Update history:Bloons TD 6/Version 31.0: Difference between revisions
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==== [[Trophy Store]] ==== | ==== [[Trophy Store]] ==== | ||
{{BTD6 cosmetic item list by introduced|31.0}} | {{TOC|right|clear=y}}{{BTD6 cosmetic item list by introduced|31.0}} | ||
== General changes == | == General changes == | ||
Revision as of 04:36, 5 January 2025
Version 31.0 is the second major update to Bloons TD 6 of 2022. This update introduced the new hero Geraldo, the Boss Bloon Vortex, and the new map Scrapyard.
Additions
Cosmetics
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― All Bloon Skins | ||
| Bloons ― All Bloon Skins | ||
| Co-op ― Standard Emotes | ||
| Co-op ― Standard Emotes | ||
| Game & UI ― Music Tracks | ||
| Game & UI ― Profile Banners | ||
| Game & UI ― Profile Banners |
General changes
| This section is empty. You can help out by adding to it. The editor who added this notice elaborates: Will do this later |
Towers
| Tiers | Changes |
|---|---|
| 4-X-X Juggernaut |
|
| X-X-1 Long Range Darts |
|
| X-X-2 Enhanced Eyesight |
|
| Tiers | Changes |
|---|---|
| 3-0-2 Really Big Bombs + Frag Bombs |
|
| 4-0-2 Bloon Impact + Frag Bombs |
|
| 5-0-2 Bloon Crush + Frag Bombs |
|
| Tiers | Changes |
|---|---|
| 2-X-X Corrosive Glue |
|
| 3-X-X Bloon Dissolver |
|
| 5-X-X The Bloon Solver |
|
| Tiers | Changes |
|---|---|
| 5-X-X Energizer |
|
| Tiers | Changes |
|---|---|
| X-4-X Monkey Pirates |
|
| Tiers | Changes |
|---|---|
| X-2-X Spy Plane |
|
| Tiers | Changes |
|---|---|
| 3-X-X Razor Rotors |
|
| 4-X-X Apache Dartship |
|
| Tiers | Changes |
|---|---|
| 3-X-X Laser Cannon |
|
| 3-0-2 Laser Cannon + Powerful Darts |
|
| 4-0-2 Plasma Accelerator + Powerful Darts |
|
| 5-X-X Ray of Doom |
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| 5-0-2 Ray of Doom + Powerful Darts |
|
| 0-3-2 Hydra Rocket Pods + Powerful Darts |
|
| X-X-2 Powerful Darts |
|
| Tiers | Changes |
|---|---|
| 5-X-X Archmage |
|
| Tiers | Changes |
|---|---|
| 0-2-0 Epic Range |
|
| X-X-3 Dark Knight |
|
| X-X-4 Dark Champion |
|
| Tiers | Changes |
|---|---|
| X-5-X Grand Saboteur |
|
| Tiers | Changes |
|---|---|
| X-X-5 Monkey Wall Street |
|
| Tiers | Changes |
|---|---|
| X-5-X Carpet of Spikes |
|
| Tiers | Changes |
|---|---|
| X-4-X Call to Arms |
|
| Tiers | Changes |
|---|---|
| 4-X-X Sentry Expert |
|
| 1-3-0 Cleansing Foam + Sentry Gun |
|
| 0-3-2 Cleansing Foam + Pin |
|
Heroes
| “ | Gwendolin’s Firestorm damage doesn’t carry well into the endgame so has been buffed at a later level. — Update notes |
” |
| Levels | Changes |
|---|---|
| 16+ |
|
| “ | Pat Fusty was initially given a smaller footprint than it felt he should have due to concerns about balance with his small radius, but actually has been extremely powerful for a long time despite these radius issues. We feel like now giving him back the footprint size that he always should have had similar to Churchill will add a reasonable lategame downside to consider without harming his early use so badly. — Update notes |
” |
| Levels | Changes |
|---|---|
| 1+ |
|
| “ | The Sea Mines delay that was added back in 29 has done well for reducing some of Brickells weaknesses, but as we expected somewhat does add in new weaknesses to rush rounds of Bloons that can now sneak past before all of her mines have been able to acquire a target. To help lessen this new issue she has gained a brand new ability that will allow more Sea Mines to rapidly deploy and find a target over a short duration. — Update notes |
” |
| Levels | Changes |
|---|---|
| 7+ |
|
| “ | We felt that Psi’s early game too easily carried into some extremely powerful endgame setups. These setups were overperforming due to certain cooldown interactions with stalling out cooldown, however in an effort to try to avoid nerfing the cooldown for the average player we decided to make that stalling synergy harder to pull off instead. — Update notes |
” |
| Levels | Changes |
|---|---|
| 1 |
|
| 10+ |
|
Glue Rat
| “ | Glue Rat pet has been overperforming in all game modes for a while now without any apparent weakness or strategic downsides. | ” |
- Base movement speed ramping level endures persistently
- Max level goggle tightness loosened from Max -> Sam
External links
Official patch notes on Reddit