Update history:Bloons TD 6/Version 44.0: Difference between revisions
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| Line 91: | Line 91: | ||
|tiers 1=104,105 | |tiers 1=104,105 | ||
|changes 1= | |changes 1= | ||
*{{nerf|Special Kylie pierce reduced by 40}} | *{{nerf|Special Kylie: pierce reduced by 40}} | ||
|tiers 2=204,205 | |tiers 2=204,205 | ||
|changes 2= | |changes 2= | ||
*{{nerf|Special Kylie pierce reduced by 40}} | *{{nerf|Special Kylie: pierce reduced by 40}} | ||
}} | }} | ||
| Line 118: | Line 118: | ||
|tiers 3=XX2,102,202,302,402,502,012,022,032,042,052 | |tiers 3=XX2,102,202,302,402,502,012,022,032,042,052 | ||
|changes 3= | |changes 3= | ||
*{{buff|Frag damage is no longer capped}} | *{{buff|Frag: damage is no longer capped}} | ||
*{{buff|Frag pierce is no longer capped}} | *{{buff|Frag: pierce is no longer capped}} | ||
}} | }} | ||
| Line 135: | Line 135: | ||
|tiers 2=5XX | |tiers 2=5XX | ||
|changes 2= | |changes 2= | ||
*{{nerf|Meteor explosion no longer hits camo without [[Camo detection]]|fix=y}} | *{{nerf|Meteor: explosion no longer hits camo without [[Camo detection]]|fix=y}} | ||
}} | }} | ||
| Line 163: | Line 163: | ||
|tiers 2=X5X | |tiers 2=X5X | ||
|changes 2= | |changes 2= | ||
*{{buff|Ability duration increased|15s|20s}} | *{{buff|Ability: duration increased|15s|20s}} | ||
*{{nerf|Ability cooldown increased|30s|40s|note=This also means purchasing Glue Storm adds 10 seconds to the current cooldown of Glue Strike's ability when purchased}} | *{{nerf|Ability: cooldown increased|30s|40s|note=This also means purchasing Glue Storm adds 10 seconds to the current cooldown of Glue Strike's ability when purchased}} | ||
}} | }} | ||
| Line 197: | Line 197: | ||
|paragon changes= | |paragon changes= | ||
*{{buff|Final Strike explosion base damage increased|50000|60000}} | *{{buff|Final Strike explosion: base damage increased|50000|60000}} | ||
*{{nerf|Final Strike explosion no longer deals +10,000 bonus boss damage}} | *{{nerf|Final Strike explosion: no longer deals +10,000 bonus boss damage}} | ||
*{{buff|Final Strike aftershock base damage increased|10000|15000}} | *{{buff|Final Strike aftershock: base damage increased|10000|15000}} | ||
*{{nerf|Final Strike aftershock no longer deals +5,000 boss damage}} | *{{nerf|Final Strike aftershock: no longer deals +5,000 boss damage}} | ||
*{{buff|Final Strike fallout MOAB damage increased|60|90}} | *{{buff|Final Strike fallout: MOAB damage increased|60|90}} | ||
*{{nerf|Final Strike fallout no longer deals +30 boss damage}} | *{{nerf|Final Strike fallout: no longer deals +30 boss damage}} | ||
}} | }} | ||
| Line 224: | Line 224: | ||
|tiers 3=X3X | |tiers 3=X3X | ||
|changes 3= | |changes 3= | ||
*{{buff|Explosion damage increased|1|2|note=Does not carry over to Monkey Pirates or Pirate Lord}} | *{{buff|Explosion: damage increased|1|2|note=Does not carry over to Monkey Pirates or Pirate Lord}} | ||
*{{buff|Grape damage increased|2|3}} | *{{buff|Grape: damage increased|2|3}} | ||
|tiers 4=X4X | |tiers 4=X4X | ||
|changes 4= | |changes 4= | ||
*{{buff|Grape damage increased|3|5|note=Does not carry over to Pirate Lord}} | *{{buff|Grape: damage increased|3|5|note=Does not carry over to Pirate Lord}} | ||
*{{buff|Ability cooldown reduced|50s|45s|note=Does not carry over to Pirate Lord}} | *{{buff|Ability: cooldown reduced|50s|45s|note=Does not carry over to Pirate Lord}} | ||
|tiers 5=X5X | |tiers 5=X5X | ||
|changes 5= | |changes 5= | ||
*{{buff|Ability now shoots 6 hooks at a time instead of 3}} | *{{buff|Ability: now shoots 6 hooks at a time instead of 3}} | ||
*{{nerf| | *{{nerf|Ability: number of hooks required for ZOMG increased|2|3}} | ||
|tiers 6=XX4,XX5 | |tiers 6=XX4,XX5 | ||
| Line 248: | Line 248: | ||
|paragon changes= | |paragon changes= | ||
*{{nerf|Carpet Bomb cooldown increased|50s|60s}} | *{{nerf|Carpet Bomb: cooldown increased|50s|60s}} | ||
*{{buff|Carpet Bomb explosion base damage increased|20000|30000}} | *{{buff|Carpet Bomb: explosion base damage increased|20000|30000}} | ||
*{{nerf|Carpet Bomb explosions no longer deal +20,000 boss damage|note=Total D1 Goliath Doomship damage to Bosses is reduced from 40,000 to 30,000}} | *{{nerf|Carpet Bomb: explosions no longer deal +20,000 boss damage|note=Total D1 Goliath Doomship damage to Bosses is reduced from 40,000 to 30,000}} | ||
}} | }} | ||
| Line 406: | Line 406: | ||
|changes 1 levels=1-6 | |changes 1 levels=1-6 | ||
|changes 1= | |changes 1= | ||
*{{buff|Main Gun base damage increased|1|3}} | *{{buff|Main Gun: base damage increased|1|3}} | ||
|changes 2 levels=1-7 | |changes 2 levels=1-7 | ||
|changes 2= | |changes 2= | ||
*{{nerf|Main Gun cooldown increased|0.7s|1.8s}} | *{{nerf|Main Gun: cooldown increased|0.7s|1.8s}} | ||
|changes 3 levels=3-13 | |changes 3 levels=3-13 | ||
|changes 3= | |changes 3= | ||
*{{buff|Armor Piercing Shells Ceramic/MOAB-Class damage buff increased|+3|+9}} | *{{buff|Armor Piercing Shells: Ceramic/MOAB-Class damage buff increased|+3|+9}} | ||
|changes 4 levels=7-11 | |changes 4 levels=7-11 | ||
|changes 4= | |changes 4= | ||
*{{buff|Main Gun base damage increased|2|6}} | *{{buff|Main Gun: base damage increased|2|6}} | ||
*{{buff|Machine Gun base damage increased|1|2}} | *{{buff|Machine Gun: base damage increased|1|2}} | ||
|changes 5 levels=8-15 | |changes 5 levels=8-15 | ||
|changes 5= | |changes 5= | ||
*{{nerf|Main Gun cooldown increased|0.5s|1.5s}} | *{{nerf|Main Gun: cooldown increased|0.5s|1.5s}} | ||
|changes 6 levels=12-13 | |changes 6 levels=12-13 | ||
|changes 6= | |changes 6= | ||
*{{buff|Main Gun base damage increased|3|9}} | *{{buff|Main Gun: base damage increased|3|9}} | ||
*{{buff|Machine Gun base damage increased|1|3}} | *{{buff|Machine Gun: base damage increased|1|3}} | ||
|changes 7 levels=13-16 | |changes 7 levels=13-16 | ||
|changes 7= | |changes 7= | ||
*{{buff|Armor Piercing Shells base damage buff increased|+1|+3}} | *{{buff|Armor Piercing Shells: base damage buff increased|+1|+3}} | ||
*{{buff|Armor Piercing Shells Ceramic/MOAB-Class damage buff increased|+7|+21}} | *{{buff|Armor Piercing Shells: Ceramic/MOAB-Class damage buff increased|+7|+21}} | ||
|changes 8 levels=14-17 | |changes 8 levels=14-17 | ||
|changes 8= | |changes 8= | ||
*{{buff|Main Gun base damage increased|4|12}} | *{{buff|Main Gun: base damage increased|4|12}} | ||
*{{buff|Machine Gun base damage increased|2|4}} | *{{buff|Machine Gun: base damage increased|2|4}} | ||
|changes 9 levels=15+ | |changes 9 levels=15+ | ||
|changes 9= | |changes 9= | ||
*{{buff|Main Gun Fortified damage increased|+1|+3}} | *{{buff|Main Gun: Fortified damage increased|+1|+3}} | ||
|changes 10 levels=16+ | |changes 10 levels=16+ | ||
|changes 10= | |changes 10= | ||
*{{nerf|Main Gun cooldown increased|0.3s|0.9s}} | *{{nerf|Main Gun: cooldown increased|0.3s|0.9s}} | ||
|changes 11 levels=17+ | |changes 11 levels=17+ | ||
|changes 11= | |changes 11= | ||
*{{buff|Armor Piercing Shells base damage buff increased|+2|+6}} | *{{buff|Armor Piercing Shells: base damage buff increased|+2|+6}} | ||
*{{buff|Armor Piercing Shells Ceramic/MOAB-Class damage buff increased|+11|+33}} | *{{buff|Armor Piercing Shells: Ceramic/MOAB-Class damage buff increased|+11|+33}} | ||
|changes 12 levels=18+ | |changes 12 levels=18+ | ||
|changes 12= | |changes 12= | ||
*{{buff|Main Gun base damage increased|5|15}} | *{{buff|Main Gun: base damage increased|5|15}} | ||
*{{buff|Machine Gun base damage increased|2|5}} | *{{buff|Machine Gun: base damage increased|2|5}} | ||
}} | }} | ||
| Line 467: | Line 467: | ||
|changes 1 levels=7+ | |changes 1 levels=7+ | ||
|changes 1= | |changes 1= | ||
*{{change|Blood Sacrifice can no longer select [[Ice Monkey (BTD6)|Ice Monkey]]s upgraded to [[Arctic Wind (BTD6)|Arctic Wind]] and above if their ice platforms are supporting Adora|fix=y}} | *{{change|Blood Sacrifice: can no longer select [[Ice Monkey (BTD6)|Ice Monkey]]s upgraded to [[Arctic Wind (BTD6)|Arctic Wind]] and above if their ice platforms are supporting Adora|fix=y}} | ||
|changes 2 levels=20 | |changes 2 levels=20 | ||
|changes 2= | |changes 2= | ||
*{{nerf|Ball of Light duration reduced|20s|15s}} | *{{nerf|Ball of Light: duration reduced|20s|15s}} | ||
}} | }} | ||
| Line 482: | Line 482: | ||
|changes 1 levels=3-11 | |changes 1 levels=3-11 | ||
|changes 1= | |changes 1= | ||
*{{nerf|Leaping Sword Attack impact MOAB damage reduced|+80|+60}} | *{{nerf|Leaping Sword Attack: impact MOAB damage reduced|+80|+60}} | ||
*{{buff|"Should no longer fail to target when intended target is popped early"|fix=y}} | *{{buff|"Should no longer fail to target when intended target is popped early"|fix=y}} | ||
|changes 2 levels=12+ | |changes 2 levels=12+ | ||
|changes 2= | |changes 2= | ||
*{{nerf|Leaping Sword Attack impact MOAB damage reduced|+160|+140}} | *{{nerf|Leaping Sword Attack: impact MOAB damage reduced|+160|+140}} | ||
}} | }} | ||
| Line 498: | Line 498: | ||
|changes 1 levels=10-19 | |changes 1 levels=10-19 | ||
|changes 1= | |changes 1= | ||
*{{buff|Psionic Scream blowback min distance increased|50|100}} | *{{buff|Psionic Scream: blowback min distance increased|50|100}} | ||
*{{nerf|Psionic Scream blowback max distance reduced|300|250}} | *{{nerf|Psionic Scream: blowback max distance reduced|300|250}} | ||
}} | }} | ||
| Line 508: | Line 508: | ||
| quote = Geraldo has pushed the heroes up into a whole new level of power, and tales are being sung of his ability to dodge nerfs blindfolded, but we are cracking down on some of his interactions with a little bit of QoL consistency being added back in the case of creepy idol. | | quote = Geraldo has pushed the heroes up into a whole new level of power, and tales are being sung of his ability to dodge nerfs blindfolded, but we are cracking down on some of his interactions with a little bit of QoL consistency being added back in the case of creepy idol. | ||
| changes 1 ids = Creepy Idol | | changes 1 ids = Creepy Idol | ||
| changes 1 = *{{buff|Creepy Idol max stock increased|2|4}} | | changes 1 = *{{buff|Creepy Idol: max stock increased|2|4}} | ||
*{{nerf|Creepy Idol lifespan reduced|4 rounds|2 rounds}} | *{{nerf|Creepy Idol: lifespan reduced|4 rounds|2 rounds}} | ||
*{{buff|Creepy Idol restock time reduced|4 rounds|3 rounds}} | *{{buff|Creepy Idol: restock time reduced|4 rounds|3 rounds}} | ||
| changes 1 levels = 1+ | | changes 1 levels = 1+ | ||
| changes 2 levels = 3-13 | | changes 2 levels = 3-13 | ||
| changes 2 ids = See Invisibility Potion | | changes 2 ids = See Invisibility Potion | ||
| changes 1 names = Creepy Idol | | changes 1 names = Creepy Idol | ||
| changes 2 = *{{nerf|See Invisibility Potion lifespan reduced|10 rounds|5 rounds}} | | changes 2 = *{{nerf|See Invisibility Potion: lifespan reduced|10 rounds|5 rounds}} | ||
| changes 3 levels = 4+ | | changes 3 levels = 4+ | ||
| changes 3 ids = Tube of Amaz-o-Glue | | changes 3 ids = Tube of Amaz-o-Glue | ||
| changes 2 names = See Invisibility Potion | | changes 2 names = See Invisibility Potion | ||
| changes 3 = *{{nerf|Tube of Amaz-o-Glue restock time increased|3 rounds|4 rounds}} | | changes 3 = *{{nerf|Tube of Amaz-o-Glue: restock time increased|3 rounds|4 rounds}} | ||
| changes 4 levels = 6+ | | changes 4 levels = 6+ | ||
| changes 4 ids = Worn Hero's Cape | | changes 4 ids = Worn Hero's Cape | ||
| changes 3 names = Tube of Amaz-o-Glue | | changes 3 names = Tube of Amaz-o-Glue | ||
| changes 4 = *{{nerf|Worn Hero's Cape cost increased|$1,500|$1,750}} | | changes 4 = *{{nerf|Worn Hero's Cape: cost increased|$1,500|$1,750}} | ||
| changes 5 levels = 13+ | | changes 5 levels = 13+ | ||
| changes 5 ids = Shooty Turret | | changes 5 ids = Shooty Turret | ||
| changes 4 names = Worn Hero's Cape | | changes 4 names = Worn Hero's Cape | ||
| changes 5 = *{{nerf|Shooty Turret damage reduced|6|5}} | | changes 5 = *{{nerf|Shooty Turret: damage reduced|6|5}} | ||
| changes 6 levels = 14+ | | changes 6 levels = 14+ | ||
| changes 6 ids = See Invisibility Potion | | changes 6 ids = See Invisibility Potion | ||
| changes 5 names = Shooty Turret | | changes 5 names = Shooty Turret | ||
| changes 6 = *{{nerf|See Invisibility Potion lifespan reduced|15 rounds|10 rounds}} | | changes 6 = *{{nerf|See Invisibility Potion: lifespan reduced|15 rounds|10 rounds}} | ||
| changes 7 levels = 18+ | | changes 7 levels = 18+ | ||
| changes 7 names = Genie Bottle | | changes 7 names = Genie Bottle | ||
| changes 8 = *{{buff|Rejuv Potion refreshes the entire shop and itself when used|bug=y}} | | changes 8 = *{{buff|Rejuv Potion: refreshes the entire shop and itself when used|bug=y}} | ||
| changes 8 levels = 11+ | | changes 8 levels = 11+ | ||
| changes 8 names = Rejuv Potion | | changes 8 names = Rejuv Potion | ||
| changes 7 ids = Genie Bottle | | changes 7 ids = Genie Bottle | ||
| changes 6 names = See Invisibility Potion | | changes 6 names = See Invisibility Potion | ||
| changes 7 = *{{nerf|Genie Bottle | | changes 7 = *{{nerf|Genie Bottle: no longer deals +5 damage to MOAB-Class}} | ||
}} | }} | ||
| Line 553: | Line 553: | ||
|changes 2 levels=11+ | |changes 2 levels=11+ | ||
|changes 2= | |changes 2= | ||
*{{buff|Spiritual Attunement max damage modifier increased|×1.8|×2.5}} | *{{buff|Spiritual Attunement: max damage modifier increased|×1.8|×2.5}} | ||
}} | }} | ||
| Line 564: | Line 564: | ||
|changes 1 levels=2-14 | |changes 1 levels=2-14 | ||
|changes 1= | |changes 1= | ||
*{{buff|Grenade now deals +1 damage to Ceramic Bloons}} | *{{buff|Grenade: now deals +1 damage to Ceramic Bloons}} | ||
|changes 2 levels=3-15 | |changes 2 levels=3-15 | ||
|changes 2= | |changes 2= | ||
*{{buff|Scatter Missile cooldown reduced|60s|45s}} | *{{buff|Scatter Missile: cooldown reduced|60s|45s}} | ||
|changes 3 levels=6+ | |changes 3 levels=6+ | ||
|changes 3= | |changes 3= | ||
*{{buff|Aircraft Efficiency discount increased|5%|10%}} | *{{buff|Aircraft Efficiency: discount increased|5%|10%}} | ||
|changes 4 levels=10+ | |changes 4 levels=10+ | ||
|changes 4= | |changes 4= | ||
*{{buff|Kinetic Charge deploy time reduced|2s|1s}} | *{{buff|Kinetic Charge: deploy time reduced|2s|1s}} | ||
*{{buff|Kinetic Charge projectile speed increased|250 units/s|350 units/s}} | *{{buff|Kinetic Charge: projectile speed increased|250 units/s|350 units/s}} | ||
|changes 5 levels=15+ | |changes 5 levels=15+ | ||
|changes 5= | |changes 5= | ||
*{{buff|Grenade | *{{buff|Grenade: damage to Ceramics increased|+4|+5}} | ||
*{{buff|Grenade cluster | *{{buff|Grenade cluster: damage to Ceramics increased|+2|+3}} | ||
|changes 6=*{{buff| | |changes 6=*{{buff|Scatter Missile: should no longer target the workshop base if the intended target is completely destroyed at the same time as the ability is fired|fix=y}}|changes 6 levels=3+|changes 7=*{{nerf|Flight Boost: Ace/Heli flight speed buff now correctly expires|fix=y}}|changes 7 levels=7+|changes 8=*{{buff|Kinetic Charge: should no longer sometimes immediately explode when activated|fix=y}}|changes 8 levels=10+}} | ||
===[[Cross the Streams]]=== | ===[[Cross the Streams]]=== | ||
Revision as of 07:08, 5 April 2025
Version 44.0
| Release dates | |||
|---|---|---|---|
| App Store | 31 July 2024 | ||
| Google Play | 30 July 2024 | ||
| Steam | 31 July 2024 | ||
| Apple Arcade | 31 July 2023 | ||
Version 44.0 is the fourth major update to Bloons TD 6 of 2024. This update introduced the Mermonkey, the Dreamstate Psi Hero Skin for Psi, and the Luminous Cove map.
Additions
| Quest | Category |
|---|---|
| Tales | |
| Tales |
Cosmetic items
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― All Bloon Skins | ||
| Co-op ― Text Emotes | ||
| Monkeys ― Pets | ||
| Game & UI ― Profile Banners | ||
| Game & UI ― Profile Banners | ||
| Game & UI ― Profile Banners |
Changes
- Now has pre-defined rounds for rounds 101-140, like the normal round set
Maps
- Default music changed from Sunshine Serenade to Jazz Theme
- Default music changed from Sunshine Serenade to Tribes & Tribulations
Towers
| “ | Spike-o-pult’s piercing power in the extreme conditions is too cost effective compared to the Juggernaut so we’re tweaking these slightly to keep Juggernaut as a proper upgrade in Races. — Update notes |
” |
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 0-0-0 base tower |
|
| 1-X-X Bigger Bombs |
|
| X-4-X MOAB Assassin |
|
| X-5-X MOAB Eliminator |
|
| X-X-5 Bomb Blitz |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| X-X-4 Relentless Glue |
|
| Tiers | Changes |
|---|---|
| X-3-X Bouncing Bullet |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|---|
| 4-X-X Aircraft Carrier |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| X-4-X Artillery Battery |
|
| X-5-X Pop and Awe |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 5-X-X Permanent Brew |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| X-4-X Spike Storm |
|
- "Placing a Master Builder turret at the very bottom of the screen should no longer crash"
| Tiers | Changes |
|---|---|
| X-X-4 Giant Condor |
|
| “ | Churchill has propped another pillow ontop of their booster seat and is ready to do some serious damage. We felt the speed of the main cannon attack didn’t fit well for ‘a literal tank’, so main cannon damage is going up at all levels at the cost of attack speed. However even though the dps mostly averages out to something similar, this does make him more effective at utilizing his pierce and with the slower main attack the machine gun more properly performs its job of catching the faster Bloons in that downtime, so its damage is being buffed at all levels to be more helpful at this.[sic] — Update notes |
” |
| Levels | Changes |
|---|---|
| 1-6 |
|
| 1-7 |
|
| 3-13 |
|
| 7-11 |
|
| 8-15 |
|
| 12-13 |
|
| 13-16 |
|
| 14-17 |
|
| 15+ |
|
| 16+ |
|
| 17+ |
|
| 18+ |
|
| “ | With hero power creeping up for a while now, Adora has been sitting ahead of most all other heroes due to her high level 20 potential so this max level power is being cut back — Update notes |
” |
| Levels | Changes |
|---|---|
| 7+ |
|
| 20 |
|
| “ | Yea we see what everybody has been doing… Sauda having such a huge MOAB-Class bonus right from lv3 was silly, and this has been lowered — Update notes |
” |
| Levels | Changes |
|---|---|
| 3-11 |
|
| 12+ |
|
| “ | To give Psi’s Lv10 more breathing room we’ve moved some of the max blowback distance down into the minimum so it stays the same on average, but now with more time before the first Bloons start to get back to the track and reach your defense again. — Update notes |
” |
| Levels | Changes |
|---|---|
| 10-19 |
|
| “ | Geraldo has pushed the heroes up into a whole new level of power, and tales are being sung of his ability to dodge nerfs blindfolded, but we are cracking down on some of his interactions with a little bit of QoL consistency being added back in the case of creepy idol. — Update notes |
” |
| Levels | Changes |
|---|---|
| 1+ |
|
| 3-13 |
|
| 4+ |
|
| 6+ |
|
| 13+ |
|
| 14+ |
|
| 18+ |
|
| 11+ |
|
| “ | Corvus has taken some time off over the last update and his studies have now paid off! Corvus now has a greatly reduced time taken to reach max level, and his Spiritual Attunement buff has improved to grant much more power when he is not spending mana. — Update notes |
” |
| Levels | Changes |
|---|---|
| 11+ |
|
| “ | We’re not jumping on any immediate changes that are too large for our latest hero, however we did want to include some quality of life tweaks & grenade damage to ceramics is increasing across the board as players noted few reasons to pick it over lasers, Aircraft efficiency’s benefit is increasing, and Scatter Missiles cooldown is being reduced so that it can meet some more common breakpoints. — Update notes |
” |
| Levels | Changes |
|---|---|
| 2-14 |
|
| 3-15 |
|
| 6+ |
|
| 10+ |
|
| 15+ |
|
| 3+ |
|
| 7+ |
|
| 10+ |
|
| “ | Cross the Streams is a fun mechanic but largely forgotten about, so we want to see how it plays with more of a power bump. — Update notes |
” |
Plasma pool pierce increased ― 5 → 8
Plasma pool damage increased ― 1 → 3
Easter Eggs
| “ | It’s important to us that map specific easter eggs aren’t an optimal primary dps carry, especially before they have become public knowledge as this would feel very unfair for events, since if the best way to win is built into the map that would likely become considered the ‘only’ real way to play that map. But now that these are relatively public knowledge and given the ‘entry cost’ is so high we have decided to improve upon these ones. If you didn’t know these existed, seek ye! | ” |
Dungeon Statue level 1 price decreased ― $50000 → $30000
Dungeon Statue level 2 price decreased ― $100000 → $50000
Dungeon Statue level 3 price decreased ― $200000 → $100000
Encrypted secret buffed
aura pierce ― 80 → 120
aura damage becomes single-layer
aura bonus ceramic damage ― +1 → +5
aura attack cooldown ― 0.5s → 0.1s
hook attack cooldown ― 3s → 1.7s
Release descriptions
App Store / Google Play
| “ | New Mermonkey Tower! • A new Magic Monkey joins the team! The Mermonkey is a powerful amphibious tower with a shadowy tentacle creature, awesome Ice Jet ability, and a Bloon hypnotizing melody. • New Intermediate map, Luminous Cove, a favorite chill spot of the Mermonkeys. • Dreamstate Psi. An ethereal new Psi Skin. • Plus New Quests, Balance Changes, QoL improvements, Trophy Store cosmetics and more! |
” |
Gallery
Video
External links
Official update notes on Reddit