Update history:Bloons TD 6/Version 19.0: Difference between revisions
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Pymonkibot (talk | contribs) m Pymonkibot moved page Bloons TD 6 v19.0 to Update history:Bloons TD 6/Version 19.0: Text replacement - "Bloons TD 6 v(.*)" to "Update history:Bloons TD 6/Version $1" |
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| Line 60: | Line 60: | ||
| changes 1 tiers = x3x+ | | changes 1 tiers = x3x+ | ||
| changes 1 = *{{nerf|Range reduced|60|50}} | | changes 1 = *{{nerf|Range reduced|60|50}} | ||
*{{nerf|name=Ballistic Missile explosion| | *{{nerf|name=Ballistic Missile explosion|Can no longer hit Camo Bloons without Camo detection|fix=y}} | ||
| changes 2 tiers = 031;041 | | changes 2 tiers = 031;041 | ||
| changes 2 = *{{ | | changes 2 = *{{rate change|name=Ballistic Missile|1.275|1.3125}} | ||
| changes 3 tiers = 032;042 | | changes 3 tiers = 032;042 | ||
| changes 3 = *{{ | | changes 3 = *{{rate change|name=Ballistic Missile|0.75|0.984375}} | ||
| changes 4 tiers = 051 | | changes 4 tiers = 051 | ||
| changes 4 = *{{ | | changes 4 = *{{rate change|name=Ballistic Missile|0.425|0.4375|undoc=y}} | ||
| changes 5 tiers = 052 | | changes 5 tiers = 052 | ||
| changes 5 = *{{ | | changes 5 = *{{rate change|name=Ballistic Missile|0.25|0.328125|undoc=y}} | ||
}} | }} | ||
| Line 78: | Line 78: | ||
| changes 1 = *{{nerf|No longer gains Camo detection after loading a save|fix=y}} | | changes 1 = *{{nerf|No longer gains Camo detection after loading a save|fix=y}} | ||
| changes 2 tiers = x4x | | changes 2 tiers = x4x | ||
| changes 2 = *{{buff|name=MOAB Takedown| | | changes 2 = *{{buff|name=MOAB Takedown|Multiple Monkey Buccaneers no longer target the same Bloon when activated at the same time|fix=y}} | ||
}} | }} | ||
| Line 122: | Line 122: | ||
| hero = Admiral Brickell | | hero = Admiral Brickell | ||
| changes 1 = *{{nerf|name=Mega Mine|Now expires after 180 seconds}} | | changes 1 = *{{nerf|name=Mega Mine|Now expires after 180 seconds}} | ||
| changes 1 levels = 10+ | | changes 1 levels = 10+ | ||
}} | }} | ||
| Line 131: | Line 130: | ||
|changes 1 label={{BTD6 mk|Bank Deposits}} | |changes 1 label={{BTD6 mk|Bank Deposits}} | ||
|changes 1 name=Bank Deposits | |changes 1 name=Bank Deposits | ||
| changes 1 = *{{nerf| | | changes 1 = *{{nerf|Deposited cash no longer count towards interest until 1 round after being deposited}} | ||
|changes 2 label={{BTD6 mk|Empowered Heroes}} | |changes 2 label={{BTD6 mk|Empowered Heroes}} | ||
|changes 2 name=Empowered Heroes | |changes 2 name=Empowered Heroes | ||
|changes 2=* "Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge" | |changes 2=* "Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge" | ||
}} | |||
===Powers=== | |||
{{BTD6 changes table|version=19.0 | |||
|changes 1 name=Tech Bot | |||
|changes 1 label=[[Tech Bot (BTD6)|Tech Bot]] | |||
|changes 1= | |||
*{{buff|Can now activate Admiral Brickell's Mega Mine}} | |||
}} | }} | ||
| Line 176: | Line 183: | ||
|name=Profile | |name=Profile | ||
|changes= | |changes= | ||
* | *Lifetime Trophies stat added | ||
* "In player stats Co-op Pops & Cash Gifted should no longer have the same display value" | * "In player stats Co-op Pops & Cash Gifted should no longer have the same display value" | ||
* "Single player stats should no longer be reset between loading saves" | * "Single player stats should no longer be reset between loading saves" | ||
Latest revision as of 07:13, 18 June 2026
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: Find release date. Update general changes, all towers, heroes, bug fixes and the gallery artworks for update 19.0 |
Version 19.0 is the fifth major update to Bloons TD 6 of 2020. This update introduced Odyssey mode, the Trophy Store, the Octojones skin for Striker Jones, and the Beginner map Lotus Island, plus separated damage and cash counters.
Additions
[edit | edit source]- Lotus Island (map)
- Odyssey Event
- Trophy Store
- Octojones (Striker Jones Hero Skin)
- Towers now have separate damage and cash counters
Cosmetic items
[edit | edit source]| Item | Category |
|---|---|
| Bloons ― All Bloon Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― Pop FX | |
| Co-op ― Fullscreen Emotes | |
| Co-op ― Fullscreen Emotes | |
| Co-op ― Fullscreen Emotes | |
| Co-op ― Sound Emotes | |
| Co-op ― Sound Emotes | |
| Co-op ― Standard Emotes | |
| Co-op ― Standard Emotes | |
| Co-op ― Standard Emotes | |
| Co-op ― Text Emotes | |
| Co-op ― Text Emotes | |
| Co-op ― Text Emotes | |
| Co-op ― Text Emotes | |
| Game & UI ― Misc | |
| Game & UI ― Music Tracks | |
| Game & UI ― Music Tracks | |
| Game & UI ― Music Tracks | |
| Game & UI ― Music Tracks | |
| Heroes ― Pets | |
| Heroes ― Pets | |
| Heroes ― Place FX | |
| Heroes ― Place FX | |
| Heroes ― Place FX | |
| Heroes ― Place FX |
Changes
[edit | edit source]Towers
[edit | edit source]| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes |
| Tiers | Changes |
|---|---|
| X-X-4 MOAB Press |
|
| X-X-5 MOAB Domination |
|
| Tiers | Changes |
|---|---|
| 2-2-0 Large Calibre + Shrapnel Shot 2-3-0 Bouncing Bullet + Large Calibre 2-4-0 Supply Drop + Large Calibre 2-5-0 Elite Sniper + Large Calibre |
|
| 3-2-0 Deadly Precision + Shrapnel Shot |
|
| 4-2-0 Maim MOAB + Shrapnel Shot |
|
| 5-2-0 Cripple MOAB + Shrapnel Shot |
|
| Tiers | Changes |
|---|---|
| X-3-X Ballistic Missile and further upgrades |
|
| 0-3-1 Ballistic Missile + Twin Guns 0-4-1 First Strike Capability + Twin Guns |
|
| 0-3-2 Ballistic Missile + Airburst Darts 0-4-2 First Strike Capability + Airburst Darts |
|
| 0-5-1 Pre-emptive Strike + Twin Guns |
|
| 0-5-2 Pre-emptive Strike + Airburst Darts |
|
| Tiers | Changes |
|---|---|
| 4-2-0 Aircraft Carrier + Hot Shot |
|
| X-4-X Monkey Pirates |
|
| Tiers | Changes |
|---|---|
| X-X-4 Comanche Defense |
|
| Tiers | Changes |
|---|---|
| 4-X-X Arcane Spike |
|
| Tiers | Changes |
|---|---|
| 3-X-X Spiked Balls and further upgrades |
|
| Levels | Changes |
|---|---|
| 3+ |
|
| 3–13 |
|
| 14+ |
|
| Levels | Changes |
|---|---|
| 10+ |
|
| Subject | Changes |
|---|---|
| |
|
Powers
[edit | edit source]| Subject | Changes |
|---|---|
| Tech Bot |
|
- No longer causes the game to crash when attempting to play on this map
- No longer an in-app purchase, instead costing Monkey Money depending on the Hero's level
- Now capped at level 10 instead of fully upgrading the Hero
Modes and events
[edit | edit source]- New UI when starting a game or loading a save in Apopalypse mode
Co-op
[edit | edit source]- Double Cash Mode now applies in Co-op
- "Resolved an issue where users could create a bugged co-op lobby"
- "Resolved a co-op issue where interactable objects would cause a desync"
- "Local co-op lobbies will no longer disappear from your list while players are still in the lobby if the host leaves"
- Lifetime Trophies stat added
- "In player stats Co-op Pops & Cash Gifted should no longer have the same display value"
- "Single player stats should no longer be reset between loading saves"
Miscellaneous
[edit | edit source]- "Various localization fixes including rules button on pause menu"
- "Some general spell-checking of our descriptions..."
- "Resolved an issue where selling towers could cause their pops to be displayed on another tower"
- "Events time rounding will no longer cause them to sometimes display ‘ending 2 day’"
- "Achievements related to completing games with one monkey type are fixed"
Gallery
[edit | edit source]-
Update banner