Update history:Bloons TD 6/Version 56.0
Version 56.0 is the fourth major update to Bloons TD 6 of 2026. It introduces the Skywarden tower, the Decryptor Corvus Hero Skin, the Ascent map, and the Portable Lake Pro.
Additions
edit- Tower: Skywarden
- Corvus skin: Decryptor Corvus
- Advanced map: Ascent
- Power Pro: Portable Lake Pro
- Social features: Discord BTD6 shop
| Quest | Category |
|---|---|
| Tales | |
| Challenges |
- Ability Overcharge
- Enhanced Projectiles
- Heroes' Wrath
- Obstacle Demolition
- Paragon Boost
- Shrapnel Burst
- Spray and Pray
These achievements are only available to players who own the respective Legends DLCs.
| Full Strength Posse Have a full Posse of 6 Monkeys in Frontier Legends Reward(s): 200 Monkey Money |
| Gon' Fishin' Catch 30 Fish in Frontier Legends Reward(s): 0-1-0 Beast Handler Insta, 0-2-0 Beast Handler Insta, 0-3-0 Beast Handler Insta, 0-4-0 Beast Handler Insta |
| New Stuff, Same ol' Bloons Win a game using a Sheriff weapon other than the default pistol in Frontier Legends Reward(s): 100 Monkey Money, Monkey Boost ×3 |
| Double Trouble Win any number of Stages with at least 2 different heroes in Rogue Legends Reward(s): 200 Monkey Money, Cash Drop ×2, MOAB Mine ×2 |
| Marshmallow Maxing Max out at least 1 buff in the Marshmallow XP Shop in Rogue Legends Reward(s): 300 Monkey Money, 100 Trophies |
| Power Creep Obtain a total of 250 Artifacts that you use throughout your runs in Rogue Legends Reward(s): 250 Monkey Money, 250 Trophies |
Cosmetic items
editChanges
edit| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add all the description changes for towers and heroes, as well as some items |
“
We’ve kept a more limited list of balance changes for v56 so the team could dedicate more time on fine-tuning other major features in this update, and have some time to see the impact that the new Skywarden has on general gameplay.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-5-X MOAB Eliminator |
|
“
Hot Shots is historically far less popular than Tack Sprayer, to make it a more compelling alternative we’ve adjusted crosspath prices to allow room for Hot Shots to gain a damage increase while keeping those 302 and 203 total upgrade costs the same.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 2-X-X Even Faster Shooting |
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| 3-X-X Hot Shots |
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| X-X-1 More Tacks |
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| X-X-2 Even More Tacks |
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“
With growing Ice Monkey value in powerful freeze synergies, Super Brittle’s attack rate is being lowered so it can’t quite do everything on its own so easily, and Snowstorm’s price is being raised slightly.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 5-X-X Super Brittle |
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| X-4-X Snowstorm |
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| X-5-X Absolute Zero |
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| Tiers | Changes | ||||
|---|---|---|---|---|---|
| X-4-X Glue Strike |
|
“
To make Desperado crosspaths feel smoother to play around, we’ve lowered the buff drop-off on both of the 2xx and xx1 crosspaths. Additionally Big Iron now pops Lead, allowing it to serve as an early round anti-lead option. Desert Phantom’s shrapnel pierce reduces as even unbuffed the group coverage is pretty crazy, though this doesn’t really change as much as it may look.
— Update notes
— Update notes
”
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| 2-X-X Standoff |
| ||||
| 3-X-X Big Iron |
| ||||
| 3-X-X Big Iron 4-X-X Twin Sixes |
| ||||
| 3-X-X Big Iron (and further upgrades) |
| ||||
| X-5-X Golden Justice |
| ||||
| X-X-1 Wanderer (and further upgrades) |
| ||||
| X-X-5 The Desert Phantom |
|
| Tiers | Changes |
|---|---|
| X-5-X Elite Sniper |
|
“
Grape Shot's attack delay is slightly increased, and Cannon Ship explosion pierce is shifting more heavily into its bottom crosspath. These changes carry upward to tone down scaling power on Pirate Lord.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 3-1-0 Destroyer + Grape Shot (and further upgrades) |
|
| 0-1-X Grape Shot 0-2-X Hot Shot 0-3-X Cannon Ship 0-4-X Monkey Pirates |
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| X-3-0 Cannon Ship (and further upgrades) |
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| X-5-X Pirate Lord |
|
| Tiers | Changes |
|---|---|
| X-5-X Pre-emptive Strike |
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| 5-5-5 Nautic Siege Core |
|
“
Is there a way i can convince rohan to edit the update notes post on reddit to add those undocumented heli cost changes
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 3-X-X Razor Rotors |
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| 4-X-X Apache Dartship |
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| X-5-X Special Poperations |
|
“
The path has struggled for relevance for a long time, and bottom-path Mortar is the anti-Camo path, so Increased Accuracy is being updated to now hit Camo Bloons directly as utility progression into Signal Flare.
— Update notes
— Update notes
”
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| X-X-1 Increased Accuracy |
| ||||
| X-X-1 Increased Accuracy X-X-2 Burny Stuff |
|
“
To improve its own internal synergy, Laser Shock damage bonuses can now be triggered by hitting Bloons shocked by any other tier of Laser Shock instead of only same-tier.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 2-X-X Laser Shock (and further upgrades) |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Verify projectile distance for the non-Temple Supers except x2x |
“
Super Monkey's base projectile speed is increasing slightly to help early tiers keep up, while keeping x2x Epic Range unchanged. Robo Monkey will now default to First & Strong target priority on first purchase, as this was vastly the preferred choice. For quality of life, Sun Avatar will now display an indicator in radius on towers primed for placement to assist with Temple sacrifice planning, and excessive projectile distances have been trimmed for Sun Temple sub-attacks.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| All tiers up to: 2-X-X Plasma Blasts X-1-X Super Range X-X-5 Legend of the Night |
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| 3-X-X Sun Avatar |
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| 3-X-X Sun Avatar 4-X-X Sun Temple |
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| 4-X-X Sun Temple |
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| 4-X-X Sun Temple 5-X-X True Sun God |
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| 5-0-X True Sun God 5-1-0 True Sun God + Super Range |
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| 5-2-0 True Sun God + Epic Range |
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| X-3-X Robo Monkey (and further upgrades) |
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| X-5-X The Anti-Bloon |
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| Tiers | Changes |
|---|---|
| X-5-X Total Transformation |
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“
Monarch of Storms now has a maximum blowback cap to ensure ZOMG blowback penalty calculates correctly, alongside faster blowback speed to reduce map stalling. Due to popular demand the Druid paragon now pauses regrow globally, and it receives a damage increase for its primary single-target thorn attack.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| 5-X-X Monarch of Storms |
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| 5-5-5 Root of all Nature |
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| Tiers | Changes |
|---|---|
| X-X-5 The Final Harmonic |
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“
The middle-path dinos now use a percentage multiplier for their stun bonus that scales into T4 and T5. For Giganotosaurus pierce is being exchanged for significantly higher damage scaling, note that due to Beast Power scaling mechanics, this results in a substantial overall damage buff right from the moment you purchase the upgrade.
— Update notes
— Update notes
”
| Tiers | Changes |
|---|---|
| X-3-X Velociraptor |
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| X-4-X Tyrannosaurus Rex |
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| X-5-X Giganotosaurus |
|
| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add all of the abilities that lower ability cooldowns and list those per Hero (e.g. Quincy's Rapid Shot and Storm of Arrows), as well as other bug fixes listed in Hero Fixes from v56.0 patch notes. Done Heroes for the abilities patch include: Quincy and Dan. |
| Levels | Changes |
|---|---|
| 15 |
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| 18 |
|
“
Obyn welcomes more nature loving friends with a suite of buffs specifically tailored to empower Skywarden upgrades.
— Update notes
— Update notes
”
| Levels | Changes | ||||
|---|---|---|---|---|---|
| 2+ |
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| 5+ |
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| 8+ |
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| 9+ |
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| 11+ |
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| 18+ |
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| 2 |
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| 5 |
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| 8 |
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| 9 |
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| 11 |
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| 18 |
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| 4+ |
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“
Benjamin - Is not able to stack infinite Syphon funding layers in order to cause all Bloon spawns to cease existence immediately
— Update notes
— Update notes
”
| Levels | Changes |
|---|---|
| 10+ |
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| Levels | Changes | ||||
|---|---|---|---|---|---|
| 11+ |
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| 11 |
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| Levels | Changes | ||||
|---|---|---|---|---|---|
| 19 |
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| Levels | Changes |
|---|---|
| All |
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| Levels | Changes | ||||
|---|---|---|---|---|---|
| 15 |
| ||||
| 20 |
|
“
The perma-nourish gameplay loop has created an unhealthy gap between casual play and high-micro playstyles, rather than continuing to tweak XP numbers we’re removing the XP interaction entirely: Nourishment now directly grants cash per Mana spent across all levels.
— Update notes
— Update notes
”
| Spell | Changes | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Nourishment |
|
“
Rosalia’s lv13 stall utility was greatly overshadowing the rest of her identity, so we have reduced her Laser’s stalling in exchange for damage boosts to both of her primary weapons.
— Update notes
— Update notes
”
| Levels | Changes |
|---|---|
| 13+ |
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| 13-14 |
|
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Confirm that Frozen Cascade and XP bonus are only affecting X-X-3 Skywardens |
“
Bottom-path Ice Skywardens excel at shattering pre-frozen targets rather than applying the freeze themselves - it only made sense to fit in direct Silas synergy here so we’ve added some between Silas and xx3 Skywardens to capitalize on frozen Bloon shattering combos.
— Update notes
— Update notes
”
| Levels | Changes | ||||
|---|---|---|---|---|---|
| All |
| ||||
| 7+ |
| ||||
| 8+ |
|
| Levels | Changes |
|---|---|
| 17 |
|
- Dan D'Monke
| Levels | Changes |
|---|---|
| 1–10 |
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| 11+ |
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| 4+ |
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| 7+ |
|
- The Masqued Macaque
“
The Lv8 Stomp wasn’t quite working as players desired, so occurrence has been lowered in favour of a larger impact when it does occur. His high level sword damage has also been increased as players found this wasn’t scaling up as much as they would hope.
— Update notes
— Update notes
”
| Levels | Changes |
|---|---|
| 1-10 |
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| 11+ |
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| 8+ |
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| 16-18 |
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| 19+ |
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| Tiers | Changes |
|---|---|
| All tiers |
|
| 0-0-0 base tower 1-0-0 Initiate Link AMP 2-0-0 Chain Link |
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| Knowledge | Changes | ||||
|---|---|---|---|---|---|
| Lingering Magic |
| ||||
| Gorgon Storm |
|
General changes
edit“
Abilities Quickbar Stability: The abilities quickbar will now strictly order by tower placement and will no longer re-order itself during matches or on loading saves. We think this feels better - give it a shot and let us know.
— Update notes
— Update notes
”
- The order of abilities in the bar will now strictly follow the order on which towers are placed or upgraded, and will be preserved when the player exits and enters the game
“
Freeplay Smoothing: Adjusted existing Freeplay Bloon groups to smooth out the difficulty progression between Rounds 200–500. Yes, we do think about those rounds.
— Update notes
— Update notes
”
- Adjusted the Bloon groups starting on rounds rounds 110 − 501
- Note: More details to be determined.
- A Fortified BAD can now begin spawning on Round 164 (undocumented)
- Round 200 contains an extra Fortified BAD (3 total)
“
Expert Insta-Monkey Buff: Increased the Tier 4 Insta-Monkey drop chance on Expert Round 100 clears from 20% > 30%.
Insta-Monkey Collection Borders: Finally added brand-new Bronze and Silver borders for budding Insta-Monkey collection completionists! We love this and hope you do, too.
— Update notes
Insta-Monkey Collection Borders: Finally added brand-new Bronze and Silver borders for budding Insta-Monkey collection completionists! We love this and hope you do, too.
— Update notes
”
- Increased chances of obtaining Tier 4 Insta-Monkeys every 100 rounds ― 20% → 30%
- Added Bronze and Silver borders for the collection
“
Trophy Store Favorites: You can now favorite any item in the Trophy Store! Favorited items will gather in their own dedicated "Favorites" tab for quick and easy access.
— Update notes
— Update notes
”
- Players can now favorite items for quick access in a new tab
Maps
edit| Map | Changes |
|---|---|
| Glacial Trail |
|
| Skull Tweak |
|
| Mushroom Grotto |
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| Polyphemus |
|
Modes and events
edit“
Boss Penalty Warning: On Bosses, the penalty timer will now flash for 5 seconds right before any penalty time starts counting down.
— Update notes
— Update notes
”
- The on-screen penalty timer will now start flashing 5 seconds before it starts counting
- Players can now see their contribution to the Global Goal
“
Quests Search: Added a search bar to the Quest menu! Type here to find quests you are 100% certain exist, but can’t for the life of you find because ... WHICH TAB WAS IT IN AGAIN?!
— Update notes
— Update notes
”
- Added a search box in the navigation menu
- Bloon order was changed and it is no longer affected by the Fortified modifier
Social features
edit“
Co-op Player Removal: Removing a disconnected player now includes a confirmation prompt to prevent accidental kicks, and double RSI stacks for any trigger happy kickers.
Co-op Lobby Code Hiding: We know on-screen lobby codes have been a bit of a hazard for some - so players can now hide the lobby code on-screen while still using the copy button to grab it safely. Try not to get stuck in any more private lobby loops!
— Update notes
Co-op Lobby Code Hiding: We know on-screen lobby codes have been a bit of a hazard for some - so players can now hide the lobby code on-screen while still using the copy button to grab it safely. Try not to get stuck in any more private lobby loops!
— Update notes
”
- The game will now ask for confirmation before removing a disconnected player
- Added a setting to hide the lobby code on-screen
“
Team Store Tabs: This is somewhat self explanatory but the team store will now allow for the incubation of radioactive lizard eggs that--hold on, what? It doesn’t? Oh… man, but that’s so cool. Already been done? Nah man, we definitely should’ve gone with the rad eggs, just picture it. That woulda been way better.
— Update notes
— Update notes
”
- Team Store: Team flair is now organized in tabs
- Can no longer absorb Dan D'Monke's Rabble Rouser ability
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Determine which "speed modifiers" are now applied, which could be challenge rules or caused by towers such as Bloon Sabotage |
- Diamond Bloons are now affected by speed modifiers
“
Rogue Legends Nameplate Banners: Entering new zones in Rogue Legends now displays a stylish region nameplate banner.
Rogue Legends Hero Stats: Added a dedicated Hero Stats tab to Rogue Legends. As you play, this menu will populate with a variety of interesting stats to track your journey depending on what hero teams you play with.
— Update notes
Rogue Legends Hero Stats: Added a dedicated Hero Stats tab to Rogue Legends. As you play, this menu will populate with a variety of interesting stats to track your journey depending on what hero teams you play with.
— Update notes
”
- Added 3 achievements related to the DLC: Double Trouble, Marshmallow Maxing and Power Creep
- Added a banner showing the are area name at the start of each stage
- Added a Hero Stats menu
- Reintroduced Insider Trading
- CHIMPS: Health scales faster in Stages 6+ ― 60% → 90%
- Mini Games, Mini Boss: Goals scale faster in CHIMPS mode ― 0.1 → 0.15
- Mini Games: Silver and Gold Least Cash Goals are now harder
- Note: Mini Game details to be determined
- Mini Boss: Base Cash reward increased ― $500 → $600
- Mini Boss: Cash reward scaling reduced ― +2% → +1.5%
- Mini Boss: Game can now go beyond round 300
- Final Boss: Added the following maps to the blacklist: Ancient Portal, Castle Revenge and Dark Castle
- Resolved an issue where Etienne could benefit twice from certain Artifacts or even cause a crash (bug fix)
Parties
edit| Hero | Changes |
|---|---|
| Mountain Guardian |
|
| Silas |
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| Tinkerfairy |
|
Artifacts
edit| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Specific changes to What In Tarnation |
| Artifact | Changes | ||||
|---|---|---|---|---|---|
| Cats Meow | “ Now also disables Mana Shield generation. Dan is more of a dog person — Update notes ”
| ||||
| Essence Of Lych |
| ||||
| Insider Trading |
| ||||
| What In Tarnation |
|
“
Frontier Legends price reduction from US$12.99 to US$9.99. We continue to hear feedback primarily about replayability relative to the overall scale of the world and we hope that the price change makes that feel more in balance. If you haven’t tried Frontier Legends, now is the perfect time to try it, and remember for a limited time it’s another 50% off that reduced price on the BTD6 Discord Store.
— Update notes
— Update notes
”
- Base price of the DLC reduced ― $12.99 USD → $9.99 USD
- Added 3 new Achievements related to the DLC: Full Strength Posse, Gon' Fishin' and New Stuff, Same ol' Bloons
Minor changes, additions and fixes
edit- UI: A number of localization & UI fixes
- UI: Immediately switching tabs in the Trophy Store no longer prevents items from loading
- UI: Resolved cases of one time IAP packs not displaying as ‘purchased’ after purchase
- UI: Resolved a crash that could occur when reaching the main menu on a child account with the Monklish language equipped
- UI: Resolved an issue where guests could be unable to make purchases
- UI: When in game, store tabs that do not have items to display should now be hidden
- UI: 4:3 devices shouldn’t load extra assets for Dan D’Monke’s unlock screen
- Co-op: Resolved a number of crashes
- Co-op: The deposit cash farm hotkey should now correctly sync in co-op
- Map Editor: Resolved a crash that could occur when editing interactable water areas
- Map Editor: Trophy Store song tracks can now be set as defaults for custom maps
- Map Editor: Spirit of the Forest vines can now display on custom added track lanes
- Gameplay: Resolved a crash that could occur when placing a Tech Bot Prime in the corner of the map
- Gameplay: Tech Bot Prime should no longer crash when linked to anotherTech Bot Prime
- Gameplay: Resolved a number of issues where BADs could be slowed
- Gameplay: Losings lives on Diamondback no longer crashes with 052 Boomerang on screen
- Gameplay: Slight height adjustments across maps to fix spike layering
- Gameplay: Towers that target the path no longer prefer alternate paths on maps that contains them
- Gameplay: Resolved a visual issue with 4-X-X+ Mermonkeys during a Redeployment from a Support Chinook
- Gameplay: Spike Paragon’s target priority list should no longer have a unique order
- Pat Fusty: No longer shows an ice platform when placed in water.
- Adora: Resolved a crash that could occur by sacrificing a Lord of the Abyss whose platform is supporting a Carrier Flagship that is Supporting an Arctic wind that is supporting the initial Adora.
- Geraldo: Items from the shop inventory now contribute to Geraldo’s ‘Cash Spent’ stat.
- Rosalia: Resolved a crash that would eventually happen at some point after flights
- Dan D'Monke: Resolved a crash that could occur with a Tech Bot Prime
- Quests: Resolved an issue where the Party Bloon could be destroyed in Bloons TD 6 Birthday Party
- Quests: Can now fit 5 rewards in their reward display
- Quests: Rogue Legends Preview should no longer be able to cause a permanent softlock
- Social Season Event: Resolved a number of cases that could fail to count a games social season progress
- Social Season Event: Goals now have info buttons for tips & clarity
- Social Season Event: Resolved cases of wrong points being displayed visually
- Social Season Event: Resolved the wrong badge being awarded to late-claimers
- Rogue Legends: Resolved a rare crash with Obyn placed near druids
- Rogue Legends: Resolved some stat tracking issues
- Frontier Legends: Resolved a crash that could occur in Arabic
- Frontier Legends: Resolved Ranch Hands stat tracking issues
- Android: Resolved a crash that could occur when switching focus during a load screen
- iOS: Resolved an error that would occur when cancelling login
- SteamOS: Cursor should be larger and much less crunchy
- Tablet devices: Enabled hotkey access if a keyboard is plugged
Pre-release
editEarly access videos
editThese were released on 2nd August 2026, NZST.
Gallery
edit-
Pre-release image
-
Release image
Video
editDescriptions
editIn-game
editNotes
edit| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Some of the jokes in the update notes seem to refer to actual changes. Document the actual changes in the "Changes" section, then mention the joke phrasing in this section. |
- The update notes contain the following errors:
- The bonus damage to Ceramics of Rosalia's Level 13 Cluster Explosion is not implemented and remains at +1 instead of +2.
- The distance covered by the Sun Temple main attack was increased instead of decreased due to the projectile speed changes, while projectile lifespan remained the same. The previous value is also incorrectly reported as 200 instead of 240.
- The distance covered by the True Sun God main attack was decreased more than intended due to the projectile speed changes and a reduction of projectile lifespan.
- The previous value of the projectile distance of the Mini Sun Avatar is incorrectly listed as 300 when in reality it was 240 units.
- The update notes contain the following joke changes:
- Under "Bug Fixes & General Changes", one of the changes is "Added this sentence to the list of bug fixes for v56, added extra words to this Sentence".
- Under "Balance Changes", there is a joke entry for Perma-Spike:
- There are a few jokes in the update notes that may or may not refer to actual changes:
- "Resolved some background cases that may result in some improvements"
- "[Jefe] Vortice nicht langer kraschar kiam mengacau omkring z tekbot mekaniği" (Swedish for "[Boss] Vortex no longer crashes the game when messing around with the Tech Bot's mechanics")
- "Ice Monkey - Resolved a case in which the Monkey attempted to imitate the Titanic upon upgrading into Paragon form"
- "Dan D’Monke - Resolved quantum dantanglement" (possibly a bug where Dan D'Monke could sell Boss Bloons using specific towers)
- Only the update notes on Reddit mention the Heli Pilot's cost changes, and were edited in a few days after the update released. According to Rohan Sharpe-Anforth, he intended to save the changes for version 58.0.[3]