Update history:Bloons TD 6/Version 47.0: Difference between revisions
Qwertyxp2000 (talk | contribs) →Blastapopoulos: I forgot it's not from Boss Rush, my bad, or is it? |
Overclockbtd (talk | contribs) bug fixes |
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| Line 268: | Line 268: | ||
| tiers 3 = 4xx,5xx | | tiers 3 = 4xx,5xx | ||
| changes 3 = *{{nerf|Trident no longer applies ink to Lead unless it can damage them|fix=y}} | | changes 3 = *{{nerf|Trident no longer applies ink to Lead unless it can damage them|fix=y}} | ||
| tiers 4 = 3XX,4XX,5XX | |||
| changes 4 = *{{nerf|Ink: Should no longer slow Lead Bloons without the correct damage type|fix=y}} | |||
| tiers 5 = XX4,XX5 | |||
| changes 5 = *{{change|Totems should no longer be considered overclock targets|fix=y}} | |||
}} | }} | ||
| Line 282: | Line 286: | ||
| tiers 2 = 1xx,2xx,3xx,4xx,5xx,x5x | | tiers 2 = 1xx,2xx,3xx,4xx,5xx,x5x | ||
| changes 2 = *{{change|Ultraboost abilities no longer target Engineer sentries}} | | changes 2 = *{{change|Ultraboost abilities no longer target Engineer sentries}} | ||
| tiers 3 = 200 | |||
| changes 3 = *{{nerf|Nail: No longer has +1 bonus MOAB damage|fix=y}} | |||
| tiers 4 = 014,015 | |||
| changes 4 = *{{nerf|Bloontrap cooldown should no longer break depending on upgrade order|fix=y|note=Larger Service Area no longer bypasses minimum trap delay (2.8s)}} | |||
}} | }} | ||
| Line 334: | Line 342: | ||
| changes 2 levels = 2-7 | | changes 2 levels = 2-7 | ||
| changes 2 = *{{buff|End-of-round cash increased|$120|$140}} | | changes 2 = *{{buff|End-of-round cash increased|$120|$140}} | ||
}} | |||
=== [[Geraldo (BTD6)|Geraldo]] === | |||
{{BTD6 hero changes | |||
| version = 47.0 | |||
| hero = Geraldo | |||
| changes 1 = *{{buff|Geraldo’s action figure should no longer sometimes fail to increment price until 2nd round end after placement|fix=y|note=bug occured with the Extra Empowered MK}} | |||
| changes 1 levels = 2+ | |||
| changes 1 names = Rare Quincy Action Figure | |||
}} | }} | ||
Revision as of 00:40, 6 February 2025
Version 47.0 is the first major update to Bloons TD 6 of 2025. It introduced the Rogue Legends DLC, the Tinkerfairy Hero Skin for Rosalia, the Advanced map Enchanted Glade, and the Quests Rogue Legends Preview, Moon Colony, and Raft Defense. It will release for Bloons TD 6+ and Bloons TD 6 NETFLIX a few weeks later.[2]
Additions
Cosmetic items
- Bloons
- Game & UI
- Team Effort Banner
Options
- Accessibility options now includes alternate tower range circles with "High Contrast" and "Color Blind" options
- Accessibility options now includes an "Ambient Map Effects" on/off toggle
Changes
- Quest games no longer count towards profile stats
- Pips will now appear that lead players to paths that have errors
Tower changes
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
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| “ | After much deliberation we still don’t particularly feel like making any large overhauls to the popular Permaspike upgrade right now, so we have decided that in order to follow through on this vision the best course of action would be to not do anything. This lack of attempt to make any change should in theory prevent any alterations from occurring to this particular upgrade in this update and thus leaves Permaspike extremely similar as to how it currently is. For now. | ” |
Template:BTD6 tower changes/new
Template:BTD6 tower changes/new
Heroes
| “ | Taking the opportunity to invest in some fire & water synergy — Update notes |
” |
| Levels | Changes |
|---|---|
| 9+ |
|
| “ | As Benjamin & Geraldo dominate the main income strategies we want to push up another hero choice into the income mix, as Obyn’s druid benefits are currently applied the least effectively to middle path Druid we’re starting this off by giving a Cash Generation boost for Jungle’s Bounty. — Update notes |
” |
| Levels | Changes |
|---|---|
| 5+ |
|
| “ | Given how hard it is to get to high levels with Churchill, the Barrage ability needs much more high level payoff. — Update notes |
” |
| Levels | Changes |
|---|---|
| 13-16 |
|
| 17-19 |
|
| 20 |
|
| “ | Early income snowballing has shifted favour greatly over to Geraldo, so Ben’s baseline cash generation is being increased more. — Update notes |
” |
| Levels | Changes |
|---|---|
| 1 |
|
| 2-7 |
|
| Levels | Changes |
|---|---|
| 2+ |
|
| “ | Rosalia doesn't fly strongly into high rounds so she is gaining more direct Grenade pierce, and Adrenaline Rush’s maximum is increasing to scale up into larger groups of Bloons. — Update notes |
” |
| Levels | Changes |
|---|---|
| 2+ |
|
| 13+ |
|
| 4-10 |
|
| 11-16 |
|
| 17-20 |
|
Boss Bloons
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Is it true that initial stun duration is reduced by 1s at ALL tiers? Just says "initial stun duration reduced from 5s > 4s" |
| “ | Especially at lower tiers, Blastapopoulos' stuns are quite unforgiving, so we’ve lowered the baseline stun duration & scaled this up over the tiers instead of starting off so high immediately. — Update notes |
” |
Heat Bar no longer fills immediately on Boss Spawn
Overheat: Initial stun duration reduced by 1s at all tiers ― 5s → 4s
T1 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 2s
T2 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 2s
T3 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 3s
T4 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 3s
T5 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 3s
- Note: Does not affect Elite T1-T5, remaining 4s
T3 Elite Rock Bloons: HP reduced ― 10,000 → 9,000
Gallery
Video
References
- ↑ SteamDB
- ↑ "Official Bloons TD 6 v47.0 - Update Preview!". Reddit. Retrieved Sun, 2 Feb 2025.