targeted breath attack type changed ― Normal → Fire
Paragon
  • Nerf Paragon drain beam damage reduced ― 200 → 100
  • Buff Paragon spike attack damage increased ― 50 → 100
  • Buff Paragon spike bonus to MOAB-class increased ― +250 → +300
Wizard is feeling effective across the board with nice use cases across each path so there was hesitation about making changes. Nevertheless we felt there were important changes here with DoT in mind, so there’s now new scaling on the Dragon’s Breath attack improving damage over time on higher upgrades and a for-fun change to the projectile count assisting in spreading flames to many targets. We understand we are affecting current balance but it’s done in the name of fun and for Wizard fans.
— Update notes
Tiers Changes
X-4-X Summon Phoenix
  • Buff Dragon's Breath: Damage-over-time tick damage increased ― 1 → 2
  • Buff Dragon's Breath: now fires 2 projectiles
  • Nerf Dragon's Breath: pierce reduced ― 4 → 3
    • Note: Does not affect T3 Dragon's Breath or Archmage
X-4-X Summon Phoenix
X-5-X Wizard Lord Phoenix
  • Buff Phoenix: Base attack projectile speed increased ― 350 → 450
X-5-X Wizard Lord Phoenix
  • Buff Dragon's Breath: Damage-over-time tick damage increased ― 1 → 10
  • Buff Dragon's Breath: now fires 3 projectiles
  • Nerf Dragon's Breath: damage reduced ― 6 → 2
  • Nerf Dragon's Breath: pierce reduced ― 50 → 15
Wizard has a weaker base tower so the base cost is going down in exchange for a small price increase to the cost to value ratio for the effective Arcane Mastery. As Fireball becomes very forgotten at higher tiers and is hard to even see at Dragon’s Breath, we’re improving the crosspath and adding even more projectiles at T3 for wider explosive coverage. As Shimmer is the slowest de-camo in the game it is important that it not miss when it does trigger, so pierce is greatly increased. Wizard Lord Phoenix’s Wall of Fire hasn’t had any meaningful upgrade progression, so its damage is being increased. Magus is one of the more in-depth Paragons to use effectively so having it as one of the cheapest to unlock didn't feel right, the unlock XP requirements for this and Ninja are being swapped around.
— Update notes
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $375 → $325
2-1-0 Arcane Blast + Fireball
2-2-0 Arcane Blast + Wall of Fire
3-1-0 Arcane Mastery + Fireball
3-2-0 Arcane Mastery + Wall of Fire
4-1-0 Arcane Spike + Fireball
4-2-0 Arcane Spike + Wall of Fire
  • Buff Fireball: Crosspathed damage increased ― 1 → 2
3-X-X Arcane Mastery
  • Nerf Upgrade cost increased ― $1,300 → $1,400
X-3-X Dragon's Breath
5-X-X Archmage
  • Nerf Dragon's Breath: Pierce reduced ― 4 → 3
X-3-X Dragon's Breath
X-4-X Summon Phoenix
  • Nerf Fireball: Damage reduced ― 9 → 3
X-3-X Dragon's Breath and further upgrades
5-1-0 Archmage + Fireball
5-2-0 Archmage + Wall of Fire
  • Buff Fireball: Projectile count increased ― 1 → 3
2-3-0 Dragon's Breath + Arcane Blast
2-4-0 Summon Phoenix + Arcane Blast
  • Buff Fireball: Damage increased ― 3 → 4 (undocumented)
0-3-1 Dragon's Breath + Intense Magic
  • Buff  Intense Magic pierce bonus to Dragon's Breath increased ― +2 → +3 (undocumented)
    • Note: 031 pierce remains at 6
X-5-X Wizard Lord Phoenix
  • Buff Wall of Fire: Attack damage increased ― 3 → 5
  • Nerf Dragon's Breath: fireball damage reduced ― 27 → 9
2-5-0 Wizard Lord Phoenix + Arcane Blast
  • Nerf Fireball: Damage reduced ― 27 → 10 (undocumented)
X-X-3 Shimmer and further upgrades
5-X-X Archmage
  • Buff Shimmer: Pierce increased ― 200 → 500
Paragon
  • Nerf XP unlock cost increased ― 500000 → 1000000
Archmage’s secondary attacks are gaining bonus MOAB damage increases as due to Archmage’s unique mechanics, nerfs building up from Dragon's Breath have also indirectly caused an impact for the Archmage. Prince of Darkness’ buff to other Zombies damage doesn't get much interest, so we’re buffing it. Though the expected dps should be high Magus doesn’t fit well into boss dps windows, so we’re reducing its mana drain rate to increase Metamorphosis duration.
— Update notes
Tiers Changes
5-X-X Archmage
  • Buff Dragon's Breath: Bonus damage to MOAB-Class Bloons increased ― +2 → +6
5-1-0 Archmage + Fireball
5-2-0 Archmage + Wall of Fire
  • Buff Fireball: Bonus damage to MOAB-Class Bloons increased ― +9 → +27
5-2-0 Archmage + Wall of Fire
  • Buff Wall of Fire: Bonus damage to MOAB-Class Bloons increased ― +1 → +4
X-X-5 Prince of Darkness
  • Buff Passive damage bonus granted to Zombie Bloons increased ― +1 → +3
Paragon
  • Buff Metamorphosis: Mana drain per tick reduced ― 5,000 → 4,000
Archmage still seems to prefer the 502 crosspathing, so the fire attacks are being taken even further. Summon phoenix falls off in single target fairly early so we are lowering the cost back again to bring back options to let it fly before it has to deal with so many stronger targets. Shimmer struggles as a de-camo option due to the low consistency, so the attack rate is being improved.
— Update notes
Tiers Changes
5-X-X Archmage
  • Buff Flame (Dragon's Breath): Bonus damage to MOAB-class increased ― +6 → +10
  • Buff Shimmer attack cooldown decreased ― 1.25s → 1s (undocumented)
5-1-0 Archmage + Fireball
  • Buff Fireball: Bonus damage to MOAB-class increased ― +27 → +36
5-2-0 Archmage + Wall of Fire
  • Buff Blaze (WoF): Bonus damage to MOAB-class increased ― +4 → +8
X-4-X Summon Phoenix
  • Buff Upgrade cost reduced ― $7,000 → $6,000
X-5-X Wizard Lord Phoenix
  • Buff Flame (Dragon's Breath): DoT damage increased ― 10 → 30
  • Buff Flame (Dragon's Breath): DoT duration increased ― 3s → 15s
X-X-3 Shimmer
X-X-4 Necromancer: Unpopped Army
  • Buff Shimmer attack cooldown decreased ― 2.5s → 2s
X-X-5 Prince of Darkness
  • Buff Shimmer attack cooldown decreased ― 1.25s → 1s (undocumented)
Base Wizard mostly struggles to compare to base Dart Monkey anyway, so we’re cutting it down to one of the cheapest starter placement towers and adding that small cost back across the top path. Arcane Spike is now seeing some of the crosspathing benefits that Archmage recently received, although Archmage’s Wall of Fire is being reduced in power. Magus’ strict ability timings currently struggle to line up well with Boss Skulls & immunity periods which makes it an undesirable paragon for Boss events, so the Metamorphosis cooldown is being reduced.
— Update notes
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $325 → $250
1-X-X Guided Magic
  • Nerf Upgrade cost increased ― $150 → $175
3-X-X Arcane Mastery
  • Nerf Upgrade cost increased ― $1,400 → $1,450
4-1-0 Arcane Spike + Fireball
4-2-0 Arcane Spike + Wall of Fire
  • Buff Fireball: Gains bonus MOAB-class damage ― +0 → +6
    • Note: Does not affect 5-1-0 Fireball
4-2-0 Arcane Spike + Wall of Fire
  • Buff Wall of Fire: Gains bonus MOAB-class damage ― +0 → +2
5-2-0 Archmage + Wall of Fire
  • Nerf Wall of Fire: Bonus MOAB-class damage reduced ― +8 → +6
Paragon
  • Buff Arcane Metamorphosis: Ability cooldown reduced ― 120s → 90s
    • Note: Degree 100 cooldown reduced from 70.5882s to 52.9412s
Archmage’s MOAB bonuses are a little overkill and being lowered so we can justify a QoL buff with Dragon’s Breath’s scaling adjusting to match more crosspath improvements, meaning it will now benefit from Archmage’s range increase as well as bottom path’s projectile speed increase. As more quality of life, Wall of Fire’s startup delay is also being halved
— Update notes
Tiers Changes
5-X-X Archmage
  • Nerf Dragon's Breath attack: Bonus damage against MOAB-Class Bloons reduced ― +10 → +8
  • Buff Dragon's Breath attack: Range increased ― 40 units → 60 units
5-1-0 Archmage + Fireball
5-2-0 Archmage + Wall of Fire
  • Nerf Fireball attack: Bonus damage against MOAB-Class Bloons reduced ― +36 → +24
X-2-X Wall of Fire
  • Buff Wall of Fire attack: Initial cooldown decreased ― 1.0s → 0.5s
    • Note: Only affects the first wall after purchasing the upgrade
0-3-1 Dragon's Breath + Intense Magic and further upgrades
5-0-1 Archmage + Intense Magic
5-0-2 Archmage + Monkey Sense
  • Buff Dragon's Breath attack: Projectile speed increased ― 125 units/s → 250 units/s
X-X-4 Necromancer: Unpopped Army
  • Change Description changed ― Reanimate recently popped enemies as servants to destroy the Bloons. → Reanimate recently popped enemies as servants that can destroy Bloons of any type.
Tiers Changes
Paragon
  • Nerf Sub Towers from Paragons should now correctly be stunned when the main tower is
Tiers Changes
0-3-1 Dragon's Breath + Intense Magic
  • Nerf Dragon's Breath: Pierce bonus is no longer increased compared to x-4-x ― +3 → +2 (bug fix)
    • Note: Pierce reduced from 6 to 5
The Wizard Paragon has been truly popping off with Master Builder's help, it is getting a slight price increase to match its power, but actually also Phoenix Rebirth is also getting a buff to its damage as we didn't feel it was getting enough of the spotlight compared to the rest of the tower’s kit. Max Mana has been reduced by 1 to remove a frustrating ‘perfect timing’ window in Metamorphosis activation.
— Update notes
Tiers Changes
Paragon
  • Nerf Paragon cost increased ― $750,000 → $800,000
  • Nerf Maximum Mana reduced ― 100,000 → 99,999
    • Note: This decreases the maximum Arcane Metamorphosis duration from 25s to 24s by eliminating the precise 100,000 Mana usage
  • Buff Phoenix Rebirth: DoT damage per tick increased ― 2,500 → 3,500
  • Buff Phoenix Rebirth: Zombie ZOMG damage increased ― 4,000 → 8,000
  • Buff Phoenix Rebirth: Zombie BFB damage increased ― 700 → 1,400
Tiers Changes
Paragon
  • Neutral Should correctly swap to its Drain Beam attack when the Mana is depleted (bug fix)
Since its addition this synergy has been a problem for Paragon balance, so we’re implementing a special-case to make Overclock less effective on the Wizard Paragon; this allows us to buff that lost power back into the Powerglove Overclock.
— Update notes
Tiers Changes
Paragon
  • Nerf Mana consumption per tick while affected by Master Builder's Power Glove increased ― 4,000 → 6,666
The Wizard Paragon's Metamorph[sic] form bonus Boss damage from the main flamethrower attack has been reduced as it overperforms even without overclocking
— Update notes
Tiers Changes
Paragon
  • Nerf Arcane Metamorphosis: Flame Cascade bonus damage to Bosses reduced ― +1,000 → +800
Tiers Changes
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
Paragon
  • "xx4 Necromancer wizards should now stop acting up around giant skulls"
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