Update history:Bloons TD 6/Version 56.3: Difference between revisions
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Qwertyxp2000 (talk | contribs) I forgot but... can someone check it |
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{{ | {{research|Check for any other changes; SteamDB shows a list of modified asset bundles in this update}} | ||
{{BTD6 update info | {{BTD6 update info | ||
| version = 56.3 | | version = 56.3 | ||
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| next minor = | | next minor = | ||
| next = | | next = | ||
| steam windows date = | | steam windows date = {{timestamp|20 August 2026 23:17:55 UTC}}<ref>[https://steamdb.info/depot/960091/history/?changeid=M:5003176145946154426 SteamDB]</ref> | ||
| steam macos date = | | steam macos date = {{timestamp|20 August 2026 23:17:55 UTC}}<ref>[https://steamdb.info/depot/960093/history/?changeid=M:6499293837119555960 SteamDB]</ref> | ||
}} | }} | ||
{{TOC|right|clear=y}} | {{TOC|right|clear=y}} | ||
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==Changes== | ==Changes== | ||
===[[Geraldo (BTD6)|Geraldo]]=== | |||
{{ | {{BTD6 hero changes|version=56.3|hero=Geraldo | ||
*{{nerf| | |all level changes=*{{nerf|Shop items are no longer free when played on any difficulty or mode with a cost modifier|fix=y}} | ||
}} | |||
===[[Impoppable (BTD6)|Impoppable]]=== | |||
{{BTD6 changes|version=56.3|name=Impoppable|changes= | |||
*{{change|Cost modifier no longer stacks with the difficulty's cost modifier instead of overriding it|fix=y}} | |||
}} | |||
==Notes== | ==Notes== | ||
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== References == | == References == | ||
<references /> | <references /> | ||
== Navigation == | == Navigation == | ||
{{BTD6 update nav}} | {{BTD6 update nav}} | ||
[[Category:2026]] | [[Category:2026]] | ||
Revision as of 06:46, 22 August 2026
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Check for any other changes; SteamDB shows a list of modified asset bundles in this update |
Version 56.3 is the third minor update to version 56.0 of Bloons TD 6. It is an emergency update that patches a bug that causes Geraldo's items to be incorrectly priced on non-Medium game modes, a fix to Impoppable's incorrect cost scale, and additional bug fixes.
Changes
| Levels | Changes |
|---|---|
| All |
|
- Cost modifier no longer stacks with the difficulty's cost modifier instead of overriding it (bug fix)
Notes
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: More notes if any |
- Only one remnant of a balance change was added in the version 56.2 patch notes page as a comment for updating to version 56.3:
“
56.3 Fixes impoppable/game mode scaling issues
— u/rohan_spibo
— u/rohan_spibo
”