Version 47.2 is a minor update to version 47.0. It contains changes to Rogue Legends as well as many bug fixes.
Rogue Legends balance changes
General
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These will be the last changes until v48.
One of the biggest things we are considering for v48 changes is to reduce the number of main Campaign stages from 5 to 4 in order to address feedback about length of Campaign and saturation of Artifacts; such a change would include bringing stage 5 difficulty forwards rather than cutting it off as we’re looking to make it shorter with less long path Artifact accumulation, not greatly alter difficulty. We are seeking community feedback on whether such a change would be viewed positively or whether you fear that would undercut the challenge or perceived accomplishment of 5 stages. — Update notes
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Camp Fire: Recruit now offers one free reroll
Camp Fire: Players can now go back to the menu after selecting the Recruit option
Bloon Encounter: Skip option is always available, even before trying. Still costs 1 heart.
Bloon Encounter: Final round of subsequent encounters increases slower ― +4 rounds → +3 rounds
Bloon Encounter: Starting round of the first encounter of each stage increases faster ― +2 rounds → +7 rounds
Bloon Encounter: Ending round of the first encounter of each stage increases faster ― +3 rounds → +8 rounds
Mini Game: Race target time now scales with the amount of rounds
Artifacts: Chances of getting Legendary Artifacts increases every stage until stage 5
Practice Mode: Keeps granting Boosts after round 65
User interface: Now shows the Completion Stats for the run after failing a campaign
Gameplay: Bloon health is increased slightly each stage
Artifact extraction: Resolved an issue where Artifacts could still be extracted on stages 6 and higher. (bug fix)
Mini Boss: Towers should now correctly prevented from being sold in CHIMPS mode. (bug fix)
Artifacts
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We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far. — Update notes
Legendary: Now adds a 0-0-4 Bomb Shooter to the party
Description changed ― Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round → Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round. Adds a 0-0-3 Bomb Shooter to your Party
User interface: Viewing tower upgrades should no longer prevent leaving the Rogue Campaign.
User interface: Boss and Mini Boss tiles should no longer allow the player to spend a Heart if they only have one.
User interface: Resolved some menus in which sounds were not looping.
User interface: Fixed the Victory animation after clearing Bloon Encounters and Boss Tiles.
Practice Mode: Resolved an issue where starting the practice could instead create a new campaign.
Cosmetic items: The Rogue Legend avatar and the Rogue Victory banner should now be awarded correctly after completing a campaign.
Gameplay: Resolved a crash that could occur with 1-X-X Engineer Sentries with some artifacts.
Notes
The official update notes state that the chances of both Rare and Legendary Artifacts increase until stage 5, but due to a programming oversight, only the chances of Legendary Artifacts increase.