Update history:Bloons TD 6/Version 48.1: Difference between revisions

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Vortex: copypaste
updated to the new format
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== Fixes ==
== Fixes ==


==== Co-op ====
==== [[Co-op (BTD6)|Co-op]] ====
{{BTD6 changes
{{BTD6 changes
| version = 48.1
| version = 48.1
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==== [[Ice Monkey (BTD6)|Ice Monkey]] ====
==== [[Ice Monkey (BTD6)|Ice Monkey]] ====
{{BTD6 tower changes
{{BTD6 tower changes/new
| version = 48.1
| version = 48.1
| tower = Ice Monkey
| tower = Ice Monkey
| tiers 1 = X4X
| changes 1 tiers = X4X
| changes 1 = *{{buff|Snowstorm ability: Should no longer pierce cap on a single Bloon|fix=y}}
| changes 1 = *{{buff|Snowstorm ability: Should no longer pierce cap on a single Bloon|fix=y}}
}}
}}


==== [[Etienne (BTD6)|Etienne]] ====
==== [[Etienne (BTD6)|Etienne]] ====
{{BTD6 hero changes
{{BTD6 hero changes/new
| version = 48.1
| version = 48.1
| hero = Etienne
| hero = Etienne
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}}
}}


====[[Vortex (BTD6)|Vortex]]<!-- idk if this is a buff or a nerf as haven't put attention to Vortex, leaving it as a change for now --> ====
====[[Vortex (BTD6)|Vortex]] ====<!-- idk if this is a buff or a nerf as haven't put attention to Vortex, leaving it as a change for now -->
{{BTD6 changes
{{BTD6 changes
| version = 48.1
| version = 48.1
| changes = *{{change|Slipstream should now wear off correctly for Bloons on the same path|fix=y}}
| changes = *{{neutral|Slipstream should now wear off correctly for Bloons on the same path|fix=y}}
| names = Vortex
| names = Vortex
}}
}}
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*{{neutral|Gameplay: Resolved a number of projectiles that were unaffected by speed modifiers|fix=y}}
*{{neutral|Gameplay: Resolved a number of projectiles that were unaffected by speed modifiers|fix=y}}
| names = Rogue Legends
| names = Rogue Legends
}}{{BTD6 changes
}}
{|class="wikitable"
!Artifact
!Changes
|-
|[[Conscription]]
|{{BTD6 changes
| version = 48.1
| version = 48.1
| changes = *{{nerf|Conscription Artifact: Cost modifier is now applied correctly|fix=y|note=Affects all rarities. Specifically affects a game-breaking exploit}}
| changes = *{{nerf|Cost modifier is now applied correctly|fix=y|note=Affects all rarities. Specifically affects a game-breaking exploit}}<!--nk censorship, so not gonna include?-->
| changes store = *{{nerf|Cost modifier is now applied correctly|fix=y|note=Affects all rarities. Specifically affects a game-breaking exploit}}<!--nk censorship, so not gonna include?-->
| names = Conscription
| names = Conscription
}}{{BTD6 changes
}}
|-
|[[Fish Nova]]
|{{BTD6 changes
| version = 48.1
| version = 48.1
| changes = *{{nerf|Fish Nova Artifact: Now is correctly applied to tier 3 or higher towers instead of any tier|fix=y|note=Affects all rarities}}
| changes = *{{nerf|Now is correctly applied to tier 3 or higher towers instead of any tier|fix=y|note=Affects all rarities}}
| changes store = *{{nerf|Now is correctly applied to tier 3 or higher towers instead of any tier|fix=y|note=Affects all rarities}}
| names = Fish Nova
| names = Fish Nova
}}
}}
{{BTD6 changes
|-
|[[Quantum Leap]]
|{{BTD6 changes
| version = 48.1
| version = 48.1
| changes = *{{change|Quantum Leap Artifact: No longer affects Sauda or Pat Fusty due a bug|note=Affects all rarities}}
| changes = *{{neutral|No longer affects Sauda or Pat Fusty|bug=y|note=Affects all rarities}}
| changes store = *{{change|No longer affects Sauda or Pat Fusty due a bug|note=Affects all rarities}}
| names = Quantum Leap
| names = Quantum Leap
}}
}}
|}


== Other minor fixes and changes ==
== Other minor fixes and changes ==
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== Navigation ==
== Navigation ==
{{BTD6 update nav}}
{{BTD6 update nav}}
[[Category:2025]]

Revision as of 04:33, 24 August 2025

Version 48.1
Artwork representing version 48.1
Release dates
Steam8 April 2025[1]

Version 48.1 is the first minor update to version 48.0. It mostly contains bug fixes.

Fixes

  • Buff Sword of Protection can now be used in Co-op when the game uses a map split (bug fix)

Template:BTD6 tower changes/new

Template:BTD6 hero changes/new

  • Neutral Slipstream should now wear off correctly for Bloons on the same path (bug fix)
  • Map: If a tile has the Reverse modifier the Bloons floating over it will move over it in reverse of regular tiles
  • Neutral Gameplay: Resolved a number of projectiles that were unaffected by speed modifiers (bug fix)
Artifact Changes
Conscription
  • Nerf Cost modifier is now applied correctly (bug fix)
    • Note: Affects all rarities. Specifically affects a game-breaking exploit
Fish Nova
  • Nerf Now is correctly applied to tier 3 or higher towers instead of any tier (bug fix)
    • Note: Affects all rarities
Quantum Leap
  • Neutral No longer affects Sauda or Pat Fusty (bug)
    • Note: Affects all rarities

Other minor fixes and changes

  • User interface: Resolved localization issues.
  • User interface: Rosalia Level 7 portrait should be shown properly in the hero upgrades menu.
  • User interface: Resolved a softlock that happened when the player unlocks the final new tower from the gift box.
  • User interface: Tower unlock pack (In-app purchase) no longer shows "Purchased" after unlocking it via gameplay.
  • Player profile: Resolved an issue with missing event badges on profiles.
  • Spa Pits: Track Objects should no longer layer too high.
  • Mega Massive Munitions Factory: Ability icon no longer stacks with Boomerang Monkeys.
  • Mega Massive Munitions Factory: Should no longer crash when sold during Spikeageddon.
  • Achievements: Resolved issues with some achievement unlock conditions.
  • Nerf Nah, I'd Win: No longer works on Easy and Medium difficulties, only Hard
  • Projectile-go-round Quest: Resolved a number of crashes.
  • Shop: The Login prompt should appear again when making purchases
  • Ranked events: Resolved an issue causing the Free Continue to trigger.
  • Boss Challenge: Resolved a crash that could happen after beating the Boss.
  • Boss Challenge: Best Score should no longer be overwritten incorrectly.
  • Apple Arcade (BTD6+): Should no longer see notification notices for unavailable skins.
  • Rogue Legends: Resolved a number of overlapping UI & softlocks that could occur.
  • Rogue Legends: Camera should no longer jump to 0.0 coordinates when attempting to enter a tile early.
  • Rogue Legends: Resolved a crash that happened when the White Bloon slowdown in Sub-towers expires.
  • Rogue Legends, Player profile: Mini Game and Mini Boss profile stats are no longer mixed up (fixed retroactively).
  • Rogue Legends, Player profile: Resolved some accounts having more Rogue Feat medals than possible.
  • Rogue Legends: Mighty Mulligan Artifact should now be discarded correctly.
  • Rogue Legends: Resolved performance issues with the One Shot Artifact.

Official patch notes on Reddit

References