Update history:Bloons TD 6/Version 49.3: Difference between revisions

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Qwertyxp2000 (talk | contribs)
a bit silly to expand that quote but...
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| version = 49.3
| version = 49.3
| tower = Spike Factory
| tower = Spike Factory
| quote = due to many problematic edge cases & this paragon already feeling very powerful this will now be accepted as a weakness of the upgrade
| quote = Spike Paragon’s Spikeageddon ability again produces less Mines on short tracks, due to many problematic edge cases & this paragon already feeling very powerful this will now be accepted as a weakness of the upgrade
| paragon changes = *{{nerf|Spikeageddon ability: produces less Mines on short tracks}}
| paragon changes = *{{nerf|Spikeageddon ability: less Mines are produced on short tracks}}
| paragon quote = due to many problematic edge cases & this paragon already feeling very powerful this will now be accepted as a weakness of the upgrade
| paragon quote = Spike Paragon’s Spikeageddon ability again produces less Mines on short tracks, due to many problematic edge cases & this paragon already feeling very powerful this will now be accepted as a weakness of the upgrade
}}
}}



Revision as of 13:45, 3 July 2025

Version 49.3
Artwork representing version 49.3
Release dates
Steam3 July 2025[1]

Version 49.3 is the third minor update to version 49.0. It mostly contains bug fixes.

Changes and fixes

Tiers Changes
Due to a misunderstanding in v49 this was fixed as a bug, but it is intended that Ballistic Missile can be fired over walls so this has been enabled again
— Update notes
Tiers Changes
Tiers Changes
Paragon
  • Nerf Spikeageddon ability: less Mines are produced on short tracks
  • Resolved a number of edge case crashes

Notes

  • The official update notes mention that Golden Justice's "crit bonus is no longer lower after crosspathing or before loading save". While this update did fix the crit damage multiplier as defined in the game's internal data, previous versions ignored Golden Justice's crit damage and always treated it as 4×. Thus, the only impact this change has on gameplay is that Golden Justice's crits now correctly deal 8× damage instead of 4×.

References