Update history:Bloons TD 6/Version 47.0: Difference between revisions
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Pymonkibot (talk | contribs) m Text replacement - "{{BTD6 hero changes/new" to "{{BTD6 hero changes" |
Pymonkibot (talk | contribs) m Text replacement - "{{BTD6 tower changes/new" to "{{BTD6 tower changes" |
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==== [[Dart Monkey (BTD6)|Dart Monkey]] ==== | ==== [[Dart Monkey (BTD6)|Dart Monkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Dart Monkey | | tower = Dart Monkey | ||
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==== [[Boomerang Monkey (BTD6)|Boomerang Monkey]] ==== | ==== [[Boomerang Monkey (BTD6)|Boomerang Monkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Boomerang Monkey | | tower = Boomerang Monkey | ||
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==== [[Bomb Shooter (BTD6)|Bomb Shooter]] ==== | ==== [[Bomb Shooter (BTD6)|Bomb Shooter]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Bomb Shooter | | tower = Bomb Shooter | ||
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==== [[Ice Monkey (BTD6)|Ice Monkey]] ==== | ==== [[Ice Monkey (BTD6)|Ice Monkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Ice Monkey | | tower = Ice Monkey | ||
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==== [[Glue Gunner (BTD6)|Glue Gunner]] ==== | ==== [[Glue Gunner (BTD6)|Glue Gunner]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Glue Gunner | | tower = Glue Gunner | ||
| Line 148: | Line 148: | ||
==== [[Monkey Sub (BTD6)|Monkey Sub]] ==== | ==== [[Monkey Sub (BTD6)|Monkey Sub]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Monkey Sub | | tower = Monkey Sub | ||
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==== [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] ==== | ==== [[Monkey Buccaneer (BTD6)|Monkey Buccaneer]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Monkey Buccaneer | | tower = Monkey Buccaneer | ||
| Line 179: | Line 179: | ||
==== [[Monkey Ace (BTD6)|Monkey Ace]] ==== | ==== [[Monkey Ace (BTD6)|Monkey Ace]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Monkey Ace | | tower = Monkey Ace | ||
| Line 193: | Line 193: | ||
==== [[Heli Pilot (BTD6)|Heli Pilot]] ==== | ==== [[Heli Pilot (BTD6)|Heli Pilot]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Heli Pilot | | tower = Heli Pilot | ||
| Line 205: | Line 205: | ||
==== [[Mortar Monkey (BTD6)|Mortar Monkey]] ==== | ==== [[Mortar Monkey (BTD6)|Mortar Monkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Mortar Monkey | | tower = Mortar Monkey | ||
| Line 230: | Line 230: | ||
==== [[Dartling Gunner (BTD6)|Dartling Gunner]] ==== | ==== [[Dartling Gunner (BTD6)|Dartling Gunner]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Dartling Gunner | | tower = Dartling Gunner | ||
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==== [[Wizard Monkey (BTD6)|Wizard Monkey]] ==== | ==== [[Wizard Monkey (BTD6)|Wizard Monkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Wizard Monkey | | tower = Wizard Monkey | ||
| Line 276: | Line 276: | ||
==== [[Ninja Monkey (BTD6)|Ninja Monkey]] ==== | ==== [[Ninja Monkey (BTD6)|Ninja Monkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Ninja Monkey | | tower = Ninja Monkey | ||
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==== [[Alchemist (BTD6)|Alchemist]] ==== | ==== [[Alchemist (BTD6)|Alchemist]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Alchemist | | tower = Alchemist | ||
| Line 314: | Line 314: | ||
==== [[Druid (BTD6)|Druid]] ==== | ==== [[Druid (BTD6)|Druid]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Druid | | tower = Druid | ||
| Line 324: | Line 324: | ||
==== [[Mermonkey (BTD6)|Mermonkey]] ==== | ==== [[Mermonkey (BTD6)|Mermonkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Mermonkey | | tower = Mermonkey | ||
| Line 344: | Line 344: | ||
==== [[Engineer Monkey (BTD6)|Engineer Monkey]] ==== | ==== [[Engineer Monkey (BTD6)|Engineer Monkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Engineer Monkey | | tower = Engineer Monkey | ||
| Line 358: | Line 358: | ||
==== [[Beast Handler (BTD6)|Beast Handler]] ==== | ==== [[Beast Handler (BTD6)|Beast Handler]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
| version = 47.0 | | version = 47.0 | ||
| tower = Beast Handler | | tower = Beast Handler | ||
Revision as of 02:02, 13 September 2025
Version 47.0 is the first major update to Bloons TD 6 of 2025. It introduced the Rogue Legends DLC, the Tinkerfairy Hero Skin for Rosalia, the Advanced map Enchanted Glade, and the Quests Rogue Legends Preview, Moon Colony, and Raft Defense. The update for Bloons TD 6+ and Bloons TD 6 NETFLIX released later and does not include Rogue Legends.
Additions
| Quest | Category |
|---|---|
| Tales | |
| Challenges | |
| Challenges |
Cosmetic items
| Item | Category | Trophy Store? |
|---|---|---|
| Bloons ― All Bloon Skins | ||
| Bloons ― Pop FX | ||
| Game & UI ― Profile Banners | ||
| Game & UI ― Profile Banners | ||
| Game & UI ― Profile Banners |
Although the Team Effort Banner was technically introduced in version 46.0, this update made it obtainable and added its art, name, and description.
Options
- Accessibility options now includes alternate tower range circles with "High Contrast" and "Color Blind" options
- Accessibility options now includes an "Ambient Map Effects" on/off toggle
Changes
- Quest games no longer count towards profile stats
- Pips will now appear that lead players to paths that have errors
Tower changes
| “ | Rogue Legends took up nearly all of our balance time for this update, however as we know many players look forward to the balance changes each update we’ve included a quick list of simpler changes that shouldn’t be too game breaking. Also get me pictures of spider monkeys! — Update notes |
” |
| “ | Shuffle on lower tier upgrade costs & increased attack speed across middle path in order to offer these upgrades more value both in and out of Super Monkey Fan Club transformation. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 2-X-X Razor Sharp Shots |
|
| 3-X-X Spike-o-pult |
|
| X-3-X Triple Shot |
|
| X-4-X Super Monkey Fan Club |
|
| X-4-X Super Monkey Fan Club X-5-X Plasma Monkey Fan Club |
|
| X-X-3 Crossbow |
|
| X-X-4 Sharp Shooter |
|
| “ | While the higher tier upgrades work well, Bionic Boomerang is often not as effective as expected for this price range. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-3-X Bionic Boomerang |
|
| “ | Nudging Bloon Impact price down, pushing it more in line with other early support options & as this is a support path. Frag damage is being greatly improved all the way up as there’s little reason to trade stun uptime for improved damage. Moving some cost up into MOAB Assassin so Maulers have more leeway early game & en masse. Cutting down roughly 10% on all bottom path upgrade costs as especially on Bomb Blitz even after recent buffs there are many downsides that need to be covered to use this path effectively. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 2-0-2 Heavy Bombs + Frag Bombs |
|
| 3-0-2 Really Big Bombs + Frag Bombs 4-0-2 Bloon Impact + Frag Bombs |
|
| 4-X-X Bloon Impact |
|
| 5-0-2 Bloon Crush + Frag Bombs |
|
| X-3-X MOAB Mauler |
|
| X-4-X MOAB Assassin |
|
| X-X-3 Cluster Bombs |
|
| X-X-4 Recursive Cluster |
|
| X-X-5 Bomb Blitz |
|
| “ | A long time coming - Absolute Zero will finally be able to slow MOAB-Class Bloons within its radius, and additionally the main attack while it can’t initiate attacks without Bloons in radius will freeze non MOAB-Class Bloons over the entire screen for a short time! Nudging bottom path Ice Monkey to keep up with similarly priced support options, and Icicles especially doesn't feel versatile enough, which limits chances to go down this path so it is gaining the attack rate increase from the T5. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-5-X Absolute Zero |
|
| X-X-3 Cryo Cannon |
|
| X-X-4 Icicles |
|
| “ | Improved Ceramic Damage scaling up Bloon Dissolver compared to other support options, and a small price shuffling to make Glue Hose more favourable on the journey up to Glue Strike. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 3-X-X Bloon Dissolver |
|
| X-3-X Glue Hose |
|
| X-4-X Glue Strike |
|
| “ | Price reductions for Energizer to reduce the cost of related build synergies. Armour Piercing Darts subs are generally a tough choice as even though their single target damage is greatly improved the pierce is lacking for the cost, so price has been reduced at T4 and T5 has been granted extra airbursts to make it more desirable an upgrade for dealing with higher pierce itself — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Energizer |
|
| X-X-4 Armor Piercing Darts |
|
| X-X-5 Sub Commander |
|
| “ | We’re currently happy with Pirate Lord, but Monkey Pirates has been hit hard by changes so cost is being pushed out of it to encourage multi mid path building. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-4-X Monkey Pirates |
|
| X-5-X Pirate Lord |
|
| “ | Upgrades to the basic Bombing run are never why you move up this path, so we’re improving these across the board while also reducing the cooldown of Ground Zero to match the T5. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-4-X Ground Zero |
|
| X-5-X Tsar Bomba |
|
| “ | We’re raising move speed for Apache Dartship up to match Prime to improve skillful use in some more difficult situations mainly assisting on spread path maps — Update notes |
” |
| Tiers | Changes |
|---|---|
| 4-0-X Apache Dartship |
|
| 4-1-0 Apache Dartship + Bigger Jets 4-2-0 Apache Dartship + IFR |
|
| “ | Improvements made for the underused damage over time crosspaths, and improved damage for the T4 as it’s effective at what it does but not so versatile outside of shredding metal bands. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 4-X-X The Big One |
|
| 4-0-2 The Big One + Burny Stuff |
|
| 5-0-2 The Biggest One + Burny Stuff |
|
| 0-3-2 Heavy Shells + Burny Stuff |
|
| 0-4-2 Artillery Battery + Burny Stuff |
|
| 0-5-2 Pop and Awe + Burny Stuff |
|
| 0-X-4 Shattering Shells 1-0-4 Shattering Shells + Bigger Blast |
|
| “ | Pushing around price for the underperforming T3, and pushing up the price further on the MAD that excels in MOAB destruction. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-3-X Hydra Rocket Pods |
|
| X-4-X Rocket Storm |
|
| X-5-X M.A.D |
|
| “ | Archmage still seems to prefer the 502 crosspathing, so the fire attacks are being taken even further. Summon phoenix falls off in single target fairly early so we are lowering the cost back again to bring back options to let it fly before it has to deal with so many stronger targets. Shimmer struggles as a de-camo option due to the low consistency, so the attack rate is being improved. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-X-X Archmage |
|
| 5-1-0 Archmage + Fireball |
|
| 5-2-0 Archmage + Wall of Fire |
|
| X-4-X Summon Phoenix |
|
| X-5-X Wizard Lord Phoenix |
|
| X-X-3 Shimmer X-X-4 Necromancer: Unpopped Army |
|
| X-X-5 Prince of Darkness |
|
| “ | Master Bomber is janky to build for given the high cost and the fuse time limits how much single target damage it can do as well, so we’ve given a massive rate boost to the sticky attack. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 5-2-0 Grandmaster Ninja + Counter-Espionage |
|
| X-2-X Counter-Espionage and further upgrades 1-2-0 Counter-Espionage + Ninja Discipline and further upgrades 0-2-1 Counter-Espionage + Seeking Shuriken |
|
| 0-2-2 Counter-Espionage + Caltrops and further upgrades |
|
| 0-2-3 Flash Bomb + Counter-Espionage and further upgrades |
|
| 0-X-5 Master Bomber |
|
| 1-0-5 Master Bomber + Ninja Discipline |
|
| “ | Middle path alchemists have complicated use cases that don’t bring enough of a payoff for the effort so the price is being reduced. Instead of being only a niche income source, the Rubber to Gold debuff is being reworked to now expire after a duration but for that duration it will nullify Bloon properties. Some seriously interesting build options from this. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-3-X Unstable Concoction |
|
| X-4-X Transforming Tonic |
|
| X-X-4 Rubber to Gold X-X-5 Bloon Master Alchemist |
|
| “ | Not a huge change on its own, but reduced price should add up and shave off some spending for full Poplust setups. — Update notes |
” |
| Tiers | Changes |
|---|---|
| X-X-4 Poplust |
|
| “ | Middle path pierce was lacking all through to T5, so pierce is now being matched to T5 across the path. Symphonic Resonance is powerful, but Alluring Melody is inconsistent for a Bloon-only stall, so pierce here is also being matched up to the same as T4. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 4-X-X Abyssal Warrior 5-X-X Lord of the Abyss |
|
| X-3-X Riptide Champion X-4-X Arctic Knight |
|
| X-X-3 Alluring Melody |
|
| X-X-4 Symphonic Resonance X-X-5 The Final Harmonic |
|
| “ | This was becoming annoying screen clutter with large numbers of sentries, and feels unnecessary when you can overclock the engineer itself to create more sentries instead. — Update notes |
” |
| Tiers | Changes |
|---|---|
| 1-X-X Sentry Gun and further upgrades X-4-X Overclock X-5-X Ultraboost |
|
| 2-0-0 Faster Engineering |
|
| 0-1-4 Bloon Trap + Larger Service Area and further upgrades |
|
| “ | As a quality of life improvement, Beast Handler movement cooldowns have now been separated — Update notes |
” |
| Tiers | Changes |
|---|---|
| 1-X-X Piranha and further upgrades X-1-X Microraptor and further upgrades |
|
Heroes
| “ | Taking the opportunity to invest in some fire & water synergy — Update notes |
” |
| Levels | Changes |
|---|---|
| 9+ |
|
| “ | As Benjamin & Geraldo dominate the main income strategies we want to push up another hero choice into the income mix, as Obyn’s druid benefits are currently applied the least effectively to middle path Druid we’re starting this off by giving a Cash Generation boost for Jungle’s Bounty. — Update notes |
” |
| Levels | Changes |
|---|---|
| 5+ |
|
| “ | Given how hard it is to get to high levels with Churchill, the Barrage ability needs much more high level payoff. — Update notes |
” |
| Levels | Changes |
|---|---|
| 13–16 |
|
| 17–19 |
|
| 20 |
|
| “ | Early income snowballing has shifted favour greatly over to Geraldo, so Ben’s baseline cash generation is being increased more. — Update notes |
” |
| Levels | Changes |
|---|---|
| 1 |
|
| 2–7 |
|
| Item | Changes |
|---|---|
| Rare Quincy Action Figure |
|
| “ | Rosalia doesn't fly strongly into high rounds so she is gaining more direct Grenade pierce, and Adrenaline Rush’s maximum is increasing to scale up into larger groups of Bloons. — Update notes |
” |
| Levels | Changes |
|---|---|
| 2+ |
|
| 13+ |
|
| 4–10 |
|
| 11–16 |
|
| 17–20 |
|
Boss Bloons
| “ | Especially at lower tiers, Blastapopoulos' stuns are quite unforgiving, so we’ve lowered the baseline stun duration & scaled this up over the tiers instead of starting off so high immediately. — Update notes |
” |
Heat Bar no longer fills immediately on Boss Spawn
Overheat: Initial stun duration reduced by 1s at all tiers ― 5s → 4s
T1 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 2s
T2 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 2s
T3 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 3s
T4 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 3s
T5 Blastapopoulos, Fireball: Stun duration reduced ― 4s → 3s
- Note: Both Normal and Elite are affected
T3 Elite Rock Bloons: HP reduced ― 10,000 → 9,000
Rock Bloons: now scale with boss HP/Speed modifiers
Monkey Knowledge
Does not grant attack speed bonus to Paragons (bug)
Fixes and minor changes
- Churchill Level 13 description changed ― Armor Piercing Shells pop 3 layers of Bloon and do extra damage to Ceramic and higher. → Armor Piercing Shells pop 3 layers of Bloon and do extra damage to Ceramic and higher. MOAB Barrage damage increased.
- Churchill Level 17 description changed ― Armor Piercing Shells do even more damage. → Armor Piercing Shells do even more damage. MOAB Barrage damage increased.
- Gwendolin Level 9 description changed ― Initial hit per blast pops 1 extra layer. → Initial hit per blast pops 1 extra layer. Gains increased burn damage and duration for every level.
- Benjamin Level 1 description changed ― Hacks in $80 every round. → Hacks in $90 every round.
- Benjamin Level 2 description changed ― Generates $140 per round instead of $90. → Generates $130 per round instead of $80.
- Obyn Greenfoot Level 5 description changed ― Increased attack speed. Druids of the Jungle have increased range. → Increased attack speed. Druids of the Jungle have increased range. Grants bonus cash generation to Druids.
- Disk Full error message changed ― Disk full, please free up some space and try again → Disk full, please free up some space and restart the game
- The Final Harmonic description changed ― This elder can echo its irresistible tune anywhere. While devastating to Bloons, the call inspires nearby Heroes with improved range and cooldowns, and Magic Monkey's extra pierce. → This elder can echo its irresistible tune anywhere. While devastating to Bloons, the call inspires nearby Heroes with improved range and cooldowns, and Magic Monkeys extra pierce.
Descriptions
| “ | Legendary Bloons Update!
|
” |
| “ | Legendary Bloons Update!
|
” |
Gallery
Video
Notes
- The official update notes contains a joke change to the Spike Factory: