Update history:Bloons TD 6/Version 47.2: Difference between revisions

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migrated to the new format, changed artifacts to use a table for better clarity (and added hidden quotes to them so they show up on other pages)
Line 19: Line 19:


One of the biggest things we are considering for v48 changes is to reduce the number of main Campaign stages from 5 to 4 in order to address feedback about length of Campaign and saturation of Artifacts; such a change would include bringing stage 5 difficulty forwards rather than cutting it off as we’re looking to make it shorter with less long path Artifact accumulation, not greatly alter difficulty. We are seeking community feedback on whether such a change would be viewed positively or whether you fear that would undercut the challenge or perceived accomplishment of 5 stages.
One of the biggest things we are considering for v48 changes is to reduce the number of main Campaign stages from 5 to 4 in order to address feedback about length of Campaign and saturation of Artifacts; such a change would include bringing stage 5 difficulty forwards rather than cutting it off as we’re looking to make it shorter with less long path Artifact accumulation, not greatly alter difficulty. We are seeking community feedback on whether such a change would be viewed positively or whether you fear that would undercut the challenge or perceived accomplishment of 5 stages.
| changes = *{{buff|Fire Camp: Recruit now offers one free reroll}}
| changes = *{{buff|Camp Fire: Recruit now offers one free reroll}}
*{{buff|Fire Camp: Players can now go back to the menu after selecting the Recruit option}}
*{{buff|Camp Fire: Players can now go back to the menu after selecting the Recruit option}}
*{{buff|Bloon Encounter: Skip option is always available, even before trying. Still costs 1 heart.}}
*{{buff|Bloon Encounter: Skip option is always available, even before trying. Still costs 1 heart.}}
*{{neutral|Bloon Encounter: Final round of subsequent encounters increases slower|+4 rounds|+3 rounds}}
*{{neutral|Bloon Encounter: Final round of subsequent encounters increases slower|+4 rounds|+3 rounds}}
Line 26: Line 26:
*{{neutral|Bloon Encounter: Ending round of the first encounter of each stage increases faster|+3 rounds|+8 rounds}}
*{{neutral|Bloon Encounter: Ending round of the first encounter of each stage increases faster|+3 rounds|+8 rounds}}
*{{nerf|Mini Game: Race target time now scales with the amount of rounds}}
*{{nerf|Mini Game: Race target time now scales with the amount of rounds}}
*{{buff|Artifacts: Chances of getting Rare or Legendary Artifacts increases every stage until stage 5|note=Chances of Rare Artifacts do not increase due a bug.}}
*{{buff|Artifacts: Chances of getting Legendary Artifacts increases every stage until stage 5}}
*{{buff|Practice Mode: Keeps granting Boosts after round 65}}
*{{buff|Practice Mode: Keeps granting Boosts after round 65}}
*{{change|User interface: Now shows the Completion Stats for the run after failing a campaign}}
*{{change|User interface: Now shows the Completion Stats for the run after failing a campaign}}
Line 36: Line 36:


=== Artifacts ===
=== Artifacts ===
{{Quote|We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|Update notes}}{{BTD6 changes
{{Quote|We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|Update notes}}
{|class="wikitable"
!Artifact
!Changes
|-
|[[Ability Stacking]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|One Shot: Attack speed decrease reduced|3×|2×|note=Affects all rarities and descriptions changed accordingly}}
| changes = *{{buff|Should now work correctly with Beast Handlers|fix=y}}
| names = One Shot
| names = Ability Stacking
}}{{BTD6 changes
}}
|-
|[[Absolute Ability]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Absolute Ability Common: Ability cooldown bonus increased|-15%|-25%}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|Absolute Ability Rare: Ability cooldown bonus increased|-20%|-30%}}
| changes = *{{buff|Common: Ability cooldown bonus increased|-15%|-25%}}
*{{buff|Absolute Ability Legendary: Ability cooldown bonus increased|-30%|-40%|note=Descriptions of all rarities changed accordingly}}
*{{buff|Rare: Ability cooldown bonus increased|-20%|-30%}}
*{{buff|Legendary: Ability cooldown bonus increased|-30%|-40%|note=Descriptions of all rarities changed accordingly}}
| names = Absolute Ability
| names = Absolute Ability
}}{{BTD6 changes
}}
|-
|[[BB Gatling Gun]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Explosive Economics Common: Explosion damage increased|50|100}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|Explosive Economics Rare: Explosion damage increased|150|300}}
| changes = *{{buff|Common: Damage penalty reduced|80%|85%}}
*{{buff|Explosive Economics Legendary: Explosion damage increased|500|900|note=Descriptions of all rarities changed accordingly}}
*{{nerf|Common: Attack cooldown bonus decreased|20%|15%}}
| names = Explosive Economics
*{{buff|Rare: Damage penalty reduced|70%|75%}}
}}{{BTD6 changes
*{{nerf|Rare: Attack cooldown bonus decreased|30%|25%}}
*{{buff|Legendary: Damage penalty reduced|50%|60%}}
*{{nerf|Legendary: Attack cooldown bonus decreased|50%|40%|note=Descriptions of all rarities changed accordingly}}
| names = BB Gatling Gun
}}
|-
|[[Cats Meow]]
|{{BTD6 changes
| version = 47.2
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
| changes = *{{buff|Cats Meow Rare: Now adds a 0-0-3 Bomb Shooter to the party}}
*{{buff|Cats Meow Legendary: Now adds a 0-0-4 Bomb Shooter to the party}}
*{{change|Cats Meow description changed|Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round|Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round. Adds a 0-0-3 Bomb Shooter to your Party|note=Legendary description changed accordingly}}
| names = Cats Meow
}}
|-
|[[Ceramic Chunker]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Critical Impact: Chances of Crit increased|1 in 10|1 in 8|note=Affects all rarities and descriptions changed accordingly}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
| names = Critical Impact
| changes = *{{buff|Common: Bonus damage to ceramics increased|+2|+3}}
}}{{BTD6 changes
*{{buff|Rare: Bonus damage to ceramics increased|+3|+6}}
*{{buff|Legendary: Bonus damage to ceramics increased|+6|+9|note=Descriptions of all rarities changed accordingly}}
| names = Ceramic Chunker
}}
|-
|[[Confuddling Spelling]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Flaming Hot Punch-A-Rang Common: Damage over time increased|2|3}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|Flaming Hot Punch-A-Rang Rare: Damage over time increased|5|6}}
| changes = *{{buff|Common: Damage multiplier increased|1.5×|}}
*{{buff|Flaming Hot Punch-A-Rang Rare: Knockback multiplier increased||}}
*{{buff|Rare: Damage multiplier increased|1.75×|2.5×}}
*{{buff|Flaming Hot Punch-A-Rang Legendary: Damage over time increased|10|12}}
*{{buff|Legendary: Damage multiplier increased|2×|3×|note=Descriptions of all rarities changed accordingly}}
*{{buff|Flaming Hot Punch-A-Rang Legendary: Knockback multiplier increased|2×|3×|note=Descriptions of all rarities changed accordingly}}
| names = Confuddling Spelling
| names = Flaming Hot Punch-A-Rang
}}
}}{{BTD6 changes
|-
|[[Cornered Beasts]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Swiftest To Business: Upgrade tier required for Ninja Monkeys|4|3|note=Affects all rarities}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|Swiftest To Business Common: Bonus to projectile speed, attack cooldown and ability cooldown increased|15%|20%}}
| changes = *{{buff|Bloons required for a 5% attack speed increase reduced|5|3|note=Affects all rarities and does not change maximum bonus}}
*{{buff|Swiftest To Business Rare: Bonus to projectile speed, attack cooldown and ability cooldown increased|20%|30%}}
| names = Cornered Beasts
*{{buff|Swiftest To Business Legendary: Bonus to projectile speed, attack cooldown and ability cooldown increased|35%|40%|note=Descriptions of all rarities changed accordingly}}
}}
| names = Swiftest To Business
|-
}}{{BTD6 changes
|[[Critical Impact]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|No More Please Rare: Number of bans increased|1|2}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|No More Please Legendary: Number of bans increased|2|4}}
| changes = *{{buff|Crit rate increased|1 in 10|1 in 8|note=Affects all rarities and descriptions changed accordingly}}
*{{nerf|No More Please: Discarding or trading the artifact will now also remove unused charges.|fix=y|note=Descriptions of all rarities changed accordingly}}
| names = Critical Impact
| names = No More Please
}}
}}{{BTD6 changes
|-
|[[Crystal Crash]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Pincushion Flyby Common: Pierce penalty removed and replaced by a bonus|-40%|+10%}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|Pincushion Flyby Rare: Pierce penalty removed and replaced by a bonus|-20%|+15%}}
| changes = *{{buff|Common: Damage multiplier increased|1.5×|}}
*{{buff|Pincushion Flyby Legendary: Pierce bonus increased|+15%|+25%|note=Descriptions of all rarities changed accordingly}}
*{{buff|Rare: Damage multiplier increased|1.75×|2.5×}}
| names = Pincushion Flyby
*{{buff|Legendary: Damage multiplier increased|||note=Descriptions of all rarities changed accordingly}}
}}{{BTD6 changes
| names = Crystal Crash
}}
|-
|[[Enchanted Rebuttal]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Confuddling Spelling Common: Damage multiplier increased|1.5×|}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|Confuddling Spelling Rare: Damage multiplier increased|1.75×|2.5×}}
| changes = *{{buff|Common: Pushback increased|1 unit|2 units}}
*{{buff|Confuddling Spelling Legendary: Damage multiplier increased||3×|note=Descriptions of all rarities changed accordingly}}
*{{buff|Rare: Pushback increased|2 units|3 units}}
| names = Confuddling Spelling
*{{buff|Legendary: Pushback increased|2 units|4 units}}
}}{{BTD6 changes
| names = Enchanted Rebuttal
}}
|-
|[[Esoteric Elementalist]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Crystal Crash Common: Damage multiplier increased|1.|2×}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|Crystal Crash Rare: Damage multiplier increased|1.75×|2.5×}}
| changes = *{{buff|Rare: Damage over time increased|2|3}}
*{{buff|Crystal Crash Legendary: Damage multiplier increased|||note=Descriptions of all rarities changed accordingly}}
*{{buff|Legendary: Damage over time increased|3|9|note=Descriptions of all rarities changed accordingly}}
| names = Crystal Crash
| names = Esoteric Elementalist
}}{{BTD6 changes
}}
|-
|[[Essence Of Blastapopoulos]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Intelligence Agent Common: Attack cooldown penalty reduced|+100%|+50%}}
| changes = *{{nerf|Extra damage debuff duration is now capped at 99s instead of lasting indefinitely|undoc=y}}
*{{buff|Intelligence Agent Rare: Attack cooldown penalty reduced|+75%|+40%}}
| names = Essence Of Blastapopoulos
*{{buff|Intelligence Agent Legendary: Attack cooldown penalty reduced|+50%|+25%}}
}}
*{{nerf|Intelligence Agent: Should no longer sometimes apply globally with Etienne.|fix=y|note=Descriptions of all rarities changed accordingly}}
|-
| names = Intelligence Agent
|[[Essence Of Dreadbloon]] / [[Unification]]
}}{{BTD6 changes
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Ceramic Chunker Common: Bonus damage to ceramics increased|+2|+3}}
| changes = *{{buff|Towers that count as multiple categories are no longer prevented from being placed in restricted locations (ex. One Two Three, Encrypted)|fix=y}}
*{{buff|Ceramic Chunker Rare: Bonus damage to ceramics increased|+3|+6}}
| names = Unification;Essence Of Dreadbloon
*{{buff|Ceramic Chunker Legendary: Bonus damage to ceramics increased|+6|+9|note=Descriptions of all rarities changed accordingly}}
}}
| names = Ceramic Chunker
|-
}}{{BTD6 changes
|[[Essence Of Vortex]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Follow Me Rare: Attack cooldown penalty reduced|+20%|+10%}}
| changes = *{{change|Projectile asset swapped to something more subtle which produces less lag|fix=y}}
*{{buff|Follow Me Legendary: Attack cooldown penalty reduced|+20%|+5%|note=Descriptions of all rarities changed accordingly}}
| names = Essence of Vortex
| names = Follow Me
}}
}}{{BTD6 changes
|-
|[[Explosive Economics]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Esoteric Elementalist Rare: Damage over time increased|2|3}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|Esoteric Elementalist Legendary: Damage over time increased|3|9|note=Descriptions of all rarities changed accordingly}}
| changes = *{{buff|Common: Explosion damage increased|50|100}}
| names = Esoteric Elementalist
*{{buff|Rare: Explosion damage increased|150|300}}
}}{{BTD6 changes
*{{buff|Legendary: Explosion damage increased|500|900|note=Descriptions of all rarities changed accordingly}}
| names = Explosive Economics
}}
|-
|[[Flaming Hot Punch-A-Rang]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|BB Gatling Gun Common: Damage penalty reduced|80%|85%}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{nerf|BB Gatling Gun Common: Attack cooldown bonus decreased|20%|15%}}
| changes = *{{buff|Common: Damage per tick over time increased|2|3}}
*{{buff|BB Gatling Gun Rare: Damage penalty reduced|70%|75%}}
*{{buff|Rare: Damage per tick over time increased|5|6}}
*{{nerf|BB Gatling Gun Rare: Attack cooldown bonus decreased|30%|25%}}
*{{buff|Rare: Knockback multiplier increased||}}
*{{buff|BB Gatling Gun Legendary: Damage penalty reduced|50%|60%}}
*{{buff|Legendary: Damage over time increased|10|12}}
*{{nerf|BB Gatling Gun Legendary: Attack cooldown bonus decreased|50%|40%|note=Descriptions of all rarities changed accordingly}}
*{{buff|Legendary: Knockback multiplier increased|||note=Descriptions of all rarities changed accordingly}}
| names = BB Gatling Gun
| names = Flaming Hot Punch-A-Rang
}}{{BTD6 changes
}}
|-
|[[Follow Me]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Trick Shot A-Tacks: Projectiles can now bounce from map borders|note=Affects all rarities}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
| names = Trick Shot A-Tacks
| changes = *{{buff|Rare: Attack cooldown penalty reduced|+20%|+10%}}
}}{{BTD6 changes
*{{buff|Legendary: Attack cooldown penalty reduced|+20%|+5%|note=Descriptions of all rarities changed accordingly}}
| names = Follow Me
}}
|-
|[[Heightened Perception]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Cornered Beasts: Bloons required for a 5% attack speed increase|5|3|note=Affects all rarities and does not change maximum bonus}}
| changes = *{{change|Now displays the correct range for affected towers|fix=y}}
| names = Cornered Beasts
| names = Heightened Perception
}}{{BTD6 changes
}}
|-
|[[Homing Projectiles]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Enchanted Rebuttal Common: Pushback increased|1 unit|2 units}}
| changes = *{{buff|Should now work properly for Tack Shooters & Buckshot Dartling Gunners.|fix=y}}
*{{buff|Enchanted Rebuttal Rare: Pushback increased|2 units|3 units}}
| names = Homing Projectiles
*{{buff|Enchanted Rebuttal Legendary: Pushback increased|2 units|4 units}}
}}
| names = Enchanted Rebuttal
|-
}}{{BTD6 changes
|[[Intelligence Agent]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Cats Meow Rare: Now adds a 0-0-3 Bomb Shooter to the party}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{buff|Cats Meow Legendary: Now adds a 0-0-4 Bomb Shooter to the party}}
| changes = *{{buff|Common: Attack cooldown penalty reduced|+100%|+50%}}
*{{change|Cats Meow description changed|Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round|Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round. Adds a 0-0-3 Bomb Shooter to your Party|note=Legendary description changed accordingly}}
*{{buff|Rare: Attack cooldown penalty reduced|+75%|+40%}}
| names = Cats Meow
*{{buff|Legendary: Attack cooldown penalty reduced|+50%|+25%}}
*{{nerf|Should no longer sometimes apply globally with Etienne|fix=y|note=Descriptions of all rarities changed accordingly}}
| names = Intelligence Agent
}}
}}
{{BTD6 changes
|-
|[[No More Please]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{neutral|Wacky Wibbly Wavey: Projectile movement is more "wibbly"}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
*{{change|Wacky Wibbly Wavey description: changed the spelling of "wackey" to "wacky"}}
| changes = *{{buff|Rare: Number of bans increased|1|2}}
| names = Wacky Wibbly Wavey
*{{buff|Legendary: Number of bans increased|2|4}}
}}{{BTD6 changes
*{{nerf|No More Please: Discarding or trading the artifact will now also remove unused charges|fix=y|note=Descriptions of all rarities changed accordingly}}
| names = No More Please
}}
|-
|[[One Shot]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{nerf|Essence Of Blastapopoulos: Extra damage debuff duration decreased||99s|undoc=y}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
| names = Essence Of Blastapopoulos
| changes = *{{buff|Attack speed penalty reduced|||note=Affects all rarities and descriptions changed accordingly}}
}}{{BTD6 changes
| names = One Shot
}}
|-
|[[Pincushion Flyby]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Homing Projectiles: Should now work properly for Tack Shooters & Buckshot Dartling Gunners.|fix=y}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
| names = Homing Projectiles
| changes = *{{buff|Common: Pierce penalty removed and replaced by a bonus|-40%|+10%}}
}}{{BTD6 changes
*{{buff|Rare: Pierce penalty removed and replaced by a bonus|-20%|+15%}}
*{{buff|Legendary: Pierce bonus increased|+15%|+25%|note=Descriptions of all rarities changed accordingly}}
| names = Pincushion Flyby
}}
|-
|[[Swiftest To Business]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{change|Essence of Vortex: Projectile asset swapped to something more subtle which produces less lag.|fix=y}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
| names = Essence of Vortex
| changes = *{{buff|Upgrade tier required for Ninja Monkeys|4|3|note=Affects all rarities}}
}}{{BTD6 changes
*{{buff|Common: Bonus to projectile speed, attack cooldown and ability cooldown increased|15%|20%}}
*{{buff|Rare: Bonus to projectile speed, attack cooldown and ability cooldown increased|20%|30%}}
*{{buff|Legendary: Bonus to projectile speed, attack cooldown and ability cooldown increased|35%|40%|note=Descriptions of all rarities changed accordingly}}
| names = Swiftest To Business
}}
|-
|[[The Unspoken Heroes]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{change|The Unspoken Heroes: Resolved an issue causing too much memory usage.|fix=y}}
| changes = *{{change|Resolved an issue causing too much memory usage|fix=y}}
| names = The Unspoken Heroes
| names = The Unspoken Heroes
}}{{BTD6 changes
}}
|-
|[[Trick Shot A-Tacks]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{buff|Ability Stacking: Should now work correctly with Beast Handlers.|fix=y}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
| names = Ability Stacking
| changes = *{{buff|Now allows projectiles to bounce from map borders|note=Affects all rarities}}
}}{{BTD6 changes
| names = Trick Shot A-Tacks
}}
|-
|[[Wacky Wibbly Wavey]]
|{{BTD6 changes
| version = 47.2
| version = 47.2
| changes = *{{change|Heightened Perception: Now displays the correct range for affected towers.|fix=y}}
|quote=We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.|hide quote=y
| names = Heightened Perception
| changes = *{{neutral|Projectile movement is more "wibbly"}}
}}{{BTD6 changes
*{{change|Changed the spelling of "wackey" to "wacky" in the description}}
| version = 47.2
| names = Wacky Wibbly Wavey
| changes = *{{buff|Unification and Essence of Dreadbloon:Towers that count as multiple categories are no longer prevented from being placed in restricted locations (ex. One Two Three, Encrypted)|fix=y}}
| names = Unification;Essence Of Dreadbloon
}}
}}
|}
== Other balance changes ==
== Other balance changes ==


Line 193: Line 297:
== Fixes ==
== Fixes ==


=== General Fixes ===
=== General fixes ===


* User interface: Resolved a number of UI issues.
* User interface: Resolved a number of UI issues.
Line 201: Line 305:
| version = 47.2
| version = 47.2
| changes = *{{change|Moon Colony and Raft Defense Quests: Hero skins and trophy items should work properly.|fix=y}}
| changes = *{{change|Moon Colony and Raft Defense Quests: Hero skins and trophy items should work properly.|fix=y}}
|changes store=*{{change|Hero skins and trophy items should work properly.|fix=y}}
|changes store=*{{change|Hero skins and trophy items should work properly|fix=y}}
| names = Moon Colony;Raft Defense
| names = Moon Colony;Raft Defense
}}
}}


=== [[Beast Handler (BTD6)|Beast Handler]] ===
=== [[Beast Handler (BTD6)|Beast Handler]] ===
{{BTD6 tower changes
{{BTD6 tower changes/new
| version = 47.2
| version = 47.2
| tower = Beast Handler
| tower = Beast Handler
| tiers 1 = XX1,XX2,XX3,XX4,XX5
| changes 1 tiers = XX1+
| changes 1 = *{{nerf|Resolved a bug where the Beast Handler's bird would gain more pierce than intended|fix=y}}
| changes 1 = *{{nerf|Resolved a bug where the Beast Handler's bird would gain more pierce than intended|fix=y}}
}}
}}


=== [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] ===
=== [[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] ===
{{BTD6 hero changes
{{BTD6 hero changes/new
| version = 47.2
| version = 47.2
| hero = Obyn Greenfoot
| hero = Obyn Greenfoot
| changes 1 = *{{buff|Cash generation bonus to Jungle's Bounty Druids now stacks with Monkey City Villages|fix=y}}
| changes 1 = *{{buff|Cash generation bonus to Jungle's Bounty Druids now stacks with Monkey City Villages|fix=y}}
| changes 1 levels = 5+
| changes 1 levels = 5+
| changes 1 names = Banana Farm;Banana Farm 3 4;Banana Farm 3 5;Druid;Druid 2 4;Druid 2 5
}}
}}


Line 231: Line 334:
* Cosmetic items: The Rogue Legend avatar and the Rogue Victory banner should now be awarded correctly after completing a campaign.
* Cosmetic items: The Rogue Legend avatar and the Rogue Victory banner should now be awarded correctly after completing a campaign.
* Gameplay: Resolved a crash that could occur with 1-X-X Engineer Sentries with some artifacts.<!--btw, the resolved crash campaign thing should be part of this one, eh?-->
* Gameplay: Resolved a crash that could occur with 1-X-X Engineer Sentries with some artifacts.<!--btw, the resolved crash campaign thing should be part of this one, eh?-->
==Notes==
*The official update notes state that the chances of both Rare and Legendary Artifacts increase until stage 5, but due to a programming oversight, the change only increases the chances of Legendary Artifacts.


== External links ==
== External links ==

Revision as of 21:53, 25 August 2025

Version 47.2
Artwork representing version 47.2
Release dates
Steam19 February 2025[1]

Version 47.2 is a minor update to version 47.0. It contains changes to Rogue Legends as well as many bug fixes.

Rogue Legends balance changes

General

These will be the last changes until v48.

One of the biggest things we are considering for v48 changes is to reduce the number of main Campaign stages from 5 to 4 in order to address feedback about length of Campaign and saturation of Artifacts; such a change would include bringing stage 5 difficulty forwards rather than cutting it off as we’re looking to make it shorter with less long path Artifact accumulation, not greatly alter difficulty. We are seeking community feedback on whether such a change would be viewed positively or whether you fear that would undercut the challenge or perceived accomplishment of 5 stages.
— Update notes

  • Buff Camp Fire: Recruit now offers one free reroll
  • Buff Camp Fire: Players can now go back to the menu after selecting the Recruit option
  • Buff Bloon Encounter: Skip option is always available, even before trying. Still costs 1 heart.
  • Neutral Bloon Encounter: Final round of subsequent encounters increases slower ― +4 rounds → +3 rounds
  • Neutral Bloon Encounter: Starting round of the first encounter of each stage increases faster ― +2 rounds → +7 rounds
  • Neutral Bloon Encounter: Ending round of the first encounter of each stage increases faster ― +3 rounds → +8 rounds
  • Nerf Mini Game: Race target time now scales with the amount of rounds
  • Buff Artifacts: Chances of getting Legendary Artifacts increases every stage until stage 5
  • Buff Practice Mode: Keeps granting Boosts after round 65
  • User interface: Now shows the Completion Stats for the run after failing a campaign
  • Nerf Gameplay: Bloon health is increased slightly each stage
  • Nerf Artifact extraction: Resolved an issue where Artifacts could still be extracted on stages 6 and higher. (bug fix)
  • Nerf Mini Boss: Towers should now correctly prevented from being sold in CHIMPS mode. (bug fix)

Artifacts

We aren’t including changes requiring a translation for a patch update, but have included a number of stat changes to many Artifacts as touch up buffs to a number of Artifacts that have been less popular so far.
— Update notes
Artifact Changes
Ability Stacking
  • Buff Should now work correctly with Beast Handlers (bug fix)
Absolute Ability
  • Buff Common: Ability cooldown bonus increased ― -15% → -25%
  • Buff Rare: Ability cooldown bonus increased ― -20% → -30%
  • Buff Legendary: Ability cooldown bonus increased ― -30% → -40%
    • Note: Descriptions of all rarities changed accordingly
BB Gatling Gun
  • Buff Common: Damage penalty reduced ― 80% → 85%
  • Nerf Common: Attack cooldown bonus decreased ― 20% → 15%
  • Buff Rare: Damage penalty reduced ― 70% → 75%
  • Nerf Rare: Attack cooldown bonus decreased ― 30% → 25%
  • Buff Legendary: Damage penalty reduced ― 50% → 60%
  • Nerf Legendary: Attack cooldown bonus decreased ― 50% → 40%
    • Note: Descriptions of all rarities changed accordingly
Cats Meow
  • Buff Cats Meow Rare: Now adds a 0-0-3 Bomb Shooter to the party
  • Buff Cats Meow Legendary: Now adds a 0-0-4 Bomb Shooter to the party
  • Cats Meow description changed ― Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round → Maximum lives is set to 9, but any Bloon leaked only counts as 1 life regardless of RBE. Regenerate 3 lives at the end of each round. Adds a 0-0-3 Bomb Shooter to your Party
    • Note: Legendary description changed accordingly
Ceramic Chunker
  • Buff Common: Bonus damage to ceramics increased ― +2 → +3
  • Buff Rare: Bonus damage to ceramics increased ― +3 → +6
  • Buff Legendary: Bonus damage to ceramics increased ― +6 → +9
    • Note: Descriptions of all rarities changed accordingly
Confuddling Spelling
  • Buff Common: Damage multiplier increased ― 1.5× → 2×
  • Buff Rare: Damage multiplier increased ― 1.75× → 2.5×
  • Buff Legendary: Damage multiplier increased ― 2× → 3×
    • Note: Descriptions of all rarities changed accordingly
Cornered Beasts
  • Buff Bloons required for a 5% attack speed increase reduced ― 5 → 3
    • Note: Affects all rarities and does not change maximum bonus
Critical Impact
  • Buff Crit rate increased ― 1 in 10 → 1 in 8
    • Note: Affects all rarities and descriptions changed accordingly
Crystal Crash
  • Buff Common: Damage multiplier increased ― 1.5× → 2×
  • Buff Rare: Damage multiplier increased ― 1.75× → 2.5×
  • Buff Legendary: Damage multiplier increased ― 2× → 3×
    • Note: Descriptions of all rarities changed accordingly
Enchanted Rebuttal
  • Buff Common: Pushback increased ― 1 unit → 2 units
  • Buff Rare: Pushback increased ― 2 units → 3 units
  • Buff Legendary: Pushback increased ― 2 units → 4 units
Esoteric Elementalist
  • Buff Rare: Damage over time increased ― 2 → 3
  • Buff Legendary: Damage over time increased ― 3 → 9
    • Note: Descriptions of all rarities changed accordingly
Essence Of Blastapopoulos
  • Nerf Extra damage debuff duration is now capped at 99s instead of lasting indefinitely (undocumented)
Essence Of Dreadbloon / Unification
  • Buff Towers that count as multiple categories are no longer prevented from being placed in restricted locations (ex. One Two Three, Encrypted) (bug fix)
Essence Of Vortex
  • Projectile asset swapped to something more subtle which produces less lag (bug fix)
Explosive Economics
  • Buff Common: Explosion damage increased ― 50 → 100
  • Buff Rare: Explosion damage increased ― 150 → 300
  • Buff Legendary: Explosion damage increased ― 500 → 900
    • Note: Descriptions of all rarities changed accordingly
Flaming Hot Punch-A-Rang
  • Buff Common: Damage per tick over time increased ― 2 → 3
  • Buff Rare: Damage per tick over time increased ― 5 → 6
  • Buff Rare: Knockback multiplier increased ― 1× → 2×
  • Buff Legendary: Damage over time increased ― 10 → 12
  • Buff Legendary: Knockback multiplier increased ― 2× → 3×
    • Note: Descriptions of all rarities changed accordingly
Follow Me
  • Buff Rare: Attack cooldown penalty reduced ― +20% → +10%
  • Buff Legendary: Attack cooldown penalty reduced ― +20% → +5%
    • Note: Descriptions of all rarities changed accordingly
Heightened Perception
  • Now displays the correct range for affected towers (bug fix)
Homing Projectiles
  • Buff Should now work properly for Tack Shooters & Buckshot Dartling Gunners. (bug fix)
Intelligence Agent
  • Buff Common: Attack cooldown penalty reduced ― +100% → +50%
  • Buff Rare: Attack cooldown penalty reduced ― +75% → +40%
  • Buff Legendary: Attack cooldown penalty reduced ― +50% → +25%
  • Nerf Should no longer sometimes apply globally with Etienne (bug fix)
    • Note: Descriptions of all rarities changed accordingly
No More Please
  • Buff Rare: Number of bans increased ― 1 → 2
  • Buff Legendary: Number of bans increased ― 2 → 4
  • Nerf No More Please: Discarding or trading the artifact will now also remove unused charges (bug fix)
    • Note: Descriptions of all rarities changed accordingly
One Shot
  • Buff Attack speed penalty reduced ― 3× → 2×
    • Note: Affects all rarities and descriptions changed accordingly
Pincushion Flyby
  • Buff Common: Pierce penalty removed and replaced by a bonus ― -40% → +10%
  • Buff Rare: Pierce penalty removed and replaced by a bonus ― -20% → +15%
  • Buff Legendary: Pierce bonus increased ― +15% → +25%
    • Note: Descriptions of all rarities changed accordingly
Swiftest To Business
  • Buff Upgrade tier required for Ninja Monkeys ― 4 → 3
    • Note: Affects all rarities
  • Buff Common: Bonus to projectile speed, attack cooldown and ability cooldown increased ― 15% → 20%
  • Buff Rare: Bonus to projectile speed, attack cooldown and ability cooldown increased ― 20% → 30%
  • Buff Legendary: Bonus to projectile speed, attack cooldown and ability cooldown increased ― 35% → 40%
    • Note: Descriptions of all rarities changed accordingly
The Unspoken Heroes
  • Resolved an issue causing too much memory usage (bug fix)
Trick Shot A-Tacks
  • Buff Now allows projectiles to bounce from map borders
    • Note: Affects all rarities
Wacky Wibbly Wavey
  • Neutral Projectile movement is more "wibbly"
  • Changed the spelling of "wackey" to "wacky" in the description

Other balance changes

  • Tier 5 Elite Bloonarius bleed DDTs now have Camo property
    • Note: This was listed under the Rogue Legends section, but it is a general change

Fixes

General fixes

  • User interface: Resolved a number of UI issues.
  • User interface: The Towers Bar should no longer stay locked to the cursor while towers are primed for placement.
  • User interface: Resolved a crash that could occur when the player returned to the Home screen after finishing a campaign in Rogue Legends.
  • Moon Colony and Raft Defense Quests: Hero skins and trophy items should work properly. (bug fix)

Template:BTD6 tower changes/new

Template:BTD6 hero changes/new

  • User interface: Viewing tower upgrades should no longer prevent leaving the Rogue Campaign.
  • User interface: Boss and Mini Boss tiles should no longer allow the player to spend a Heart if they only have one.
  • User interface: Resolved some menus in which sounds were not looping.
  • User interface: Fixed the Victory animation after clearing Bloon Encounters and Boss Tiles.
  • Practice Mode: Resolved an issue where starting the practice could instead create a new campaign.
  • Cosmetic items: The Rogue Legend avatar and the Rogue Victory banner should now be awarded correctly after completing a campaign.
  • Gameplay: Resolved a crash that could occur with 1-X-X Engineer Sentries with some artifacts.

Notes

  • The official update notes state that the chances of both Rare and Legendary Artifacts increase until stage 5, but due to a programming oversight, the change only increases the chances of Legendary Artifacts.

Official patch notes on Reddit

References