Update history:Bloons TD 6/Version 54.2: Difference between revisions

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Adding glue gunner and mermonkey
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==Changes==
==Changes==
===Towers===
===Towers===
====[[Desperado (BTD6)|Desperado]]====
 
==== [[Glue Gunner (BTD6)|Glue Gunner]]
{{BTD6 tower changes
|version=54.2
|tower=Glue Gunner
|changes 1=*{{buff|name=Ability|Glue damage debuff now soaks through all layers|note=This change was only intended for the 1-4-0 crosspath, but now affects all of them|bug=y}}
|changes 1 tiers=x4x+
}}
[[Desperado (BTD6)|Desperado]] ====
{{BTD6 tower changes|version=54.2|tower=Desperado
{{BTD6 tower changes|version=54.2|tower=Desperado
|changes 1 tiers=041;042
|changes 1 tiers=041;042
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}}
}}


====[[Beast Handler (BTD6)|Beast Handler]]====
==== [[Mermonkey (BTD6)|Mermonkey]] ====
{{BTD6 tower changes|version=54.2|tower=Beast Handler
{{BTD6 tower changes
|version=54.2
|tower=Mermonkey
|changes 1=*{{nerf|name=Tentacle|No longer deals extra damage to Ceramic Bloons|note=4-X-X Abyssal Warrior unchanged (+6)|fix=y}}
|changes 1 tiers=3xx
}}
[[Beast Handler (BTD6)|Beast Handler]]{{BTD6 tower changes|version=54.2|tower=Beast Handler
|changes 1 tiers=210;220;230;240;250;203;204;205
|changes 1 tiers=210;220;230;240;250;203;204;205
|changes 1=
|changes 1=

Revision as of 03:26, 23 April 2026

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Version 54.2
Build №10673
Release dates
SteamWindows22 April 2026[1]
macOS22 April 2026[2]

Version 54.2 is the second minor update to version 54.0 of Bloons TD 6. It consists mostly of bug fixes.

Changes

Towers

==== Glue Gunner

Tiers Changes
X-4-X Glue Strike and further upgrades
  • Buff Ability: Glue damage debuff now soaks through all layers (bug)
    • Note: This change was only intended for the 1-4-0 crosspath, but now affects all of them

Desperado ====

Tiers Changes
0-4-1 Bounty Hunter + Wanderer
0-4-2 Bounty Hunter + Nomad
  • Buff Mark attack: Projectile radius increased to match other crosspaths ― 2 → 18 (bug fix)
X-5-X Golden Justice
  • Buff Mark attack: Projectile radius increased to match previous tier ― 2 → 18 (bug fix)
Tiers Changes
0-2-4 Full Auto Rifle + Shrapnel Shot
  • Buff Shrapnel: Damage increased ― 1 → 2 (bug fix)
0-2-5 Elite Defender + Shrapnel Shot
  • Buff Shrapnel: Deals +1 damage to Ceramic Bloons again (bug fix)
Tiers Changes
Paragon
  • Neutral No longer fails to reposition towers on its platforms when created under certain circumstances (bug fix)
Tiers Changes
4-X-X Ball Lightning
  • Buff Ball Lightning main projectile: No longer prevents MOAB-Class Bloons from being frozen after touching them (bug fix)
Tiers Changes
3-X-X Abyss Dweller
  • Nerf Tentacle: No longer deals extra damage to Ceramic Bloons (bug fix)
    • Note: 4-X-X Abyssal Warrior unchanged (+6)

Beast Handler

Tiers Changes
2-1-0 Barracuda + Microraptor
2-2-0 Barracuda + Adasaurus
2-3-0 Velociraptor + Barracuda
2-4-0 Tyrannosaurus Rex + Barracuda
2-5-0 Giganotosaurus + Barracuda
2-0-3 Golden Eagle + Barracuda
2-0-4 Giant Condor + Barracuda
2-0-5 Pouākai + Barracuda
  • Buff Barracuda: Range increased to match other crosspaths ― 30 → 35 (bug fix)
  • Storm of Arrows: No longer causes the game to crash when targeting a Glass Bloon (bug fix)
  • No longer requires targeting a tower to unlink
  • Buff Rattle Tail: Can no longer be destroyed instantly under certain circumstances (bug fix)
  • "Resolved a visual error where you could see 2 Diamondbacks"
  • No longer allows the player to spawn every Diamond Bloon variant (bug fix)
  • Raft Defense: Silas cannot longer be used on this Quest (undocumented)
  • Nerf Lych and Diamondback now uses their Normal mode spawns in Elite mode
  • Cutscenes can no longer interrupt a Quick Draw and cause a defeat (bug fix)
  • Beating rounds 66–70 before round 65 no longer prevents the game from counting as a victory (bug fix)
  • The unused "RohanTest_Level" Bloon Encounter no longer counts towards completion progress (bug fix)
  • Resolved an issue where the path highlight could fail to display correctly (bug fix)
  • Temporary Traits: Remaining rounds countdown now displays in-game
  • Buff Temporary Traits: Now only counts down while the tower is placed (bug fix)

Miscellaneous

  • Hotkeys no longer stop working after loading a save in some cases (bug fix)
  • "Using Retry Last Round on the round that you enter freeplay no longer restarts instead"
  • "Resolved an error message error when entering the wrong user/password combination"
  • "Challenge Editor tower lists should now automatically expand to fit new towers"
  • "Team Mayors should be able to correctly change their team stance"
  • "Resolved a number of UI issues"
  • "Resolved a number of issues that didn’t really matter at all as they only happened to us"

References