Update history:Bloons TD 6/Version 19.0: Difference between revisions
Jump to navigation
Jump to search
Qwertyxp2000 (talk | contribs) →Towers: some fixes and minor addition |
|||
| (17 intermediate revisions by 5 users not shown) | |||
| Line 3: | Line 3: | ||
| version = 19.0 | | version = 19.0 | ||
| image = BTD6 19.0 promo.jpg | | image = BTD6 19.0 promo.jpg | ||
| steam date = {{timestamp|8 July 2020 23:48:13 UTC}}<ref>[https://steamdb.info/app/960090/history/?changeid=8890370 steamDB]</ref> | |||
| prev = 18.0 | | prev = 18.0 | ||
| next = 20.0 | | next = 20.0 | ||
| prev minor = 18.1 | | prev minor = 18.1 | ||
| next minor = 20.1 | | next minor = 20.1 | ||
| | |||
}} | }} | ||
'''Version 19.0''' is the fifth major update to ''[[Bloons TD 6]]'' of 2020. This update introduced [[Odyssey (BTD6)|Odyssey]], the [[Trophy Store]], the [[Octojones]] skin for [[Striker Jones (BTD6)|Striker Jones]], and the [[Beginner]] map [[Lotus Island]], plus separated damage and cash counters. | '''Version 19.0''' is the fifth major update to ''[[Bloons TD 6]]'' of 2020. This update introduced [[Odyssey (BTD6)|Odyssey]] mode, the [[Trophy Store]], the [[Octojones]] skin for [[Striker Jones (BTD6)|Striker Jones]], and the [[Beginner]] map [[Lotus Island]], plus separated damage and cash counters. | ||
{{TOC|right|clear=y}} | {{TOC|right|clear=y}} | ||
== Additions == | == Additions == | ||
*[[Lotus Island]] ([[map]]) | |||
*[[Odyssey (BTD6)|Odyssey Event]] | |||
*[[Trophy Store]] | |||
*[[Octojones]] ([[Striker Jones (BTD6)|Striker Jones]] [[Hero Skin]]) | |||
*Towers now have separate damage and cash counters <!-- note: 19.0 introduced that bug for 81+ where bloons gave way less cash than normal. this was fixed in 19.1 --> | |||
== | === Cosmetic items === | ||
{{BTD6 cosmetic item list by introduced|19.0|hide trophy store=y}} | |||
== Towers == | == Changes == | ||
=== [[Boomerang Monkey (BTD6)|Boomerang Monkey]] === | === Towers === | ||
{{Incomplete|Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes}} | |||
==== [[Boomerang Monkey (BTD6)|Boomerang Monkey]] ==== | |||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| quote = | | quote = | ||
| Line 28: | Line 35: | ||
| path 3 tier 4 cost before = 1800 | | path 3 tier 4 cost before = 1800 | ||
| path 3 tier 4 cost after = 2000 | | path 3 tier 4 cost after = 2000 | ||
| changes 1 = *{{buff|Knockback kylie | | changes 1 = *{{buff|name=Knockback kylie|Can now target (but not stun or knock back) BADs}} | ||
*{{buff|Knockback kylie | *{{buff|name=Knockback kylie|Now explodes instead of returning}} | ||
| changes 1 tiers = xx5 | |||
| tiers | |||
}} | }} | ||
=== [[Sniper Monkey (BTD6)|Sniper Monkey]] === | ==== [[Sniper Monkey (BTD6)|Sniper Monkey]] ==== | ||
{{BTD6 tower changes | |||
| version = 19.0 | |||
| tower = Sniper Monkey | |||
| changes 1 tiers = 220;230;240;250 | |||
| changes 1 = *{{buff|name=Shrapnel|Damage increased|1|2}} | |||
| changes 2 tiers = 320 | |||
| changes 2 = *{{buff|name=Shrapnel|Damage increased|2|4}} | |||
| changes 3 tiers = 420 | |||
| changes 3 = *{{buff|name=Shrapnel|Damage increased|3|6}} | |||
| changes 4 tiers = 520 | |||
| changes 4 = *{{buff|name=Shrapnel|Damage increased|5|12}} | |||
}} | |||
=== [[Monkey Sub (BTD6)|Monkey Sub]] === | ==== [[Monkey Sub (BTD6)|Monkey Sub]]==== | ||
{{BTD6 tower changes | |||
| version = 19.0 | |||
| tower = Monkey Sub | |||
| changes 1 tiers = x3x+ | |||
| changes 1 = *{{nerf|Range reduced|60|50}} | |||
*{{nerf|name=Ballistic Missile explosion|Can no longer hit Camo Bloons without Camo detection|fix=y}} | |||
| changes 2 tiers = 031;041 | |||
| changes 2 = *{{rate change|name=Ballistic Missile|1.275|1.3125}} | |||
| changes 3 tiers = 032;042 | |||
| changes 3 = *{{rate change|name=Ballistic Missile|0.75|0.984375}} | |||
| changes 4 tiers = 051 | |||
| changes 4 = *{{rate change|name=Ballistic Missile|0.425|0.4375|undoc=y}} | |||
| changes 5 tiers = 052 | |||
| changes 5 = *{{rate change|name=Ballistic Missile|0.25|0.328125|undoc=y}} | |||
}} | |||
=== [[Heli Pilot (BTD6)|Heli Pilot]] === | ==== [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] ==== | ||
{{BTD6 tower changes | |||
| version = 19.0 | |||
| tower = Monkey Buccaneer | |||
| changes 1 tiers = 420 | |||
| changes 1 = *{{nerf|No longer gains Camo detection after loading a save|fix=y}} | |||
| changes 2 tiers = x4x | |||
| changes 2 = *{{buff|name=MOAB Takedown|Multiple Monkey Buccaneers no longer target the same Bloon when activated at the same time|fix=y}} | |||
}} | |||
==== [[Heli Pilot (BTD6)|Heli Pilot]] ==== | |||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| tower = Heli Pilot | | tower = Heli Pilot | ||
| version = 19.0 | | version = 19.0 | ||
| Line 51: | Line 89: | ||
}} | }} | ||
=== [[Wizard Monkey (BTD6)|Wizard Monkey]] === | ==== [[Wizard Monkey (BTD6)|Wizard Monkey]] ==== | ||
{{BTD6 tower changes | |||
| version = 19.0 | |||
| tower = Wizard Monkey | |||
| path 1 tier 4 cost before = 10000 | |||
| path 1 tier 4 cost after = 10900 | |||
}} | |||
=== [[Spike Factory (BTD6)|Spike Factory]] === | ==== [[Spike Factory (BTD6)|Spike Factory]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| tower = Spike Factory | | tower = Spike Factory | ||
| version = 19.0 | | version = 19.0 | ||
| changes 1 = *{{buff| | | changes 1 = *{{buff|Base damage of each spike increased|1|2}} | ||
| tiers | | changes 1 tiers = 3xx+ | ||
}} | }} | ||
= | ====[[Pat Fusty (BTD6)|Pat Fusty]]==== | ||
===[[Pat Fusty (BTD6)|Pat Fusty]]=== | {{BTD6 hero changes | ||
| version = 19.0 | |||
| hero = Pat Fusty | |||
| changes 1 = *{{nerf|name=Rallying Roar|Cooldown increased|40s|45s}} | |||
| changes 1 levels = 3+ | |||
| changes 2 = *{{nerf|name=Rallying Roar|Duration reduced|7s|5s}} | |||
| changes 2 levels = 3–13 | |||
| changes 3 = *{{nerf|name=Rallying Roar|Duration reduced|12s|10s}} | |||
| changes 3 levels = 14+ | |||
}} | |||
===[[Admiral Brickell (BTD6)|Admiral Brickell]]=== | ====[[Admiral Brickell (BTD6)|Admiral Brickell]]==== | ||
{{BTD6 hero changes | |||
| version = 19.0 | |||
| hero = Admiral Brickell | |||
| changes 1 = *{{nerf|name=Mega Mine|Now expires after 180 seconds}} | |||
| changes 1 levels = 10+ | |||
}} | |||
===[[Monkey Knowledge (BTD6)|Monkey Knowledge]]=== | |||
{{BTD6 changes table | |||
| version = 19.0 | |||
|changes 1 label={{BTD6 mk|Bank Deposits}} | |||
|changes 1 name=Bank Deposits | |||
| changes 1 = *{{nerf|Deposited cash no longer count towards interest until 1 round after being deposited}} | |||
|changes 2 label={{BTD6 mk|Empowered Heroes}} | |||
|changes 2 name=Empowered Heroes | |||
|changes 2=* "Resolved some issues with Hero placement animations when starting at level 3 from monkey knowledge" | |||
}} | |||
===Powers=== | |||
{{BTD6 changes table|version=19.0 | |||
|changes 1 name=Tech Bot | |||
|changes 1 label=[[Tech Bot (BTD6)|Tech Bot]] | |||
|changes 1= | |||
*{{buff|Can now activate Admiral Brickell's Mega Mine}} | |||
}} | |||
===[[Spillway]]=== | |||
{{BTD6 changes | |||
|version=19.0 | |||
|changes=*No longer causes the game to crash when attempting to play on this map | |||
|names=Spillway | |||
}} | |||
===[[Hero Booster]]=== | |||
{{BTD6 changes | |||
|version=19.0 | |||
|name=Hero Booster | |||
|changes= | |||
*No longer an in-app purchase, instead costing Monkey Money depending on the Hero's level | |||
*Now capped at level 10 instead of fully upgrading the Hero | |||
}} | |||
===Modes and events=== | |||
====[[Apopalypse (BTD6)|Apopalypse]]==== | |||
{{BTD6 changes | |||
| version = 19.0 | |||
| changes = * New UI when starting a game or loading a save in Apopalypse mode | |||
| names = Apopalypse | |||
}} | |||
====[[Co-op (BTD6)|Co-op]]==== | |||
{{BTD6 changes | |||
|version=19.0 | |||
|name=Co-op | |||
|changes= | |||
*[[Double Cash Mode (BTD6)|Double Cash Mode]] now applies in Co-op | |||
* "Resolved an issue where users could create a bugged co-op lobby" | |||
* "Resolved a co-op issue where interactable objects would cause a desync" | |||
* "Local co-op lobbies will no longer disappear from your list while players are still in the lobby if the host leaves" | |||
}} | |||
===[[Profile]]s=== | |||
===[[ | {{BTD6 changes | ||
|version=19.0 | |||
|name=Profile | |||
|changes= | |||
*Lifetime Trophies stat added | |||
* "In player stats Co-op Pops & Cash Gifted should no longer have the same display value" | |||
* "Single player stats should no longer be reset between loading saves" | |||
}} | |||
== | ===Miscellaneous=== | ||
* "Various localization fixes including rules button on pause menu" | |||
* "Some general spell-checking of our descriptions..." | |||
* "Resolved an issue where selling towers could cause their pops to be displayed on another tower" | |||
* "Events time rounding will no longer cause them to sometimes display ‘ending 2 day’" | |||
* "Achievements related to completing games with one monkey type are fixed" | |||
==Gallery== | ==Gallery== | ||
| Line 89: | Line 207: | ||
== External links == | == External links == | ||
*[https://www.reddit.com/r/btd6/comments/hnsrp6/bloons_td_6_patch_notes_version_190/ Official update notes on Reddit] | *[https://www.reddit.com/r/btd6/comments/hnsrp6/bloons_td_6_patch_notes_version_190/ Official update notes on Reddit] | ||
*[https://store.steampowered.com/news/app/960090/view/2498884002765602034 Official update notes on Steam] | *[https://store.steampowered.com/news/app/960090/view/2498884002765602034 Official update notes on Steam] | ||
Latest revision as of 07:13, 18 June 2026
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: Find release date. Update general changes, all towers, heroes, bug fixes and the gallery artworks for update 19.0 |
Version 19.0 is the fifth major update to Bloons TD 6 of 2020. This update introduced Odyssey mode, the Trophy Store, the Octojones skin for Striker Jones, and the Beginner map Lotus Island, plus separated damage and cash counters.
Additions
[edit | edit source]- Lotus Island (map)
- Odyssey Event
- Trophy Store
- Octojones (Striker Jones Hero Skin)
- Towers now have separate damage and cash counters
Cosmetic items
[edit | edit source]| Item | Category |
|---|---|
| Bloons ― All Bloon Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― Pop FX | |
| Co-op ― Fullscreen Emotes | |
| Co-op ― Fullscreen Emotes | |
| Co-op ― Fullscreen Emotes | |
| Co-op ― Sound Emotes | |
| Co-op ― Sound Emotes | |
| Co-op ― Standard Emotes | |
| Co-op ― Standard Emotes | |
| Co-op ― Standard Emotes | |
| Co-op ― Text Emotes | |
| Co-op ― Text Emotes | |
| Co-op ― Text Emotes | |
| Co-op ― Text Emotes | |
| Game & UI ― Misc | |
| Game & UI ― Music Tracks | |
| Game & UI ― Music Tracks | |
| Game & UI ― Music Tracks | |
| Game & UI ― Music Tracks | |
| Heroes ― Pets | |
| Heroes ― Pets | |
| Heroes ― Place FX | |
| Heroes ― Place FX | |
| Heroes ― Place FX | |
| Heroes ― Place FX |
Changes
[edit | edit source]Towers
[edit | edit source]| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes |
| Tiers | Changes |
|---|---|
| X-X-4 MOAB Press |
|
| X-X-5 MOAB Domination |
|
| Tiers | Changes |
|---|---|
| 2-2-0 Large Calibre + Shrapnel Shot 2-3-0 Bouncing Bullet + Large Calibre 2-4-0 Supply Drop + Large Calibre 2-5-0 Elite Sniper + Large Calibre |
|
| 3-2-0 Deadly Precision + Shrapnel Shot |
|
| 4-2-0 Maim MOAB + Shrapnel Shot |
|
| 5-2-0 Cripple MOAB + Shrapnel Shot |
|
| Tiers | Changes |
|---|---|
| X-3-X Ballistic Missile and further upgrades |
|
| 0-3-1 Ballistic Missile + Twin Guns 0-4-1 First Strike Capability + Twin Guns |
|
| 0-3-2 Ballistic Missile + Airburst Darts 0-4-2 First Strike Capability + Airburst Darts |
|
| 0-5-1 Pre-emptive Strike + Twin Guns |
|
| 0-5-2 Pre-emptive Strike + Airburst Darts |
|
| Tiers | Changes |
|---|---|
| 4-2-0 Aircraft Carrier + Hot Shot |
|
| X-4-X Monkey Pirates |
|
| Tiers | Changes |
|---|---|
| X-X-4 Comanche Defense |
|
| Tiers | Changes |
|---|---|
| 4-X-X Arcane Spike |
|
| Tiers | Changes |
|---|---|
| 3-X-X Spiked Balls and further upgrades |
|
| Levels | Changes |
|---|---|
| 3+ |
|
| 3–13 |
|
| 14+ |
|
| Levels | Changes |
|---|---|
| 10+ |
|
| Subject | Changes |
|---|---|
| |
|
Powers
[edit | edit source]| Subject | Changes |
|---|---|
| Tech Bot |
|
- No longer causes the game to crash when attempting to play on this map
- No longer an in-app purchase, instead costing Monkey Money depending on the Hero's level
- Now capped at level 10 instead of fully upgrading the Hero
Modes and events
[edit | edit source]- New UI when starting a game or loading a save in Apopalypse mode
Co-op
[edit | edit source]- Double Cash Mode now applies in Co-op
- "Resolved an issue where users could create a bugged co-op lobby"
- "Resolved a co-op issue where interactable objects would cause a desync"
- "Local co-op lobbies will no longer disappear from your list while players are still in the lobby if the host leaves"
- Lifetime Trophies stat added
- "In player stats Co-op Pops & Cash Gifted should no longer have the same display value"
- "Single player stats should no longer be reset between loading saves"
Miscellaneous
[edit | edit source]- "Various localization fixes including rules button on pause menu"
- "Some general spell-checking of our descriptions..."
- "Resolved an issue where selling towers could cause their pops to be displayed on another tower"
- "Events time rounding will no longer cause them to sometimes display ‘ending 2 day’"
- "Achievements related to completing games with one monkey type are fixed"
Gallery
[edit | edit source]-
Update banner