Update history:Bloons TD 6/Version 38.0: Difference between revisions
Overclockbtd (talk | contribs) |
mNo edit summary |
||
| Line 48: | Line 48: | ||
=== [[Tack Shooter (BTD6)|Tack Shooter]] === | === [[Tack Shooter (BTD6)|Tack Shooter]] === | ||
{{BTD6 tower changes/new|quote=Tack Zone has so much base pierce the increase from 025 is rendered irrelevant no matter how large the upgrade bonus, so to fix this we must make the base pierce value low enough to actually struggle sometimes & we will give back extra attack rate to the base upgrade to compensate for this. Ring of Fire also generally has too high a pierce amount for how effective it is at utilizing its full pierce value. Maelstrom crosspathing? Why not, feels that this could be cool to try out, and more consistency on bottom crosspath may be able to make it the preferred ability crosspath while top path which already improves the base tower more will give back the massive pierce amount for times where the greater punch per use is required.|version=38.0|tower=Tack Shooter|tiers 1=XX5|changes 1=*{{buff|Tack Zone rate increase from previous tier|25%|35%}} | {{BTD6 tower changes/new|quote=Tack Zone has so much base pierce the increase from 025 is rendered irrelevant no matter how large the upgrade bonus, so to fix this we must make the base pierce value low enough to actually struggle sometimes & we will give back extra attack rate to the base upgrade to compensate for this. Ring of Fire also generally has too high a pierce amount for how effective it is at utilizing its full pierce value. Maelstrom crosspathing? Why not, feels that this could be cool to try out, and more consistency on bottom crosspath may be able to make it the preferred ability crosspath while top path which already improves the base tower more will give back the massive pierce amount for times where the greater punch per use is required.|version=38.0|tower=Tack Shooter|tiers 1=XX5|changes 1=*{{buff|Tack Zone rate increase from previous tier|25%|35%}} | ||
*{{nerf|Tack Zone pierce reduced|4|2}}|tiers 2=500|changes 2=*{{nerf|Pierce reduced|40|30}}|tiers 3=410,510|changes 3=*{{nerf|Pierce reduced|50|30}}|tiers 4=420,520|changes 4=*{{nerf|Pierce reduced|60|45}}|tiers 5=040,041,042|changes 5=*{{nerf|Blade Maelstrom pierce reduced|200|120}}|tiers 6=140|changes 6=*{{nerf|Blade Maelstrom pierce reduced|200|160}}|tiers 7=240| | *{{nerf|Tack Zone pierce reduced|4|2}}|tiers 2=500|changes 2=*{{nerf|Pierce reduced|40|30}}|tiers 3=410,510|changes 3=*{{nerf|Pierce reduced|50|30}}|tiers 4=420,520|changes 4=*{{nerf|Pierce reduced|60|45}}|tiers 5=040,041,042|changes 5=*{{nerf|Blade Maelstrom pierce reduced|200|120}}|tiers 6=140|changes 6=*{{nerf|Blade Maelstrom pierce reduced|200|160}}|tiers 7=240|tiers 8=041,051|changes 7=*{{change|Blade Maelstrom pierce remains at 200}}|changes 8=*{{change|Maelstrom ability changes rotation direction to counter-clockwise}}|tiers 9=041|changes 9=*{{buff|Blade Maelstrom duration increased|3s|3.5s}}|tiers 10=042|changes 10=*{{buff|Blade Maelstrom duration increased|3s|4s}}|tiers 11=050|changes 11=*{{nerf|Blade Maelstrom pierce reduced|500|300}}|tiers 12=150|changes 12=*{{nerf|Blade Maelstrom pierce reduced|500|400}}|tiers 13=250|changes 13=*{{change|Blade Maelstrom pierce remains at 500}}|tiers 14=051|changes 14=*{{buff|Blade Maelstrom duration increased|9s|10.5s}}|tiers 15=052|changes 15=*{{buff|Blade Maelstrom duration increased|9s|10.5s}}}} | ||
=== [[Ice Monkey (BTD6)|Ice Monkey]] === | === [[Ice Monkey (BTD6)|Ice Monkey]] === | ||
Revision as of 03:59, 16 January 2025
Version 38.0 is the fourth major update to Bloons TD 6 of 2023. This update introduced the Boss Bloon Phayze, Competitive Mode for Contested Territory, the new Water Park map, and the Lifeguard Brickell skin for Admiral Brickell.
Additions
| Quest | Category |
|---|---|
| Tutorials | |
| Tutorials | |
| Tales |
Cosmetics
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― All Bloon Skins | ||
| Bloons ― MOAB Skins | ||
| Co-op ― Standard Emotes | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Power Skins | ||
| Game & UI ― Profile Banners | ||
| Monkeys ― Pets |
Template:BTD6 team store item list by introduced
General Changes
- Added Bronze & Silver map borders for completing all Easy/Medium medals
- Assigned more icons within the custom challenge creation UI making it easier to distinguish different game modifiers quickly
- ‘Regrown’ Bloons will now no longer count towards increasing a tower’s damage stat when they are popped repeatedly.
- Categorized and sorted Quests to organize Patch’s quest menu
- Added further support to grant our events more flexibility in Boss starting and finishing rounds
- Team search filter added to search for Competitive Teams
Towers
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Heroes
| “ | May as well be a general camo for Ben level given that Trojan gives camo at 18 too — Update notes |
” |
| Levels | Changes |
|---|---|
| 18+ |
|
| Levels | Changes |
|---|---|
| 3+ |
|
| “ | Adora is a unique hero in how she has a great deal more value in spending cash to level her up faster, however she outperforms other heroes by too much regardless of this added cost. As her ability uptime is so incredibly good to the point of being completely spammable we’re increasing that cooldown slightly and reducing her base pierce in the higher levels so more thought must be required to utilize the large pierce increase she gains from usage of that ability. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
|
| 11+ |
|
| “ | Because it didn’t really matter before, but guess it kinda does now. — Update notes |
” |
| Levels | Changes |
|---|---|
| 10+ |
|
| Levels | Changes |
|---|---|
| 1+ |
|
| 2+ |
|
| 10+ |
|
Bosses
| “ | As knowledge, power & variety of Paragons has developed they have turned out to be extremely powerful against vortex and we have reached a point with enough good paragon diversity we no longer feel like they need to resist Vortex’s stun for such a large advantage over other towers, instead of this we feel Vortex’s stun is just too long in general so is being reworked to an overall lower amount across the tiers without any paragon immunity. — Update notes |
” |
Paragons no longer have 50% reduced stun duration
- Stun duration reworked at all tiers for generally reduced durations
T2 ― 16s → 19s
T3 ― 20s → 21s
T4 ― 25s → 24s
T5 ― 30s → 27s
ET1 ― 20s → 18s
ET2 ― 25s → 21s
ET3 ― 30s → 24s
ET4 ― 36s → 27s
ET5 ― 40s → 30s
| “ | Lych has some cheese strategy in pre-buffing before spawn to get around the draining mechanics, but boss functionality now makes it easy for us to try out a quick change to counteract some of this. — Update notes |
” |
Lych now triggers the 'buff drain' attack immediately on spawn
Release descriptions
App Store / Google Play
| “ | Cosmic Boss Update!!
• Warp out of this world with the new Boss Bloon: Phayze! • Keep the pool safe with the new Admiral Brickell Skin: Lifeguard Brickell! • Splash out on Water Park, our latest Intermediate Map! • New Quests, including story quest: Scoop's Tall Tale! • Plus all the Trophy store items, quality of life improvements, and balance changes you've come to expect |
” |
Video
External links
Official patch notes on Reddit