Update history:Bloons TD 6/Version 17.0: Difference between revisions
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Created page with "{{research|Determine the specifics of changes in quotation marks}} {{BTD6 update info |version=17.0 |prev=16.0 |next=18.0 |prev minor=16.2 |next minor=17.1 |build=2560 |steam windows date={{timestamp|7 April 2020 21:30:43 UTC}}<ref>[https://steamdb.info/depot/960091/history/?changeid=M:59726612806897135 SteamDB]</ref> |steam macos date={{timestamp|7 April 2020 21:30:43 UTC}}<ref>[https://steamdb.info/depot/960093/history/?changeid=M:6817700108730746658 SteamDB]</ref> |de..." |
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*{{buff|"Glaive Bounce pattern improved"}} | *{{buff|"Glaive Bounce pattern improved"}} | ||
|changes 2 tiers=5xx|changes 2= | |changes 2 tiers=5xx|changes 2= | ||
*{{buff|Main attack|Now applies stackable DoT to the first MOAB-Class Bloon hit}} | *{{buff|name=Main attack|Now applies stackable DoT to the first MOAB-Class Bloon hit}} | ||
|changes 3 tiers=xx5|changes 3= | |changes 3 tiers=xx5|changes 3= | ||
*{{buff|name=Knockback kylie|Now stuns MOAB-Class Bloons for 0.25s before knocking them back}} | *{{buff|name=Knockback kylie|Now stuns MOAB-Class Bloons for 0.25s before knocking them back}} | ||
| Line 83: | Line 83: | ||
{{BTD6 tower changes|tower=Sniper Monkey|version=17.0 | {{BTD6 tower changes|tower=Sniper Monkey|version=17.0 | ||
|changes 1 tiers=x2x+|changes 1= | |changes 1 tiers=x2x+|changes 1= | ||
*{{buff|Shrapnel|Now emits on every Bloon shot, instead of only if it fully pops the Bloon}} | *{{buff|name=Shrapnel|Now emits on every Bloon shot, instead of only if it fully pops the Bloon}} | ||
*{{nerf|Shrapnel|Projectile count reduced|8|5}} | *{{nerf|name=Shrapnel|Projectile count reduced|8|5}} | ||
*{{neutral|Shrapnel|Spread angle reduced|360°|45°}} | *{{neutral|name=Shrapnel|Spread angle reduced|360°|45°}} | ||
|changes 2 tiers=320+|changes 2=*{{buff|Shrapnel|Damage increased|1|2}} | |changes 2 tiers=320+|changes 2=*{{buff|name=Shrapnel|Damage increased|1|2}} | ||
|changes 3 tiers=x5x|changes 3= | |changes 3 tiers=x5x|changes 3= | ||
*{{buff|"Elite Targeting Priority should correctly prioritise again"|fix=y}} | *{{buff|"Elite Targeting Priority should correctly prioritise again"|fix=y}} | ||
| Line 110: | Line 110: | ||
{{BTD6 tower changes|tower=Monkey Buccaneer|version=17.0 | {{BTD6 tower changes|tower=Monkey Buccaneer|version=17.0 | ||
|changes 1 tiers=210+|changes 1= | |changes 1 tiers=210+|changes 1= | ||
*{{buff|name=Grape Shot|Now fires 10 grapes at a time instead of 5 (11 instead of 6 with {{BTD6 mk|Big Bunch}}) | *{{buff|name=Grape Shot|Now fires 10 grapes at a time instead of 5 (11 instead of 6 with {{BTD6 mk|Big Bunch}})}} | ||
|changes 2 tiers=x4x;x5x|changes 2= | |changes 2 tiers=x4x;x5x|changes 2= | ||
*{{buff|Bomb attack|Now fires three bombs at a time}} | *{{buff|name=Bomb attack|Now fires three bombs at a time}} | ||
|changes 3 tiers=042;052|changes 3= | |changes 3 tiers=042;052|changes 3= | ||
*{{buff|name=Bomb attack|No longer hits Camo Bloons without external Camo detection|bug=y}} | *{{buff|name=Bomb attack|No longer hits Camo Bloons without external Camo detection|bug=y}} | ||
| Line 118: | Line 118: | ||
*{{buff|No longer removes the Merchantman damage buff|fix=y}} | *{{buff|No longer removes the Merchantman damage buff|fix=y}} | ||
|changes 5 tiers=x2x|changes 5= | |changes 5 tiers=x2x|changes 5= | ||
*{{change|Hot Shot|Changed the visual effect of the projectiles}} | *{{change|name=Hot Shot|Changed the visual effect of the projectiles}} | ||
|changes 6 tiers=5xx|changes 6= | |changes 6 tiers=5xx|changes 6= | ||
*{{change|Towers can no longer fall through the platforms|fix=y}} | *{{change|Towers can no longer fall through the platforms|fix=y}} | ||
Revision as of 23:03, 17 May 2026
| This article is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Determine the specifics of changes in quotation marks |
Version 17.0 is the third major update to Bloons TD 6 of 2020. It introduces the Candy Falls map, the Harlegwen Hero Skin for Gwendolin, the Jukebox, and two new secrets: the Cave Monkey and Golden Ticket.
Additions
| Knowledge | Category |
|---|---|
| Magic | |
| Military | |
| Powers |
| Golden Ticket Bloompa-loompa-doompa-dee-doo! Reward(s): |
Changes
Towers
| Tiers | Changes |
|---|---|
| 3-X-X Glaive Ricochet and further upgrades |
|
| 5-X-X Glaive Lord |
|
| X-X-5 MOAB Domination |
|
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| X-2-X Missile Launcher |
| ||||
| 0-2-5 Bomb Blitz + Missile Launcher |
|
| Tiers | Changes |
|---|---|
| 4-X-X Ring of Fire 5-X-X Inferno Ring |
|
| 5-X-X Inferno Ring |
|
| Tiers | Changes |
|---|---|
| 3-X-X Ice Shards and further upgrades |
|
| 4-X-X Embrittlement 5-X-X Super Brittle |
|
| X-3-X Arctic Wind and further upgrades |
|
| X-5-X Absolute Zero |
|
| 1-5-0 Absolute Zero + Permafrost 2-5-0 Absolute Zero + Cold Snap 1-0-5 Icicle Impale + Permafrost 2-0-5 Icicle Impale + Cold Snap |
|
| Tiers | Changes |
|---|---|
| X-4-X Glue Strike |
|
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| 3-2-0 Deadly Precision + Shrapnel Shot and further upgrades |
| ||||
| X-2-X Shrapnel Shot |
| ||||
| X-2-X Shrapnel Shot and further upgrades |
| ||||
| X-5-X Elite Sniper |
| ||||
| X-X-5 Elite Defender |
|
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Specific buff icon fixes |
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| 4-X-X Bloontonium Reactor |
| ||||
| X-1-X Barbed Darts |
|
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| 2-1-0 Double Shot + Grape Shot and further upgrades |
| ||||
| 5-X-X Carrier Flagship |
| ||||
| 5-2-0 Carrier Flagship + Hot Shot |
| ||||
| X-2-X Hot Shot |
| ||||
| X-4-X Monkey Pirates |
| ||||
| X-4-X Monkey Pirates X-5-X Pirate Lord |
| ||||
| 0-4-2 Monkey Pirates + Crow's Nest 0-5-2 Pirate Lord + Crow's Nest |
| ||||
| 0-1-5 Trade Empire + Grape Shot 0-2-5 Trade Empire + Hot Shot |
|
| Tiers | Changes |
|---|---|
| 3-X-X Fighter Plane |
|
| 3-X-X Fighter Plane and further upgrades |
|
| 4-X-X Operation: Dart Storm |
|
| 5-X-X Sky Shredder |
|
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| 0-0-0 base tower |
| ||||
| X-4-X Support Chinook X-5-X Special Poperations |
| ||||
| X-X-4 Comanche Defense |
|
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| X-3-X Heavy Shells |
| ||||
| X-3-X Heavy Shells X-4-X Artillery Battery |
| ||||
| X-5-X Pop and Awe |
| ||||
| X-X-5 Blooncineration |
|
| Tiers | Changes |
|---|---|
| X-2-X Wall of Fire and further upgrades |
|
| X-3-X Dragon's Breath and further upgrades 5-X-X Archmage |
|
| X-4-X Summon Phoenix and further upgrades |
|
| X-5-X Wizard Lord Phoenix |
|
| X-X-5 Prince of Darkness |
|
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| X-X-3 Dark Knight |
| ||||
| X-X-4 Dark Champion |
| ||||
| X-X-4 Dark Champion X-X-5 Legend of the Night |
|
| Tiers | Changes |
|---|---|
| X-3-X Unstable Concoction and further upgrades |
|
| Tiers | Changes | ||||
|---|---|---|---|---|---|
| X-X-2 Heart of Vengeance |
|
| Tiers | Changes |
|---|---|
| X-3-X Monkey Bank and further upgrades |
|
| X-X-4 Central Market and further upgrades |
|
| Tiers | Changes |
|---|---|
| All tiers |
|
| 0-0-0 base tower 1-X-0 Bigger Radius 2-X-0 Jungle Drums X-1-0 Grow Blocker X-2-0 Radar Scanner |
|
| 4-X-X Primary Mentoring |
|
| 5-X-X Primary Expertise |
|
| X-2-X Radar Scanner and further upgrades |
|
| X-3-X Monkey Intelligence Bureau and further upgrades |
|
| X-X-4 Monkey City X-X-5 Monkeyopolis |
|
| Tiers | Changes |
|---|---|
| 1-X-X Sentry Gun and further upgrades |
|
| X-4-X Overclock X-5-X Ultraboost |
|
| Levels | Changes |
|---|---|
| 3+ |
|
| 4+ |
|
| 10+ |
|
| Levels | Changes |
|---|---|
| 10+ |
|
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Specific changes |
"Fixed projectile ejection point location"
| Levels | Changes |
|---|---|
| 5+ |
|
| Levels | Changes |
|---|---|
| 7+ |
|
- Now lifts her sword more
- Projectiles have more pronounced trail visuals
| Subject | Changes | ||||
|---|---|---|---|---|---|
| |||||
| |||||
| |||||
|
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Determine which achievements no longer count powers as towers |
| Subject | Changes |
|---|---|
| The greatest challenge |
|
|
Maps
| Subject | Changes |
|---|---|
| Frozen Over |
|
- Added a message that appears when attempting to join a lobby with a hacker flag
- "Bloons Popped" stat renamed to "Pop Count"
- "Co-op resync should now be less obvious"
- "Reduced memory spike during co-op resync to lessen crashes when this occurs"
Desktop version controls
- Sun Temple / True Sun God pop-up messages no longer stack with hotkeys
- Drop & Lock mode is now usable on desktop versions
- Drag & Drop and Click & Drop are combined into a single mode with the functionality of both
- Added more resolution settings
- Playing on a Chromebook now allows window resizing and placement modes from the desktop versions
Miscellaneous
| This section is in need of research. You can help out by editing this article or discussing your findings on the talk page. The editor who added this notice elaborates: Figure out the specifics of these |
- "Round hints can be dismissed again" (bug fix)
- "Resolved some issues with the slider for path restrictions in the Challenge Editor" (bug fix)
- "Resolved some translation issues" (bug fix)
- "The ‘Continue’ popup will no longer close from mis-tapping inside the box" (bug fix)
- "Resolved a crash that could occur when loading cloud data" (bug fix)
- "Added some messaging and UI to indicate tower restrictions in challenges" (bug fix)
- "Resolved some server sided issues that had started causing problems on all versions" (bug fix)
- "Collection event should visually show correct values on the co-op menu now" (bug fix)
- "‘Small’ upgrade panels fixed, for towers with no upgrades" (bug fix)
- "Resolved a rare crash when quitting from a game" (bug fix)
- "Optimised light beam effects across many maps" (bug fix)
- "Android Back Button should again work on the main menu" (bug fix)
- "Placing Insta Monkey towers should no longer leave gaps in the Powers menu UI" (bug fix)
- "Removed Freeplay speed cap" (bug fix)
- "Resolved a crash when removing obstacles and restarting" (bug fix)
- "Resolved a rare issue with removable assets becoming stuck on screen after restarting" (bug fix)
Gallery
-
Social media cover
-
Lightbox
Video
Description
Notes
- The update notes state "x5x [Glue Storm (BTD6)|]] description updated to reflect previous changes", but this change was actually made in version 16.0.
- The update notes did not mention the addition of the Cave Monkey, Golden Ticket, or Small Monkey Towers.
- This update added Big Monkey Towers internally, though it went unused until version 21.0.
- This update added
Ambidextrous 'Rangs and
Bank Deposits internally, though they go unused until version 18.0.
- This update changed the UI of Monkey Banks to accomodate Bank Deposits, despite it going unused.