Update history:Bloons TD 6/Version 18.0: Difference between revisions

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==== [[Heli Pilot (BTD6)|Heli Pilot]] ====
==== [[Heli Pilot (BTD6)|Heli Pilot]] ====
{{Empty|}}
{{BTD6 tower changes
|version=18.0
|tower=Heli Pilot
|changes 1=*{{neutral|Faster Firing & Faster Darts upgrades have been swapped}}
|changes 1 tiers=xx1;xx2
|changes 2=*{{buff|Comanche Defense will now instead spawn 1 Comanche the first time any Bloon crosses 25% of the track each round}}
*{{buff|Will also spawn 2 additional Comanche at 50% of the track. If the first Comanche is still on screen it’s duration will be refreshed and only 1 extra will spawn}}
*{{buff|Will also spawn 3 additional Comanche at 75% of the track. If the 2nd set of Comanche are still on screen their duration will be refreshed and only 1 extra will spawn}}
*{{buff|Comanche will now spawn from the side of the map closest to where the triggering Bloon is located}}
|changes 2 tiers=xx4
|changes 3=*{{buff|Comanche spawn movespeed now increased to always be 30 more than the speed of the main Heli|45|75}}
|changes 3 tiers=xx4;xx5
|changes 4=*{{buff|Comanches now benefit from Bigger Jets}}
|changes 4 tiers=014;015
|changes 5=*{{buff|Mini Comanche will load in under the main Commander when loading a save instead of at the edge of the screen}}
|changes 5 tiers=xx5
}}


==== [[Mortar Monkey (BTD6)|Mortar Monkey]] ====
==== [[Mortar Monkey (BTD6)|Mortar Monkey]] ====

Revision as of 05:57, 10 November 2025

This article is a stub. You can help out by expanding it.
The editor who added this notice elaborates: wip

Version 18.0 is the fourthmajor update to Bloons TD 6 of 2020. This update introduced the hero Admiral Brickell, the expert map Flooded Valley, the intermediate map Bazaar, player profiles and player stats, and the Insta Monkey collection page.

Additions

Knowledge Category
Primary
Support

Changes

Towers

Crossbow Master reworked so that 205 is roughly equal in power to the old 025
The 025 variation will now offer even faster attack speed but with much less pierce

— Update notes
Tiers Changes
X-X-5 Crossbow Master
  • Buff Attack cooldown reduced ― 0.2375s → 0.16s
  • Nerf Pierce reduced ― 23 → 10
1-0-5 Crossbow Master + Sharp Shots
  • Buff Sharp Shots now grants bonus pierce bonus to Crossbow Master ― +1 → +6
    • Nerf Total pierce reduced ― 23 → 16
2-0-5 Crossbow Master + Razor Sharp Shots
  • Buff Razor Sharp Shots now grants pierce bonus to Crossbow Master ― +1 → +7
    • Neutral Total pierce remains unchanged at 23
Tiers Changes
2-0-4 MOAB Press + Glaives
2-0-5 MOAB Domination + Glaives
  • Buff Glaives now increases knocback of MOAB Press by 50%
This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: 502 frags damage
Tiers Changes
3-0-2 Really Big Bombs + Frag Bombs
  • Buff Frags: lifespan increased ― 0.191s → 0.257s
3-0-2 Really Big Bombs + Frag Bombs
4-0-2 Bloon Impact + Frag Bombs
5-0-2 Bloon Crush + Frag Bombs
  • Buff Frags: radius increased ― 2 → 3
  • Buff Frags: pierce increased ― 1 → 2
4-0-2 Bloon Impact + Frag Bombs
5-0-2 Bloon Crush + Frag Bombs
  • Buff Frags: lifespan increased ― 0.191s → 0.322s
  • Buff Frags: damage increased ― 1 → 2
X-1-X Faster Reload
  • Buff Fire rate buff increased ― 0.8× → 0.75×
    • Note: patch notes is misleading
  • Buff Attack cooldown decreased ― 1.2s → 1.125s
X-2-X Missile Launcher
  • Buff Fire rate buff increased ― 0.85× → 0.733×
    • Note: patch notes is misleading
X-2-X Missile Launcher
X-3-X MOAB Mauler
X-4-X MOAB Assassin
X-5-X MOAB Eliminator
  • Buff Attack cooldown decreased ― 1.02s → 0.825s
Tiers Changes
X-2-X Super Range Tacks
  • Buff Super Range Tacks increases pierce by +1 ― 1 → 2
    • Note: Blade Shooter unaffected
Tiers Changes
X-5-X Elite Sniper
  • Buff Elite Targeting: has had an issue resolved where it was measuring track distance off-screen and thus triggering much later than intended on most maps (bug fix)
Tiers Changes
1-X-X Longer Range
  • Buff Range buff increased ― +8 → +10
1-X-X Longer Range and further upgrades
  • Buff Range increased ― 50 → 52
2-X-X Advanced Intel
  • Buff Advanced Intel no longer permanently breaks after being placed back down from a Door Gunner (bug fix)
    • Note: intel itself still can not apply when used as a Door Gunner
3-0-1 Submerge and Support + Twin Guns
  • Buff Pulse: rate reduced ― 1.5s → 1.275s
3-0-2 Submerge and Support + Airburst Darts
  • Buff Pulse: rate reduced ― 1.5s → 0.95625s
4-1-0 Bloontonium Reactor + Barbed Darts
  • Buff Damage Pulse: pierce increased by 20% ― 70 → 84
4-2-0 Bloontonium Reactor + Heat-tipped Darts
  • Buff Damage Pulse: now gains +1 Lead bonus
4-0-1 Bloontonium Reactor + Twin Guns
5-0-1 Energizer + Twin Guns
  • Buff Pulse: rate reduced ― 0.3s → 0.255s
4-0-2 Bloontonium Reactor + Airburst Darts
5-0-2 Energizer + Airburst Darts
  • Buff Pulse: rate reduced ― 0.3s → 0.19125s
X-3-X Ballistic Missile and further upgrades
  • Buff Range increased ― 42 → 60
  • Nerf Ballistic Missile's ballistic missiles are now limited to base range
    • Note: Advanced Intel unaffected
1-3-0 Ballistic Missile + Longer Range
1-4-0 First Strike Capability + Longer Range
1-5-0 Pre-emptive Strike + Longer Range
  • Buff Longer Range now increases Ballistic Missile range
0-3-1 Ballistic Missile + Twin Guns
0-4-1 First Strike Capability + Twin Guns
  • Buff Ballistic Missile: attack cooldown reduced ― 1.5s → 1.275s
0-3-2 Ballistic Missile + Airburst Darts
0-4-2 First Strike Capability + Airburst Darts
  • Buff Ballistic Missile: attack cooldown reduced ― 1.5s → 0.75s
0-5-1 Pre-emptive Strike + Twin Guns
  • Buff Ballistic Missile: attack cooldown reduced ― 0.5s → 0.425s
0-5-2 Pre-emptive Strike + Airburst Darts
  • Buff Ballistic Missile: attack cooldown reduced ― 0.5s → 0.25s
X-X-5 Sub Commander
  • Buff Sub Commander applies 2x damage to all Monkey Sub attacks except First Strike
Tiers Changes
4-X-X Aircraft Carrier
  • Buff Planes: now gains homing MOAB missile attack
    • attack rate 3s
    • radius 30
    • pierce 3
    • damage 15
5-X-X Carrier Flagship
  • Buff Carrier Flagship buff: now benefits Monkey Ace
  • Buff Planes: all attacks gain +100% projectile speed
  • Buff Planes: all dart attacks gain +3 ceramic damage
  • Buff Planes: now gains an improved homing missile attack
    • attack rate 1.5s
    • radius 30
    • pierce 4
    • damage 30
Tiers Changes
X-X-1 Faster Darts
X-X-2 Faster Firing
  • Neutral Faster Firing & Faster Darts upgrades have been swapped
X-X-4 Comanche Defense
  • Buff Comanche Defense will now instead spawn 1 Comanche the first time any Bloon crosses 25% of the track each round
  • Buff Will also spawn 2 additional Comanche at 50% of the track. If the first Comanche is still on screen it’s duration will be refreshed and only 1 extra will spawn
  • Buff Will also spawn 3 additional Comanche at 75% of the track. If the 2nd set of Comanche are still on screen their duration will be refreshed and only 1 extra will spawn
  • Buff Comanche will now spawn from the side of the map closest to where the triggering Bloon is located
X-X-4 Comanche Defense
X-X-5 Comanche Commander
  • Buff Comanche spawn movespeed now increased to always be 30 more than the speed of the main Heli ― 45 → 75
0-1-4 Comanche Defense + Bigger Jets
0-1-5 Comanche Commander + Bigger Jets
  • Buff Comanches now benefit from Bigger Jets
X-X-5 Comanche Commander
  • Buff Mini Comanche will load in under the main Commander when loading a save instead of at the edge of the screen
Tiers Changes
X-X-5 Blooncineration
  • Buff Wall of Fire: now detects Camo Bloons
Tiers Changes
X-2-0 Wall of Fire and further upgrades
  • Nerf Wall of Fire: pierce reduced ― 20 → 15
1-2-0 Wall of Fire + Guided Magic and further upgrades
  • Buff Now uses tower targeting priority to guide the Wall of Fire
0-2-1 Wall of Fire + Intense Magic
0-3-1 Dragon's Breath + Intense Magic
0-4-1 Summon Phoenix + Intense Magic
0-5-1 Wizard Lord Phoenix + Intense Magic
  • Neutral Intense Magic now grants +5 pierce to Wall of Fire
    • Note: Wall of Fire remains at 20 pierce
X-X-4 Necromancer: Unpopped Army
X-X-5 Prince of Darkness
  • Buff Necromancer Wizards now each have their own personal ‘graveyard’ of 500 capacity rather than 1 shared pool of 2000
  • Buff Necromancer Wizards will now be able to retain any Bloons in their graveyard for 1 extra round before expiring
  • Buff Necromancer Wizard’s Zombie lifespan increased ― 8s → 10s
  • Buff Necromancer Wizard’s Zombie spawn rate is increased by a flat 10% for every 100 Bloons in the grave reaching a maximum of double attack speed at 500 capacity
  • Buff Necromancer Wizards will display their current graveyard size above their portrait next to their pop count
    • Note: Any Bloons popped within the Shimmer radius of a Necromancer can be absorbed into that graveyard, but 1 pop will not fill more than 1 graveyard
X-X-5 Prince of Darkness
  • Buff Prince of Darkness Graveyard Capacity increased to 2000
  • Nerf Prince of Darkness no longer increases zombie count via pops on Sandbox Mode and then returning to a certain game (bug fix)
Tiers Changes
X-X-3 Marketplace and further upgrades
  • Buff Marketplace produces an additional 4 bananas
X-X-4 Central Market
  • Nerf No longer produces an additional $900 chunk at end of round
X-X-4 Central Market
X-X-5 Monkey Wall Street
  • Buff Banana value increased ― $20 → $70
X-X-5 Monkey Wall Street
  • Nerf End of round cash reduced ― $4900 → $4000 (undocumented)
Tiers Changes
4-X-X Sentry Expert
  • Buff Boom Sentry: blast radius increased ― 12 → 18
  • Buff Boom Sentry: attack cooldown decreased ― 1.4s → 1.3s

Heroes

Levels Changes
2-10
  • Nerf Lv2 +1 pierce buff only applies to Druids
11+
  • Nerf Lv11 pierce buff to magic monkeys reduced ― +3 → +2
    • Note: Druids still receive the full +3 pierce buff

General changes and bug fixes

Stack of Old Nails icon This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article.
The editor who added this notice elaborates: clean this up
  • Updated the text on the pre-game ‘update’ prompt
  • Resolved some update messages not linking back to the correct store page
  • Increased resolution for some victory callouts that were too small
  • Resolved issues with some towers clipping their projectiles over their heads
  • Resolved some localization issues with Jukebox
  • Swapping hero skin then loading save should no longer desync the portrait and model
  • Resolved some UI panels displaying at incorrect times
  • Hero upgrade pages should display the correct level when viewed in game now
  • Resolved some issues with viewing challenge rules
  • Monkey Star Portrait in victory callout should display correctly
  • Achievement images on low-resolution devices should appear slightly less compressed now.
  • Resolved an issue with UI panels appearing when they should not
  • Optimized some code in the jukebox
  • It should not be possible anymore to ‘miss’ an unlock if the game crashes on an unlock screen
  • Resolved some placement issues on Candy Falls
  • Default music for the map Logs has been set to Sunset Samba
  • Square towers place correctly on Frozen Over again

Video

References

Official patch notes on Reddit