Update history:Bloons TD 6/Version 44.0: Difference between revisions

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|changes=
|changes=
*Default music changed to Tribes and Tribulations
*Default music changed to Tribes and Tribulations
}}
====[[Cross the Streams]]====
{{BTD6 changes
|version=44.0
|id=Cross the Streams
|quote=Cross the Streams is a fun mechanic but largely forgotten about, so we want to see how it plays with more of a power bump.
|changes=
*{{buff|Plasma pool pierce increased|5|8}}
*{{buff|Plasma pool damage increased|1|3}}
}}
}}


Line 394: Line 405:
*{{nerf|+1 Ceramic pierce penalty added}}
*{{nerf|+1 Ceramic pierce penalty added}}
*{{buff|DDT pierce penalty reduced|59|29}}
*{{buff|DDT pierce penalty reduced|59|29}}
}}
===[[Captain Churchill (BTD6)|Captain Churchill]]===
{{BTD6 hero changes
|version=44.0
|hero  =Captain Churchill
|quote  =Churchill has propped another pillow ontop of their booster seat and is ready to do some serious damage. We felt the speed of the main cannon attack didn’t fit well for ‘a literal tank’, so main cannon damage is going up at all levels at the cost of attack speed. However even though the dps mostly averages out to something similar, this does make him more effective at utilizing his pierce and with the slower main attack the machine gun more properly performs its job of catching the faster Bloons in that downtime, so its damage is being buffed at all levels to be more helpful at this.{{sic}}
|change 1 levels=1-6
|change 1=
*{{buff|Main Gun base damage increased|1|3}}
|change 2 levels=1-7
|change 2=
*{{nerf|Main Gun cooldown increased|0.7s|1.8s}}
|change 3 levels=3-13
|change 3=
*{{buff|Armor Piercing Shells Ceramic/MOAB-Class damage modifier increased|+3|+9}}
|change 4 levels=7-11
|change 4=
*{{buff|Main Gun base damage increased|2|6}}
*{{buff|Machine Gun base damage increased|1|2}}
|change 5 levels=8-15
|change 5=
*{{nerf|Main Gun cooldown increased|0.5s|1.5s}}
|change 6 levels=12-13
|change 6=
*{{buff|Main Gun base damage increased|3|9}}
*{{buff|Machine Gun base damage increased|1|3}}
|change 7 levels=13-16
|change 7=
*{{buff|Armor Piercing Shells Ceramic/MOAB-Class damage modifier increased|+7|+21}}
*{{buff|Armor Piercing Shells base damage modifier increased|1|3}}
|change 8 levels=14-17
|change 8=
*{{buff|Main Gun base damage increased|4|12}}
*{{buff|Machine Gun base damage increased|2|4}}
|change 9 levels=15+
|change 9=
*{{buff|Main Gun Fortified damage bonus increased|+1|+3}}
|change 10 levels=16+
|change 10=
*{{nerf|Main Gun cooldown increased|0.3s|0.9s}}
|change 11 levels=17+
|change 11=
*{{buff|Armor Piercing Shells Ceramic/MOAB-Class damage modifier increased|+11|+33}}
*{{buff|Armor Piercing Shells base damage modifier increased|2|6}}
|change 12 levels=18+
|change 12=
*{{buff|Main Gun base damage increased|5|15}}
*{{buff|Machine Gun base damage increased|2|5}}
}}
===[[Adora (BTD6)|Adora]]===
{{BTD6 hero changes
|version=44.0
|hero  =Adora
|quote  =With hero power creeping up for a while now, Adora has been sitting ahead of most all other heroes due to her high level 20 potential so this max level power is being cut back
|change 1 levels=20
|change 1=
*{{nerf|Ball of Light duration reduced|20s|15s}}
}}
===[[Sauda (BTD6)|Sauda]]===
{{BTD6 hero changes
|version=44.0
|hero  =Sauda
|quote  =Yea we see what everybody has been doing… Sauda having such a huge MOAB-Class bonus right from lv3 was silly, and this has been lowered
|change 1 levels=3-11
|change 1=
*{{nerf|Leaping Sword Attack impact MOAB damage bonus reduced|+80|+60}}
|change 2 levels=12+
|change 2=
*{{nerf|Leaping Sword Attack impact MOAB damage bonus reduced|+160|+140}}
}}
===[[Psi (BTD6)|Psi]]===
{{BTD6 hero changes
|version=44.0
|hero  =Psi
|quote  =To give Psi’s Lv10 more breathing room we’ve moved some of the max blowback distance down into the minimum so it stays the same on average, but now with more time before the first Bloons start to get back to the track and reach your defense again.
|change 1 levels=10-19
|change 1=
*{{buff|Psionic Scream blowback min distance increased|50|100}}
*{{nerf|Psionic Scream blowback max distance reduced|300|250}}
}}
===[[Geraldo (BTD6)|Geraldo]]===
{{BTD6 hero changes
|version=44.0
|hero  =Geraldo
|quote  =Geraldo has pushed the heroes up into a whole new level of power, and tales are being sung of his ability to dodge nerfs blindfolded, but we are cracking down on some of his interactions with a little bit of QoL consistency being added back in the case of creepy idol.
|change 1 ids=Creepy Idol
|change 1=
*{{buff|Creepy Idol max stock increased|2|4}}
*{{nerf|Creepy Idol lifespan reduced|4 rounds|2 rounds}}
*{{buff|Creepy Idol restock time reduced|4 rounds|3 rounds}}
|change 2 levels=3-13
|change 2 ids=See Invisibility Potion
|change 2=
*{{nerf|See Invisibility Potion lifespan reduced|10 rounds|5 rounds}}
|change 3 levels=4+
|change 3 ids=Tube of Amaz-o-Glue
|change 3=
*{{nerf|Tube of Amaz-o-Glue restock time increased|3 rounds|4 rounds}}
|change 4 levels=6+
|change 4 ids=Worn Hero's Cape
|change 4=
*{{nerf|Worn Hero's Cape cost increased|$1,500|$1,750}}
|change 5 levels=13+
|change 5 ids=Shooty Turret
|change 5=
*{{nerf|Shooty Turret damage reduced|6|5}}
|change 6 levels=14+
|change 6 ids=See Invisibility Potion
|change 6=
*{{nerf|See Invisibility Potion lifespan reduced|15 rounds|10 rounds}}
|change 7 levels=18+
|change 7 ids=Genie Bottle
|change 7=
*{{nerf|Genie Bottle MOAB damage bonus removed}}
}}
===[[Corvus (BTD6)|Corvus]]===
{{BTD6 hero changes
|version=44.0
|hero  =Corvus
|quote  =Corvus has taken some time off over the last update and his studies have now paid off! Corvus now has a greatly reduced time taken to reach max level, and his Spiritual Attunement buff has improved to grant much more power when he is not spending mana.
|change 1=
*{{buff|XP curve reduced|×1.71|×1.425}}
|change 2 levels=11+
|change 2=
*{{buff|Spiritual Attunement max damage modifier increased|×1.8|×2.5}}
}}
===[[Rosalia (BTD6)|Rosalia]]===
{{BTD6 hero changes
|version=44.0
|hero  =Rosalia
|quote  =We’re not jumping on any immediate changes that are too large for our latest hero, however we did want to include some quality of life tweaks & grenade damage to ceramics is increasing across the board as players noted few reasons to pick it over lasers, Aircraft efficiency’s benefit is increasing, and Scatter Missiles cooldown is being reduced so that it can meet some more common breakpoints.
|change 1 levels=2-14
|change 1=
*{{buff|Grenade now deals +1 damage to Ceramic Bloons}}
|change 2 levels=3-15
|change 2=
*{{buff|Scatter Missile cooldown reduced|60s|45s}}
|change 3 levels=6+
|change 3=
*{{buff|Aircraft Efficiency discount increased|5%|10%}}
|change 4 levels=10+
|change 4=
*{{buff|Kinetic Charge deploy time reduced|2s|1s}}
*{{buff|Kinetic Charge projectile speed increased|250 units/s|350 units/s}}
|change 5 levels=15+
|change 5=
*{{buff|Grenade Ceramic damage increased|+4|+5}}
*{{buff|Grenade cluster Ceramic damage increased|+2|+3}}
}}
}}



Revision as of 01:14, 18 August 2024

Version 44.0
Artwork representing version 44.0
Release dates
App Store31 July 2024
Google Play30 July 2024
Steam31 July 2024

Version 44.0 is the fourth major update to Bloons TD 6 of 2024. This update introduced the Mermonkey, the Dreamstate Psi Hero Skin for Psi, and the Luminous Cove map.

Additions

Cosmetic items

General changes

  • Now has pre-defined rounds for rounds 101-140, like the normal round set

Maps

  • Default music changed to Jazz Theme
  • Default music changed to Tribes and Tribulations
Cross the Streams is a fun mechanic but largely forgotten about, so we want to see how it plays with more of a power bump.
— Update notes
  • Buff Plasma pool pierce increased ― 5 → 8
  • Buff Plasma pool damage increased ― 1 → 3

Tower changes

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Script error: No such module "BTD6 changes".

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Script error: No such module "BTD6 changes".

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Script error: No such module "BTD6 changes".

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Script error: No such module "BTD6 changes".

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Script error: No such module "BTD6 changes".

Script error: No such module "BTD6 changes".

Script error: No such module "BTD6 changes".

Script error: No such module "BTD6 changes".

Churchill has propped another pillow ontop of their booster seat and is ready to do some serious damage. We felt the speed of the main cannon attack didn’t fit well for ‘a literal tank’, so main cannon damage is going up at all levels at the cost of attack speed. However even though the dps mostly averages out to something similar, this does make him more effective at utilizing his pierce and with the slower main attack the machine gun more properly performs its job of catching the faster Bloons in that downtime, so its damage is being buffed at all levels to be more helpful at this.[sic]
— Update notes
Levels Changes
With hero power creeping up for a while now, Adora has been sitting ahead of most all other heroes due to her high level 20 potential so this max level power is being cut back
— Update notes
Levels Changes
Yea we see what everybody has been doing… Sauda having such a huge MOAB-Class bonus right from lv3 was silly, and this has been lowered
— Update notes
Levels Changes
To give Psi’s Lv10 more breathing room we’ve moved some of the max blowback distance down into the minimum so it stays the same on average, but now with more time before the first Bloons start to get back to the track and reach your defense again.
— Update notes
Levels Changes
Geraldo has pushed the heroes up into a whole new level of power, and tales are being sung of his ability to dodge nerfs blindfolded, but we are cracking down on some of his interactions with a little bit of QoL consistency being added back in the case of creepy idol.
— Update notes
Levels Changes
Corvus has taken some time off over the last update and his studies have now paid off! Corvus now has a greatly reduced time taken to reach max level, and his Spiritual Attunement buff has improved to grant much more power when he is not spending mana.
— Update notes
Levels Changes
We’re not jumping on any immediate changes that are too large for our latest hero, however we did want to include some quality of life tweaks & grenade damage to ceramics is increasing across the board as players noted few reasons to pick it over lasers, Aircraft efficiency’s benefit is increasing, and Scatter Missiles cooldown is being reduced so that it can meet some more common breakpoints.
— Update notes
Levels Changes

Text changes

Release descriptions

App Store / Google Play

New Mermonkey Tower!
• A new Magic Monkey joins the team! The Mermonkey is a powerful amphibious tower with a shadowy tentacle creature, awesome Ice Jet ability, and a Bloon hypnotizing melody.
• New Intermediate map, Luminous Cove, a favorite chill spot of the Mermonkeys.
• Dreamstate Psi. An ethereal new Psi Skin.
• Plus New Quests, Balance Changes, QoL improvements, Trophy Store cosmetics and more!

Video

Official patch notes on Reddit