Update history:Bloons TD 6/Version 26.0: Difference between revisions

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| changes 7 = *{{buff|Boomerang:<!--this is gonna be written on moab press--> attack cooldown reduced|0.6789375s<!--1.207*.75*.75-->|0.675s}}<!--1.2*.75*.75-->
| changes 7 = *{{buff|Boomerang:<!--this is gonna be written on moab press--> attack cooldown reduced|0.6789375s<!--1.207*.75*.75-->|0.675s}}<!--1.2*.75*.75-->
| changes 8 tiers = 5XX
| changes 8 tiers = 5XX
| changes 8 = *{{nerf|No longer pops Lead by default|note=502 crosspath unchanged}}
| changes 8 = *{{nerf|Orbital: no longer pops Lead by default|note=502 crosspath unchanged}}
| changes 9 tiers = XX5
| changes 9 tiers = XX5
| changes 9 = *{{buff|Explosion: pierce increased|20|40}}
| changes 9 = *{{buff|Explosion: pierce increased|20|40}}

Revision as of 17:18, 3 September 2025

Version 26.0
Artwork representing version 26.0
Release dates
Steam3 June 2021

Version 26.0 is the fourth major update to Bloons TD 6 of 2021. This update introduced the hero Psi, the map Sanctuary, Odyssey Editor, and Monkey Teams.

Additions

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Cosmetics

Changes

General changes

Freeplay rounds from 121 to 140 have now been added in the default round set, so like the recent 101-120 additions, these will now be consistent rounds. Interesting, I wonder if Ninja Kiwi is up to something...
— Update notes
  • Rounds 121-140 are now set
  • Performance optimizations made to tower targeting
  • Localization corrections made
  • Resolved an issue where towers would sometimes not have a complete range circle
  • Default & Reset towers in Challenge Creation will now default to select hero
  • Resolved an issue where the Hide Completed filter in the Challenge viewer would only be able to hide a maximum of 1024 challenges
  • Hitting the send round button in races will no longer trigger a flag animation if all rounds have already been sent
  • Resolved some minor UI loading issues when changing menus
  • Resolved a visual issue with Ravine’s Sword Easter Egg after restarting
  • Resolved an issue with Lotus Island flowers not recharging correctly after use
  • Quitting and loading a save on round 100 should now award Instamonkeys upon completion of the round
  • Base Avatars no longer display as limited time under some odd circumstances
  • Resolved a UI issue where Full Tower Unlock purchase would leave newly acquired upgrades as greyed out
  • Resolved some issues with some hotkeys not working correctly after a game restart
  • Resolved hero level 20 level up animation issue

Desktop Version

  • BTD6 is now available on Windows Store, full PC features have been enabled.
  • Hotkeys are now available to view and edit from the pause menu in-game
  • Improved Steam Rich Presence

Towers

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This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Was 205 explosion bugged to still have 30 pierce? (there was a miniupdate many updates later that finally fixed it)
Stack of Old Nails icon This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article.
The editor who added this notice elaborates: May need possible clarity with distinguishing main attack if mentioned to MOAB Press (xx4)

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This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Check values

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Heroes

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Video