Update history:Bloons TD 6/Version 39.0

From Blooncyclopedia, the independent Bloons knowledge base
Jump to navigation Jump to search
Version 39.0
Artwork representing version 39.0
Release dates
Steam9 October 2023[1]

Version 39.0 is the fifth major update to Bloons TD 6 of 2023. This update introduced the Map Editor, the Book Wyrm hero skin for Etienne, the Dark Path map, and a rework to Paragon mechanics.

Additions

Quest Category
Icon of Drone Flying 101 Drone Flying 101 Tutorials
Icon of Obyn's Gardening School Obyn's Gardening School Tutorials
Icon of Grow Less Than Galaxili! Grow Less Than Galaxili! Challenges
Knowledge Category
Support

Cosmetic Items

Template:BTD6 team store item list by introduced

General Changes and Bug Fixes

  • Extra Contested Territory logic added to support newer content
  • Buff Beast Handler now enabled for CT
  • Buff Phayze & Dreadbloon now enabled for CT
  • Buff Paragon limit removed from current CT tiles to reduce unnecessarily bloating rules
  • Neutral Custom Challenges will now display the version they were verified in rather than the version they are uploaded in
  • ‘No Powers’ challenge editor rule should now also ban Hero Boosters from purchase (bug fix)
Updated Boss Rules panel to reflect design changes
— Update notes
  • Buff Boss Event and CT Boss default Penalty Time changed ― 10s → 10 + round number * 0.25
  • Nerf While Penalty time is counting in Boss Events and CT Boss, cash generating abilities will stop cooling down
    • Note: This will also occur in unranked Boss Events despite the absence of the penalty timer
  • Buff Resolved an issue with low damage numbers not performing calculations correctly against exceptionally healthy targets (Bosses) (bug fix)
  • Resolved some issues with save loading not always correctly loading back on Lych (bug fix)
  • Buff Damage counters should count again for attacks against Bloonarius spawns & Lych Zombie Bloons (bug fix)
  • Buff Resolved an issue where subtowers did not correctly track damage done to Dreadbloon/Phayze shields (bug fix)
  • Resolved an issue where Phayze could trigger additional skull events on loading a save (bug fix)
  • Resolved an issue with very specific Boss HP values in 3 player co-op causing bosses to become invincible
  • Probably resolved some unknown boss co-op crash
  • Quest progress is no longer set back down to 0/# after choosing to replay
  • Backing out of a Quest should take you back into the category you were previously viewing
  • Resolved an issue in Quests that could cause non-upgradable heroes to become upgradable
  • Resolved a case in which the Birthday Quest BAD could be destroyed
  • Resolved a case where the Birthday Quest BAD would not save current Health correctly

Map fixes

  • Changed up some of the maps displayed on the first page of Beginner Difficulty for some different colors
  • Fixed splash animation not lining up correctly for Penguins on Skates (bug fix)
  • Resolved a number of issues with track items clipping on Water Park (bug fix)
  • Buff Resolve some issues with Aircraft Carrier planes being blocked from spawning on Water Park (bug fix)
  • Resolved placement inconsistencies on Midnight Mansion (bug fix)
  • Buff Resolved some cases where merging paths could incorrectly see Bloons on the last segment before swapping path as untargetable (Notably on Workshop) (bug fix)
  • Resolved a crash that someone had on Dark Dungeons

Misc. fixes

  • Buff Resolved a bug preventing Golden Bloons working correctly for all players in co-op (bug fix)
  • Resolved a daily challenge title display bug that could occur
  • Resolved a softlock when accepting an invite to a co-op game while in an Odyssey
  • Entering a co-op lobby will now show a ‘loading map’ instead of defaulting to displaying Monkey Money when the actual selected map has not loaded yet
  • Behind the scenes updates to Co-op Area Division data
  • Added commas to co-op cash panel
  • Tower UI when it can't fetch the correct value of an upgrade will no longer display unreasonably high numbers
  • A number of localization updates and fixes
  • Resolved an issue sometimes incorrectly blocking abilities from being used
  • Resolved an issue with hero portrait updates not correctly displaying when viewing upgrades within the Heroes menu
  • Resolved a rare case which could prevent abilities from being activated when they should be ready
  • Resolved an issue that could cause Team Search to break and display no results when there should be results
  • Resolved an issue where navigating to the trophy store via the Jukebox menu would not take you to the correct tab
  • Resolved a crash that could occur when a tower expires at the end of a round
  • Resolved an issue with some saves becoming corrupted
  • Overall audio polish throughout many parts of the UI
  • Resolved a bug that could allow players to enable multiple avatars
  • Interacting with an upgrade ready to unlock will now select that upgrade when opening the upgrade screen
  • Community button added to the Map Selection page

Towers

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Heroes

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

To make things a little clearer for players attempting to be precise with their Paragon Totem farming, the number of totems placed will now be tallied up and listed whenever one is selected.
— Update notes
Item Changes
Sharpening Stone
  • Nerf Level 5 and level 15 Sharpening Stones can no longer stack buffs on the same tower (bug fix)
Blade Trap
  • Buff Now gains Camo detection if it is granted to Geraldo (bug fix)
Paragon Power Totem
  • Buff Each Paragon totem placed now displays a buff icon with a stack count that displays how many are placed

Monkey Knowledge

  • Buff Now allows Ball Lightning Arcs to freeze instead of granting 100% chance to freeze
  • Buff Now correctly allows Spirit of the Forest to pop frozen (bug fix)

Relics

  • Buff Flint Tip Darts should no longer be able to skip its final damage tic (bug fix)
  • Buff Bigger Bloon Sabotage CT Relic should now correctly reduce MOAB Speed (bug fix)

Paragons

For this update we’ve given Paragons their own section due to the large number of changes to this system. Also note, while we have provided the numerical changes do not take any of the raw damage numbers at face value - they will not be entirely equivalent to actual performance changes in gameplay

For more details on the Paragon Rework please check out this Reddit post by Ninja Kiwi as it explains most of the changes.

Fixes and changes

  • Nerf Resolved a bug that was benefitting different paragons boss damage by differing amounts
    • Note: Net nerf for most paragons
  • Buff Resolved an issue preventing other Paragon damage bonuses (like Ceramic/Camo) from scaling well with degrees
  • Buff Building any Paragon in a real game now will now unlock that Paragon’s upgrade for use in sandbox

Paragon Cash Slider

  • Upon purchasing any Paragon upgrade, the confirmation prompt now includes an option to inject extra cash into the transformation.
  • This scales from $0 up to the max amount of cash that could be spent to max cash contribution, and also displays a combined cost of this plus the base upgrade cost
  • This contributes to the paragon cash contributed by absorbed towers scaling value at 5% reduced efficiency

Boss Bonus Damage

As most paragons were positively benefiting in terms of boss damage, we want to increase the intended Boss Damage multiplier a little more.
— Update notes
  • Buff Paragon Boss damage multiplier each 20 degrees increased ― 20% → 25%

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new Note: Despite what Ninja Kiwi said the Ascended Shadow did get a big boss damage nerf for most elite bosses.

Template:BTD6 tower changes/new

Release descriptions

App Store / Google Play

Monumental Feature Update!!

• Map creation comes to Bloons TD 6! Use the Map Editor to create custom maps and share them with your friends and the community!

• Unleash the power of imagination with new Etienne skin, Book Wyrm.

• Defy the Bloons on Advanced map, Dark Path. A shadowy take on the classic Park Path!

• Plus new Quests, Trophy store items, quality of life improvements, and balance changes.

Video

References