Update history:Bloons TD 6/Version 47.0: Difference between revisions

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===[[Map Editor]]===
===[[Map Editor]]===
{{BTD6 changes|version=47.0|version note=upcoming|name=Map Editor|changes=*{{change|Pips will now appear that lead players to paths that have errors}}}}
{{BTD6 changes|version=47.0|version note=upcoming|name=Map Editor|changes=*{{change|Pips will now appear that lead players to paths that have errors}}}}
=== Tower changes ===


==== [[Dart Monkey (BTD6)|Dart Monkey]] ====
==== [[Dart Monkey (BTD6)|Dart Monkey]] ====
Line 104: Line 106:
| tiers 2 = XX4
| tiers 2 = XX4
| changes 2 = *{{buff|Attack cooldown decreased|1s|0.75s|note=Icicle Impale unchanged}}
| changes 2 = *{{buff|Attack cooldown decreased|1s|0.75s|note=Icicle Impale unchanged}}
}}
==== [[Glue Gunner (BTD6)|Glue Gunner]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Glue Gunner
| quote = Improved Ceramic Damage scaling up Bloon Dissolver compared to other support options, and a small price shuffling to make Glue Hose more favourable on the journey up to Glue Strike.
| path 2 tier 3 cost before = 2100
| path 2 tier 3 cost after = 1950
| path 2 tier 4 cost before = 3850
| path 2 tier 4 cost after = 4000
| tiers 1 = 3XX
| changes 1 = *{{buff|DoT bonus Ceramic damage increased|+1|+2|note=Bloon Liquifier}}
}}
==== [[Monkey Sub (BTD6)|Monkey Sub]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Monkey Sub
| quote = Price reductions for Energizer to reduce the cost of related build synergies. Armour Piercing Darts subs are generally a tough choice as even though their single target damage is greatly improved the pierce is lacking for the cost, so price has been reduced at T4 and T5 has been granted extra airbursts to make it more desirable an upgrade for dealing with higher pierce itself
| path 1 tier 5 cost before = 31000
| path 1 tier 5 cost after = 28000
| path 3 tier 4 cost before = 3000
| path 3 tier 4 cost after = 2500
| tiers 1 = xx5
| changes 1 = *{{buff|Airburst projectile count increased|3|5}}
}}
==== [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Monkey Buccaneer
| quote = We’re currently happy with Pirate Lord, but Monkey Pirates has been hit hard by changes so cost is being pushed out of it to encourage multi mid path building.
| path 2 tier 4 cost before = 4900
| path 2 tier 4 cost after = 3900
| path 2 tier 5 cost before = 26000
| path 2 tier 5 cost after = 27000
}}
==== [[Monkey Ace (BTD6)|Monkey Ace]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Monkey Ace
| quote = Upgrades to the basic Bombing run are never why you move up this path, so we’re improving these across the board while also reducing the cooldown of Ground Zero to match the T5.
| tiers 1 = X4X
| changes 1 = *{{buff|Ability cooldown reduced|45s|35s}}
| tiers 2 = X5X
| changes 2 = *{{nerf|Ability initial cooldown increased|5s|11.6667s|undoc=y}}
| tiers 3 = x4x
| changes 3 = *{{buff|Bombing run: Damage increased|10|15}}
| tiers 4 = xx5
| changes 4 = *{{buff|Bombing run: Damage increased|15|30}}
}}
==== [[Heli Pilot (BTD6)|Heli Pilot]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Monkey Ace
| quote = Upgrades to the basic Bombing run are never why you move up this path, so we’re improving these across the board while also reducing the cooldown of Ground Zero to match the T5.
| tiers 1 = 40X
| changes 1 = *{{buff|Flight speed increased|50|60|note=Does not affect Apache Prime (60)}}
| tiers 2 = 410
| changes 2 = *{{buff|Flight speed increased|80|90|note=Does not affect Apache Prime(90)|undoc=y}}
}}
==== [[Mortar Monkey (BTD6)|Mortar Monkey]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Mortar Monkey
| quote = Upgrades to the basic Bombing run are never why you move up this path, so we’re improving these across the board while also reducing the cooldown of Ground Zero to match the T5.
| tiers 1 = 4xx
| changes 1 = *{{buff|Damage increased|8|10}}
| tiers 2 = 402
| changes 2 = *{{buff|DoT damage increased|7|12}}
| tiers 3 = 032
| changes 3 = *{{buff|DoT damage increased|3|4}}
| tiers 4 = 042
| changes 4 = *{{buff|DoT damage increased|4|6}}
| tiers 5 = 004,104,014,024
| changes 5 = *{{buff|DoT damage versus MOAB-class increased|+10|+20|note=Total MOAB-class damage increased from 15 to 25. Does not affect Blooncineration. 204 crosspath remains at +15 MOAB damage which is a bug}}
}}
==== [[Dartling Gunner (BTD6)|Dartling Gunner]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Dartling Gunner
| quote = Pushing around price for the underperforming T3, and pushing up the price further on the MAD that excels in MOAB destruction.
| path 2 tier 3 cost before = 4800
| path 2 tier 3 cost after = 4500
| path 2 tier 4 cost before = 5550
| path 2 tier 4 cost after = 5850
| path 2 tier 5 cost before = 60000
| path 2 tier 5 cost after = 65000
}}
==== [[Wizard Monkey (BTD6)|Wizard Monkey]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Wizard Monkey
| quote = Archmage still seems to prefer the 502 crosspathing, so the fire attacks are being taken even further. Summon phoenix falls off in single target fairly early so we are lowering the cost back again to bring back options to let it fly before it has to deal with so many stronger targets. Shimmer struggles as a de-camo option due to the low consistency, so the attack rate is being improved.
| path 2 tier 4 cost before = 7000
| path 2 tier 4 cost after = 6000
| tiers 1 = 510
| changes 1 = *{{buff|Fireball: Bonus damage to MOAB-class increased|+27|+36}}
| tiers 2 = 520
| changes 2 = *{{buff|Blaze (WoF): Bonus damage to MOAB-class increased|+4|+8}}
| tiers 3 = 5xx
| changes 3 = *{{buff|Flame (Dragon's Breath): Bonus damage to MOAB-class increased|+6|+10}}
| tiers 4 = x5x
| changes 4 = *{{buff|Flame (Dragon's Breath): DoT damage increased|10|30}}
*{{buff|Flame (Dragon's Breath): DoT duration increased|3s|15s}}
| tiers 5 = XX3,XX4
| changes 5 = *{{buff|Shimmer attack cooldown decreased|2.5s|2s}}
| tiers 6 = XX5
| changes 6 = *{{buff|Shimmer attack cooldown decreased|1.25s|1s|undoc=y}}
}}
==== [[Ninja Monkey (BTD6)|Ninja Monkey]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Ninja Monkey
| quote = Master Bomber is janky to build for given the high cost and the fuse time limits how much single target damage it can do as well, so we’ve given a massive rate boost to the sticky attack.
| tiers 1 = 0X5
| changes 1 = *{{buff|Sticky bomb attack cooldown decreased|4.5s|2.25s}}
| tiers 2 = 105
| changes 2 = *{{buff|Sticky bomb attack cooldown decreased|3.15s|1.575s}}
}}
==== [[Alchemist (BTD6)|Alchemist]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Alchemist
| quote = Middle path alchemists have complicated use cases that don’t bring enough of a payoff for the effort so the price is being reduced. Instead of being only a niche income source, the Rubber to Gold debuff is being reworked to now expire after a duration but for that duration it will nullify Bloon properties. Some seriously interesting build options from this.
| path 2 tier 3 cost before = 3000
| path 2 tier 3 cost after = 2800
| path 2 tier 4 cost before = 4500
| path 2 tier 4 cost after = 4200
| tiers 1 = xx4,xx5
| changes 1 = *{{nerf|Gold status effect duration decreased|Infinite|7s}}
*{{buff|Gold status effect also disables Lead, Black, White, and Purple properties for duration}}
}}
==== [[Druid (BTD6)|Druid]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Druid
| quote = Not a huge change on its own, but reduced price should add up and shave off some spending for full Poplust setups.
| path 3 tier 4 cost before = 2500
| path 3 tier 4 cost after = 2350
}}
==== [[Spike Factory (BTD6)|Spike Factory]] ====
{{Quote|After much deliberation we still don’t particularly feel like making any large overhauls to the popular Permaspike upgrade right now, so we have decided that in order to follow through on this vision the best course of action would be to not do anything. This lack of attempt to make any change should in theory prevent any alterations from occurring to this particular upgrade in this update and thus leaves Permaspike extremely similar as to how it currently is. For now.}}
==== [[Engineer Monkey (BTD6)|Engineer Monkey]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Spike Factory
| quote = After much deliberation we still don’t particularly feel like making any large overhauls to the popular Permaspike upgrade right now, so we have decided that in order to follow through on this vision the best course of action would be to not do anything. This lack of attempt to make any change should in theory prevent any alterations from occurring to this particular upgrade in this update and thus leaves Permaspike extremely similar as to how it currently is. For now.
| tiers 1 = 1xx,2xx,3xx,4xx,5xx,x4x
| changes 1 = *{{change|Overclock abilities no longer target Engineer sentries}}
| tiers 2 = 1xx,2xx,3xx,4xx,5xx,x5x
| changes 2 = *{{change|Ultraboost abilities no longer target Engineer sentries}}
}}
==== [[Beast Handler (BTD6)|Beast Handler]] ====
{{BTD6 tower changes/new
| version = 47.0
| tower = Beast Handler
| quote = As a quality of life improvement, Beast Handler movement cooldowns have now been separated
| tiers 1 = 1xx,2xx,3xx,4xx,5xx,x1x,x2x,x3x,x4x,x5x
| changes 1 = *{{buff|Fish & Dino beast reposition cooldowns are now independent}}
}}
}}


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==External links==
==External links==
*[https://www.reddit.com/r/btd6/comments/1ie2o3b/bloons_td_6_v470_update_preview/ Update preview on Reddit]
*[https://www.reddit.com/r/btd6/comments/1ie2o3b/bloons_td_6_v470_update_preview/ Update preview on Reddit]
*[https://www.reddit.com/r/btd6/comments/1ihv0z6/bloons_td_6_v470_update_notes/ Official patch notes on Reddit]


==Navigation==
==Navigation==
{{BTD6 update nav}}
{{BTD6 update nav}}
[[Category:2025]]
[[Category:2025]]

Revision as of 04:40, 5 February 2025

Version 47.0
Artwork representing version 47.0
Release dates
Steam4 February 2025[1]

Version 47.0 is the first major update to Bloons TD 6 of 2025. It introduced the Rogue Legends DLC, the Tinkerfairy Hero Skin for Rosalia, the Advanced map Enchanted Glade, and the Quests Rogue Legends Preview, Moon Colony, and Raft Defense. It will release for Bloons TD 6+ and Bloons TD 6 NETFLIX a few weeks later.[2]

Additions

Cosmetic items

  • Bloons
  • Game & UI
    • Corvus Summons banner
    • Blastapopoulos From The Past avatar
    • Lunar New Year avatar (limited time)
  • Team Effort Banner

Options

  • Accessibility options now includes alternate tower range circles with "High Contrast" and "Color Blind" options
  • Accessibility options now includes an "Ambient Map Effects" on/off toggle

Changes

  • Quest games no longer count towards profile stats
  • Pips will now appear that lead players to paths that have errors

Tower changes

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

After much deliberation we still don’t particularly feel like making any large overhauls to the popular Permaspike upgrade right now, so we have decided that in order to follow through on this vision the best course of action would be to not do anything. This lack of attempt to make any change should in theory prevent any alterations from occurring to this particular upgrade in this update and thus leaves Permaspike extremely similar as to how it currently is. For now.

Template:BTD6 tower changes/new

Template:BTD6 tower changes/new

Video

References

  1. SteamDB
  2. "Official Bloons TD 6 v47.0 - Update Preview!". Reddit. Retrieved Sun, 2 Feb 2025.