Update history:Bloons TD 6/Version 2.0: Difference between revisions

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     Heli Pilot #/5/# Marine will no longer block the War Monkeys achievement from counting
     Heli Pilot #/5/# Marine will no longer block the War Monkeys achievement from counting
     Heli Pilot #/5/# Marine is now not weakened by crosspathing
     Heli Pilot #/5/# Marine is now not weakened by crosspathing
    Heli Pilot #/#/4 Comanche Defense will now activate in sandbox
     Heli pilot 5/#/# Apache Prime now moves faster-->
     Heli pilot 5/#/# Apache Prime now moves faster-->


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*{{buff|name=Acidic Mixture Dip|Now allows towers to damage DDTs|fix=y}}
*{{buff|name=Acidic Mixture Dip|Now allows towers to damage DDTs|fix=y}}
*{{neutral|name=Acidic Mixture Dip|Can now target 5-X-X Monkey Villages|fix=y}}
*{{neutral|name=Acidic Mixture Dip|Can now target 5-X-X Monkey Villages|fix=y}}
|changes 2 tiers=xx2+|changes 2=
|changes 2 tiers=xx1+|changes 2=
*{{buff|name=Main attack|Now places an acid pool where the potion lands if it does not hit its target}}
*{{buff|name=Main attack|Now places an acid pool where the potion lands if it does not hit its target}}
|changes 3 tiers=xx5|changes 3=
|changes 3 tiers=xx5|changes 3=
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     The game should now always correctly pause in autoplay mode when a popup triggers
     The game should now always correctly pause in autoplay mode when a popup triggers
     Pressing home button as you lose will no longer show the defeat overlay on next game
     Pressing home button as you lose will no longer show the defeat overlay on next game
    The 'Perfect Week' achievement has been reworked to fail at the daily challenge changeover rather than 24 hours after your last daily challenge completion
     Apopalypse will no longer end the round when you level up, causing towers to stop attacking while bloons are still on screen
     Apopalypse will no longer end the round when you level up, causing towers to stop attacking while bloons are still on screen
     Insta Monkeys that are banned from a Daily Challenge are now greyed out
     Insta Monkeys that are banned from a Daily Challenge are now greyed out
     Powers icons no longer disappear from the menu sometimes
     Powers icons no longer disappear from the menu sometimes
    DDTs now have a 'no camo' texture when their camo is removed
     Per round ability caps have been corrected for Heli, Banana Farm & Druid
     Per round ability caps have been corrected for Heli, Banana Farm & Druid


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     Closing the active abilities menu will now correctly hide all abilities when you have every ability icon available
     Closing the active abilities menu will now correctly hide all abilities when you have every ability icon available
     Daily Challenges will now display that reward is collected instead of listing no rewards
     Daily Challenges will now display that reward is collected instead of listing no rewards
    Grasshopper achievement description fixed
     Monkey Knowledge Empowered Heroes no longer causes the Epic Hero achievement to become unobtainable
     Monkey Knowledge Empowered Heroes no longer causes the Epic Hero achievement to become unobtainable
    Master Double Cross knowledge will now work when loading a save game which previously did not have the knowledge active
     One More Spike knowledge will correctly show 1 more spike in spike piles
     One More Spike knowledge will correctly show 1 more spike in spike piles
     A number of texture and color issues have been fixed
     A number of texture and color issues have been fixed
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}}<!--
}}<!--


     Monkey Village path 1 & 2 can no longer cancel out bonuses from path 3 villages
     Monkey Village path 1 & 2 can no longer cancel out bonuses from path 3 villages-->
 
Obyn Greenfoot
 
    Obyn Greenfoot now has all of his voice lines implemented
    Obyn’s level 3 Brambles ability has much more base pierce
    Obyn’s level 3 Brambles ability now increases in pierce as he reaches higher levels-->


====[[Striker Jones (BTD6)|Striker Jones]]====
====[[Striker Jones (BTD6)|Striker Jones]]====
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|changes 2 levels=15+|changes 2=
|changes 2 levels=15+|changes 2=
*{{buff|Cooldown reduced|15s|11s}}
*{{buff|Cooldown reduced|15s|11s}}
}}
====[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]]====
{{BTD6 hero changes|version=2.0|hero=Obyn Greenfoot
|all level changes=*Now has voice lines for Bloons leaking, MOAB-Class Bloons appearing, and popping MOAB-Class Bloons
|changes 1 levels=3–6|changes 1=
*{{buff|name=Brambles|Pierce increased|20|50}}
|changes 2 levels=7–15|changes 2=
*{{buff|name=Brambles|Pierce increased|30|100}}
|changes 3 levels=16+|changes 3=
*{{buff|name=Brambles|Pierce increased|100|500}}
}}
}}


===Powers===
===Powers===
{{BTD6 changes table|version=2.0
{{BTD6 changes table|version=2.0
|column 1 name=Power
|changes 1 label=[[Camo Trap]]
|changes 1 label=[[Camo Trap]]
|changes 1 names=Camo Trap
|changes 1 names=Camo Trap
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===[[Monkey Knowledge (BTD6)|Monkey Knowledge]]===
===[[Monkey Knowledge (BTD6)|Monkey Knowledge]]===
{{BTD6 changes table|version=2.0
{{BTD6 changes table|version=2.0
|column 1 name=Knowledge
|changes 1 label=General
|changes 1 label=General
|changes 1 names=Monkey Knowledge
|changes 1 names=Monkey Knowledge
|changes 1=*Added a button to toggle Monkey Knowledge off
|changes 1=*Added a button to toggle Monkey Knowledge off
|changes 2 label={{BTD6 mk|To ARMS!}}
|changes 2 label={{BTD6 mk|Master Double Cross}}
|changes 2 names=To ARMS!
|changes 2 names=Master Double Cross
|changes 2=*{{fix|Ability animation now lasts for the extended duration}}
|changes 2=*{{buff|Now applies when loading a saved game from when this MK was not yet unlocked|fix=y}}
|changes 3 label={{BTD6 mk|To ARMS!}}
|changes 3 names=To ARMS!
|changes 3=*{{fix|Ability animation now lasts for the extended duration}}
}}
 
===[[Achievement]]s===
{{BTD6 changes table|version=2.0
|column 1 name=Achievement
|changes 1 label=[[Grasshopper]]
|changes 1 names=Grasshopper
|changes 1=*Description changed
{{compare text|before=Wins on 9 different Beginner maps|after=Win on 9 different Beginner maps}}
|changes 2 label=[[Perfect Week]]
|changes 2 names=Perfect Week
|changes 2=*Progress now resets whenever an uncompleted Daily Challenge rolls over, rather than always occurring 24 hours after the last challenge completed
}}
 
===Bloons===
{{BTD6 changes table|version=2.0
|column 1 name=Bloon
|changes 1 label=[[DDT (BTD6)|DDT]]
|changes 1 names=DDT
|changes 1=
*{{change|Now has a visual change when decamoed}}
}}
}}


===Maps===
===Maps===
{{BTD6 changes table|version=2.0
{{BTD6 changes table|version=2.0
|column 1 name=Map
|changes 1 label=[[Rake]]
|changes 1 label=[[Rake]]
|changes 1 names=Rake
|changes 1 names=Rake
Line 350: Line 377:
{{compare text|before=Half Starting Cash|after=Half Cash}}
{{compare text|before=Half Starting Cash|after=Half Cash}}
*Now halves most sources of cash, not just starting cash
*Now halves most sources of cash, not just starting cash
|changes 2 names=Half Cash;Double HP MOABs|changes 2=*Half Cash now unlocks after Double HP MOABs instead of the other way around
|changes 2 names=Half Cash;Double HP MOABs|changes 2=*Half Cash now unlocks after Double HP MOABs, instead of the other way around
}}
}}


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{{BTD6 changes|version=2.0|name=Sandbox|changes=
{{BTD6 changes|version=2.0|name=Sandbox|changes=
*{{change|Starting lives reduced|9,999,999|999,999}}
*{{change|Starting lives reduced|9,999,999|999,999}}
*{{change|Clearing all towers with a Nature's Ward Totem on the map no longer causes the game to crash}}
*{{change|Clearing all towers with a Nature's Ward Totem on the map no longer causes the game to crash|fix=y}}
*{{change|No longer prevents [[Comanche Defense (BTD6)|Comanche Defense]] from working|fix=y}}
*{{change|Ability activation caps per round no longer apply}}
*{{change|Ability activation caps per round no longer apply}}
}}
}}

Latest revision as of 21:21, 2 June 2026

Version 2.0
Artwork representing version 2.0
Release dates
App Store22 July 2018[1]

Version 2.0 is the first major update to Bloons TD 6. It introduced Captain Churchill, the Firing Range map, map borders and medals for all game modes, and several quality-of-life features.

Additions

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Changes

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Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: See the comments for content from the update notes that has not been incorporated yet

Towers

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Tiers Changes
X-4-X Super Monkey Fan Club
X-5-X Plasma Monkey Fan Club
  • Buff Ability: Can now affect X-4-X Dart Monkeys
Tiers Changes
X-5-X Perma Charge
  • Buff Ability: Damage buff increased ― +4 → +8
X-X-5 MOAB Domination
  • Nerf Upgrade cost increased ― $50,000 → $75,000
Tiers Changes
0-1-5 The Tack Zone + Long Range Tacks
0-2-5 The Tack Zone + Super Range Tacks
  • Buff Now increases tack projectile lifespan (bug fix)
Tiers Changes
0-0-0 base tower
1-X-X Permafrost and further upgrades
X-1-X Enhanced Freeze
X-2-X Deep Freeze
X-X-1 Larger Radius
X-X-2 Re-Freeze
  • Buff Pierce increased ― 30 → 40
3-X-X Ice Shards and further upgrades
  • Buff Ice shard: Pierce and max pierce increased ― 1 → 3
X-3-X Arctic Wind
X-4-X Snowstorm
  • Buff Main attack: Pierce increased ― 20 → 100
X-4-X Snowstorm
X-5-X Absolute Zero
  • Buff Main attack: Freeze duration increased ― 2.2s → 3s
  • Buff Ability: Now freezes White, Zebra, and MOAB-Class Bloons for half the normal duration
X-5-X Absolute Zero
  • Buff Main attack: Pierce increased ― 20 → 300
  • Buff Ability: Freeze duration increased ― 4s → 10s
X-X-3 Cryo Cannon and further upgrades
  • Buff Cryo blast: Pierce increased ― 20 → 30
X-X-5 Icicle Impale
  • Nerf No longer hits Lead Bloons or DDTs without Metal Freeze
Tiers Changes
X-5-X Elite Sniper
  • Buff Attack cooldown reduced ― 1.4s → 0.8s (attack speed increased by 75%)
  • Buff Now applies an attack speed buff to all Sniper Monkeys
X-X-5 Elite Defender
  • Buff Attack cooldown reduced ― 0.13s → 0.065s (attack speed increased by 100%)
Tiers Changes
3-X-X Arcane Mastery
4-X-X Arcane Spike
  • Buff Pierce increased ― 2 → 6
    • Stacks with Intense Magic: 7 → 11
5-X-X Archmage
  • Buff Pierce increased ― 2 → 10
    • Stacks with Intense Magic: 7 → 15
X-2-X Wall of Fire and further upgrades
  • Neutral Wall of Fire: Can no longer deploy outside its range (bug fix)
  • Nerf Wall of Fire: Pierce reduced ― ∞ → 20
X-5-X Wizard Lord Phoenix
  • Buff Lava Phoenix fireball: Projectile count increased ― 4 → 8
  • Buff Lava Phoenix fireball: Projectile radius increased ― 5 units → 15 units
  • Buff Lava Phoenix fireball: Pierce increased ― 300 → 500 (undocumented)
  • Buff Lava Phoenix breath: Projectile speed increased ― 400 → 450
Tiers Changes
4-X-X Sun Temple
5-X-X True Sun God
  • Buff Monkey Villages with Monkey Business now count towards Support sacrifices instead of doing nothing (bug fix)
  • "[S]ave issues have been resolved" (bug fix)
5-X-X True Sun God
  • Buff Now increases cash per pop by 50% with Support sacrifices instead of decreasing it by 50% (bug fix)
Tiers Changes
2-X-X Acidic Mixture Dip and further upgrades
  • Buff Acidic Mixture Dip: No longer targets Nature's Ward Totems (bug fix)
  • Buff Acidic Mixture Dip: Now allows towers to damage DDTs (bug fix)
  • Neutral Acidic Mixture Dip: Can now target 5-X-X Monkey Villages (bug fix)
3-X-X Berserker Brew and further upgrades
  • Buff Berserker Brew: No longer causes Phoenixes to stop attacking (bug fix)
X-5-X Total Transformation
  • Buff Ability: Duration now pauses between rounds (bug fix)
  • Ability: Now displays a visual effect when the transformation ends
X-X-1 Acid Pool and further upgrades
  • Buff Main attack: Now places an acid pool where the potion lands if it does not hit its target
X-X-5 Bloon Master Alchemist
  • Buff Shrink potion attack: No longer targets BADs (since it does not affect them) (bug fix)
  • Shrink potion attack: Can no longer softlock the game by converting Bloons that were moved off-screen with blowback (bug fix)
Tiers Changes
X-4-X Jungle's Bounty
X-5-X Spirit of the Forest
  • Buff Ability: Base cash generated increased ― $100 → $200
  • Buff Ability: Cash per Banana Farm increased ― $100 → $150
  • Buff Ability: Range increased ― 35 units → 75 units
Tiers Changes
X-4-X Bloon Sabotage
  • Nerf Upgrade cost increased ― $4,000 → $5,000
X-X-1 Seeking Shuriken and further upgrades
  • "Shuriken seeking targets too far away has been fixed" (bug fix)
Tiers Changes
4-X-X Banana Research Facility
  • Buff Upgrade cost reduced ― $22,000 → $19,000
5-1-0 Banana Central + Long Life Bananas
5-2-0 Banana Central + Valuable Bananas
  • Model now displays green bananas
X-3-X Monkey Bank
  • Nerf Upgrade cost increased ― $2,800 → $3,200
X-4-X IMF Loan
  • Nerf Debt no longer disappears after selling the tower and reloading the game (bug fix)
X-X-3 Marketplace
  • Nerf Upgrade cost increased ― $2,600 → $2,900
X-X-3 Marketplace and further upgrades
  • No longer causes the game to crash sometimes (bug fix)
Tiers Changes
X-X-2 Directed Spikes and further upgrades
  • Far targeting no longer causes the game to crash if it cannot reach the track (bug fix)
X-X-5 Perma-Spike
  • Nerf Upgrade cost increased ― $22,000 → $25,000
  • Nerf Attack cooldown increased ― 3s → 6s (attack speed reduced by 50%)
Tiers Changes
2-X-X Jungle Drums and further upgrades
  • Nerf No longer causes Monkey Banks to generate more cash (bug fix)
  • Far targeting no longer causes the game to crash if it cannot reach the track
X-3-X Monkey Intelligence Bureau and further upgrades
  • Buff Now allows Ring of Fire and Inferno Ring to damage Purple Bloons (bug fix)
X-X-5 Monkeyopolis
  • Nerf No longer generates cash in CHIMPS and Deflation (bug fix)
  • Neutral No longer loses all its income and absorbs Banana Farms again after loading a save (bug fix)
Main attack
Levels Changes
1–4
  • Buff Attack cooldown reduced ― 1.3s → 1.2s (attack speed increased by 8.33%)
5–10
  • Buff Attack cooldown reduced ― 1.15s → 0.9s (attack speed increased by 27.78%)
11–12
  • Buff Attack cooldown reduced ― 0.8s → 0.65s (attack speed increased by 23.08%)
13–15
  • Buff Attack cooldown reduced ― 0.7s → 0.5s (attack speed increased by 40%)
16–18
  • Buff Attack cooldown reduced ― 0.6s → 0.35s (attack speed increased by 71.43%)
19+
  • Buff Attack cooldown reduced ― 0.4s → 0.2s (attack speed increased by 100%)
Concussive Shell
Levels Changes
3–14
  • Buff Cooldown reduced ― 20s → 15s
15+
  • Buff Cooldown reduced ― 15s → 11s
Levels Changes
All
  • Now has voice lines for Bloons leaking, MOAB-Class Bloons appearing, and popping MOAB-Class Bloons
3–6
  • Buff Brambles: Pierce increased ― 20 → 50
7–15
  • Buff Brambles: Pierce increased ― 30 → 100
16+
  • Buff Brambles: Pierce increased ― 100 → 500

Powers

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Power Changes
Camo Trap
  • Nerf Cost increased ― Monkey Money 25Monkey Money 50
  • Buff Pierce increased ― 100 → 500
Glue Trap
  • Nerf Cost increased ― Monkey Money 25Monkey Money 50
  • Buff Pierce increased ― 100 → 300
MOAB Mine
  • Buff Pierce increased ― 1 → 10
Road Spikes
  • Buff Pierce increased ― 10 → 20
Knowledge Changes
General
  • Added a button to toggle Monkey Knowledge off
Master Double Cross Master Double Cross
  • Buff Now applies when loading a saved game from when this MK was not yet unlocked (bug fix)
To ARMS! To ARMS!
  • Ability animation now lasts for the extended duration (bug fix)
Achievement Changes
Grasshopper
  • Description changed
Before After
Wins on 9 different Beginner maps Win on 9 different Beginner maps
Perfect Week
  • Progress now resets whenever an uncompleted Daily Challenge rolls over, rather than always occurring 24 hours after the last challenge completed

Bloons

[edit | edit source]
Bloon Changes
DDT
  • Now has a visual change when decamoed
Map Changes
Rake
  • Cost to remove the statue increased ― $350 → $1,000

Modes

[edit | edit source]
  • Completing round 70 now counts as beating the mode
  • Name changed
Before After
Half Starting Cash Half Cash
  • Now halves most sources of cash, not just starting cash
  • Half Cash now unlocks after Double HP MOABs, instead of the other way around
  • Starting lives reduced ― 9,999,999 → 999,999
  • Clearing all towers with a Nature's Ward Totem on the map no longer causes the game to crash (bug fix)
  • No longer prevents Comanche Defense from working (bug fix)
  • Ability activation caps per round no longer apply
[edit | edit source]

Videos

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Descriptions

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In-game patch notes

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  • New Hero: Captain Churchill
  • New Intermediate Map: Firing Range
  • Monkey Knowledge can now be toggled on or off
  • Half Starting Cash mode changed to Half Cash mode
  • Soulbind Wizard upgrade replaced by: Prince of Darkness
  • Some aspect ratio issues fixed
  • Apopalypse now awards a medal at round 70
  • Balance changes and tweaks
  • Permacharge buffed
  • Save conflict data loss issue fixed
  • Medals added for sub-modes
  • News panel added
  • Full patch notes now available in-game!
  • Removable object price changes
  • Banana farmer now more effective
  • Obyn now has more to say

App Store

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New content update!
-Brand New Hero: Captain Churchill
-New Intermediate Map: Firing Range
-Monkey Knowledge can now be toggled on or off
-Half Starting Cash mode changed to Half Cash mode
-Soulbind Wizard upgrade replaced by: Prince of Darkness
-Some aspect ratio issues fixed
-Permacharge buffed
-Save conflict data loss issue fixed
-Medals added for sub-modes
-Removable object price changes
-Banana farmer now more effective
-Obyn now has more to say
-Tier 5 buffs (Sniper, Boomerang, Glue)

Notes

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  • Prior to this update, the fireball attack from Wizard Lord Phoenix's Lava Phoenix would alternate between firing projectiles cardinally and diagonally each shot. The attack still has this behavior, but because it now fires eight projectiles at a time, it has no practical effect.

References

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  1. "Bloons TD 6 on the App Store". Archived from the original on 24 June 2019.
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