Update history:Bloons TD 6/Version 47.0

Revision as of 10:43, 5 February 2025 by Qwertyxp2000 (talk | contribs) (added all that hero and boss stuff, now let's get someone else to do the Additions and Changes stuff because I ain't gonna bother with that in a pro manner)
Version 47.0
Artwork representing version 47.0
Release dates
Steam4 February 2025[1]

Version 47.0 is the first major update to Bloons TD 6 of 2025. It introduced the Rogue Legends DLC, the Tinkerfairy Hero Skin for Rosalia, the Advanced map Enchanted Glade, and the Quests Rogue Legends Preview, Moon Colony, and Raft Defense. It will release for Bloons TD 6+ and Bloons TD 6 NETFLIX a few weeks later.[2]

Additions

Cosmetic items

  • Bloons
  • Game & UI
    • Corvus Summons banner
    • Blastapopoulos From The Past avatar
    • Lunar New Year avatar (limited time)
  • Team Effort Banner

Options

  • Accessibility options now includes alternate tower range circles with "High Contrast" and "Color Blind" options
  • Accessibility options now includes an "Ambient Map Effects" on/off toggle

Changes

  • Quest games no longer count towards profile stats
  • Pips will now appear that lead players to paths that have errors

Tower changes

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Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

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After much deliberation we still don’t particularly feel like making any large overhauls to the popular Permaspike upgrade right now, so we have decided that in order to follow through on this vision the best course of action would be to not do anything. This lack of attempt to make any change should in theory prevent any alterations from occurring to this particular upgrade in this update and thus leaves Permaspike extremely similar as to how it currently is. For now.

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Heroes

Taking the opportunity to invest in some fire & water synergy
— Update notes
Levels Changes
9+
  •   DoT duration increased by +1s per level
    • Note: DoT duration now between 4s-16s at Levels 9-20
As Benjamin & Geraldo dominate the main income strategies we want to push up another hero choice into the income mix, as Obyn’s druid benefits are currently applied the least effectively to middle path Druid we’re starting this off by giving a Cash Generation boost for Jungle’s Bounty.
— Update notes
Levels Changes
5+
  •   Grants +20% cash generation to nearby Jungle's Bounty abilities
Given how hard it is to get to high levels with Churchill, the Barrage ability needs much more high level payoff.
— Update notes
Levels Changes
Level 13-16
  •   MOAB Barrage damage increased ― 200 → 250
Level 17-19
  •   MOAB Barrage damage increased ― 200 → 500
Level 20
  •   MOAB Barrage damage increased ― 500 → 1000
Early income snowballing has shifted favour greatly over to Geraldo, so Ben’s baseline cash generation is being increased more.
— Update notes
Levels Changes
Level 1
  •   End-of-round cash increased ― $80 → $90
Level 2-7
  •   End-of-round cash increased ― $120 → $140
Rosalia doesn't fly strongly into high rounds so she is gaining more direct Grenade pierce, and Adrenaline Rush’s maximum is increasing to scale up into larger groups of Bloons.
— Update notes
Levels Changes
Level 2+
  •   Grenade: pierce increased ― 8 → 10
Level 13+
  •   Cluster Grenade: pierce increased ― 8 → 10
Level 4-10
  •   Adrenaline Rush: max percentage bonus increased ― +20% → +25%
Level 11-16
  •   Adrenaline Rush: max percentage bonus increased ― +30% → +40%
Level 17-20
  •   Adrenaline Rush: max percentage bonus increased ― +40% → +60%

Boss Bloons

  This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Is it true that initial stun duration is reduced by 1s at ALL tiers? Just says "initial stun duration reduced from 5s > 4s"
Especially at lower tiers, Blastapopoulos' stuns are quite unforgiving, so we’ve lowered the baseline stun duration & scaled this up over the tiers instead of starting off so high immediately.
— Update notes
  •   Heat Bar no longer fills immediately on Boss Spawn
  •   Overheat: Initial stun duration reduced by 1s at all tiers ― 5s → 4s
  •   T1 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 2s
  •   T2 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 2s
  •   T3 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 3s
  •   T4 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 3s
  •   T5 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 3s
    • Note: Does not affect Elite T1-T5, remaining 4s
  •   T3 Elite Rock Bloons: HP reduced ― 10,000 → 9,000

Video

References

  1. SteamDB
  2. "Official Bloons TD 6 v47.0 - Update Preview!". Reddit. Retrieved Sun, 2 Feb 2025.