Update history:Bloons TD 6/Version 39.0: Difference between revisions
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There are a ton of massive bug fixes please check out Ninja Kiwi's [https://www.reddit.com/r/btd6/comments/1746jpn/update_bloons_td_6_v390_update_notes/ Reddit post] for more information. | |||
== Towers == | == Towers == | ||
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=== [[Geraldo (BTD6)|Geraldo]] === | === [[Geraldo (BTD6)|Geraldo]] === | ||
{{BTD6 hero changes|quote=To make things a little clearer for players attempting to be precise with their Paragon Totem farming, the number of totems placed will now be tallied up and listed whenever one is selected.|version=39.0|changes 1=*{{buff|Each Paragon totem placed now displays a buff icon with a stack count that displays how many are placed}}|changes 1 levels=20|changes 2=*{{nerf|Lv5 & Lv15 Sharpening Stones can no longer stack their benefits|fix=y}}|changes 2 levels=5+|changes 3=*{{buff|Lv7 Blade Trap can now benefit from Camo granted to Geraldo|fix=y}}|changes 3 levels=7+}} | {{BTD6 hero changes|quote=To make things a little clearer for players attempting to be precise with their Paragon Totem farming, the number of totems placed will now be tallied up and listed whenever one is selected.|version=39.0|changes 1=*{{buff|Each Paragon totem placed now displays a buff icon with a stack count that displays how many are placed}}|changes 1 levels=20|changes 2=*{{nerf|Lv5 & Lv15 Sharpening Stones can no longer stack their benefits|fix=y}}|changes 2 levels=5+|changes 3=*{{buff|Lv7 Blade Trap can now benefit from Camo granted to Geraldo|fix=y}}|changes 3 levels=7+}} | ||
== Relics == | |||
=== [[Relic Knowledge]] === | |||
{{BTD6 changes | |||
| version = 39.0 | |||
| changes = *{{buff|Flint Tip Darts should no longer be able to skip its final damage tic|fix=y}} | |||
*{{buff|Bigger Bloon Sabotage CT Relic should now correctly reduce MOAB Speed|fix=y}} | |||
| names = Relic Knowledge | |||
}} | |||
== Paragons == | == Paragons == | ||
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[https://www.reddit.com/r/btd6/comments/1746jpn/update_bloons_td_6_v390_update_notes/ Official patch notes on Reddit] | [https://www.reddit.com/r/btd6/comments/1746jpn/update_bloons_td_6_v390_update_notes/ Official patch notes on Reddit] | ||
== Navigation == | |||
{{BTD6 update nav}} | |||
Revision as of 18:29, 11 November 2024
Version 39.0 is the fifth major update to Bloons TD 6 of 2023. This update introduced the Map Editor, the Book Wyrm hero skin for Etienne, the Dark Path map, and a Paragon rework.
Additions
| Quest | Category |
|---|---|
| Tutorials | |
| Tutorials | |
| Challenges |
| Knowledge | Category |
|---|---|
| Support |
Cosmetic Items
| Item | Category | Trophy Store? |
|---|---|---|
| Co-op ― Standard Emotes | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Profile Banners | ||
| Heroes ― Place FX | ||
| Monkeys ― Pets | ||
| Monkeys ― Projectiles |
Template:BTD6 team store item list by introduced
Changes
- Extra Contested Territory logic added to support newer content
- Beast Handler now enabled for CT
- Phayze & Dreadbloon now enabled for CT
- Custom Challenges will now display the version they were verified in rather than the version they are uploaded in
- Paragon limit removed from current CT tiles to reduce unnecessarily bloating rules
- Updated Boss Rules panel to reflect design changes
Boss Event and CT Boss default Penalty Time changed ― 10s → 10 + round number * 0.25
While Penalty time is counting in Boss Events and CT Boss, cash generating abilities will stop cooling down
There are a ton of massive bug fixes please check out Ninja Kiwi's Reddit post for more information.
Towers
Lua error in Module:Tower_changes at line 196: bad argument #4 to 'sFormat' (string expected, got nil).
| Tiers | Changes |
|---|---|
| 3-X-X Bloon Dissolver |
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| X-4-X Glue Strike |
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| X-4-X Glue Strike |
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| 1-4-0 Glue Strike + Glue Soak |
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| X-5-X Glue Storm |
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| Tiers | Changes |
|---|---|
| X-5-X Pre-emptive Strike |
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| Tiers | Changes |
|---|---|
| X-X-4 Favored Trades |
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| Tiers | Changes |
|---|---|
| X-X-4 Spectre |
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| Tiers | Changes |
|---|---|
| X-4-X Support Chinook |
|
Lua error in Module:Tower_changes at line 196: bad argument #4 to 'sFormat' (string expected, got nil).
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 1-2-0 Wall of Fire + Guided Magic |
|
| 1-4-0 Summon Phoenix + Guided Magic |
|
| X-5-X Wizard Lord Phoenix |
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| X-X-3 Shimmer |
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| X-X-5 Prince of Darkness |
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| Tiers | Changes |
|---|---|
| 4-X-X Sun Temple |
|
| 0-4-1 Tech Terror + Knockback |
|
| Tiers | Changes |
|---|---|
| X-X-3 Flash Bomb |
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| X-X-5 Master Bomber |
|
| Tiers | Changes |
|---|---|
| 2-2-0 Acidic Mixture Dip + Perishing Potions |
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| X-4-X Transforming Tonic |
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| X-5-X Total Transformation |
|
| Tiers | Changes |
|---|---|
| 4-X-X Ball Lightning |
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| X-2-X Heart of Oak |
|
| X-4-X Jungle's Bounty |
|
| X-4-X Jungle's Bounty |
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| X-5-X Spirit of the Forest |
|
| Tiers | Changes |
|---|
| Tiers | Changes |
|---|---|
| 4-X-X Primary Mentoring |
|
| Tiers | Changes |
|---|---|
| 5-0-1 Sentry Champion + Oversize Nails |
|
| Tiers | Changes |
|---|
Heroes
| “ | Gwen’s early game is just too much, especially far too excessive with the right combinations of knowledge / relic buffs so some of this power is being pushed up more with a makeup buff to cocktail at Lv7 where this has started to fall off by. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3-6 |
|
| 7+ |
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| 6-8 |
|
| 9 |
|
| 10+ |
|
| “ | We were hopeful to get this in early last year, however it was delayed at the time in favour of other things. Finally though, along with the other Mortar changes in this update it feels like a good time for Jones to learn a new Lv7 QoL ability designed around managing large numbers of mortars more effectively. — Update notes |
” |
| Levels | Changes |
|---|---|
| 7+ |
|
| Levels | Changes |
|---|---|
| 10+ |
|
| “ | Adora performs extremely well throughout the hardest rounds without any significant weakness that feel fairly comparable to other top of the line heroes. Due to very high ability uptime there is low strategic requirement to her ability timing much of the time, and a strong highly buffable baseline of power even when abilities are not active. — Update notes |
” |
| Levels | Changes |
|---|---|
| 3+ |
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| 7+ |
|
| 11-16 |
|
| 17+ |
|
| 20 |
|
| “ | To make things a little clearer for players attempting to be precise with their Paragon Totem farming, the number of totems placed will now be tallied up and listed whenever one is selected. — Update notes |
” |
| Levels | Changes |
|---|---|
| 20 |
|
| 5+ |
|
| 7+ |
|
Relics
Flint Tip Darts should no longer be able to skip its final damage tic (bug fix)
Bigger Bloon Sabotage CT Relic should now correctly reduce MOAB Speed (bug fix)
Paragons
| “ | For this update we’ve given Paragons their own section due to the large number of changes to this system. Also note, while we have provided the numerical changes do not take any of the raw damage numbers at face value - they will not be entirely equivalent to actual performance changes in gameplay | ” |
For more details on the Paragon Rework please check out this Reddit post by Ninja Kiwi as it explains most of the changes.
Fixes and changes
Resolved a bug that was benefitting different paragons boss damage by differing amounts
- Note: Net nerf for most paragons
Resolved an issue preventing other Paragon damage bonuses (like Ceramic/Camo) from scaling well with degrees
Building any Paragon in a real game now will now unlock that Paragon’s upgrade for use in sandbox
Paragon Cash Slider
- Upon purchasing any Paragon upgrade, the confirmation prompt now includes an option to inject extra cash into the transformation.
- This scales from $0 up to the max amount of cash that could be spent to max cash contribution, and also displays a combined cost of this plus the base upgrade cost
- This contributes to the paragon cash contributed by absorbed towers scaling value at 5% reduced efficiency
Boss Bonus Damage
| “ | As most paragons were positively benefiting in terms of boss damage, we want to increase the intended Boss Damage multiplier a little more. — Update notes |
” |
Paragon Boss damage multiplier each 20 degrees increased ― 20% → 25%
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| Tiers | Changes |
|---|---|
| Paragon |
|
| “ | No changes here for now - given that it did feel behind the other paragons previously, however this is the only paragon that actually got stronger from the bug fix rather than weaker | ” |
Note: Despite what Ninja Kiwi said the Ascended Shadow did get a big boss damage nerf for most elite bosses.
| “ | No changes here as well, we know some people are still hoping for a redesign in general, but with everything else about paragons uncertain this was not a good time for that. We also want to have another Paragon in the support category dealing a DPS role before we seriously consider taking away the current only dps in that category which is already well balanced with strong competitive use. | ” |
Release Descriptions
| “ | Monumental Feature Update!!
• Map creation comes to Bloons TD 6! Use the Map Editor to create custom maps and share them with your friends and the community! • Unleash the power of imagination with new Etienne skin, Book Wyrm. • Defy the Bloons on Advanced map, Dark Path. A shadowy take on the classic Park Path! • Plus new Quests, Trophy store items, quality of life improvements, and balance changes. |
” |
Video
External links
Paragon system rework announcement
Official patch notes on Reddit