Update history:Bloons TD 6/Version 44.0: Difference between revisions

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===Towers===
===Towers===
====[[Dart Monkey (BTD6)|Dart Monkey]]====
====[[Dart Monkey (BTD6)|Dart Monkey]]====
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| tower = Dart Monkey
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====[[Boomerang Monkey (BTD6)|Boomerang Monkey]]====
====[[Boomerang Monkey (BTD6)|Boomerang Monkey]]====
{{BTD6 tower changes/new
{{BTD6 tower changes
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| version = 44.0
| tower = Boomerang Monkey
| tower = Boomerang Monkey
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====[[Bomb Shooter (BTD6)|Bomb Shooter]]====
====[[Bomb Shooter (BTD6)|Bomb Shooter]]====
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| tower = Bomb Shooter
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====[[Tack Shooter (BTD6)|Tack Shooter]]====
====[[Tack Shooter (BTD6)|Tack Shooter]]====
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| version = 44.0
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| tower = Tack Shooter
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====[[Ice Monkey (BTD6)|Ice Monkey]]====
====[[Ice Monkey (BTD6)|Ice Monkey]]====
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| tower = Ice Monkey
| tower = Ice Monkey
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====[[Glue Gunner (BTD6)|Glue Gunner]]====
====[[Glue Gunner (BTD6)|Glue Gunner]]====
{{BTD6 tower changes/new
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| version = 44.0
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| tower = Glue Gunner
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====[[Sniper Monkey (BTD6)|Sniper Monkey]]====
====[[Sniper Monkey (BTD6)|Sniper Monkey]]====
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| tower = Sniper Monkey
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====[[Monkey Sub (BTD6)|Monkey Sub]]====
====[[Monkey Sub (BTD6)|Monkey Sub]]====
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| tower = Monkey Sub
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====[[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]====
====[[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]====
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====[[Monkey Ace (BTD6)|Monkey Ace]]====
====[[Monkey Ace (BTD6)|Monkey Ace]]====
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| tower = Monkey Ace
| tower = Monkey Ace
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====[[Heli Pilot (BTD6)|Heli Pilot]]====
====[[Heli Pilot (BTD6)|Heli Pilot]]====
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| tower = Heli Pilot
| tower = Heli Pilot
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====[[Mortar Monkey (BTD6)|Mortar Monkey]]====
====[[Mortar Monkey (BTD6)|Mortar Monkey]]====
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====[[Dartling Gunner (BTD6)|Dartling Gunner]]====
====[[Dartling Gunner (BTD6)|Dartling Gunner]]====
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====[[Super Monkey (BTD6)|Super Monkey]]====
====[[Super Monkey (BTD6)|Super Monkey]]====
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====[[Alchemist (BTD6)|Alchemist]]====
====[[Alchemist (BTD6)|Alchemist]]====
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====[[Druid (BTD6)|Druid]]====
====[[Druid (BTD6)|Druid]]====
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====[[Spike Factory (BTD6)|Spike Factory]]====
====[[Spike Factory (BTD6)|Spike Factory]]====
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====[[Beast Handler (BTD6)|Beast Handler]]====
====[[Beast Handler (BTD6)|Beast Handler]]====
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| tower = Beast Handler
| tower = Beast Handler

Revision as of 01:49, 13 September 2025

Version 44.0
Artwork representing version 44.0
Release dates
App Store31 July 2024
Google Play30 July 2024
Steam31 July 2024[1]
Apple Arcade31 July 2024

Version 44.0 is the fourth major update to Bloons TD 6 of 2024. This update introduced the Mermonkey, the Dreamstate Psi Hero Skin for Psi, and the Luminous Cove map.

Additions

Shop Items

Cosmetic items

Changes

  • Now has pre-defined rounds for rounds 101-140, like the normal round set

Maps

  • Default music changed from Sunshine Serenade to Jazz Theme
  • Default music changed from Sunshine Serenade to Tribes & Tribulations

Towers

Spike-o-pult’s piercing power in the extreme conditions is too cost effective compared to the Juggernaut so we’re tweaking these slightly to keep Juggernaut as a proper upgrade in Races. Crossbow Master is shuffling around to a higher damage point that should work more effectively with top path’s pierce
— Update notes
Tiers Changes
3-X-X Spike-o-pult
  • Nerf Pierce reduced ― 22 → 18
4-X-X Juggernaut
  • Buff Pierce increased ― 50 → 60
5-X-X Ultra-Juggernaut
  • Buff Main projectile pierce increased ― 200 → 210
    • Note: Mini-projectiles are unchanged
X-X-5 Crossbow Master
  • Nerf Base attack cooldown increased ― 0.16s → 0.24s
  • Buff Base damage increased ― 6 → 8
  • Buff Crit damage increased ― 50 → 80
1-0-5 Crossbow Master + Sharp Shots
  • Buff Pierce bonus increased ― +6 → +8
2-0-5 Crossbow Master + Razor Sharp Shots
  • Buff Pierce bonus increased ― +7 → +8
The MOAB Press top crosspath is the ‘better’ crosspath for most cases due to having more than double the pierce as well as a stronger knockback amount on a tower that most effectively uses high pierce, as this is one of the better support towers in the game we are reducing that superior crosspath without nerfing the lesser one to even this more.
— Update notes
Tiers Changes
1-0-4 MOAB Press + Improved Rangs
1-0-5 MOAB Domination + Improved Rangs
  • Nerf Special Kylie: pierce reduced by 40
2-0-4 MOAB Press + Glaives
2-0-5 MOAB Domination + Glaives
  • Nerf Special Kylie: pierce reduced by 40
Base bomb price is now also lowering to allow more starting combinations to utilize it, this reduced price is moving up only into MOAB Assassin. MOAB Eliminator has solidified itself quite a strong position so price is increasing here, however as it still appears lacking Bomb Blitz which still is swapping with that cheaper price point. For a crosspathing trial we’re removing the limits on Frags buffability & also giving more of a range boost to Extra Range.
— Update notes
Tiers Changes
0-0-0 base tower
  • Buff Cost reduced ― $525 → $375
1-X-X Bigger Bombs
  • Buff Upgrade cost reduced ― $350 → $250
3-X-X Really Big Bombs
4-X-X Bloon Impact
5-X-X Bloon Crush
  • Buff Explosion pierce increased ― 60 → 80
X-4-X MOAB Assassin
  • Nerf Upgrade cost increased ― $3,100 → $3,350
X-5-X MOAB Eliminator
  • Nerf Upgrade cost increased ― $25,500 → $28,000
X-X-1 Extra Range and all crosspaths
X-X-2 Frag Bombs and all crosspaths
X-X-3 Cluster Bombs and further upgrades
  • Buff Range bonus increased ― +7 → +12
    • Note: xx2 total range bonus increased from +9 to +14
X-X-2 Frag Bombs and all crosspaths
  • Buff Frag: damage is no longer capped
  • Buff Frag: pierce is no longer capped
X-X-5 Bomb Blitz
  • Buff Upgrade cost reduced ― $28,000 → $25,500
For a tower that functions best close-up anyway increasing range has questionable viability, Tack Shooter’s middle crosspath has always struggled due to this so we’ve decided to try out a more considerable pierce increase.
— Update notes
Tiers Changes
5-X-X Inferno Ring
  • Nerf Meteor: explosion no longer hits camo without Camo detection (bug fix)
X-2-X Super Range Tacks and all crosspaths
  • Buff Pierce bonus increased ― +1 → +3
    • Note: Blade Shooter, Ring of Fire, and their higher tiers are unchanged
0-2-5 The Tack Zone + Super Range Tacks
  • Buff Pierce bonus increased ― +6 → +8
Adding a lesser MOAB-Benefit to Icicles, leading into the stronger T5 Anti-MOAB capability
— Update notes
Tiers Changes
X-X-4 Icicles
  • Buff Blast now deals +8 damage to MOAB-Class Bloons
    • Note: Icicle Impale is unchanged
Majority of Glue Gunner projectile eject points have been moved around to improve accuracy of their attacks. As the 20s active window for Glue Storm was a very important breakpoint for it to hit in the higher rounds; we've restored this duration but instead increased the ability cooldown by a larger amount as more gameplay strategy and synergies can be used to counter long durations. Small price increase for Relentless Glue as it’s just actually good now lol.
— Update notes
Tiers Changes
All tiers
  • Neutral Eject points moved for most upgrade combinations
X-5-X Glue Storm
  • Buff Ability: duration increased ― 15s → 20s
  • Nerf Ability: cooldown increased ― 30s → 40s
    • Note: This also means purchasing Glue Storm adds 10 seconds to the current cooldown of Glue Strike's ability when purchased
X-X-4 Relentless Glue
  • Nerf Upgrade cost increased ― $3,400 → $4,000
Geraldo was the main power carry for Bouncing Bullet so performance has continued to drop with Geraldo synergies being less powerful now, but the save-up window from shrapnel into bouncing bullet has always been an annoying one so we’re happy to lower the price further to make this easier. Supply Drop’s crate value is staying matched to the total cost of the upgrade so it benefits from this small price buff as well.
— Update notes
Tiers Changes
5-X-X Cripple MOAB
X-3-X Bouncing Bullet
  • Buff Upgrade cost reduced ― $2,400 → $2,100
X-4-X Supply Drop
  • Nerf Cash per crate reduced ― $1,200 → $1,100
    • Note: Elite Sniper is unchanged
Given the long cooldown we want it to feel impactful in freeplay for longer, so all of the Nautic Siege Core’s ability boss damage is being converted to basic damage & bonuses to MOAB.
— Update notes
Tiers Changes
5-X-X Energizer
  • Buff icon now appears on X-4-X Beast Handlers
Paragon
  • Buff Final Strike explosion: base damage increased ― 50000 → 60000
  • Nerf Final Strike explosion: no longer deals +10,000 bonus boss damage
  • Buff Final Strike aftershock: base damage increased ― 10000 → 15000
  • Nerf Final Strike aftershock: no longer deals +5,000 boss damage
  • Buff Final Strike fallout: bonus MOAB-class damage increased ― +60 → +90
  • Nerf Final Strike fallout: no longer deals +30 boss damage
Aircraft Carrier has been performing well above its price point so this is being increased, though it is also worth noting due to a bug fix in Flagship’s AI also in this update we expect it may overall still be improved. Middle Buccaneer has had mixed feedback with much disappointment that the focus of its balance changes haven’t been improvements for the ability, given this path has again lost considerable power we want to look more on both of those aspects this time.
— Update notes
Tiers Changes
4-X-X Aircraft Carrier
  • Nerf Upgrade cost increased ― $6,900 → $8,000
5-X-X Carrier Flagship
  • Buff "Planes should no longer occasionally pause attacks for no reason" (bug fix)
5-0-2 Carrier Flagship + Crow's Nest
  • Buff Crow's Nest grants extra pierce to forward attack ― +0 → +7 (bug)
X-3-X Cannon Ship
  • Buff Explosion: damage increased ― 1 → 2
    • Note: Does not carry over to Monkey Pirates or Pirate Lord
  • Buff Grape: damage increased ― 2 → 3
X-4-X Monkey Pirates
  • Buff Grape: damage increased ― 3 → 5
    • Note: Does not carry over to Pirate Lord
  • Buff Ability: cooldown reduced ― 50s → 45s
    • Note: Does not carry over to Pirate Lord
X-5-X Pirate Lord
  • Buff Ability: now shoots 6 hooks at a time instead of 3
  • Nerf Ability: number of hooks required for ZOMG increased ― 2 → 3
X-X-4 Favored Trades
X-X-5 Trade Empire
  • Now has a buff icon for its sellback rate buff
Even with the higher cost Goliath Doomship continues to pull too far ahead of other paragons, given that this is mostly an ability based paragon we’ve decided to nerf this ability greatly but also somewhat counterbalance this change for standard freeplay by converting all of the boss bonus on the ability into basic damage similar to our changes for the Sub Paragon.
— Update notes
Tiers Changes
Paragon
  • Nerf Carpet Bomb: cooldown increased ― 50s → 60s
  • Buff Carpet Bomb: explosion base damage increased ― 20000 → 30000
  • Nerf Carpet Bomb: explosions no longer deal +20,000 boss damage
    • Note: Total D1 Goliath Doomship damage to Bosses is reduced from 40,000 to 30,000
Players have noticed the life crate has more collection radius than the cash crate, and that this causes problems for some strategies / challenges as you don’t always want to increase lives, so these radius have been matched. Special Poperations struggles to fit into competitive strategies due to it serving a different purpose than the T4, so the cooldown of the Support Chinook ability at T5 is now being greatly reduced in order to continue building on what is good about the T4 even for strategies that may not need the Marine specifically.
— Update notes
Tiers Changes
X-4-X Support Chinook
X-5-X Special Poperations
  • Neutral Lives crate collection radius reduced ― 100 → 50
X-5-X Special Poperations
  • Buff Redeploy cooldown reduced ― 45s → 15s
    • Note: This also means purchasing the Special Poperations upgrade reduces the current cooldown by 30 seconds more
  • Buff Door Gunner cooldown reduced ― 45s → 15s
0-1-3 MOAB Shove + Bigger Jets
  • Buff "Should again correctly increase pushback amount" (bug fix)
We’ve been happily taking our time on this since it's about time Mortar gets some spotlight, but the middle path has been overperforming far too much for a while now so it is about time to start pushing it up to a more reasonable price range for the power it brings.
— Update notes
Tiers Changes
X-4-X Artillery Battery
  • Nerf Upgrade cost increased ― $5,900 → $6,500
X-5-X Pop and Awe
  • Nerf Upgrade cost increased ― $32,000 → $38,000
402’s pierce increase is extremely hard to justify over fire rate which increases single target & grouped damage at the same time, so we’re giving it more pierce than it knows what to do with. Faster Swivel while a nice quality of life doesn’t add any power so also ends up difficult to justify on its own, we don’t expect this will change that too much but even faster swiveling should be much nicer for when you do desperately need that accuracy.
— Update notes
Tiers Changes
4-0-2 Plasma Accelerator + Powerful Darts
  • Buff Pierce bonus increased ― +25 → +100
    • Note: Does not carry over to Ray of Doom
X-X-1 Faster Swivel and all crosspaths
X-X-2 Powerful Darts and all crosspaths
X-X-3 Buckshot and further upgrades
  • Buff Turn rate increased ― 360 → 440
Robo monkey still holds its own for too long, easily working into its also very powerful Tech Terror upgrade.
— Update notes
Tiers Changes
X-3-X Robo Monkey
  • Nerf Pierce reduced ― 6 → 5
X-4-X Tech Terror
  • Nerf Pierce reduced ― 9 → 8
X-5-X The Anti-Bloon
  • Nerf Pierce reduced ― 14 → 13
Permabrew itself granting a range increase was annoying to prepare for and also somewhat hurt what was a very strong synergy for Chinook, so we’re taking away this bonus range but giving enough of a cash difference so that it can pair up with synergies like the Support Chinook more easily.
— Update notes
Tiers Changes
5-X-X Permanent Brew
  • Buff Upgrade cost reduced ― $60,000 → $48,000
  • Nerf Range reduced ― 65 → 45
Druid of the Storm’s base pierce is being reduced to put it more in line with other group Bloon stalling supports, however at T5 MOAB-Class pierce penalties are being reduced and damage increased to reduce how much it slows down the game when purchased. Druid of the Jungle’s vine attack rate has always been possible to be influenced by buffs though the time taken to destroy any larger Bloons is simply longer than the base cooldown so this hasn’t been relevant to it, we’ve now given it a normal attack cooldown to the point where the 031 crosspath should make some difference when grabbing larger Bloons.
— Update notes
Tiers Changes
3-X-X Druid of the Storm
  • Nerf Tornado pierce reduced ― 30 → 24
    • Note: Does not carry over to higher tiers
4-X-X Ball Lightning
  • Nerf Ball lightning projectile can no longer freeze White Bloons by default (bug fix)
5-X-X Superstorm
  • Buff Superstorm damage increased ― 12 → 120
  • Buff Superstorm BFB pierce penalty reduced ― +19 → +14
  • Buff Superstorm ZOMG pierce penalty reduced ― +49 → +44
X-3-X Druid of the Jungle and further upgrades
  • Nerf Vine minimum cooldown increased ― 0.25s → 2.6s
1-5-0 Spirit of the Forest + Hard Thorns
2-5-0 Spirit of the Forest + Heart of Thunder
  • Nerf Vine minimum cooldown increased ― 0.0625s → 0.65s (undocumented)
Spike Factory is currently overperforming on every path, and as it also happens to have one very dominant crosspath choice we’ve opted to nerf that crosspath as an overall nerf to every path. As Spike Storm stands out even moreso than the other paths it is the only one seeing an additional price increase ontop of this.
— Update notes
Tiers Changes
X-2-X Even Faster Production
X-3-X MOAB SHREDR
X-4-X Spike Storm
  • Nerf Cooldown increased ― 0.98s → 1.05s
    • Note: Does not affect X5X (remains 0.49s attack cooldown)
X-2-X Even Faster Production and all crosspaths
  • Nerf Cooldown modifier reduced ― -30% → -25%
X-4-X Spike Storm
  • Nerf Upgrade cost increased ― $5,000 → $6,000
  • "Placing a Master Builder turret at the very bottom of the screen should no longer crash"
Now that the many T1-3 upgrade price changes are settling we’re looking at the next tier up. It does feel deserving of a fairly high level of power compared to other dps towers however the T-rex currently offers too much for the cost so its damage is decreasing. Condor’s value spiked quite high after being hit by buffs at the same time as big buffs to Golden Eagle so its price is being appropriately adjusted upwards, however the total pierce cost for grabbing DDTs is also being halved as previously the pierce penalty it had against DDTs was being shared with the ZOMG cost and was unintentionally nerfed along with that change.
— Update notes
Tiers Changes
X-4-X Tyrannosaurus Rex
  • Nerf Attack base damage reduced ― 30 → 26 (Does not carry over to Giganotosaurus)
  • Nerf Attack damage Beast Power range reduced ― 60 → 52
    • Note: Max power T-Rex damage reduced from 90 to 78, also reduces the Beast Power modifier to its max bonus stunned damage from +28 to +25. Does not affect Giganotosaurus.
X-X-4 Giant Condor
  • Nerf Upgrade cost increased ― $7,800 → $9,000
  • Nerf +1 Ceramic pierce penalty added
    • Note: Does not carry over to Pouākai
X-X-4 Giant Condor
X-X-5 Pouākai
  • Buff DDT pierce penalty reduced ― +59 → +29

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

Geraldo has pushed the heroes up into a whole new level of power, and tales are being sung of his ability to dodge nerfs blindfolded, but we are cracking down on some of his interactions with a little bit of QoL consistency being added back in the case of creepy idol.
— Update notes
Item Changes
Shooty Turret
  • Nerf Levels 13+: damage reduced ― 6 → 5
Creepy Idol
  • Buff Max stock increased ― 2 → 4
  • Nerf Lifespan reduced ― 4 rounds → 2 rounds
  • Buff Restock time reduced ― 4 rounds → 3 rounds
See Invisibility Potion
  • Nerf Levels 1–13: duration reduced ― 10 rounds → 5 rounds
  • Nerf Levels 14+: duration reduced ― 15 rounds → 10 rounds
Tube of Amaz-o-Glue
  • Nerf Restock time increased ― 3 rounds → 4 rounds
Worn Hero's Cape
  • Nerf Cost increased ― $1,500 → $1,750
Rejuv Potion
  • Buff Refreshes the entire shop and itself when used (bug)
Genie Bottle
  • Nerf Levels 18+: no longer deals +5 damage to MOAB-Class

Template:BTD6 hero changes/new

Template:BTD6 hero changes/new

Cross the Streams is a fun mechanic but largely forgotten about, so we want to see how it plays with more of a power bump.
— Update notes
  • Buff Plasma pool pierce increased ― 5 → 8
  • Buff Plasma pool damage increased ― 1 → 3

Easter eggs

It’s important to us that map specific easter eggs aren’t an optimal primary dps carry, especially before they have become public knowledge as this would feel very unfair for events, since if the best way to win is built into the map that would likely become considered the ‘only’ real way to play that map. But now that these are relatively public knowledge and given the ‘entry cost’ is so high we have decided to improve upon these ones. If you didn’t know these existed, seek ye!
  • Buff Dungeon Statue level 1 price decreased ― $50000 → $30000
  • Buff Dungeon Statue level 2 price decreased ― $100000 → $50000
  • Buff Dungeon Statue level 3 price decreased ― $200000 → $100000
  • Buff Encrypted secret buffed
    • Buff aura pierce ― 80 → 120
    • Nerf aura damage becomes single-layer
    • Buff aura bonus ceramic damage ― +1 → +5
    • Buff aura attack cooldown ― 0.5s → 0.1s
    • Buff hook attack cooldown ― 3s → 1.7s

Release descriptions

App Store / Google Play

New Mermonkey Tower!
• A new Magic Monkey joins the team! The Mermonkey is a powerful amphibious tower with a shadowy tentacle creature, awesome Ice Jet ability, and a Bloon hypnotizing melody.
• New Intermediate map, Luminous Cove, a favorite chill spot of the Mermonkeys.
• Dreamstate Psi. An ethereal new Psi Skin.
• Plus New Quests, Balance Changes, QoL improvements, Trophy Store cosmetics and more!

Video

References