Update history:Bloons TD 6/Version 54.2: Difference between revisions
Jump to navigation
Jump to search
Adding glue gunner and mermonkey |
|||
| Line 16: | Line 16: | ||
==Changes== | ==Changes== | ||
===Towers=== | ===Towers=== | ||
====[[Desperado (BTD6)|Desperado]]==== | |||
==== [[Glue Gunner (BTD6)|Glue Gunner]] | |||
{{BTD6 tower changes | |||
|version=54.2 | |||
|tower=Glue Gunner | |||
|changes 1=*{{buff|name=Ability|Glue damage debuff now soaks through all layers|note=This change was only intended for the 1-4-0 crosspath, but now affects all of them|bug=y}} | |||
|changes 1 tiers=x4x+ | |||
}} | |||
[[Desperado (BTD6)|Desperado]] ==== | |||
{{BTD6 tower changes|version=54.2|tower=Desperado | {{BTD6 tower changes|version=54.2|tower=Desperado | ||
|changes 1 tiers=041;042 | |changes 1 tiers=041;042 | ||
| Line 48: | Line 56: | ||
}} | }} | ||
====[[ | ==== [[Mermonkey (BTD6)|Mermonkey]] ==== | ||
{{BTD6 tower changes|version=54.2|tower=Beast Handler | {{BTD6 tower changes | ||
|version=54.2 | |||
|tower=Mermonkey | |||
|changes 1=*{{nerf|name=Tentacle|No longer deals extra damage to Ceramic Bloons|note=4-X-X Abyssal Warrior unchanged (+6)|fix=y}} | |||
|changes 1 tiers=3xx | |||
}} | |||
[[Beast Handler (BTD6)|Beast Handler]]{{BTD6 tower changes|version=54.2|tower=Beast Handler | |||
|changes 1 tiers=210;220;230;240;250;203;204;205 | |changes 1 tiers=210;220;230;240;250;203;204;205 | ||
|changes 1= | |changes 1= | ||
Revision as of 03:26, 23 April 2026
| This article is a stub. You can help out by expanding it. The editor who added this notice did not specify a reason. |
Version 54.2 is the second minor update to version 54.0 of Bloons TD 6. It consists mostly of bug fixes.
Changes
Towers
==== Glue Gunner
| Tiers | Changes |
|---|---|
| X-4-X Glue Strike and further upgrades |
|
Desperado ====
| Tiers | Changes |
|---|---|
| 0-4-1 Bounty Hunter + Wanderer 0-4-2 Bounty Hunter + Nomad |
|
| X-5-X Golden Justice |
|
| Tiers | Changes |
|---|---|
| 0-2-4 Full Auto Rifle + Shrapnel Shot |
|
| 0-2-5 Elite Defender + Shrapnel Shot |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|---|
| 4-X-X Ball Lightning |
|
| Tiers | Changes |
|---|---|
| 3-X-X Abyss Dweller |
|
| Tiers | Changes |
|---|---|
| 2-1-0 Barracuda + Microraptor 2-2-0 Barracuda + Adasaurus 2-3-0 Velociraptor + Barracuda 2-4-0 Tyrannosaurus Rex + Barracuda 2-5-0 Giganotosaurus + Barracuda 2-0-3 Golden Eagle + Barracuda 2-0-4 Giant Condor + Barracuda 2-0-5 Pouākai + Barracuda |
|
- Storm of Arrows: No longer causes the game to crash when targeting a Glass Bloon (bug fix)
- No longer requires targeting a tower to unlink
Rattle Tail: Can no longer be destroyed instantly under certain circumstances (bug fix)
- "Resolved a visual error where you could see 2 Diamondbacks"
- No longer allows the player to spawn every Diamond Bloon variant (bug fix)
- Raft Defense: Silas cannot longer be used on this Quest (undocumented)
Lych and Diamondback now uses their Normal mode spawns in Elite mode
- Cutscenes can no longer interrupt a Quick Draw and cause a defeat (bug fix)
- Beating rounds 66–70 before round 65 no longer prevents the game from counting as a victory (bug fix)
- The unused "RohanTest_Level" Bloon Encounter no longer counts towards completion progress (bug fix)
- Resolved an issue where the path highlight could fail to display correctly (bug fix)
- Temporary Traits: Remaining rounds countdown now displays in-game
Temporary Traits: Now only counts down while the tower is placed (bug fix)
Miscellaneous
- Hotkeys no longer stop working after loading a save in some cases (bug fix)
- "Using Retry Last Round on the round that you enter freeplay no longer restarts instead"
- "Resolved an error message error when entering the wrong user/password combination"
- "Challenge Editor tower lists should now automatically expand to fit new towers"
- "Team Mayors should be able to correctly change their team stance"
- "Resolved a number of UI issues"
- "Resolved a number of issues that didn’t really matter at all as they only happened to us"