Update history:Bloons TD 6/Version 56.2: Difference between revisions
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release dates and minor fixes |
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| next minor = 56.3 | | next minor = 56.3 | ||
| next = | | next = | ||
| steam windows date = | | steam windows date = {{timestamp|18 August 2026 23:24:37 UTC}}<ref>[https://steamdb.info/depot/960091/history/?changeid=M:3975959124549939908 SteamDB]</ref> | ||
| steam macos date = | | steam macos date = {{timestamp|18 August 2026 23:24:37 UTC}}<ref>[https://steamdb.info/depot/960093/history/?changeid=M:9163736256532704753 SteamDB]</ref> | ||
}} | }} | ||
{{TOC|right|clear=y}} | {{TOC|right|clear=y}} | ||
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==Changes== | ==Changes== | ||
{{research|Research which attacks are fixed with the "lightning attacks"}} | {{research|Research which attacks are fixed with the "lightning attacks"}} | ||
===[[Desperado (BTD6)|Desperado]]=== | ===Towers=== | ||
====[[Desperado (BTD6)|Desperado]]==== | |||
{{BTD6 tower changes|version=56.2|tower=Desperado | {{BTD6 tower changes|version=56.2|tower=Desperado | ||
|changes 1 tiers=x3x+ | |changes 1 tiers=x3x+ | ||
| Line 25: | Line 24: | ||
}} | }} | ||
===[[Heli Pilot (BTD6)|Heli Pilot]]=== | ====[[Heli Pilot (BTD6)|Heli Pilot]]==== | ||
{{BTD6 tower changes|version=56.2|tower=Heli Pilot | {{BTD6 tower changes|version=56.2|tower=Heli Pilot | ||
|changes 1 tiers=x5x | |changes 1 tiers=x5x | ||
| Line 31: | Line 30: | ||
}} | }} | ||
===[[Skywarden (BTD6)|Skywarden]]=== | ====[[Skywarden (BTD6)|Skywarden]]==== | ||
{{research|Elaborate specific interactions with Skywarden: | {{research|Elaborate specific interactions with Skywarden: | ||
*Find out each of the new icons for 2+xx, if any | *Find out each of the new icons for 2+xx, if any | ||
| Line 39: | Line 38: | ||
{{BTD6 tower changes|version=56.2|tower=Skywarden | {{BTD6 tower changes|version=56.2|tower=Skywarden | ||
|changes 1 tiers=1xx+ | |changes 1 tiers=1xx+ | ||
|changes 1=*{{nerf | |changes 1=*{{nerf|No longer grants the range buff to sub-towers twice|fix=y}} | ||
|changes 2 tiers=2xx+ | |changes 2 tiers=2xx+ | ||
|changes 2=*{{change|Adjusted active/disabled icons}} | |changes 2=*{{change|Adjusted active/disabled icons}} | ||
| Line 45: | Line 44: | ||
|changes 3=*{{buff|Wind Combo no longer prevents MOAB-class blowback from applying from other sources|fix=y}} | |changes 3=*{{buff|Wind Combo no longer prevents MOAB-class blowback from applying from other sources|fix=y}} | ||
|changes 4 tiers=x2x+ | |changes 4 tiers=x2x+ | ||
|changes 4=*{{ | |changes 4=*{{neutral|Set Target option is now placed before Strong, instead of after Strong}} | ||
|changes 5 tiers=x4x+ | |changes 5 tiers=x4x+ | ||
|changes 5=*{{change|name=Ability|Track-based | |changes 5=*{{change|name=Ability|Track-based projectiles will no longer rotate when affected by the ricochet effect}} | ||
|changes 6 tiers=x5x | |changes 6 tiers=x5x | ||
|changes 6=*{{change|Adjusted visuals for on-track Lightning Rods}} | |changes 6=*{{change|Adjusted visuals for on-track Lightning Rods}} | ||
|changes 7 tiers=xx3+ | |changes 7 tiers=xx3+ | ||
|changes 7=*{{nerf| | |changes 7=*{{nerf|Ice Combo now has a minimum cooldown for triggering shards}} | ||
*{{nerf|No longer slows MOAB-class Bloons incorrectly|fix=y}} | *{{nerf|No longer slows MOAB-class Bloons incorrectly|fix=y}} | ||
}} | }} | ||
===[[Geraldo (BTD6)|Geraldo]]=== | ====[[Geraldo (BTD6)|Geraldo]]==== | ||
{{research|Add all of the fixed Geraldo bugs (e.g. the lightning no longer only triggering every 2nd shot, now every shot) and added Geraldo bugs (e.g. cheaper non-Medium Geraldo stuff added v56.2)}} | {{research|Add all of the fixed Geraldo bugs (e.g. the lightning no longer only triggering every 2nd shot, now every shot) and added Geraldo bugs (e.g. cheaper non-Medium Geraldo stuff added v56.2)}} | ||
===[[Corvus (BTD6)|Corvus]]=== | ====[[Corvus (BTD6)|Corvus]]==== | ||
{{empty}} | {{empty}} | ||
===[[Tech Bot Prime]]=== | ====[[Tech Bot Prime]]==== | ||
{{research|What exactly was the "Techbot 3xx bonus damage scaling" issue NK said?}} | {{research|What exactly was the "Techbot 3xx bonus damage scaling" issue NK said?}} | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| Line 71: | Line 70: | ||
}} | }} | ||
=== | ===[[Perk]]s=== | ||
{{research|Research the precise Monkey Star bugfix}} | |||
*[[ | *{{change|[[Monkey Star]] no longer switches to the next earliest tower if the old Monkey Star was sold and then the player reloads the game save.}} | ||
=== | ===Modes and events=== | ||
* | ====[[Impoppable (BTD6)|Impoppable]]==== | ||
{{BTD6 changes|version=56.2|name=Impoppable|changes= | |||
*{{change|Cost modifier now stacks with the difficulty's cost modifier instead of overriding it|bug=y}} | |||
}} | |||
= | ====[[Contested Territory (BTD6)|Contested Territory]]==== | ||
===[[Contested Territory (BTD6)|Contested Territory]]=== | |||
{{BTD6 changes | {{BTD6 changes | ||
|version=56.2 | |version=56.2 | ||
| Line 90: | Line 87: | ||
}} | }} | ||
===[[Quest (BTD6)| | ====[[Quest (BTD6)|Quests]]==== | ||
{{research|For all Quests that do have pre-placed towers, add each quest to the list of "names" parameter}} | {{research|For all Quests that do have pre-placed towers, add each quest to the list of "names" parameter}} | ||
*{{change|Restarting a Quest will no longer prevent pre-placed towers from loading|fix=y}} | *{{change|Restarting a Quest will no longer prevent pre-placed towers from loading|fix=y}} | ||
===[[ | ===''[[Rogue Legends]]''=== | ||
*Achievements for ''Rogue Legends'' are no longer visible if the player does not own the DLC | |||
* | *[[Hawk's Eye]] no longer breaks Skywarden | ||
*Curse value is no longer stuck displaying 0% value | |||
===''[[Frontier Legends]]''=== | |||
*Achievements for ''Frontier Legends'' are no longer visible if the player does not own the DLC | |||
===[[Diamondback]]=== | |||
{{research|Find out exact segment changes in terms of units arranged relative to the head}} | |||
*Elite Diamondback segments are re-aligned to match visuals. | |||
===Miscellaneous=== | ===Miscellaneous=== | ||
| Line 116: | Line 121: | ||
== External links == | == External links == | ||
* [https://www.reddit.com/r/btd6/comments/1vs5ws0/update_bloons_td_6_v562_update_notes/ Official update notes on Reddit] | * [https://www.reddit.com/r/btd6/comments/1vs5ws0/update_bloons_td_6_v562_update_notes/ Official update notes on Reddit] | ||
Revision as of 06:41, 22 August 2026
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Not all changes added from both patch notes and any undocumented stuff |
Version 56.2 is the second minor update to version 56.0 of Bloons TD 6. It consists mostly of bug fixes to Skywardens as well as stability improvements for the game.
Changes
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Research which attacks are fixed with the "lightning attacks" |
Towers
| Tiers | Changes |
|---|---|
| X-3-X Deadeye (and further upgrades) |
|
| Tiers | Changes |
|---|---|
| X-5-X Special Poperations |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Elaborate specific interactions with Skywarden:
|
| Tiers | Changes |
|---|---|
| 1-X-X Aerial Attunement (and further upgrades) |
|
| 2-X-X Zephyr Sense (and further upgrades) |
|
| 3-X-X Wind Weaver (and further upgrades) |
|
| X-2-X Thundering Arc (and further upgrades) |
|
| X-4-X Thunder's Decree (and further upgrades) |
|
| X-5-X Stormwrath Archon |
|
| X-X-3 Coldchain (and further upgrades) |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Add all of the fixed Geraldo bugs (e.g. the lightning no longer only triggering every 2nd shot, now every shot) and added Geraldo bugs (e.g. cheaper non-Medium Geraldo stuff added v56.2) |
| This section is empty. You can help out by adding to it. |
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: What exactly was the "Techbot 3xx bonus damage scaling" issue NK said? |
| Tiers | Changes |
|---|---|
| 3-0-0 Lead the Storm |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Research the precise Monkey Star bugfix |
- Monkey Star no longer switches to the next earliest tower if the old Monkey Star was sold and then the player reloads the game save.
Modes and events
- Cost modifier now stacks with the difficulty's cost modifier instead of overriding it (bug)
- Relic descriptions can now be viewed from the tile's play menu (bug fix)
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: For all Quests that do have pre-placed towers, add each quest to the list of "names" parameter |
- Restarting a Quest will no longer prevent pre-placed towers from loading (bug fix)
- Achievements for Rogue Legends are no longer visible if the player does not own the DLC
- Hawk's Eye no longer breaks Skywarden
- Curse value is no longer stuck displaying 0% value
- Achievements for Frontier Legends are no longer visible if the player does not own the DLC
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Find out exact segment changes in terms of units arranged relative to the head |
- Elite Diamondback segments are re-aligned to match visuals.
Miscellaneous
- Localization fixes.
- "Multiple ability towers should order consistently on the Ability Quickbar, please note that this will only apply for any save games newly created on this version."
- "Resolved a crash that could occur viewing other teams while in a team"
- "Resuming game from background on mobile should always clear notifications"
- "Resolved a crash that could occur activating the Statue on Dark Dungeons"
- [Epic] "Moving cursor with EGS Overlay active should no longer slow FPS to a halt"
- [Netflix] Resolved a crash choosing cloud save on a conflict during gameplay
- Reduced some crashes occurring in iOS.
Notes
| This section is incomplete. You can help out by expanding it. The editor who added this notice did not specify a reason. |
- The Geraldo bug introduced in version 56.2 has caused Geraldo to be disabled on Day 2 of a running Contested Territory event, specifically Event 105.