Update history:Bloons TD 6/Version 19.0: Difference between revisions

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m Pymonkibot moved page Bloons TD 6 v19.0 to Update history:Bloons TD 6/Version 19.0: Text replacement - "Bloons TD 6 v(.*)" to "Update history:Bloons TD 6/Version $1"
 
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Line 60: Line 60:
| changes 1 tiers = x3x+
| changes 1 tiers = x3x+
| changes 1 = *{{nerf|Range reduced|60|50}}
| changes 1 = *{{nerf|Range reduced|60|50}}
*{{nerf|name=Ballistic Missile explosion|No longer hits Camo Bloons without Camo detection|fix=y}}
*{{nerf|name=Ballistic Missile explosion|Can no longer hit Camo Bloons without Camo detection|fix=y}}
| changes 2 tiers = 031;041
| changes 2 tiers = 031;041
| changes 2 = *{{nerf|name=Ballistic Missile|Attack cooldown increased|1.275s|1.3125s}}
| changes 2 = *{{rate change|name=Ballistic Missile|1.275|1.3125}}
| changes 3 tiers = 032;042
| changes 3 tiers = 032;042
| changes 3 = *{{nerf|name=Ballistic Missile|Attack cooldown increased|0.75s|0.984375s}}
| changes 3 = *{{rate change|name=Ballistic Missile|0.75|0.984375}}
| changes 4 tiers = 051
| changes 4 tiers = 051
| changes 4 = *{{nerf|name=Ballistic Missile|Attack cooldown increased|0.425s|0.4375s|undoc=y}}
| changes 4 = *{{rate change|name=Ballistic Missile|0.425|0.4375|undoc=y}}
| changes 5 tiers = 052
| changes 5 tiers = 052
| changes 5 = *{{nerf|name=Ballistic Missile|Attack cooldown increased|0.25s|0.328125s|undoc=y}}
| changes 5 = *{{rate change|name=Ballistic Missile|0.25|0.328125|undoc=y}}
}}
}}


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| changes 1 = *{{nerf|No longer gains Camo detection after loading a save|fix=y}}
| changes 1 = *{{nerf|No longer gains Camo detection after loading a save|fix=y}}
| changes 2 tiers = x4x
| changes 2 tiers = x4x
| changes 2 = *{{buff|name=MOAB Takedown|Abilities from 2 separate Monkey Buccaneers no longer target the same target when activated at the same time|fix=y}}
| changes 2 = *{{buff|name=MOAB Takedown|Multiple Monkey Buccaneers no longer target the same Bloon when activated at the same time|fix=y}}
}}
}}


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| hero = Admiral Brickell
| hero = Admiral Brickell
| changes 1 = *{{nerf|name=Mega Mine|Now expires after 180 seconds}}
| changes 1 = *{{nerf|name=Mega Mine|Now expires after 180 seconds}}
*{{buff|name=Mega Mine|Now works with Tech Bot}}
| changes 1 levels = 10+
| changes 1 levels = 10+
}}
}}
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|changes 1 label={{BTD6 mk|Bank Deposits}}
|changes 1 label={{BTD6 mk|Bank Deposits}}
|changes 1 name=Bank Deposits
|changes 1 name=Bank Deposits
| changes 1 = *{{nerf|Deposits do not gain income until 1 round after being deposited}}
| changes 1 = *{{nerf|Deposited cash no longer count towards interest until 1 round after being deposited}}
|changes 2 label={{BTD6 mk|Empowered Heroes}}
|changes 2 label={{BTD6 mk|Empowered Heroes}}
|changes 2 name=Empowered Heroes
|changes 2 name=Empowered Heroes
|changes 2=* "Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge"
|changes 2=* "Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge"
}}
===Powers===
{{BTD6 changes table|version=19.0
|changes 1 name=Tech Bot
|changes 1 label=[[Tech Bot (BTD6)|Tech Bot]]
|changes 1=
*{{buff|Can now activate Admiral Brickell's Mega Mine}}
}}
}}


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|name=Profile
|name=Profile
|changes=
|changes=
*{{buff|Lifetime Trophies stat added}}
*Lifetime Trophies stat added
* "In player stats Co-op Pops & Cash Gifted should no longer have the same display value"
* "In player stats Co-op Pops & Cash Gifted should no longer have the same display value"
* "Single player stats should no longer be reset between loading saves"
* "Single player stats should no longer be reset between loading saves"

Latest revision as of 07:13, 18 June 2026

This article is a stub. You can help out by expanding it.
The editor who added this notice elaborates: Find release date. Update general changes, all towers, heroes, bug fixes and the gallery artworks for update 19.0
Version 19.0
Artwork representing version 19.0
Release dates
Steam8 July 2020[1]

Version 19.0 is the fifth major update to Bloons TD 6 of 2020. This update introduced Odyssey mode, the Trophy Store, the Octojones skin for Striker Jones, and the Beginner map Lotus Island, plus separated damage and cash counters.

Additions

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Cosmetic items

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Item Category
Bloons ― All Bloon Skins
Bloons ― MOAB Skins
Bloons ― MOAB Skins
Bloons ― MOAB Skins
Bloons ― MOAB Skins
Bloons ― MOAB Skins
Bloons ― MOAB Skins
Bloons ― MOAB Skins
Bloons ― Pop FX
Co-op ― Fullscreen Emotes
Co-op ― Fullscreen Emotes
Co-op ― Fullscreen Emotes
Co-op ― Sound Emotes
Co-op ― Sound Emotes
Co-op ― Standard Emotes
Co-op ― Standard Emotes
Co-op ― Standard Emotes
Co-op ― Text Emotes
Co-op ― Text Emotes
Co-op ― Text Emotes
Co-op ― Text Emotes
Game & UI ― Misc
Game & UI ― Music Tracks
Game & UI ― Music Tracks
Game & UI ― Music Tracks
Game & UI ― Music Tracks
Heroes ― Pets
Heroes ― Pets
Heroes ― Place FX
Heroes ― Place FX
Heroes ― Place FX
Heroes ― Place FX

Changes

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Towers

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Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes
Tiers Changes
X-X-4 MOAB Press
  • Nerf Upgrade cost increased ― $1,800 → $2,000
X-X-5 MOAB Domination
  • Buff Knockback kylie: Can now target (but not stun or knock back) BADs
  • Buff Knockback kylie: Now explodes instead of returning
Tiers Changes
2-2-0 Large Calibre + Shrapnel Shot
2-3-0 Bouncing Bullet + Large Calibre
2-4-0 Supply Drop + Large Calibre
2-5-0 Elite Sniper + Large Calibre
  • Buff Shrapnel: Damage increased ― 1 → 2
3-2-0 Deadly Precision + Shrapnel Shot
  • Buff Shrapnel: Damage increased ― 2 → 4
4-2-0 Maim MOAB + Shrapnel Shot
  • Buff Shrapnel: Damage increased ― 3 → 6
5-2-0 Cripple MOAB + Shrapnel Shot
  • Buff Shrapnel: Damage increased ― 5 → 12
Tiers Changes
X-3-X Ballistic Missile and further upgrades
  • Nerf Range reduced ― 60 → 50
  • Nerf Ballistic Missile explosion: Can no longer hit Camo Bloons without Camo detection (bug fix)
0-3-1 Ballistic Missile + Twin Guns
0-4-1 First Strike Capability + Twin Guns
  • Nerf Ballistic Missile: Attack cooldown increased ― 1.275s → 1.3125s (attack speed reduced by 2.86%)
0-3-2 Ballistic Missile + Airburst Darts
0-4-2 First Strike Capability + Airburst Darts
  • Nerf Ballistic Missile: Attack cooldown increased ― 0.75s → 0.984375s (attack speed reduced by 23.81%)
0-5-1 Pre-emptive Strike + Twin Guns
  • Nerf Ballistic Missile: Attack cooldown increased ― 0.425s → 0.4375s (attack speed reduced by 2.86%)
0-5-2 Pre-emptive Strike + Airburst Darts
  • Nerf Ballistic Missile: Attack cooldown increased ― 0.25s → 0.328125s (attack speed reduced by 23.81%)
Tiers Changes
4-2-0 Aircraft Carrier + Hot Shot
  • Nerf No longer gains Camo detection after loading a save (bug fix)
X-4-X Monkey Pirates
  • Buff MOAB Takedown: Multiple Monkey Buccaneers no longer target the same Bloon when activated at the same time (bug fix)
Tiers Changes
X-X-4 Comanche Defense
  • Buff Upgrade cost reduced ― $10,000 → $8,500
Tiers Changes
4-X-X Arcane Spike
  • Nerf Upgrade cost increased ― $10,000 → $10,900
Tiers Changes
3-X-X Spiked Balls and further upgrades
  • Buff Base damage of each spike increased ― 1 → 2
Levels Changes
3+
  • Nerf Rallying Roar: Cooldown increased ― 40s → 45s
3–13
  • Nerf Rallying Roar: Duration reduced ― 7s → 5s
14+
  • Nerf Rallying Roar: Duration reduced ― 12s → 10s
Levels Changes
10+
  • Nerf Mega Mine: Now expires after 180 seconds
Subject Changes
Bank Deposits Bank Deposits
  • Nerf Deposited cash no longer count towards interest until 1 round after being deposited
Empowered Heroes Empowered Heroes
  • "Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge"

Powers

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Subject Changes
Tech Bot
  • Buff Can now activate Admiral Brickell's Mega Mine
  • No longer causes the game to crash when attempting to play on this map
  • No longer an in-app purchase, instead costing Monkey Money depending on the Hero's level
  • Now capped at level 10 instead of fully upgrading the Hero

Modes and events

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  • New UI when starting a game or loading a save in Apopalypse mode
  • Double Cash Mode now applies in Co-op
  • "Resolved an issue where users could create a bugged co-op lobby"
  • "Resolved a co-op issue where interactable objects would cause a desync"
  • "Local co-op lobbies will no longer disappear from your list while players are still in the lobby if the host leaves"
  • Lifetime Trophies stat added
  • "In player stats Co-op Pops & Cash Gifted should no longer have the same display value"
  • "Single player stats should no longer be reset between loading saves"

Miscellaneous

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  • "Various localization fixes including rules button on pause menu"
  • "Some general spell-checking of our descriptions..."
  • "Resolved an issue where selling towers could cause their pops to be displayed on another tower"
  • "Events time rounding will no longer cause them to sometimes display ‘ending 2 day’"
  • "Achievements related to completing games with one monkey type are fixed"
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Video

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References

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